Commit Graph

25 Commits

Author SHA1 Message Date
Andrio Celos
00454429a4 Fix creating a game as a spectator 2023-11-24 13:55:01 +11:00
Andrio Celos
dd7366c7d4 Add likely upcoming cards for Chill Season 2023 and option to disallow 2023-11-24 12:53:09 +11:00
Andrio Celos
5f184795cb Target .NET 8.0 2023-11-23 12:24:57 +11:00
Andrio Celos
46d5aed44c Show disconnected players; allow leaving games before start 2023-11-21 10:42:38 +11:00
Andrio Celos
752e987fd3 Add option to create a room as a spectator 2023-11-21 10:41:38 +11:00
Andrio Celos
ffd9d7d807 Add more options for stage selection. Resolves #13 2023-11-18 23:24:10 +11:00
Andrio Celos
deb8a673ab Card art and sleeves update 2023-10-10 09:31:50 +11:00
Andrio Celos
a50086aedf Allow the host to set the turn time limit in the lobby page
Suggested by Ljovynn. It can be set only before the first battle.
2023-08-31 15:16:46 +10:00
Andrio Celos
d366d955af Add upcoming cards
Upcoming cards are identified by a negative number. The pre-release number will be preserved as an alt number after release to avoid breaking saved deck and replay data that references it.
2023-08-18 21:36:19 +10:00
Andrio Celos
dcb669490c Multiple-game sets
This allows any number of games to be played in a room.
Each player bar will show the number of games that player has won. If a goal win count is selected in More Options, the set will end when someone reaches that many wins. Otherwise, players can start a new game after the game ends.
2023-08-13 22:20:23 +10:00
Andrio Celos
391fa91d61 API: Treat empty string turnTimeLimit same as not specified 2023-06-16 09:35:47 +10:00
Andrio Celos
0906969365 Implement turn time limits 2023-06-15 15:27:41 +10:00
Andrio Celos
0236d75e6d Fix inactive games not being reactivated when a move is made 2022-12-29 19:19:02 +11:00
Andrio Celos
673eb18aa9 Track inactive games and add a command to lock the server for updates
A game that has had no activity for 5 minutes is considered inactive. There can be a limited number of inactive games before they are deleted. A console command is added that will wait for all games to become inactive before stopping the server, and prevent starting new games.
2022-12-28 00:03:10 +11:00
Andrio Celos
0cdfc3bbbd #5 Implement replay URLs 2022-12-26 14:36:04 +11:00
Andrio Celos
bb75c238a8 #5 Basic replay implementation 2022-12-25 12:49:30 +11:00
Andrio Celos
e62e8dc7b8 Improve loading indicators, error and timeout handling 2022-10-28 13:36:40 +11:00
Andrio Celos
d4e8d86571 Rework sync procedure and add a loading indicator
The server will now send a sync message when the client connects via WebSocket. This removes the need to send another GET request to sync game data.
2022-10-25 12:08:18 +11:00
Andrio Celos
f2d1d3c998 Server: Enable serving client files; optionally listen on non-loopback 2022-10-20 14:31:17 +11:00
Andrio Celos
e3fd48b45e Use history.pushState where possible 2022-10-11 14:01:25 +11:00
Andrio Celos
42074825b6 Add more stages and support for up to 4 players. #3 2022-10-08 21:46:09 +11:00
Andrio Celos
a1e91f1e09 Server: Complete HTTP caching support 2022-10-06 11:32:12 +11:00
Andrio Celos
59dc677077 Fix a bug where a player rejoining triggered a join message and desyncs 2022-10-05 16:43:45 +11:00
Andrio Celos
37e13c0001 Fix 400 error when starting a new game 2022-10-01 16:24:34 +10:00
Andrio Celos
1f44ab6d56 Initial commit 2022-10-01 16:00:50 +10:00