Vincent Wheat
33a20e03bb
Fixed Spawning In Scene
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Fixed spawn locations on the new platform
Increased rotate spin speed
Moved spawn platform
Made spin bumpers triggers
2022-04-27 17:14:30 -05:00
Evan Nydahl
3ebde4266d
Merge branch 'runnerUI3' into main
2022-04-27 12:44:19 -05:00
Evan Nydahl
ffbd9a3a7a
Made some changes to GameManager and controls scene (and added some
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animations)
2022-04-27 12:41:52 -05:00
55d13c1fc2
Change MLAPI Relay Address
2022-04-27 12:40:58 -05:00
Evan Nydahl
7a94d5d9a1
Added Additional logic to controls menu
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-players can no longer leave with same keys and if
they do they will be set to default
-Added some additional changes to animator
2022-04-22 18:00:20 -05:00
Vincent Wheat
147d8cf976
Merge branch 'Gr8B8M8'
2022-04-20 12:07:32 -05:00
522ff7ceb2
Fixed Persisting of Objects Past Game (COMPLETED)
2022-04-17 00:58:55 -05:00
ae29ef3021
Apply Potential Fix to Persisting Objects Post Game
2022-04-17 00:17:14 -05:00
Vincent Wheat
c6ad776e44
Updates
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-Lighting bake
-Gate Prefab
-Added gates to scene
-Finished replacing wood blocks on mountain
-Replaced non wall run walls with grey color
2022-04-15 15:49:26 -05:00
Katherine
12055b97b2
Merge branch 'KingPolishandPlaytestFeedbackbyKateWithTwoWeeksLefttoSGX'
2022-04-15 14:15:33 -05:00
Katherine
f51042f7c8
Slime Model/1 Object per square
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>Slime model has been added
>It does not turn properly...yet
>King can't place things in a chunk where there is a thing
>This also works on the player, meaning the King cant crush the player
2022-04-15 14:05:06 -05:00
dd537fdaf5
Set MLAPI Relay Use to be off by default
2022-04-10 00:32:34 -05:00
b46dc6101f
Hail Fully Networked
2022-04-08 15:37:34 -05:00
26a1265bc9
Merge branch 'KatesCoolBranchOfFixingtheKing'
2022-04-08 12:52:45 -05:00
Katherine
5857c374c5
Skybox
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>Added the skyboxes, mutiple
2022-04-08 12:35:04 -05:00
Vincent Wheat
e08cb61e30
Adjusted level
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-Added force render distance script
-Added slow down zone as a network prefab, replaced old zones in scene, added prefab to preloader
-Adjusted tutorial wall height
2022-04-01 11:52:47 -05:00
e0f5db1f8a
Made the Slime Spawn on Network
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- Debuffs don't apply properly yet
2022-03-23 14:02:40 -05:00
Melbyj1125
80f76a30ff
forgot to save
2022-03-21 14:23:21 -05:00
Vincent Wheat
f0a4bff323
Merge branch 'Foothills'
2022-03-07 11:52:57 -06:00
8d2e1b0bf1
Weather Spawns for the players (doesn't yet despawn)
2022-03-04 14:10:30 -06:00
Vincent Wheat
f62bb778a0
Update Level
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-Added pitfall obstacles for left 1
-Adjusted foothills respawn points to prevent clipping
-Added new boulder prefab that isn't affected by gravity
-Added new boulder prefab to preloader
2022-03-04 12:08:37 -06:00
4724c80146
Finished and Fixed the Reset Button
2022-03-02 14:11:15 -06:00
Vincent Wheat
3d98a06afd
Merge branch 'LevelLayout'
2022-02-28 11:35:43 -06:00
ce7822e7e9
Networked Crumbling Platforms
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- Need to replace all objects in scene with new prefab
2022-02-27 14:16:47 -06:00
Vincent Wheat
a9b5c1831b
Updated Scene
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Adjusted hashes for boulder prefabs
Updated preloader network manager
Added obstacles to foothills
2022-02-25 14:19:23 -06:00
Vincent Wheat
89f93b98b0
Merge branch 'KillzoneRefinery'
2022-02-18 13:28:32 -06:00
aff8e3fbcc
Added Toggle Option to Use the MLAPI Relay
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- Also cleaned up and merged title screen files into a single class
