Compare commits

...

159 Commits

Author SHA1 Message Date
WarmUpTill
da28fea2e0 Fix potential freeze or crash with "Show match" dialog
This is a workaround to handle random segfaults triggered when using ...
QMetaObject::invokeMethod(this, "RedrawImage", -Qt::QueuedConnection,
		   Q_ARG(QImage, image));
... from within CheckForMatchLoop().
Even using BlockingQueuedConnection causes deadlocks.
2022-02-26 16:08:55 -08:00
WarmUpTill
b6b0531dbc Fix size ofi new collapsed segments containing ResizingPlainTextEdit 2022-02-26 16:08:55 -08:00
WarmUpTill
2de0a94756 Fix highlight animations never stopping 2022-02-26 16:08:55 -08:00
WarmUpTill
d018740442 Fix potential deadlock in ShowMatchDialog 2022-02-26 16:08:55 -08:00
WarmUpTill
d89f8a7972 Clear pixmap if screenshot creation failed 2022-02-26 16:08:55 -08:00
WarmUpTill
f7a2aa09cb Fix potential crash 2022-02-26 16:08:55 -08:00
WarmUpTill
04825e4b88 Fix warning 2022-02-26 08:23:10 -08:00
WarmUpTill
1cfd981245 Reduce text edit areas size of file, filter, source, transform segments 2022-02-26 08:23:10 -08:00
WarmUpTill
6fb8297275 Use QPropertyAnimation::DeleteWhenStopped PulseWidget() when once is set
Also fixes potential crash when waiting for single shot timer when
looping and widget and animations are deleted in the meantime
2022-02-26 08:23:10 -08:00
WarmUpTill
4253c99cf2 Fade out segment controls which will likely not be needed
This was done to give some hints which controls will likely need to be
used to avoid mistakenly clicking on the action controls when editing
conditions.
2022-02-26 08:23:10 -08:00
WarmUpTill
ae13a68cae Double click on list item in run and sequence action to edit 2022-02-26 08:23:10 -08:00
WarmUpTill
4e5aae7e5f Add 'OBS stats' condition type (#414)
It supports various different types of stats:
* fps
* cpu
* ram
* frame time
* skipped frames
* missed frames
* dropped frames
* data size sent
* bitrate
2022-02-26 11:37:54 +01:00
WarmUpTill
88dff37776 Allow drag and drop reordering of macros 2022-02-24 14:15:23 -08:00
WarmUpTill
83df1ab658 Skip collapse animation if section is already in the desired state 2022-02-24 14:15:23 -08:00
WarmUpTill
5298b14803 Use name of macro to be copied in addNewMacro() dialog 2022-02-24 14:15:23 -08:00
WarmUpTill
eeedf11c6a Add hotkey to delete macro segments 2022-02-24 14:15:23 -08:00
WarmUpTill
89efb6d1c8 Allow selecting either an action or condition but not both 2022-02-24 14:15:23 -08:00
WarmUpTill
1054bce4a7 Remove slight movement of macro segment when (de-)selecting them 2022-02-24 14:15:23 -08:00
WarmUpTill
d3cbddf0a4 Allow selecting scene groups in preview scene change action 2022-02-24 14:15:05 -08:00
WarmUpTill
a91fed1583 Simplify waitForTransitionChange()
Will now also work if the target scene is the already currently active
scene.
2022-02-24 14:15:05 -08:00
WarmUpTill
c94a791d19 Allow switching to already active scene if in studio mode
Preview and program scene can differ in regards to the active scene
items.
Thus it can make sense to switch to the already active scene.
2022-02-24 14:15:05 -08:00
WarmUpTill
02e380a9f2 Allow selecting current and previous scene in preview scene action 2022-02-24 14:15:05 -08:00
WarmUpTill
4349a98614 CI: Switch to Visual Studio 17 2022 2022-02-22 11:40:33 -08:00
WarmUpTill
f294283306 CI: Bump OBS version 2022-02-21 12:09:23 -08:00
WarmUpTill
cc9d5897da Add deprecation warning for legacy tabs 2022-02-20 04:50:12 -08:00
WarmUpTill
8e3eb8519b Fix potential crashes when adding or removing macro segments
I wrongly assumed that std::deque would guarantee that pointers to
elements in deque would not be invalidated by insert() or erase() but
this is not the case it seems.

""
An erase in the middle of the deque invalidates all the iterators and
references to elements of the deque. An erase at either end of the deque
invalidates only the iterators and the references to the erased
elements.
""

