Commit Graph

56 Commits

Author SHA1 Message Date
Vincent Wheat
33a20e03bb Fixed Spawning In Scene
Fixed spawn locations on the new platform
Increased rotate spin speed
Moved spawn platform
Made spin bumpers triggers
2022-04-27 17:14:30 -05:00
Evan Nydahl
3ebde4266d Merge branch 'runnerUI3' into main 2022-04-27 12:44:19 -05:00
Evan Nydahl
ffbd9a3a7a Made some changes to GameManager and controls scene (and added some
animations)
2022-04-27 12:41:52 -05:00
55d13c1fc2 Change MLAPI Relay Address 2022-04-27 12:40:58 -05:00
Evan Nydahl
7a94d5d9a1 Added Additional logic to controls menu
-players can no longer leave with same keys and if
they do they will be set to default
-Added some additional changes to animator
2022-04-22 18:00:20 -05:00
Vincent Wheat
147d8cf976 Merge branch 'Gr8B8M8' 2022-04-20 12:07:32 -05:00
522ff7ceb2 Fixed Persisting of Objects Past Game (COMPLETED) 2022-04-17 00:58:55 -05:00
ae29ef3021 Apply Potential Fix to Persisting Objects Post Game 2022-04-17 00:17:14 -05:00
Vincent Wheat
c6ad776e44 Updates
-Lighting bake
-Gate Prefab
-Added gates to scene
-Finished replacing wood blocks on mountain
-Replaced non wall run walls with grey color
2022-04-15 15:49:26 -05:00
Katherine
12055b97b2 Merge branch 'KingPolishandPlaytestFeedbackbyKateWithTwoWeeksLefttoSGX' 2022-04-15 14:15:33 -05:00
Katherine
f51042f7c8 Slime Model/1 Object per square
>Slime model has been added
>It does not turn properly...yet
>King can't place things in a chunk where there is a thing
>This also works on the player, meaning the King cant crush the player
2022-04-15 14:05:06 -05:00
dd537fdaf5 Set MLAPI Relay Use to be off by default 2022-04-10 00:32:34 -05:00
b46dc6101f Hail Fully Networked 2022-04-08 15:37:34 -05:00
26a1265bc9 Merge branch 'KatesCoolBranchOfFixingtheKing' 2022-04-08 12:52:45 -05:00
Katherine
5857c374c5 Skybox
>Added the skyboxes, mutiple
2022-04-08 12:35:04 -05:00
Vincent Wheat
e08cb61e30 Adjusted level
-Added force render distance script
-Added slow down zone as a network prefab, replaced old zones in scene, added prefab to preloader
-Adjusted tutorial wall height
2022-04-01 11:52:47 -05:00
e0f5db1f8a Made the Slime Spawn on Network
- Debuffs don't apply properly yet
2022-03-23 14:02:40 -05:00
Melbyj1125
80f76a30ff forgot to save 2022-03-21 14:23:21 -05:00
Vincent Wheat
f0a4bff323 Merge branch 'Foothills' 2022-03-07 11:52:57 -06:00
8d2e1b0bf1 Weather Spawns for the players (doesn't yet despawn) 2022-03-04 14:10:30 -06:00
Vincent Wheat
f62bb778a0 Update Level
-Added pitfall obstacles for left 1
-Adjusted foothills respawn points to prevent clipping
-Added new boulder prefab that isn't affected by gravity
-Added new boulder prefab to preloader
2022-03-04 12:08:37 -06:00
4724c80146 Finished and Fixed the Reset Button 2022-03-02 14:11:15 -06:00
Vincent Wheat
3d98a06afd Merge branch 'LevelLayout' 2022-02-28 11:35:43 -06:00
ce7822e7e9 Networked Crumbling Platforms
- Need to replace all objects in scene with new prefab
2022-02-27 14:16:47 -06:00
Vincent Wheat
a9b5c1831b Updated Scene
Adjusted hashes for boulder prefabs
Updated preloader network manager
Added obstacles to foothills
2022-02-25 14:19:23 -06:00
Vincent Wheat
89f93b98b0 Merge branch 'KillzoneRefinery' 2022-02-18 13:28:32 -06:00
aff8e3fbcc Added Toggle Option to Use the MLAPI Relay
