Andrio Celos
242ff60a9d
Reorganise server code; move API endpoints into separate methods
2024-02-29 11:39:04 +11:00
Andrio Celos
a70b5a9700
Prevent choosing stages that don't support the number of players in the game
2024-02-22 15:44:58 +11:00
Andrio Celos
7f7563952f
Fix custom cards having wrong special cost in-game
2024-02-08 17:22:55 +11:00
Andrio Celos
ba96b6b6f6
Implement custom cards in battles
2024-02-08 15:49:49 +11:00
Andrio Celos
f193477ce3
Add WIP gallery page and custom card editor
2024-02-04 22:32:09 +11:00
Andrio Celos
00454429a4
Fix creating a game as a spectator
2023-11-24 13:55:01 +11:00
Andrio Celos
dd7366c7d4
Add likely upcoming cards for Chill Season 2023 and option to disallow
2023-11-24 12:53:09 +11:00
Andrio Celos
5f184795cb
Target .NET 8.0
2023-11-23 12:24:57 +11:00
Andrio Celos
46d5aed44c
Show disconnected players; allow leaving games before start
2023-11-21 10:42:38 +11:00
Andrio Celos
752e987fd3
Add option to create a room as a spectator
2023-11-21 10:41:38 +11:00
Andrio Celos
ffd9d7d807
Add more options for stage selection. Resolves #13
2023-11-18 23:24:10 +11:00
Andrio Celos
deb8a673ab
Card art and sleeves update
2023-10-10 09:31:50 +11:00
Andrio Celos
a50086aedf
Allow the host to set the turn time limit in the lobby page
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Suggested by Ljovynn. It can be set only before the first battle.
2023-08-31 15:16:46 +10:00
Andrio Celos
d366d955af
Add upcoming cards
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Upcoming cards are identified by a negative number. The pre-release number will be preserved as an alt number after release to avoid breaking saved deck and replay data that references it.
2023-08-18 21:36:19 +10:00
Andrio Celos
dcb669490c
Multiple-game sets
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This allows any number of games to be played in a room.
Each player bar will show the number of games that player has won. If a goal win count is selected in More Options, the set will end when someone reaches that many wins. Otherwise, players can start a new game after the game ends.
2023-08-13 22:20:23 +10:00
Andrio Celos
391fa91d61
API: Treat empty string turnTimeLimit same as not specified
2023-06-16 09:35:47 +10:00
Andrio Celos
0906969365
Implement turn time limits
2023-06-15 15:27:41 +10:00
Andrio Celos
0236d75e6d
Fix inactive games not being reactivated when a move is made
2022-12-29 19:19:02 +11:00
Andrio Celos
673eb18aa9
Track inactive games and add a command to lock the server for updates
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A game that has had no activity for 5 minutes is considered inactive. There can be a limited number of inactive games before they are deleted. A console command is added that will wait for all games to become inactive before stopping the server, and prevent starting new games.
2022-12-28 00:03:10 +11:00
Andrio Celos
0cdfc3bbbd
#5 Implement replay URLs
2022-12-26 14:36:04 +11:00
Andrio Celos
bb75c238a8
#5 Basic replay implementation
2022-12-25 12:49:30 +11:00
Andrio Celos
e62e8dc7b8
Improve loading indicators, error and timeout handling
2022-10-28 13:36:40 +11:00
Andrio Celos
d4e8d86571
Rework sync procedure and add a loading indicator
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The server will now send a sync message when the client connects via WebSocket. This removes the need to send another GET request to sync game data.
2022-10-25 12:08:18 +11:00
Andrio Celos
f2d1d3c998
Server: Enable serving client files; optionally listen on non-loopback
2022-10-20 14:31:17 +11:00
Andrio Celos
e3fd48b45e
Use history.pushState where possible
2022-10-11 14:01:25 +11:00
Andrio Celos
42074825b6
Add more stages and support for up to 4 players. #3
2022-10-08 21:46:09 +11:00
Andrio Celos
a1e91f1e09
Server: Complete HTTP caching support
2022-10-06 11:32:12 +11:00
Andrio Celos
59dc677077
Fix a bug where a player rejoining triggered a join message and desyncs
2022-10-05 16:43:45 +11:00
Andrio Celos
37e13c0001
Fix 400 error when starting a new game
2022-10-01 16:24:34 +10:00
Andrio Celos
1f44ab6d56
Initial commit
2022-10-01 16:00:50 +10:00