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https://github.com/Leahnaya/TheKingsRace.git
synced 2026-08-23 02:44:36 -05:00
Fixed King Null Ref Errors
- Fixed KingPlace and KingMove Null Refs - Changed the Networked Slime to isTrigger instead of solid
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@@ -1,8 +1,10 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using MLAPI;
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using MLAPI.Messaging;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class KingPlace : NetworkBehaviour
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{
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@@ -54,10 +56,19 @@ public class KingPlace : NetworkBehaviour
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private GameObject placedObj;
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void Awake()
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{
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Grid = GameObject.FindGameObjectWithTag("KingGrid");
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MountGrid = Grid.transform.Find("MountainGrid").gameObject;
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void Start() {
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// Only try to grab references if we are actually in the game scene
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if (SceneManager.GetActiveScene().buildIndex == 3) {
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Grid = GameObject.FindGameObjectWithTag("KingGrid");
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MountGrid = GameObject.FindGameObjectWithTag("MountainGrid");
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try
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{
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Grid.GetComponent<GridReveal>().ToggleMountainGrid(false);
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} catch(NullReferenceException e)
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{
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Debug.LogError(e);
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}
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}
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}
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bool Avaliable;
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