Created Automatically switch scene if a game capture's target window no longer exists (markdown)

WarmUpTill
2022-05-04 11:50:57 +02:00
parent 0d894941d5
commit 05f01414e6

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To automatically switch scene if a game capture's target window no longer exists (e.g. to avoid accidentally recording an empty scene) you can use [macro](Macros) containing the "[Video](Video-condition)" condition and the "Switch scene" action.
The [video condition](Video-condition) supports to check whether or not a given video source has any valid video output.
This can be used in combination with the "Switch scene" action to switch to your desired scene to fall back to in this case.
![NoOutput](https://user-images.githubusercontent.com/19472752/166659344-d524d023-5f2a-4cd1-8da1-3eff7572e849.PNG)