Evan Nydahl
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55d2bb9fe1
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-added a button to credit scene to title screen
-created credit screen
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2021-12-13 13:53:31 -06:00 |
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ae287e391a
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Fixed PlayerMovevment Bug
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2021-12-13 12:24:29 -06:00 |
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Melbyj1125
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c3889509c5
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Merge branch 'MelbyFinalSprint'
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2021-12-10 23:17:37 -06:00 |
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Melbyj1125
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e8710ba6d9
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Updated player prefabs
they use continuous rigid body now
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2021-12-10 22:38:46 -06:00 |
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Melbyj1125
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946e2146a3
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grapple still doesn't work fixed some other values with prefabs
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2021-12-10 22:36:40 -06:00 |
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6abcb5afba
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Merge branch 'main' of https://github.com/Lautha1/TheKingsRace
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2021-12-10 22:31:40 -06:00 |
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2c2a13ff84
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Finished Networking the Boulder
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2021-12-10 22:30:40 -06:00 |
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Vincent Wheat
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7348d3644d
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MetaData + Spawn Quaternions
-Meta data for moved king scripts
-Added quaternions for spawning players facing the correct directions
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2021-12-10 21:58:55 -06:00 |
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Vincent Wheat
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87a4475f48
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Reorganization
-KillZones are now network prefabs
-Reorganized files to remove redundancy
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2021-12-10 21:38:24 -06:00 |
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Vincent Wheat
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d339775e4c
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Merge branch '80PercentEffort'
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2021-12-10 21:05:07 -06:00 |
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Vincent Wheat
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acdac8b00a
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Updates
-Boulder Prefab
-Boulder Spawning
-Plains Layout
-Painted Terrain
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2021-12-10 21:03:36 -06:00 |
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1fe41e62c3
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Merge branch 'NetworkedRespawning'
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2021-12-10 20:56:31 -06:00 |
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a70528107f
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Finished Network Based Respawning
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2021-12-10 20:55:59 -06:00 |
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Melbyj1125
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82e7cdd729
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Merge branch 'MelbyFinalSprint'
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2021-12-10 18:31:08 -06:00 |
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Melbyj1125
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610d8b832e
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Player Teleport Implemented
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2021-12-10 18:29:51 -06:00 |
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dd9a7b625c
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Beginning of KillZone work
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2021-12-10 18:29:16 -06:00 |
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Evan Nydahl
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65efe2c69e
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Merge branch 'crunchySprint' into main
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2021-12-10 18:08:17 -06:00 |
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Melbyj1125
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4504190533
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Merge branch 'MelbyFinalSprint'
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2021-12-10 18:07:27 -06:00 |
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Melbyj1125
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4c8cbcf82e
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grapple still has issues
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2021-12-10 18:05:54 -06:00 |
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Vincent Wheat
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6a8b1a6680
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Updates
-Textured Terrain
-Adjusted Height over track
-added more obstacles
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2021-12-10 17:20:28 -06:00 |
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Evan Nydahl
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66b72a797e
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-edited animation a little--consistently stops animation when player
stops moving
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2021-12-10 16:41:48 -06:00 |
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a9a19cb56a
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Fixed Lobby Text Not Updating After First Round
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2021-12-10 15:14:16 -06:00 |
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Melbyj1125
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45ce1576b5
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updated debug and network player prefab
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2021-12-10 13:42:32 -06:00 |
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Melbyj1125
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9bc571dded
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added debug updates to regular scripts
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2021-12-10 13:30:43 -06:00 |
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Melbyj1125
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614e0aa685
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Fixed Kick
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2021-12-10 13:27:00 -06:00 |
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Melbyj1125
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6b893f8a77
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Merge branch 'MelbySprint5-2'
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2021-12-10 13:19:11 -06:00 |
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2927985f7c
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Merge branch 'WinLossTrans'
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2021-12-10 13:13:01 -06:00 |
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4b2cbadf67
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Fixed Post Game Winner's Text
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2021-12-10 13:10:40 -06:00 |
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Melbyj1125
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1f5c7bce0d
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slight bumper adjustment
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2021-12-10 13:09:08 -06:00 |
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Vladdie
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57460cded2
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Merge branch 'ArcherRoom'
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2021-12-10 12:53:54 -06:00 |
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Vladdie
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8b9c12f19a
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Fixed Archer
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2021-12-10 12:44:44 -06:00 |
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Evan Nydahl
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549af282cc
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-added rough animation controller
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2021-12-10 12:37:32 -06:00 |
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Melbyj1125
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e91afb02f4
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Bumper has been fixed sort of
You need to use 2 colliders one thats a trigger and one thats not and it
will work properly
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2021-12-10 12:34:13 -06:00 |
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Melbyj1125
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c44afd50a8
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Jump has been reworked again but it works now
Glide has been fixed again
Wallrun has been fixed again
player can now short hop
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2021-12-10 06:52:59 -06:00 |
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Evan Nydahl
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f5317ea27f
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-added and colored archer
-added and colored tree
-added bumpers
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2021-12-08 15:37:22 -06:00 |
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989a47dca9
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Partially updating WinScreen
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2021-12-08 14:23:30 -06:00 |
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5bccece90b
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Runners Properly Despawn and Spectate After Map Completion
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2021-12-08 13:44:38 -06:00 |
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Evan Nydahl
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64b920c3d5
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-created a script for breakable objects
-updated block prefabs (updated size/added breakable script)
-added demo scene for blocks/breakable script
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2021-12-07 18:35:05 -06:00 |
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Melbyj1125
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bd36986887
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Reworked Jumping slightly
Added Coyote Jump
Fixed Wallrun Again
Fixed Glider
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2021-12-06 14:16:41 -06:00 |
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ecc526d653
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Corrected player despawning wrong player
- Still won't properly despawn if not host though
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2021-12-06 14:16:34 -06:00 |
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df4a3f0173
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Mostly working EndBox Collider
- Currently deletes the wrong player upon enter
- Still needs to swap to proper scene on all players finished
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2021-12-03 14:14:29 -06:00 |
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Vincent Wheat
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5a8b657e16
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Merge branch 'main' of https://github.com/Lautha1/TheKingsRace
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2021-12-03 13:59:32 -06:00 |
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Vincent Wheat
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3f3199d1dc
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Merge With Main
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2021-12-03 13:58:58 -06:00 |
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Vincent Wheat
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1701b07b26
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Merge branch 'RespawningInScene'
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2021-12-03 13:56:33 -06:00 |
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Evan Nydahl
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36da5ec848
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Resolved many merge conflicts
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2021-12-03 13:55:32 -06:00 |
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Evan Nydahl
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e0cfb655f8
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Merge branch 'controller' into main
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2021-12-03 13:42:41 -06:00 |
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Katherine
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555ca22573
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Merge branch 'KingsAbs'
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2021-12-03 13:37:23 -06:00 |
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Evan Nydahl
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97b727b3db
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-changed cooldown thing (only needed for dodge and boost). May want to
deprecate these
-slight edits to mountain path
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2021-12-03 13:32:37 -06:00 |
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Vladdie
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01e7fdb297
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Merge branch 'ArcherTesting'
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2021-12-03 13:31:49 -06:00 |
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Melbyj1125
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7e450955b2
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Merge branch 'Sprint5Melby'
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2021-12-03 13:27:33 -06:00 |
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