I guess I got lucky noone ran into these sorts of crashes for now?
2022-02-20 04:50:12 -08:00
WarmUpTill
354ef56070 Do not select any item if pressing add without any active selection 2022-02-20 04:50:12 -08:00
WarmUpTill
352dac5e32 Add MacroSegmentList to allow deselecting items
Previously once a macro segement was selected you could only deselect it
by clicking on different macro segment, thus never allowing the user to
deselect all macro segments
2022-02-20 04:50:12 -08:00
WarmUpTill
584fe4b3b6 Copy logic type when adding conditions 2022-02-20 04:50:12 -08:00
WarmUpTill
bdd489aea5 Fix crashes related to PulseWidget()
* Fix crash if widget was deleted during animation
* Fix crash if multiple animations were started at the same time
2022-02-20 04:50:12 -08:00
WarmUpTill
0b2e725471 Do not run collapse animation when calling SetContent() 2022-02-20 04:50:12 -08:00
WarmUpTill
45e8378021 Remove old macro segment controls 2022-02-20 04:50:12 -08:00
WarmUpTill
955f308c59 Add list-like controls to macro actions and conditions 2022-02-20 04:50:12 -08:00
WarmUpTill
2c25bb4dd4 Make slider background transparent
Sliders, e.g. in the video condition, would otherwise block parts of the
highlight frame around macro segments.
2022-02-18 13:40:33 -08:00
WarmUpTill
d8dcd91ed9 Split video condition into multiple files 2022-02-18 13:40:33 -08:00
WarmUpTill
03900e936b Rename class AdvSSScreenshotObj to ScreenshotHelper 2022-02-18 13:40:33 -08:00
WarmUpTill
6d2360eb87 Clean up AdvSSScreenshotObj usage in video condition 2022-02-18 13:40:33 -08:00
WarmUpTill
ab4a70a758 Refresh contents of "Show match" dialog every second 2022-02-18 13:40:33 -08:00
WarmUpTill
b48276bd5c Add option to check for OBS shutdown to MacroConditionPluginState 2022-02-18 13:35:15 -08:00
WarmUpTill
34167366db Add day of week based check to date condition 2022-02-12 17:57:35 -08:00
WarmUpTill
bfa8f4d9d5 Visually clean up date condition
- add "and" separator if "between" check is chosen
- split dateTimeEdit into a dateEdit and a timeEdit to make editing
  easier
- move ignore* checkboxes in front of respective edit widgets to make
  their intention more clear and add tooltips to further clarify their
  use
2022-02-12 17:57:35 -08:00
WarmUpTill
f8e3a3e275 CI: Fix MacOS build
Packages version bump
2022-02-10 12:19:56 -08:00
WarmUpTill
1328896801 Reopen last opened tab in current session
Will reset to General tab on startup / scene collection change
2022-02-10 11:29:44 -08:00
WarmUpTill
0effbd8ace Add context menu entry for expanding and collapsing edit areas 2022-02-04 11:38:42 -08:00
WarmUpTill
08a8157f3a Reduce spacing between macro segments 2022-02-04 11:38:42 -08:00
WarmUpTill
262bb3f1ee Keep size of individual macro sgements consistent
Previously the segments would expand if there was still room in the
condition and action area.
2022-02-04 11:38:42 -08:00
WarmUpTill
415f63c46c Fix warnings generated about missing icons 2022-02-04 11:38:42 -08:00
WarmUpTill
0771f939a6 Restore original color after PulseWidget() completes 2022-02-04 11:38:42 -08:00
WarmUpTill
a81ee605d6 Rename function 2022-02-04 11:38:42 -08:00
WarmUpTill
1e7726bcfc Add option to highlight recently executed macros on the Macro tab 2022-02-04 11:38:42 -08:00
WarmUpTill
dc698e426d Add MacroListEntryWidget
To be used for macro tab's macro list as regular QListWidgetItem are too
limited
2022-02-04 11:38:42 -08:00
WarmUpTill
a4f66dbbcd Fix warnings 2022-02-04 11:38:42 -08:00
WarmUpTill
1516b9a939 Add option to hide legacy tabs 2022-02-04 11:38:42 -08:00
WarmUpTill
e13f20c860 Adding frame highlighting individual macro segments 2022-02-04 11:38:42 -08:00
WarmUpTill
727992f1d0 Clean up stylesheet usage 2022-02-04 11:38:42 -08:00
WarmUpTill
4e75a15118 Clean up unnecessary variable 2022-02-04 11:38:42 -08:00
WarmUpTill
48368f4bd6 Move vertical / horizontal control handling to macro segment 2022-02-04 11:38:42 -08:00
WarmUpTill
61d9031933 Add option to toggle between vertical and horizontal macro controls 2022-02-04 11:38:42 -08:00
WarmUpTill
487c735e13 Delay show and hide of macro controls 2022-02-04 11:38:42 -08:00
WarmUpTill
7a34c334bd Highlight macro segments new position when moving it up or down 2022-02-04 11:38:42 -08:00
WarmUpTill
4988683e22 Resize conditions and actions areas on expand / collapse all 2022-02-04 11:38:42 -08:00
WarmUpTill
cb681643c8 Fix scene switch action blocking unexpectedly
If "wait for transition" was checked and no valid scene was selected the
waitForTransitionChange() function will wait for its maximum allowed
duration as switcher->currentScene will never be null.
2022-02-02 09:55:35 -08:00
WarmUpTill
d79e10ec97 Add tr-TR.ini locale (Provided by dargat) 2022-01-30 19:15:49 +01:00
WarmUpTill
af188b55df Move plugins to separate folder (#400) 2022-01-29 15:47:16 +01:00
WarmUpTill
f287a1041d Add option to also check for configured volume level 2022-01-25 12:46:16 -08:00
WarmUpTill
fda9b1c3ea Fix dock location and size not saving correctly
OBS will handle the docking position / window size and position as long
as an object name is set
2022-01-25 10:33:41 -08:00
WarmUpTill
9eb7f58525 CI: Save debian build result 2022-01-25 10:33:02 -08:00
WarmUpTill
abd6fd6b7e Add sequence action (#395) 2022-01-22 18:07:26 +01:00
WarmUpTill
2909b1300e Fix empty statusControl of general tab blocking mouse input 2022-01-22 06:14:03 -08:00
WarmUpTill
d1331a60b9 Fix crash on exit caused by status dock 2022-01-22 06:14:03 -08:00
WarmUpTill
d5fc3befb8 Remove QtConcurrent dependency 2022-01-22 06:14:03 -08:00
WarmUpTill
80f9c79907 CI: Bump windows QT version to 5.15.2 2022-01-22 06:14:03 -08:00
WarmUpTill
e4bd1fc180 Reduce amount of signals emitted on repopulate 2022-01-22 06:14:03 -08:00
WarmUpTill
59c87ca027 Emphasize that a duration of 0s means using default duration 2022-01-21 09:51:00 -08:00
WarmUpTill
eda161de39 Sort condition and action selection alphabetically 2022-01-21 09:51:00 -08:00
WarmUpTill
6033426a6e Enable word wrap for macro priority warning 2022-01-21 09:51:00 -08:00
WarmUpTill
caea16c6ad Hide selected macro for run or stop action
Running a macro from within itself is not supported and stopping it from
withint itself does not seem useful either.
2022-01-21 09:51:00 -08:00
WarmUpTill
e3a39a5df7 Add label clarifying the condition's intent 2022-01-21 09:51:00 -08:00
WarmUpTill
38b7e08711 Add macro action to stop other macros 2022-01-21 09:51:00 -08:00
WarmUpTill
7349841758 Fix unexpectedly returning true for hotkey condition
The condition would return true after unpause, if a configured hotkey was pressed
during the time the macro was paused.
2022-01-21 09:50:19 -08:00
WarmUpTill
5d58269b02 Add function to access parent macro from condition or action 2022-01-21 09:50:19 -08:00
WarmUpTill
8a4aef0f50 Update bug_report.md 2022-01-19 20:22:26 +01:00
WarmUpTill
4b877d865c Add issue templates 2022-01-16 19:43:51 +01:00
WarmUpTill
82503286ea Use the same widget for main settings window and status dock 2022-01-14 09:11:36 -08:00
WarmUpTill
16ee789c82 Add option to perform macro actions only on condition change 2022-01-06 08:41:18 -08:00
WarmUpTill
d040a01016 Reintroduce checkbox to change current scene check transition behaviour 2022-01-06 08:41:18 -08:00
WarmUpTill
eb952afe58 Enable time constraints for transition condition 2022-01-06 08:41:18 -08:00
WarmUpTill
34cff925fc CI: No longer query for 32 bit OBS install path 2022-01-05 20:21:03 +01:00
WarmUpTill
