>King has a UI with buttons >Clicking the buttons is parsed into the correct function >Grid and Placement still needs to be implemented
-Added script for slowing player movement -Updated Terrain Layouts
>King Movement, both Horizontal and and Circular implemented >King Abilites changed to work with Player's getHit function
>Hail is spawned at a rondom spot in an area >Hail creates a Shadow directly underneath it >Hail falls, and shadow scales to the correct size >Abilites moved into their own folder >King Implementation Scene Created and King Movement Created