Melbyj1125
bf874ddc84
Updated nitro restoring functionality and buffing
2022-02-01 21:07:45 -06:00
Melbyj1125
c5ae603e8f
swing feels a lot more complete
...
Takes into accoutn player height and speed
need to adjust slightly for better ingame feel when it is implemented
into the levels.
2022-02-01 20:32:55 -06:00
Melbyj1125
b2bd9783d4
Merge branch 'sprint3MelbySpring'
2022-01-31 14:23:48 -06:00
Melbyj1125
b63b814fe4
Small changes
2022-01-31 14:21:38 -06:00
Evan Nydahl
09ea1fe031
Fixed indicator and CooldownUI
2022-01-31 14:07:23 -06:00
Katherine
72e33adcbe
King Place updated
...
>the king can place things on the grid, and they snap to the grid
>Hail and Slime are just placeholder objects at the moment
>Grid snapping might need to be cleaned up
2022-01-31 12:38:30 -06:00
Melbyj1125
37b9fab90a
updated item sprites
2022-01-31 12:19:55 -06:00
Melbyj1125
ac441356bd
updated cooldown to not throw errors
2022-01-31 12:15:32 -06:00
Melbyj1125
d50d057973
Merge branch 'sprint2MelbySpring'
2022-01-31 12:14:11 -06:00
Evan Nydahl
cd2dee89e8
Merge branch 'EvanBranch' into main
2022-01-31 12:12:00 -06:00
Evan Nydahl
72e39a92be
Started Fixing UI
2022-01-31 12:09:46 -06:00
Melbyj1125
3c635eeb70
added the new sprites for the items
2022-01-31 12:08:24 -06:00
Vincent Wheat
66e0e66932
Merge branch 'MountainLayout'
2022-01-31 12:03:39 -06:00
Vincent Wheat
0a93f232b0
Merge branch 'main' of https://github.com/Lautha1/TheKingsRace
2022-01-31 12:00:49 -06:00
Vincent Wheat
0ed51102ec
Pre main merge
...
Pre merge commit for new branch
2022-01-31 11:59:58 -06:00
04c0d65041
Merge branch 'AddingRespawnDelay'
2022-01-31 11:52:58 -06:00
c6f1ecbbec
First Attempt at making the arrow apply contact to objects
2022-01-31 11:00:30 -06:00
Melbyj1125
5f8d487c95
added swing movement easing and adjusted the ropeOffset
...
Still need to add player movement and height affecting momentum
2022-01-31 10:18:27 -06:00
Vincent Wheat
8ff9113c12
Update Game-Mountain.unity
...
First third of path around/up mountain is put in
2022-01-31 09:47:36 -06:00
Melbyj1125
e249e5d4d5
idle grapple calculations have been solidified
...
I can now move into adding how player speed and height effect these
things
2022-01-31 09:39:30 -06:00
Melbyj1125
93d2ce9c40
Adjusted prefabs and tags
2022-01-31 08:07:57 -06:00
Melbyj1125
7526d16f75
Implemented tooltips when hovering over an item
...
Added some placeholder images for the items in the game
made small adjustments to grapple
2022-01-31 08:05:17 -06:00
8dcb4e11af
Adjusted Respawn Delay and Added Respawning Text
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- Respawning now takes 3 seconds
- Host also now must wait the same 3 seconds like the clients did
- Added a screen with text that says respawning so players are informed
of what is happening
2022-01-29 00:12:28 -06:00
047f18e472
Merge branch 'ArcherNet'
2022-01-28 21:38:53 -06:00
4d43e3c832
Shooting work started. Needs Hit Detection Revisions
...
Waiting on Karl to fix major red flags before I continue this
2022-01-28 21:36:05 -06:00
Melbyj1125
3b451b97e9
Fixed editor user settings
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Updated prefab hardcapMaxVel values
2022-01-28 14:33:56 -06:00
Vincent Wheat
7211ac78d6
Continued Vertical Section
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Vertical section at foot of mountain reaches correct height
Added kill box at the end of the map
2022-01-28 14:20:22 -06:00
Evan Nydahl
1d210a65ba
Fixed hard cap vel
2022-01-28 14:06:47 -06:00
d3811aa2f2
Archer rotates to target the player. Doesn't shoot yet
2022-01-28 14:03:04 -06:00
Evan Nydahl
8b121b87e9
Merge branch 'main' of https://github.com/Lautha1/TheKingsRace into main
2022-01-28 14:02:42 -06:00
Melbyj1125
99994e945b
small adjustment to bumper
2022-01-28 13:55:45 -06:00
Melbyj1125
9c3462521e
small adjustment to nitro and player prefabs
2022-01-28 13:45:38 -06:00
Evan Nydahl
539c88357b
-Added player indicator and the King and KingUI layer
2022-01-28 13:45:19 -06:00
Melbyj1125
6bab1292f6
fixed bumper and boulder
...
fixed wallrun on regular player prefab
2022-01-28 13:11:13 -06:00
Vincent Wheat
28d8d4bf54
Scene Updates
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Started mountain climbable path
2022-01-28 09:10:01 -06:00
Melbyj1125
4042eb1c67
Rebalanced the swing diagram so that if the player is able to lengthen
...
the rope while swinging it will be able to readjust the length ensuring
that it wont become much longert than the intended length.
2022-01-27 20:53:26 -06:00
Melbyj1125
3c14d11ba8
push to override the current main
2022-01-26 14:08:53 -06:00
Melbyj1125
eb5e3e22a7
Updated some of the player prefabs and repositioned the camera slightly
...
on them
2022-01-26 13:56:45 -06:00
Melbyj1125
076bf0e158
fixed a couple of the bugs that was found in playtest 3
2022-01-26 13:30:01 -06:00
Vladdie
52b0b7f165
Merge branch 'main' of https://github.com/Lautha1/TheKingsRace
2022-01-26 12:53:35 -06:00
Vladdie
957278c4c4
ADjusted the firing point on the prefab.
2022-01-26 12:51:36 -06:00
Melbyj1125
d27f8126cb
made some small name changes to prevent issues
2022-01-24 13:52:18 -06:00
Melbyj1125
fca69d01d0
Updated the non debug files
2022-01-24 13:42:08 -06:00
2da2237835
Merge branch 'JuliasWintermBugFixes'
2022-01-24 13:18:38 -06:00
Melbyj1125
f1e693e935
swing is mostly functional
...
Still needs some easing on movement and other minor changes
2022-01-23 18:42:25 -06:00
Melbyj1125
3306da25ba
momentum grappling issue solved
...
Need to adjust smaller things but swing feels more complete
2022-01-21 03:08:58 -06:00
c1d51f4148
Fixed Items Not Apply to Clients Bug
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- Fixed a bug in which clients were not spawned in with their items
despite selecting them in the lobby. Also applied this fix to the
respawn method for the pitfalls
2022-01-19 17:28:12 -06:00
8d81c92115
Fixed Runner Spectating King Bug
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- Fixed a bug where a runner would spectate the king if the host and a
client are both runners and the client finished the race before the
host did
2022-01-19 16:36:10 -06:00
ade428ef8a
Fixed Pitfall Respawning On Clients
2022-01-18 11:46:26 -06:00
Melbyj1125
c881e37b9c
Made some small improvements to wallrun and the player prefabs
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Grapple movement is a lot better just need to implement momentum
2022-01-09 08:12:14 -06:00