016d963598 Fix volume not changing when selecting fade with a duration of 0s 2022-01-04 19:32:53 -08:00
WarmUpTill
d31ae77176 Run macros even if they are paused when pressing "Run Macro" 2022-01-04 19:32:53 -08:00
WarmUpTill
2c1b97e5cd Abort macro early if it was paused 2022-01-05 03:39:37 +01:00
WarmUpTill
c498d1509a Adjust locale 2022-01-05 02:54:39 +01:00
WarmUpTill
2d61189655 Display message on first boot 2022-01-04 17:16:38 -08:00
WarmUpTill
82c20b871b Don't ask to backup settings if there is nothing to backup 2022-01-04 17:16:38 -08:00
WarmUpTill
bd52ef8e84 Don't abort build if OpenVR cannot be found 2022-01-04 15:50:26 -08:00
WarmUpTill
59e1ddd31e Add openvr condition 2022-01-04 15:50:26 -08:00
WarmUpTill
a320d78a08 Separate OpenCV dependency into its own lib
This should avoid issues of the whole plugin not loading if OpenCV is
not available.
This approach should also work for possible future external
dependencies.
2022-01-03 18:22:02 -08:00
WarmUpTill
ce5730428c Remove unnecessary uses of UNUSED_PARAMETER macro 2022-01-03 13:48:21 -08:00
WarmUpTill
f7b9795014 Add option to check if source is muted 2022-01-03 13:48:21 -08:00
WarmUpTill
3417fc5407 Add status dock 2022-01-03 11:32:22 -08:00
WarmUpTill
2649efe8b3 Adjust to SceneItemSelection and SceneItemSelectionWidget 2022-01-03 08:52:32 -08:00
WarmUpTill
3af5897427 Rename function 2022-01-03 08:52:32 -08:00
WarmUpTill
92877a6b30 Add SceneItemSelection and SceneItemSelectionWidget
Allows selecting individual scene items if there are duplicate entries
for the same source.
2022-01-03 08:52:32 -08:00
WarmUpTill
fbdaffcbf6 Clean up formatJsonString() 2022-01-03 08:52:32 -08:00
WarmUpTill
ba111c6caa Add action to import settings from file 2022-01-01 18:26:40 -08:00
WarmUpTill
5c8760ac0a Add action to switch scene collection 2022-01-01 18:26:40 -08:00
WarmUpTill
e0cca2a0d4 Add action to switch profile 2022-01-01 18:26:40 -08:00
WarmUpTill
d69aba8ab7 Remove dependency to SceneSwitcherEntry and SwitchWidget 2021-12-28 05:07:37 -08:00
WarmUpTill
a2ba7adc56 Add option to wait for transition to complete 2021-12-28 05:07:37 -08:00
WarmUpTill
0881146a25 Fix startup behavior not loading correctly 2021-12-22 13:12:41 -08:00
WarmUpTill
5224d6589e Reduce log output when running macro in background 2021-12-22 13:12:27 -08:00
WarmUpTill
15eeec8ebf Add condition "Studio Mode"
Can be used to check whether or not studio mode is active or to check
the current preview scene
2021-12-22 13:12:27 -08:00
WarmUpTill
ed7f375d64 Fix crash when reordering macros 2021-12-22 13:12:27 -08:00
WarmUpTill
82da6b3217 Update locale of "cooldown" and "no match" behaviour 2021-12-06 11:44:52 -08:00
WarmUpTill
8d83df9034 Add warning if macro functionality is not running with highest priority 2021-12-06 10:27:20 -08:00
WarmUpTill
0029977ae1 Adjust and move default priorities
New users will be confused if their macros are not executed,
if they are "blocked" by other scene switching methods.
2021-12-06 10:27:20 -08:00
WarmUpTill
0a481b3e31 Add example to data folder instructions for Linux 2021-12-04 08:32:52 -08:00
WarmUpTill
70b3c2e240 Workaround OpenCV MacOS build issue 2021-12-04 08:32:52 -08:00
WarmUpTill
1785035b96 Fix warnings 2021-12-04 08:32:52 -08:00
WarmUpTill
69ab101ba3 Fix header info for media and transition condition 2021-12-04 08:32:52 -08:00
WarmUpTill
d1e752cda1 Remove Linux workaround 2021-12-04 08:32:37 -08:00
WarmUpTill
e9d366f2b9 Update readme to include flatpak 2021-12-04 04:32:29 -08:00
WarmUpTill
b168518c60 Update zh-CN locale (provided by qwe1154323937) 2021-12-04 04:32:29 -08:00
WarmUpTill
845506f7e4 Allow running macros in parallel to other macros 2021-12-04 04:09:30 -08:00
WarmUpTill
9dd47b811b Add button to manually run macro actions 2021-12-04 04:09:30 -08:00
WarmUpTill
eafad7fe7f Add option to match any or all media sources of a specific scene 2021-12-04 04:04:55 -08:00
WarmUpTill
f36062859d Allow setting random duration in specified range 2021-12-04 03:37:46 -08:00
WarmUpTill
949e26781a Enable screenshots of scenes 2021-12-04 03:37:08 -08:00
WarmUpTill
2d70fbac36 Add compatability check for screenshot functionality 2021-12-04 03:37:08 -08:00
WarmUpTill
bb954a2e9a Add macro action for triggering screenshots 2021-12-04 03:37:08 -08:00
WarmUpTill
631423a251 Add condition to check if the plugin is running
This will only ever return true as the plugin cannot perform checks if
it is not running.
This is intended to be used in cases where it can be useful to trigger
actions once the plugin was stopped and restarted or if one wants to
perform actions after a certain amount of plugin "uptime".
2021-12-01 11:38:38 -08:00
WarmUpTill
c527f15744 Add hotkey to toggle pause state of macros 2021-12-01 09:23:04 -08:00
WarmUpTill
8fdacc3ef7 Suggest file name when saving settings 2021-11-28 09:57:30 -08:00
WarmUpTill
02918785ba Hide waitForTransition option if waiting for transition
The additions to the transition condition to check for target and source
scene of a ongoing transition fullfill the same role and this option
does not really fit the current scene check anyways.
2021-11-28 09:56:50 -08:00
WarmUpTill
2d9e6bcaa2 Add transition option to check for transition source and target scene 2021-11-28 09:56:50 -08:00
WarmUpTill
f2570e1deb Add the option to execute another macro's actions 2021-11-28 09:56:37 -08:00
WarmUpTill
f9afbcbc59 Add macro action to display system tray notifications 2021-11-28 09:56:17 -08:00
WarmUpTill
51b4ef326d Add fallback using QDesktopServices::openUrl() for "run" action
Users not familiar with launching processes with arguments might expect
the run action to behave like clicking on icons on the desktop and be
frustrated if the "file is not being opened".
Thus introducing this fallback might help some users out.
2021-11-23 11:11:41 -08:00
WarmUpTill
ad08df3d2f Clean up adding new macros to Random action 2021-11-23 11:11:41 -08:00
WarmUpTill
4d32e921f9 Resize list to minimum necessary height 2021-11-23 11:11:41 -08:00
WarmUpTill
5dfed8ac2a CI: Switch to OBS 27.1.3 2021-11-20 05:37:57 -08:00
WarmUpTill
d7102d395e Ensure contents of comboboxes are readable when changing scene/filter 2021-11-20 03:52:54 -08:00
WarmUpTill
82a41694a1 Allow interacting with OBS main window while plugin settings are opened 2021-11-20 03:52:54 -08:00
WarmUpTill
a1cae263c1 Add macro action "random" (#353)
This should be expanded upon by adding the ability to add weights to each macro.
2021-11-20 12:52:12 +01:00
WarmUpTill
cce6e240c2 Add option to fade in/out volume change 2021-11-17 12:30:10 -08:00
WarmUpTill
9d04b4d1a0 Move setLayoutVisible() to utility 2021-11-17 12:30:10 -08:00
WarmUpTill
fd7e48eff9 Add scene-visibility macro condition 2021-11-17 12:29:57 -08:00
WarmUpTill
0350a46004 Allow use of "previous scene" 2021-11-17 12:29:57 -08:00
WarmUpTill
00fec4b573 Fix macro hotkeys not working 2021-11-17 12:29:41 -08:00
WarmUpTill
c40a3af8ca Fix add, delete, reorder not working when changing macro segment type 2021-11-17 12:06:53 -08:00
WarmUpTill
e452d8cc8c Allow selecting source type for scene visibility action
This should allow to simplify some setups which required showing /
hiding all sources of a particular type.
2021-11-12 10:05:54 -08:00
WarmUpTill
fbc9818764 Fix macro count not updating correctly
The underlying issue are the potential deadlocks when triggering
frontent function calls while saving / loading is triggered in parallel
like it can happen when switching scene collections.

