Melbyj1125
e1cf0bb094
Have a lot of the basic movement in the stateMachine
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Will need to finish up and implement some of the ragdoll interactions
2022-02-14 00:32:37 -06:00
Melbyj1125
6f0b3a0d0b
Debug Scripts have been cleaned up.
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I won't apply this cleanup to the networked version yet because they
will be updated to a state machine anyways.
2022-02-10 21:37:19 -06:00
Melbyj1125
df02d905b3
Updated player prefabs and non debug scripts
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I did remember to uncomment if(!isLocalPlayer) thing
2022-02-07 08:24:07 -06:00
Melbyj1125
df1b7f5448
Fixed an issue with wallrun moving the player up
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Still needs adjustments to be more flexible and maybe allow the player
to wall run from standing still to allow for vertical wallrun sections.
2022-02-02 08:48:30 -06:00
Melbyj1125
f683a48b84
Rebalanced Items & Bug Fixed
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I updated the player prefabs to be more in line with one another and
increased the max speed they can have
2022-02-02 00:08:06 -06:00
Melbyj1125
bf874ddc84
Updated nitro restoring functionality and buffing
2022-02-01 21:07:45 -06:00
Melbyj1125
c5ae603e8f
swing feels a lot more complete
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Takes into accoutn player height and speed
need to adjust slightly for better ingame feel when it is implemented
into the levels.
2022-02-01 20:32:55 -06:00
Melbyj1125
9c3462521e
small adjustment to nitro and player prefabs
2022-01-28 13:45:38 -06:00
Melbyj1125
076bf0e158
fixed a couple of the bugs that was found in playtest 3
2022-01-26 13:30:01 -06:00
Melbyj1125
f1e693e935
swing is mostly functional
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Still needs some easing on movement and other minor changes
2022-01-23 18:42:25 -06:00
Melbyj1125
3306da25ba
momentum grappling issue solved
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Need to adjust smaller things but swing feels more complete
2022-01-21 03:08:58 -06:00
Melbyj1125
c881e37b9c
Made some small improvements to wallrun and the player prefabs
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Grapple movement is a lot better just need to implement momentum
2022-01-09 08:12:14 -06:00
Melbyj1125
79626242c0
A lot of cleanup and adjustments
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traction resets after a glide
Keep Momentum after sliding
Wallrun adjusted on player prefab
Wallrun added to Player prefab2
A lot of stats adjusted on all prefabs
2021-12-17 02:04:15 -06:00
Melbyj1125
6c09c3e976
Merge branch 'MelbyFinalSprint'
2021-12-13 13:12:46 -06:00
Melbyj1125
3c3708f869
Changed Player Stats and altered kick hit box
2021-12-13 13:06:47 -06:00
Melbyj1125
c3889509c5
Merge branch 'MelbyFinalSprint'
2021-12-10 23:17:37 -06:00
Melbyj1125
946e2146a3
grapple still doesn't work fixed some other values with prefabs
2021-12-10 22:36:40 -06:00
Melbyj1125
82e7cdd729
Merge branch 'MelbyFinalSprint'
2021-12-10 18:31:08 -06:00
Melbyj1125
610d8b832e
Player Teleport Implemented
2021-12-10 18:29:51 -06:00
Evan Nydahl
65efe2c69e
Merge branch 'crunchySprint' into main
2021-12-10 18:08:17 -06:00
Melbyj1125
4c8cbcf82e
grapple still has issues
2021-12-10 18:05:54 -06:00
Evan Nydahl
66b72a797e
-edited animation a little--consistently stops animation when player
...
stops moving
2021-12-10 16:41:48 -06:00
Melbyj1125
45ce1576b5
updated debug and network player prefab
2021-12-10 13:42:32 -06:00
Melbyj1125
614e0aa685
Fixed Kick
2021-12-10 13:27:00 -06:00
Melbyj1125
6b893f8a77
Merge branch 'MelbySprint5-2'
2021-12-10 13:19:11 -06:00
Evan Nydahl
549af282cc
-added rough animation controller
2021-12-10 12:37:32 -06:00
Melbyj1125
e91afb02f4
Bumper has been fixed sort of
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You need to use 2 colliders one thats a trigger and one thats not and it
will work properly
2021-12-10 12:34:13 -06:00
Melbyj1125
c44afd50a8
Jump has been reworked again but it works now
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Glide has been fixed again
Wallrun has been fixed again
player can now short hop
2021-12-10 06:52:59 -06:00
Melbyj1125
bd36986887
Reworked Jumping slightly
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Added Coyote Jump
Fixed Wallrun Again
Fixed Glider
2021-12-06 14:16:41 -06:00
Evan Nydahl
36da5ec848
Resolved many merge conflicts
2021-12-03 13:55:32 -06:00
Evan Nydahl
e0cfb655f8
Merge branch 'controller' into main
2021-12-03 13:42:41 -06:00
Melbyj1125
7e450955b2
Merge branch 'Sprint5Melby'
2021-12-03 13:27:33 -06:00
Melbyj1125
17d804080d
Gate created and player tagged correctly
2021-12-03 13:17:12 -06:00
Melbyj1125
55885e2ef1
Wallrun allows players to hop off wall again
2021-12-03 10:51:37 -06:00
Evan Nydahl
20db245902
-Modified mountain (may need more changes later)
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-Added full controller support for all abillities that will be in the game
(grapple is currently set to x)
2021-12-01 15:38:24 -06:00
Vincent Wheat
ba68320a8f
Merge branch 'TerrainScuplting'
2021-11-29 13:27:31 -06:00
wheatv3015
49dea1fcde
updates
2021-11-29 12:05:38 -06:00
Melbyj1125
33cf07a9ae
Semi-Fixed Wallrunning
2021-11-29 11:53:49 -06:00
Melbyj1125
3ca497b913
Inventory is a dictionary
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Inventory Networking
2021-11-19 13:44:36 -06:00
Melbyj1125
e2a1a9150c
small changes to player and items for cleanup
2021-11-17 12:21:15 -06:00
Vincent Wheat
2fe2fa5764
Fixed dPlayerMovement & dWallrun references
2021-11-05 13:35:26 -05:00
Melbyj1125
758f06f775
Updated Debug prefab to be the testing version
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Update Inventory Selection to work with debug prefab
2021-11-05 13:07:04 -05:00
Melbyj1125
b0ee01f26b
Camera can now be disabled and Debug prefab exists
2021-11-05 12:26:09 -05:00
Melbyj1125
7c72259708
Cleaned up code
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Slide Works again
Ragdoll works again
Cam is stable
New Debugging prefab
2021-11-03 14:06:19 -05:00