mirror of
https://github.com/vrm-c/UniVRM.git
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Convert CRLF to LF
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@@ -1,22 +1,22 @@
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using System.Linq;
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using UnityEngine;
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using UnityEngine.UI;
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namespace VRM
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{
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public class CanvasManager : MonoBehaviour
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{
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[SerializeField]
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public Button LoadVRMButton;
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[SerializeField]
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public Button LoadBVHButton;
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private void Reset()
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{
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LoadVRMButton = GameObject.FindObjectsOfType<Button>().FirstOrDefault(x => x.name == "LoadVRM");
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LoadBVHButton = GameObject.FindObjectsOfType<Button>().FirstOrDefault(x => x.name == "LoadBVH");
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}
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}
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}
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using System.Linq;
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using UnityEngine;
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using UnityEngine.UI;
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namespace VRM
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{
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public class CanvasManager : MonoBehaviour
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{
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[SerializeField]
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public Button LoadVRMButton;
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[SerializeField]
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public Button LoadBVHButton;
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private void Reset()
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{
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LoadVRMButton = GameObject.FindObjectsOfType<Button>().FirstOrDefault(x => x.name == "LoadVRM");
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LoadBVHButton = GameObject.FindObjectsOfType<Button>().FirstOrDefault(x => x.name == "LoadBVH");
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}
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}
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}
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