Katherine
35c5c41f5a
Slime Temp and Bug fixes
...
>Fixed some bakes with the Hail
>Fixed the movement bugs with the king's movement
>Added the Slime in a semi-functional state
2022-02-10 15:54:16 -06:00
Katherine
3c1e36726a
King Grid and Hail
...
>King Grid should be fixed
>Hail has been updated having shadows spawn better
>This is achived through raycasting, and isn't perfect on sloped
surfaces
>King Place is also updated to fix some issues the networking caused
2022-02-08 13:37:53 -06:00
9c15b44b6f
Potential Fix for Kick
2022-02-07 12:16:58 -06:00
b278e511ff
Fixed Blocks Not Placing For Clients
2022-02-04 20:02:55 -06:00
215d709915
Merge branch 'ElRedDeLaReyDos'
2022-02-04 19:26:37 -06:00
91c420490a
Boxes spawn from king placing
2022-02-04 19:25:53 -06:00
Evan Nydahl
b61cf12128
Adjustments
...
1. Adjusted player indicators and added a line
2. Reapplied game objects to dash and nitro
3. Readjust keybindings for nitro and dash
2022-02-04 15:20:50 -06:00
Evan Nydahl
83efaf4a34
Merge branch 'stuff' into main
2022-02-04 14:50:42 -06:00
Evan Nydahl
ed8b9ffa91
Added Lots of features
...
1. Added rough fx for erruption
2. Created a sign prefab for level use
3. fixed UI cooldown
2022-02-04 14:38:33 -06:00
849254a0ef
Start working on Box Placing for the King
...
- Places locally, need to sync to clients
2022-02-04 14:22:52 -06:00
Vincent Wheat
1990592920
Repaired Grid Prefab
...
-Repaired Grid Prefab
2022-02-04 13:44:36 -06:00
Vincent Wheat
2685f9b002
Merge branch 'VerticalMountain'
2022-02-04 13:40:49 -06:00
Vincent Wheat
094455e3cf
Update Game-Mountain.unity
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-Updated Mountain Path
-Updated Gates
2022-02-04 13:39:45 -06:00
04d92b39ee
Started fixing KingUI
2022-02-04 13:37:54 -06:00
Katherine
212a17ad7e
Merge branch 'KingGrid'
2022-02-04 13:13:46 -06:00
Katherine
f9a3c15239
King Hail Implementation
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>The King can spawn hail by clicking and dragging from two seperate
points
>Fixed some bugs with the King's grid
>Boxes placement cleaned up
2022-02-04 13:10:49 -06:00
e846ebc8c8
Modified the Gates and KickController to sync kicks and apply force
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- Now the kicking of gates will sync over the network
- Needs review from Justin to verify this won't break other kickable
items
2022-02-03 23:14:58 -06:00
Melbyj1125
8d5b2c9193
minor fix to boulder
2022-02-02 18:41:43 -06:00
Melbyj1125
ba1b2706a6
fixed kick sort of, fixed bumper and boulder
...
Fix for kick works but is kind of strange and I want to adjust it later
in the future
2022-02-02 18:38:16 -06:00
1949de0754
Temporarily disable archer towers while buggy
2022-02-02 13:23:05 -06:00
7ebea33830
Still trying to fix the item bug
2022-02-02 13:16:12 -06:00
651bc24abf
Fixed an issue when you take no items into a game
2022-02-02 13:10:42 -06:00
cc3bd3d706
Possible Fixes To Net Bugs
2022-02-02 12:46:48 -06:00
e009b33e54
Adjusted Game vars back to Network Versions
2022-02-02 12:26:53 -06:00
Melbyj1125
dd27705eee
updated non debug files
2022-02-02 08:56:29 -06:00
Melbyj1125
df1b7f5448
Fixed an issue with wallrun moving the player up
...
Still needs adjustments to be more flexible and maybe allow the player
to wall run from standing still to allow for vertical wallrun sections.
2022-02-02 08:48:30 -06:00
Melbyj1125
f683a48b84
Rebalanced Items & Bug Fixed
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I updated the player prefabs to be more in line with one another and
increased the max speed they can have
2022-02-02 00:08:06 -06:00
Melbyj1125
bf874ddc84
Updated nitro restoring functionality and buffing
2022-02-01 21:07:45 -06:00
Melbyj1125
c5ae603e8f
swing feels a lot more complete
...
Takes into accoutn player height and speed
need to adjust slightly for better ingame feel when it is implemented
into the levels.
2022-02-01 20:32:55 -06:00
Melbyj1125
b2bd9783d4
Merge branch 'sprint3MelbySpring'
2022-01-31 14:23:48 -06:00
Melbyj1125
b63b814fe4
Small changes
2022-01-31 14:21:38 -06:00
Evan Nydahl
09ea1fe031
Fixed indicator and CooldownUI
2022-01-31 14:07:23 -06:00
Katherine
72e33adcbe
King Place updated
...
>the king can place things on the grid, and they snap to the grid
>Hail and Slime are just placeholder objects at the moment
>Grid snapping might need to be cleaned up
2022-01-31 12:38:30 -06:00
Melbyj1125
37b9fab90a
updated item sprites
2022-01-31 12:19:55 -06:00
Melbyj1125
ac441356bd
updated cooldown to not throw errors
2022-01-31 12:15:32 -06:00
Melbyj1125
d50d057973
Merge branch 'sprint2MelbySpring'
2022-01-31 12:14:11 -06:00
Evan Nydahl
cd2dee89e8
Merge branch 'EvanBranch' into main
2022-01-31 12:12:00 -06:00
Evan Nydahl
72e39a92be
Started Fixing UI
2022-01-31 12:09:46 -06:00
Melbyj1125
3c635eeb70
added the new sprites for the items
2022-01-31 12:08:24 -06:00
Vincent Wheat
66e0e66932
Merge branch 'MountainLayout'
2022-01-31 12:03:39 -06:00
Vincent Wheat
0a93f232b0
Merge branch 'main' of https://github.com/Lautha1/TheKingsRace
2022-01-31 12:00:49 -06:00
Vincent Wheat
0ed51102ec
Pre main merge
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Pre merge commit for new branch
2022-01-31 11:59:58 -06:00
04c0d65041
Merge branch 'AddingRespawnDelay'
2022-01-31 11:52:58 -06:00
c6f1ecbbec
First Attempt at making the arrow apply contact to objects
2022-01-31 11:00:30 -06:00
Melbyj1125
5f8d487c95
added swing movement easing and adjusted the ropeOffset
...
Still need to add player movement and height affecting momentum
2022-01-31 10:18:27 -06:00
Vincent Wheat
8ff9113c12
Update Game-Mountain.unity
...
First third of path around/up mountain is put in
2022-01-31 09:47:36 -06:00
Melbyj1125
e249e5d4d5
idle grapple calculations have been solidified
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I can now move into adding how player speed and height effect these
things
2022-01-31 09:39:30 -06:00
Melbyj1125
93d2ce9c40
Adjusted prefabs and tags
2022-01-31 08:07:57 -06:00
Melbyj1125
7526d16f75
Implemented tooltips when hovering over an item
...
Added some placeholder images for the items in the game
made small adjustments to grapple
2022-01-31 08:05:17 -06:00
8dcb4e11af
Adjusted Respawn Delay and Added Respawning Text
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- Respawning now takes 3 seconds
- Host also now must wait the same 3 seconds like the clients did
- Added a screen with text that says respawning so players are informed
of what is happening
2022-01-29 00:12:28 -06:00