Hopefully the new frontend events allow for a cleaner solution.
2021-11-12 10:05:11 -08:00
WarmUpTill
5ef09f661f Show warning if macro is paused
And clean up timer handling for this condition type
2021-11-12 10:05:11 -08:00
WarmUpTill
2155a942f3 Do not check conditions of paused macros 2021-11-12 10:05:11 -08:00
WarmUpTill
5af206da60 Fix typo 2021-11-09 10:24:14 -08:00
WarmUpTill
924f68df64 Fix typo 2021-11-07 11:14:25 +01:00
WarmUpTill
2f3c4a6dae Cleanup 2021-11-06 22:30:26 +01:00
WarmUpTill
f955c07bda Fix warnings 2021-11-01 11:23:43 -07:00
WarmUpTill
6f1cd3cbcc Enable building without opencv 2021-11-01 11:23:43 -07:00
174 changed files with 10772 additions and 2490 deletions

35
.github/ISSUE_TEMPLATE/bug_report.md vendored Normal file
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@@ -0,0 +1,35 @@
---
name: Bug report
about: Create a report to help us improve
title: ''
labels: ''
assignees: ''
---
**Describe the bug**
A clear and concise description of what the bug is.
**To Reproduce**
Steps to reproduce the behavior:
1. Go to '...'
2. Click on '....'
3. Scroll down to '....'
4. See error
**Expected behavior**
A clear and concise description of what you expected to happen.
**Logs**
Please provide a log of your issue with verbose logging enabled (See General tab of the plugin).
See [here](https://obsproject.com/forum/threads/please-post-a-log-with-your-issue-heres-how.23074/) for a description where to find the log files and how to share them.
Please share the currently used plugin settings by exporting them them to a file (See General tab of the plugin).
If applicable, add screenshots to help explain your problem.
**Version information**
- OS: [e.g. Windows 10]
- OBS Version [e.g. 27.1.3]
- Plugin Version [e.g. 1.17.1]
**Additional context**
Add any other context about the problem here.

View File

@@ -0,0 +1,20 @@
---
name: Feature request
about: Suggest an idea for this project
title: ''
labels: ''
assignees: ''
---
**Is your feature request related to a problem? Please describe.**
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
**Describe the solution you'd like**
A clear and concise description of what you want to happen.
**Describe alternatives you've considered**
A clear and concise description of any alternative solutions or features you've considered.
**Additional context**
Add any other context or screenshots about the feature request here.

View File

@@ -4,46 +4,52 @@ on: [push, pull_request]
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: check_libobs_revision
run: |
sudo apt update
sudo apt install libobs-dev
mkdir source
cd source
dpkg -l libobs-dev | tr -s " "| grep libobs | cut -d" " -f3 > libobs.rev
- name: install_frontend_header
run: |
[ -e /usr/include/obs/obs-frontend-api.h ] && { echo "ERROR: obs-frontend-api.h already in system. Maybe the package libobs-dev is installing it."; exit 1; }
cd source
LIBOBSREV=$(cat libobs.rev)
sudo apt update
sudo apt install devscripts
dget -u http://archive.ubuntu.com/ubuntu/pool/universe/o/obs-studio/obs-studio_$LIBOBSREV.dsc
cd ..
sudo find -name obs-frontend-api.h -exec cp {} /usr/include/obs/ \;
egrep '#include <obs.h>' /usr/include/obs/obs-frontend-api.h || { echo "ERROR: check if the sed commands are needed from now."; exit 1; }
sudo sed -i 's/#include <obs.h>/#include <obs\/obs.h>/' /usr/include/obs/obs-frontend-api.h
sudo sed -i 's/#include <util\/darray.h>/#include <obs\/util\/darray.h>/' /usr/include/obs/obs-frontend-api.h
- name: create_tarball
run: |
cd ..
tar --exclude=.git -cvzf obs-scene-switcher_0.1+testonly.orig.tar.gz SceneSwitcher
- name: create_debian_dir
run: |
cp -a CI/linux/debian .
- name: install_dependencies
run: |
# devscripts and libobs-dev are needed but they were already installed
# from check_libobs_revision and install_frontend_header sections.
sudo apt update
sudo apt install cmake debhelper libcurl4-openssl-dev libxss-dev libxtst-dev qtbase5-dev libopencv-dev libprocps-dev
- name: build
run: |
debuild --no-lintian --no-sign
- uses: actions/checkout@v2
with:
submodules: "recursive"
- name: check_libobs_revision
run: |
sudo apt update
sudo apt install libobs-dev
mkdir source
cd source
dpkg -l libobs-dev | tr -s " "| grep libobs | cut -d" " -f3 > libobs.rev
- name: install_frontend_header
run: |
[ -e /usr/include/obs/obs-frontend-api.h ] && { echo "ERROR: obs-frontend-api.h already in system. Maybe the package libobs-dev is installing it."; exit 1; }
cd source
LIBOBSREV=$(cat libobs.rev)
sudo apt update
sudo apt install devscripts
dget -u http://archive.ubuntu.com/ubuntu/pool/universe/o/obs-studio/obs-studio_$LIBOBSREV.dsc
cd ..
sudo find -name obs-frontend-api.h -exec cp {} /usr/include/obs/ \;
egrep '#include <obs.h>' /usr/include/obs/obs-frontend-api.h || { echo "ERROR: check if the sed commands are needed from now."; exit 1; }
sudo sed -i 's/#include <obs.h>/#include <obs\/obs.h>/' /usr/include/obs/obs-frontend-api.h
sudo sed -i 's/#include <util\/darray.h>/#include <obs\/util\/darray.h>/' /usr/include/obs/obs-frontend-api.h
- name: create_tarball
run: |
cd ..
tar --exclude=.git -cvzf obs-scene-switcher_0.1+testonly.orig.tar.gz SceneSwitcher
- name: create_debian_dir
run: |
cp -a CI/linux/debian .
- name: install_dependencies
run: |
# devscripts and libobs-dev are needed but they were already installed
# from check_libobs_revision and install_frontend_header sections.
sudo apt update
sudo apt install cmake debhelper libcurl4-openssl-dev libxss-dev libxtst-dev qtbase5-dev libopencv-dev libprocps-dev
- name: build
run: |
debuild --no-lintian --no-sign
mv ../*.deb .
- name: Publish
if: success()
uses: actions/upload-artifact@v2.2.1
with:
name: "obs-scene-switcher.deb"
path: ${{ github.workspace }}/*.deb

