Commit Graph

12 Commits

Author SHA1 Message Date
Melbyj1125
833183d034 Finished the Movement and Aerial groups
Working on the Dash, Nitro, and offense groups now
2022-02-15 21:19:12 -06:00
Melbyj1125
df02d905b3 Updated player prefabs and non debug scripts
I did remember to uncomment if(!isLocalPlayer) thing
2022-02-07 08:24:07 -06:00
cc3bd3d706 Possible Fixes To Net Bugs 2022-02-02 12:46:48 -06:00
Melbyj1125
bf874ddc84 Updated nitro restoring functionality and buffing 2022-02-01 21:07:45 -06:00
Melbyj1125
d27f8126cb made some small name changes to prevent issues 2022-01-24 13:52:18 -06:00
Melbyj1125
fca69d01d0 Updated the non debug files 2022-01-24 13:42:08 -06:00
Melbyj1125
79626242c0 A lot of cleanup and adjustments
traction resets after a glide
Keep Momentum after sliding
Wallrun adjusted on player prefab
Wallrun added to Player prefab2
A lot of stats adjusted on all prefabs
2021-12-17 02:04:15 -06:00
Melbyj1125
3c3708f869 Changed Player Stats and altered kick hit box 2021-12-13 13:06:47 -06:00
Melbyj1125
946e2146a3 grapple still doesn't work fixed some other values with prefabs 2021-12-10 22:36:40 -06:00
Melbyj1125
e91afb02f4 Bumper has been fixed sort of
You need to use 2 colliders one thats a trigger and one thats not and it
will work properly
2021-12-10 12:34:13 -06:00
Evan Nydahl
e0cfb655f8 Merge branch 'controller' into main 2021-12-03 13:42:41 -06:00
Melbyj1125
17d804080d Gate created and player tagged correctly 2021-12-03 13:17:12 -06:00