2022-02-16 23:48:56 -06:00
Melbyj1125
f0936f4cee
State machine player is networked
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small cleanups are still needed
2022-02-16 14:21:34 -06:00
Vincent Wheat
9f8c8852ce
Updated Game-Mountain
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-Added billboarding grass partially to planes
-Updated prefabs and preloader prefabs
-Resculpted pits into foothills
-Added last bit of invisible walls and killzones into foothills
2022-02-16 14:17:10 -06:00
Vincent Wheat
1803e97f70
Updates
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-Updated Boulder prefab
-Startup Scene tweaked to feature new boulder
-Renamed old boulder prefab to BoulderDeprecated
-Finished adding invisible walls to Game-Mountain
-Updated preloader with new boulder prefab
2022-02-10 14:30:12 -06:00
Vincent Wheat
21e280aa96
Merge branch 'MountainPath'
2022-02-07 14:36:37 -06:00
Vincent Wheat
a09e513076
Gate prefab updates, net manager updates
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-Game mountain added level
-added gate model
2022-02-07 14:34:54 -06:00
849254a0ef
Start working on Box Placing for the King
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- Places locally, need to sync to clients
2022-02-04 14:22:52 -06:00
e846ebc8c8
Modified the Gates and KickController to sync kicks and apply force
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- Now the kicking of gates will sync over the network
- Needs review from Justin to verify this won't break other kickable
items
2022-02-03 23:14:58 -06:00
4d43e3c832
Shooting work started. Needs Hit Detection Revisions
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Waiting on Karl to fix major red flags before I continue this
2022-01-28 21:36:05 -06:00
d3811aa2f2
Archer rotates to target the player. Doesn't shoot yet
2022-01-28 14:03:04 -06:00
c93414c6d0
Spawn King and Fixed Respawning on Clients
2021-12-13 14:14:02 -06:00
2c2a13ff84
Finished Networking the Boulder
2021-12-10 22:30:40 -06:00
dd9a7b625c
Beginning of KillZone work
2021-12-10 18:29:16 -06:00
5bccece90b
Runners Properly Despawn and Spectate After Map Completion
2021-12-08 13:44:38 -06:00
df4a3f0173
Mostly working EndBox Collider
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- Currently deletes the wrong player upon enter
- Still needs to swap to proper scene on all players finished
2021-12-03 14:14:29 -06:00
ca48a8516b
PostGame Transitions To and From Successfully
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- End of timer goes to PostGame
- Timer on PostGame returns to Lobby
- Resets PlayerData on return to Lobby
2021-12-01 13:34:53 -06:00
8d04062e98
Created scene for the post game scene
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- Created post game scene
- Added it to the NetworkManager
- Added to build settings as build index 4
2021-11-29 13:24:15 -06:00
6f948c0c48
Added Overall Race Timer and PlayerHUD template
2021-11-28 11:31:17 -06:00
df5107a1bc
Implemented a 321 coundown
2021-11-22 14:22:01 -06:00
5a9f3e9118
Corrected Spawning Runner Error
2021-10-27 14:22:12 -05:00
8431f67505
Fixed Runner Spawning
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- Adjusted Spawning to SpawnAsPlayer
- Modified PlayerMovement to not calculate if not the LocalClient
- Added temporary directional light to the game scene to correct the
editor client being pitch black in scene
2021-10-26 13:19:11 -05:00
28be25e572
Spawn in players - Need to fix errors
2021-10-25 14:17:58 -05:00
7a866191bb
Continued work on spawning players
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- Modified PlayerData to hold IsKing
- Added spawning code
- Need to merge in player prefab with networkobject
2021-10-25 13:38:16 -05:00
c984664a37
PlayerName Validation and Start of SpawnPoint Logic
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- Now check player names for empty strings
- Start handling spawn points for levels
2021-10-25 11:53:54 -05:00