View File

@@ -5,32 +5,32 @@ on: [push, pull_request, workflow_dispatch]
env:
PLUGIN_NAME: SceneSwitcher
LIB_NAME: advanced-scene-switcher
OBS_TAG: 27.1.1
OBS_TAG: 27.2.0
jobs:
macos64:
name: "macOS 64-bit"
runs-on: [macos-latest]
env:
QT_VERSION: '5.15.2'
MACOS_DEPS_VERSION: '2020-12-11'
QT_VERSION: "5.15.2"
MACOS_DEPS_VERSION: "2020-12-11"
steps:
- name: Checkout
uses: actions/checkout@v2.3.4
with:
repository: obsproject/obs-studio
submodules: 'recursive'
ref: 'refs/tags/${{ env.OBS_TAG }}'
submodules: "recursive"
ref: "refs/tags/${{ env.OBS_TAG }}"
- name: "Checkout plugin"
uses: actions/checkout@v2.3.4
with:
path: UI/frontend-plugins/${{ env.PLUGIN_NAME }}
submodules: 'recursive'
submodules: "recursive"
- name: Fetch Git Tags
run: |
cd UI/frontend-plugins/${{ env.PLUGIN_NAME }}
git fetch --prune --tags --unshallow
- name: 'Install prerequisites (Homebrew)'
- name: "Install prerequisites (Homebrew)"
shell: bash
run: |
if [ -d /usr/local/opt/openssl@1.0.2t ]; then
@@ -42,20 +42,20 @@ jobs:
brew untap local/python2
fi
brew bundle --file ./CI/scripts/macos/Brewfile
- name: 'Install prerequisite: Pre-built dependencies'
- name: "Install prerequisite: Pre-built dependencies"
if: steps.deps-cache.outputs.cache-hit != 'true'
shell: bash
run: |
curl -L -O https://github.com/obsproject/obs-deps/releases/download/${{ env.MACOS_DEPS_VERSION }}/macos-deps-${{ env.MACOS_DEPS_VERSION }}.tar.gz
tar -xf ./macos-deps-${{ env.MACOS_DEPS_VERSION }}.tar.gz -C "/tmp"
- name: 'Install prerequisite: Pre-built dependency Qt'
- name: "Install prerequisite: Pre-built dependency Qt"
if: steps.deps-qt-cache.outputs.cache-hit != 'true'
shell: bash
run: |
curl -L -O https://github.com/obsproject/obs-deps/releases/download/${{ env.MACOS_DEPS_VERSION }}/macos-qt-${{ env.QT_VERSION }}-${{ env.MACOS_DEPS_VERSION }}.tar.gz
tar -xf ./macos-qt-${{ env.QT_VERSION }}-${{ env.MACOS_DEPS_VERSION }}.tar.gz -C "/tmp"
xattr -r -d com.apple.quarantine /tmp/obsdeps
- name: 'Build prerequisite: OpenCV'
- name: "Build prerequisite: OpenCV"
shell: bash
run: |
cd UI/frontend-plugins/${{ env.PLUGIN_NAME }}/deps/opencv
@@ -79,23 +79,27 @@ jobs:
cd ./build
make -j4
cd -
- name: 'Install prerequisite: Packages app'
- name: "Install prerequisite: Packages app"
if: success()
shell: bash
run: |
curl -L -O http://s.sudre.free.fr/Software/files/Packages.dmg
sudo hdiutil attach ./Packages.dmg
sudo installer -pkg /Volumes/Packages\ 1.2.9/Install\ Packages.pkg -target /
sudo installer -pkg /Volumes/Packages\ 1.2.10/Install\ Packages.pkg -target /
- name: Package
if: success()
shell: bash
run: |
fix_linker_paths() {
install_name_tool -change @rpath/libobs-frontend-api.dylib @executable_path/../Frameworks/libobs-frontend-api.dylib $1
install_name_tool -change @rpath/libobs.0.dylib @executable_path/../Frameworks/libobs.0.dylib $1
install_name_tool -change /tmp/obsdeps/lib/QtWidgets.framework/Versions/5/QtWidgets @executable_path/../Frameworks/QtWidgets.framework/Versions/5/QtWidgets $1
install_name_tool -change /tmp/obsdeps/lib/QtGui.framework/Versions/5/QtGui @executable_path/../Frameworks/QtGui.framework/Versions/5/QtGui $1
install_name_tool -change /tmp/obsdeps/lib/QtCore.framework/Versions/5/QtCore @executable_path/../Frameworks/QtCore.framework/Versions/5/QtCore $1
}
cd UI/frontend-plugins/${{ env.PLUGIN_NAME }}
install_name_tool -change @rpath/libobs-frontend-api.dylib @executable_path/../Frameworks/libobs-frontend-api.dylib ../../../build/UI/frontend-plugins/SceneSwitcher/advanced-scene-switcher.so
install_name_tool -change @rpath/libobs.0.dylib @executable_path/../Frameworks/libobs.0.dylib ../../../build/UI/frontend-plugins/SceneSwitcher/advanced-scene-switcher.so
install_name_tool -change /tmp/obsdeps/lib/QtWidgets.framework/Versions/5/QtWidgets @executable_path/../Frameworks/QtWidgets.framework/Versions/5/QtWidgets ../../../build/UI/frontend-plugins/SceneSwitcher/advanced-scene-switcher.so
install_name_tool -change /tmp/obsdeps/lib/QtGui.framework/Versions/5/QtGui @executable_path/../Frameworks/QtGui.framework/Versions/5/QtGui ../../../build/UI/frontend-plugins/SceneSwitcher/advanced-scene-switcher.so
install_name_tool -change /tmp/obsdeps/lib/QtCore.framework/Versions/5/QtCore @executable_path/../Frameworks/QtCore.framework/Versions/5/QtCore ../../../build/UI/frontend-plugins/SceneSwitcher/advanced-scene-switcher.so
