Recreating the Ink System from Splatoon
Go to file
André de Miranda Cardoso 46c2feef95
Update README.md
2021-07-19 16:49:18 +02:00
Assets readme update 2021-03-11 23:30:34 +01:00
Packages first commit: third person simplified gameplay + particle 2021-02-22 13:18:20 +01:00
ProjectSettings final polish 2021-03-10 19:03:07 +01:00
Recordings final polish 2021-03-10 19:03:07 +01:00
UserSettings project organization 2021-03-11 09:42:41 +01:00
.gitignore project organization 2021-03-11 09:42:41 +01:00
.vsconfig first commit: third person simplified gameplay + particle 2021-02-22 13:18:20 +01:00
LICENSE Create LICENSE 2021-07-19 16:06:20 +02:00
README.md Update README.md 2021-07-19 16:49:18 +02:00

Splatoon's Ink System| Mix and Jam Discord Chat

This is the official respository for the episode #27 of the Mix and Jam Youtube Channel!

Getting Started

These instructions will get you a copy of the project up and running on your local machine for development and testing purposes.

Prerequisites

  • Unity ver. 2020.2 or higher

Running the project

After cloning or downloading the repository, open the root project folder in unity and press the Play button.

You can see a running demo of the project in this video.

Built With

  • DOTween - DOTween is a fast, efficient, fully type-safe object-oriented animation engine for Unity, optimized for C# users, free and open-source, with tons of advanced features

Authors

License

This project is licensed under the MIT License - see the LICENSE.md file for details