Melbyj1125
c3889509c5
Merge branch 'MelbyFinalSprint'
2021-12-10 23:17:37 -06:00
6abcb5afba
Merge branch 'main' of https://github.com/Lautha1/TheKingsRace
2021-12-10 22:31:40 -06:00
2c2a13ff84
Finished Networking the Boulder
2021-12-10 22:30:40 -06:00
Vincent Wheat
7348d3644d
MetaData + Spawn Quaternions
...
-Meta data for moved king scripts
-Added quaternions for spawning players facing the correct directions
2021-12-10 21:58:55 -06:00
Vincent Wheat
87a4475f48
Reorganization
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-KillZones are now network prefabs
-Reorganized files to remove redundancy
2021-12-10 21:38:24 -06:00
Vincent Wheat
3f3199d1dc
Merge With Main
2021-12-03 13:58:58 -06:00
Vincent Wheat
1701b07b26
Merge branch 'RespawningInScene'
2021-12-03 13:56:33 -06:00
Katherine
7d69730cc8
King UI Started
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>King has a UI with buttons
>Clicking the buttons is parsed into the correct function
>Grid and Placement still needs to be implemented
2021-12-03 13:22:48 -06:00
Vincent Wheat
a31ac1b79f
Slowdown Zones
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-Added script for slowing player movement
-Updated Terrain Layouts
2021-12-03 13:22:09 -06:00
Katherine
27d3d5f4ab
King Movement
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>King Movement, both Horizontal and and Circular implemented
>King Abilites changed to work with Player's getHit function
2021-12-01 12:43:45 -06:00
Katherine
f20dbd6032
Implemented Hail and reoganised Abilities
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>Hail is spawned at a rondom spot in an area
>Hail creates a Shadow directly underneath it
>Hail falls, and shadow scales to the correct size
>Abilites moved into their own folder
>King Implementation Scene Created and King Movement Created
2021-11-17 12:27:35 -06:00