fix_linker_paths ../../../build/UI/frontend-plugins/SceneSwitcher/advanced-scene-switcher.so
fix_linker_paths ../../../build/UI/frontend-plugins/SceneSwitcher/src/external-macro-modules/opencv/advanced-scene-switcher-opencv.so
FILE_DATE=$(date +%Y-%m-%d)
FILE_NAME=${{ env.PLUGIN_NAME }}-$FILE_DATE-${{ github.sha }}-macos.pkg
echo "FILE_NAME=${FILE_NAME}" >> $GITHUB_ENV
@@ -107,23 +111,23 @@ jobs:
if: success()
uses: actions/upload-artifact@v2.2.1
with:
name: '${{ env.FILE_NAME }}'
name: "${{ env.FILE_NAME }}"
path: ./nightly/*.pkg
ubuntu64:
name: 'Linux/Ubuntu 64-bit'
name: "Linux/Ubuntu 64-bit"
runs-on: [ubuntu-latest]
steps:
- name: Checkout
uses: actions/checkout@v2.3.4
with:
repository: obsproject/obs-studio
submodules: 'recursive'
ref: 'refs/tags/${{ env.OBS_TAG }}'
submodules: "recursive"
ref: "refs/tags/${{ env.OBS_TAG }}"
- name: "Checkout plugin"
uses: actions/checkout@v2.3.4
with:
path: UI/frontend-plugins/${{ env.PLUGIN_NAME }}
submodules: 'recursive'
submodules: "recursive"
- name: Add plugin to obs cmake
shell: bash
run: echo "add_subdirectory(${{ env.PLUGIN_NAME }})" >> UI/frontend-plugins/CMakeLists.txt
@@ -180,18 +184,19 @@ jobs:
libx11-xcb-dev \
libxcb-xfixes0-dev \
libopencv-dev \
libprocps-dev
- name: 'Configure'
libprocps-dev \
libpci-dev
- name: "Configure"
shell: bash
run: |
mkdir ./build
cd ./build
cmake -DENABLE_PIPEWIRE=OFF -DUNIX_STRUCTURE=0 -DCMAKE_INSTALL_PREFIX="${{ github.workspace }}/obs-studio-portable" -DWITH_RTMPS=OFF -DBUILD_BROWSER=OFF ..
- name: 'Build'
- name: "Build"
shell: bash
working-directory: ${{ github.workspace }}/build
run: make -j4
- name: 'Package'
- name: "Package"
shell: bash
run: |
FILE_DATE=$(date +%Y-%m-%d)
@@ -201,12 +206,16 @@ jobs:
strip -d ./build/UI/frontend-plugins/${{ env.PLUGIN_NAME }}/${{ env.LIB_NAME }}.so
mv ./build/UI/frontend-plugins/${{ env.PLUGIN_NAME }}/${{ env.LIB_NAME }}.so ./${{ env.LIB_NAME }}/bin/64bit/${{ env.LIB_NAME }}.so
mv ./UI/frontend-plugins/${{ env.PLUGIN_NAME }}/data ./${{ env.LIB_NAME }}/data
# Macro modules
mkdir -p ./${{ env.LIB_NAME }}/bin/64bit/adv-ss-plugins
strip -d ./build/UI/frontend-plugins/${{ env.PLUGIN_NAME }}/src/external-macro-modules/opencv/advanced-scene-switcher-opencv.so
mv ./build/UI/frontend-plugins/${{ env.PLUGIN_NAME }}/src/external-macro-modules/opencv/advanced-scene-switcher-opencv.so ./${{ env.LIB_NAME }}/bin/64bit/adv-ss-plugins
tar -cvzf "${FILE_NAME}" ${{ env.LIB_NAME }}
- name: 'Publish'
- name: "Publish"
uses: actions/upload-artifact@v2.2.1
with:
name: '${{ env.FILE_NAME }}'
path: '*.tar.gz'
name: "${{ env.FILE_NAME }}"
path: "*.tar.gz"
windows:
name: Windows
runs-on: [windows-latest]
@@ -214,10 +223,10 @@ jobs:
matrix:
arch: [32, 64]
env:
QT_VERSION: 5.10.1
CMAKE_GENERATOR: "Visual Studio 16 2019"
QT_VERSION: 5.15.2
CMAKE_GENERATOR: "Visual Studio 17 2022"
CMAKE_SYSTEM_VERSION: "10.0.18363.657"
WINDOWS_DEPS_VERSION: '2019'
WINDOWS_DEPS_VERSION: "2019"
steps:
- name: Add msbuild to PATH
uses: microsoft/setup-msbuild@v1.0.2
@@ -225,27 +234,27 @@ jobs:
uses: actions/checkout@v2.3.4
with:
repository: obsproject/obs-studio
submodules: 'recursive'
ref: 'refs/tags/${{ env.OBS_TAG }}'
submodules: "recursive"
ref: "refs/tags/${{ env.OBS_TAG }}"
- name: Checkout plugin
uses: actions/checkout@v2.3.4
with:
path: UI/frontend-plugins/${{ env.PLUGIN_NAME}}
submodules: 'recursive'
submodules: "recursive"
- name: Add plugin to obs cmake
shell: cmd
run: echo add_subdirectory(${{ env.PLUGIN_NAME }}) >> UI/frontend-plugins/CMakeLists.txt
- name: Fetch Git Tags
run: git fetch --prune --tags --unshallow
- name: 'Install prerequisite: QT'
- name: "Install prerequisite: QT"
run: |
curl -kLO https://cdn-fastly.obsproject.com/downloads/Qt_${{ env.QT_VERSION }}.7z -f --retry 5 -C -
7z x Qt_${{ env.QT_VERSION }}.7z -o"${{ github.workspace }}/cmbuild/QT"
- name: 'Install prerequisite: Pre-built dependencies'
- name: "Install prerequisite: Pre-built dependencies"
run: |
curl -kLO https://cdn-fastly.obsproject.com/downloads/dependencies${{ env.WINDOWS_DEPS_VERSION }}.zip -f --retry 5 -C -
7z x dependencies${{ env.WINDOWS_DEPS_VERSION }}.zip -o"${{ github.workspace }}/cmbuild/deps"
- name: 'Build prerequisite: OpenCV'
- name: "Build prerequisite: OpenCV"
run: |
cd UI/frontend-plugins/${{ env.PLUGIN_NAME }}/deps/opencv
mkdir build
@@ -268,11 +277,11 @@ jobs:
Get-Location
if ( ${{ matrix.arch }} -eq 32 )
{
cmake -G"${{ env.CMAKE_GENERATOR }}" -A"Win32" -DOpenCV_DIR="${{ github.workspace }}/UI/frontend-plugins/SceneSwitcher/deps/opencv/build/" -DCMAKE_SYSTEM_VERSION="${{ env.CMAKE_SYSTEM_VERSION }}" -DBUILD_BROWSER=false -DBUILD_CAPTIONS=false -DCOMPILE_D3D12_HOOK=false -DDepsPath="${{ github.workspace }}/cmbuild/deps/win32" -DQTDIR="${{ github.workspace }}/cmbuild/QT/${{ env.QT_VERSION }}/msvc2017" -DCOPIED_DEPENDENCIES=FALSE -DCOPY_DEPENDENCIES=TRUE ..
cmake -G"${{ env.CMAKE_GENERATOR }}" -A"Win32" -DOpenCV_DIR="${{ github.workspace }}/UI/frontend-plugins/SceneSwitcher/deps/opencv/build/" -DCMAKE_SYSTEM_VERSION="${{ env.CMAKE_SYSTEM_VERSION }}" -DBUILD_BROWSER=false -DBUILD_CAPTIONS=false -DCOMPILE_D3D12_HOOK=false -DDepsPath="${{ github.workspace }}/cmbuild/deps/win32" -DQTDIR="${{ github.workspace }}/cmbuild/QT/${{ env.QT_VERSION }}/msvc2019" -DCOPIED_DEPENDENCIES=FALSE -DCOPY_DEPENDENCIES=TRUE ..
}
else
{
cmake -G"${{ env.CMAKE_GENERATOR }}" -A"x64" -DOpenCV_DIR="${{ github.workspace }}/UI/frontend-plugins/SceneSwitcher/deps/opencv/build/" -DCMAKE_SYSTEM_VERSION="${{ env.CMAKE_SYSTEM_VERSION }}" -DBUILD_BROWSER=false -DBUILD_CAPTIONS=false -DCOMPILE_D3D12_HOOK=false -DDepsPath="${{ github.workspace }}/cmbuild/deps/win64" -DQTDIR="${{ github.workspace }}/cmbuild/QT/${{ env.QT_VERSION }}/msvc2017_64" -DCOPIED_DEPENDENCIES=FALSE -DCOPY_DEPENDENCIES=TRUE ..
cmake -G"${{ env.CMAKE_GENERATOR }}" -A"x64" -DOpenCV_DIR="${{ github.workspace }}/UI/frontend-plugins/SceneSwitcher/deps/opencv/build/" -DCMAKE_SYSTEM_VERSION="${{ env.CMAKE_SYSTEM_VERSION }}" -DBUILD_BROWSER=false -DBUILD_CAPTIONS=false -DCOMPILE_D3D12_HOOK=false -DDepsPath="${{ github.workspace }}/cmbuild/deps/win64" -DQTDIR="${{ github.workspace }}/cmbuild/QT/${{ env.QT_VERSION }}/msvc2019_64" -DCOPIED_DEPENDENCIES=FALSE -DCOPY_DEPENDENCIES=TRUE ..
}
- name: Build
run: |
@@ -283,19 +292,21 @@ jobs:
$env:FILE_DATE=(Get-Date -UFormat "%F")
$env:FILE_NAME="${{ env.PLUGIN_NAME }}-${env:FILE_DATE}-${{ github.sha }}-windows"
echo "FILE_NAME=${env:FILE_NAME}" >> ${env:GITHUB_ENV}
robocopy .\build${{ matrix.arch }}\rundir\RelWithDebInfo\obs-plugins\${{ matrix.arch }}bit\ .\package\obs-plugins\${{ matrix.arch }}bit ${{ env.LIB_NAME }}.* /E /XF .gitignore
robocopy .\build${{ matrix.arch }}\rundir\RelWithDebInfo\obs-plugins\${{ matrix.arch }}bit\ .\package\obs-plugins\${{ matrix.arch }}bit ${{ env.LIB_NAME }}* /E /XF .gitignore
robocopy .\build${{ matrix.arch }}\rundir\RelWithDebInfo\obs-plugins\${{ matrix.arch }}bit\ .\package\obs-plugins\${{ matrix.arch }}bit adv-ss-plugins /E /XF .gitignore
robocopy .\build${{ matrix.arch }}\rundir\RelWithDebInfo\data\obs-plugins\${{ env.LIB_NAME }}\ .\package\data\obs-plugins\${{ env.LIB_NAME }}\ /E /XF .gitignore
cp UI/frontend-plugins/${{ env.PLUGIN_NAME }}/deps/opencv/build/bin/Release/*dll package/obs-plugins/${{ matrix.arch }}bit
cp UI/frontend-plugins/${{ env.PLUGIN_NAME }}/deps/opencv/build/bin/Release/*dll package/obs-plugins/${{ matrix.arch }}bit/adv-ss-plugins
cp UI/frontend-plugins/${{ env.PLUGIN_NAME }}/deps/openvr/bin/win${{ matrix.arch }}/*dll package/obs-plugins/${{ matrix.arch }}bit/adv-ss-plugins
exit 0
- name: Publish zip
if: success()
uses: actions/upload-artifact@v2.2.1
with:
name: '${{ env.FILE_NAME }}-${{ matrix.arch }}bit'
name: "${{ env.FILE_NAME }}-${{ matrix.arch }}bit"
path: package/*
windows-installer:
needs: [windows]
name: 'Create Windows Installer'
name: "Create Windows Installer"
runs-on: [windows-latest]
steps:
- name: "Checkout plugin"
@@ -332,12 +343,12 @@ jobs:
if: success()
uses: actions/upload-artifact@v2.2.0
with:
name: '${{ env.FILE_NAME }}-installer'
name: "${{ env.FILE_NAME }}-installer"
path: build/CI/windows/Output/*.exe
release:
needs: [macos64, ubuntu64, windows, windows-installer]
name: 'Create Release'
runs-on: [ubuntu-18.04]
name: "Create Release"
runs-on: [ubuntu-latest]
steps:
- name: "Checkout plugin"
uses: actions/checkout@v2.3.4
@@ -347,7 +358,7 @@ jobs:
uses: actions/download-artifact@v2
with:
path: artifacts
- name: 'Package'
- name: "Package"
shell: bash
run: |
mkdir -p ${{ env.PLUGIN_NAME }}/Linux ${{ env.PLUGIN_NAME }}/MacOs ${{ env.PLUGIN_NAME }}/Windows
@@ -366,4 +377,4 @@ jobs:
uses: actions/upload-artifact@v2.2.1
with:
name: "Release"
path: '*.zip'
path: "*.zip"