- Also cleaned up and merged title screen files into a single class
2022-02-16 23:48:56 -06:00
Melbyj1125
f0936f4cee State machine player is networked
small cleanups are still needed
2022-02-16 14:21:34 -06:00
Vincent Wheat
9f8c8852ce Updated Game-Mountain
-Added billboarding grass partially to planes
-Updated prefabs and preloader prefabs
-Resculpted pits into foothills
-Added last bit of invisible walls and killzones into foothills
2022-02-16 14:17:10 -06:00
Vincent Wheat
1803e97f70 Updates
-Updated Boulder prefab
-Startup Scene tweaked to feature new boulder
-Renamed old boulder prefab to BoulderDeprecated
-Finished adding invisible walls to Game-Mountain
-Updated preloader with new boulder prefab
2022-02-10 14:30:12 -06:00
Vincent Wheat
21e280aa96 Merge branch 'MountainPath' 2022-02-07 14:36:37 -06:00
Vincent Wheat
a09e513076 Gate prefab updates, net manager updates
-Game mountain added level
-added gate model
2022-02-07 14:34:54 -06:00
849254a0ef Start working on Box Placing for the King
- Places locally, need to sync to clients
2022-02-04 14:22:52 -06:00
e846ebc8c8 Modified the Gates and KickController to sync kicks and apply force
- Now the kicking of gates will sync over the network
- Needs review from Justin to verify this won't break other kickable
  items
2022-02-03 23:14:58 -06:00
4d43e3c832 Shooting work started. Needs Hit Detection Revisions
Waiting on Karl to fix major red flags before I continue this
2022-01-28 21:36:05 -06:00
d3811aa2f2 Archer rotates to target the player. Doesn't shoot yet 2022-01-28 14:03:04 -06:00
c93414c6d0 Spawn King and Fixed Respawning on Clients 2021-12-13 14:14:02 -06:00
2c2a13ff84 Finished Networking the Boulder 2021-12-10 22:30:40 -06:00
dd9a7b625c Beginning of KillZone work 2021-12-10 18:29:16 -06:00
5bccece90b Runners Properly Despawn and Spectate After Map Completion 2021-12-08 13:44:38 -06:00
df4a3f0173 Mostly working EndBox Collider
- Currently deletes the wrong player upon enter
- Still needs to swap to proper scene on all players finished
2021-12-03 14:14:29 -06:00
ca48a8516b PostGame Transitions To and From Successfully
- End of timer goes to PostGame
- Timer on PostGame returns to Lobby
- Resets PlayerData on return to Lobby
2021-12-01 13:34:53 -06:00
8d04062e98 Created scene for the post game scene
- Created post game scene
- Added it to the NetworkManager
- Added to build settings as build index 4
2021-11-29 13:24:15 -06:00
6f948c0c48 Added Overall Race Timer and PlayerHUD template 2021-11-28 11:31:17 -06:00
df5107a1bc Implemented a 321 coundown 2021-11-22 14:22:01 -06:00
5a9f3e9118 Corrected Spawning Runner Error 2021-10-27 14:22:12 -05:00
8431f67505 Fixed Runner Spawning
- Adjusted Spawning to SpawnAsPlayer
- Modified PlayerMovement to not calculate if not the LocalClient
- Added temporary directional light to the game scene to correct the
  editor client being pitch black in scene
2021-10-26 13:19:11 -05:00
28be25e572 Spawn in players - Need to fix errors 2021-10-25 14:17:58 -05:00
7a866191bb Continued work on spawning players
- Modified PlayerData to hold IsKing
- Added spawning code
- Need to merge in player prefab with networkobject
2021-10-25 13:38:16 -05:00
c984664a37 PlayerName Validation and Start of SpawnPoint Logic
- Now check player names for empty strings
- Start handling spawn points for levels
2021-10-25 11:53:54 -05:00