3
.gitmodules vendored
View File

@@ -7,3 +7,6 @@
[submodule "deps/opencv"]
path = deps/opencv
url = https://github.com/opencv/opencv.git
[submodule "deps/openvr"]
path = deps/openvr
url = https://github.com/ValveSoftware/openvr.git

View File

@@ -30,6 +30,327 @@
<dict>
<key>CHILDREN</key>
<array>
<dict>
<key>CHILDREN</key>
<array>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../../../../build/UI/frontend-plugins/SceneSwitcher/src/external-macro-modules/opencv/advanced-scene-switcher-opencv.so</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_objdetect.4.5.3.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_features2d.4.5.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_core.4.5.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_calib3d.4.5.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_calib3d.4.5.3.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_imgproc.4.5.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_features2d.4.5.3.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_core.4.5.3.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_flann.4.5.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_calib3d.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_objdetect.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_imgproc.4.5.3.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_flann.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_imgproc.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_flann.4.5.3.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_features2d.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_core.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_objdetect.4.5.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
</array>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>adv-ss-plugins</string>
<key>PATH_TYPE</key>
<integer>0</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>2</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
@@ -46,294 +367,6 @@
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_objdetect.4.5.3.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_features2d.4.5.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_core.4.5.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_calib3d.4.5.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_calib3d.4.5.3.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_imgproc.4.5.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_features2d.4.5.3.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_core.4.5.3.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_flann.4.5.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_calib3d.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_objdetect.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_imgproc.4.5.3.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_flann.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_imgproc.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_flann.4.5.3.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_features2d.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_core.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_objdetect.4.5.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
</array>
<key>GID</key>
<integer>80</integer>

View File

@@ -19,7 +19,14 @@ Optional:
* libXtst
* libcurl
Copy the advanced-scene-switcher.so file and into the OBS Studio plugin folder.
If you are using snap you can install the following package for an OBS installation which comes bundled with the plugin:
sudo snap install obs-studio
The plugin is also available via the Flatpak package manager for users who installed OBS via Flatpak:
flatpak install com.obsproject.Studio.Plugin.SceneSwitcher
If you have installed OBS via other means, it is most likely necessary to install the plugin manually.
To do so copy the advanced-scene-switcher.so file and into the OBS Studio plugin folder.
The location of this folder can vary, so you might have to look around a bit.
Examples are ...
@@ -30,13 +37,39 @@ Examples are ...
~/.local/share/flatpak/app/com.obsproject.Studio/x86_64/stable/active/files/lib/obs-plugins/
/var/lib/flatpak/app/com.obsproject.Studio/x86_64/stable/active/files/lib/obs-plugins/
Unfortunately the expected location of the locale, which can be found in the data folder, can vary also.
The data folder usually should be copied to:
~/.config/obs-studio/plugins/advanced-scene-switcher/
Unfortunately the expected location of the "locale" and "res" folder, which can be found in the data folder, can vary also.
The data folder usually should be copied to "~/.config/obs-studio/plugins/advanced-scene-switcher/" and reflect the following structure:
/home/user/.config/obs-studio/plugins/
└── advanced-scene-switcher
├── bin
│ └── 64bit
│ └── advanced-scene-switcher.so
└── data
├── locale
│ ├── de-DE.ini
│ ├── en-US.ini
│ ├── ru-RU.ini
│ └── zh-CN.ini
└── res
├── cascadeClassifiers
│ ├── haarcascade_eye_tree_eyeglasses.xml
│ ├── haarcascade_eye.xml
│ ├── haarcascade_frontalface_alt2.xml
│ ├── haarcascade_frontalface_alt_tree.xml
│ ├── haarcascade_frontalface_alt.xml
│ ├── haarcascade_frontalface_default.xml
│ ├── haarcascade_fullbody.xml
│ ├── haarcascade_lefteye_2splits.xml
│ ├── haarcascade_lowerbody.xml
│ ├── haarcascade_profileface.xml
│ ├── haarcascade_righteye_2splits.xml
│ └── haarcascade_upperbody.xml
└── time.svg
If this does not work you can try to copy the "locale" folder found inside the data folder to:
/usr/share/obs/obs-plugins/advanced-scene-switcher/locale
~/.local/share/flatpak/app/com.obsproject.Studio/x86_64/stable/active/files/share/obs/obs-plugins/advanced-scene-switcher/locale
/var/lib/flatpak/app/com.obsproject.Studio/x86_64/stable/active/files/share/obs/obs-plugins/advanced-scene-switcher/locale
In doubt please check where other "en-US.ini" files are located on your system.
In doubt, please check where other "en-US.ini" files are located on your system.

View File

@@ -14,7 +14,7 @@ AppVersion={#MyAppVersion}
AppPublisherURL={#MyAppURL}
AppSupportURL={#MyAppURL}
AppUpdatesURL={#MyAppURL}
DefaultDirName={code:GetDirName}
DefaultDirName={code:GetDefaultDirectory}
DefaultGroupName={#MyAppName}
AllowNoIcons=yes
; Uncomment the following line to run in non administrative install mode (install for current user only.)
@@ -38,18 +38,18 @@ Source: "@ISS_PLUGIN_FILES_DIR@\*"; DestDir: "{app}"; Flags: ignoreversion recur
Name: "{group}\{cm:UninstallProgram,{#MyAppName}}"; Filename: "{uninstallexe}"
[Code]
// credit where it's due:
// following function comes from https://github.com/Xaymar/obs-studio_amf-encoder-plugin/blob/master/%23Resources/Installer.in.iss#L45
function GetDirName(Value: string): string;
function GetDefaultDirectory(Value: String): String;
var
InstallPath: string;
sInstallPath: String;
begin
// initialize default path, which will be returned when the following registry
// key queries fail due to missing keys or for some different reason
Result := ExpandConstant('{pf}\obs-studio');
// query the first registry value; if this succeeds, return the obtained value
if RegQueryStringValue(HKLM32, 'SOFTWARE\OBS Studio', '', InstallPath) then
Result := InstallPath
sInstallPath := Value;
if (sInstallPath = '') then
RegQueryStringValue(HKLM64, 'SOFTWARE\OBS Studio', '', sInstallPath);
if (sInstallPath = '') then
RegQueryStringValue(HKCU64, 'SOFTWARE\OBS Studio', '', sInstallPath);
if (sInstallPath = '') then
sInstallPath := ExpandConstant('{commonpf}\obs-studio');
Result := sInstallPath
end;
procedure CurStepChanged(CurStep: TSetupStep);

View File

@@ -8,6 +8,7 @@ endif()
# Compiler settings
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED YES)
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON)
if(CMAKE_COMPILER_IS_GNUCC
OR CMAKE_COMPILER_IS_GNUCXX
@@ -101,24 +102,6 @@ if(BUILD_OUT_OF_TREE)
find_package(CURL REQUIRED)
include_directories("${CURL_INCLUDE_DIRS}")
# Backwards compatability with older OBS versions
if(LibObs_VERSION_MAJOR GREATER_EQUAL 27)
add_definitions(-DVCAM_SUPPORTED)
else()
message(
WARNING
"OBS version ${LibObs_VERSION_MAJOR} found - disabling virtual camera functionality"
)
endif()
if(LibObs_VERSION_MAJOR GREATER_EQUAL 26)
add_definitions(-DREPLAYBUFFER_SUPPORTED)
else()
message(
WARNING
"OBS version ${LibObs_VERSION_MAJOR} found - disabling replay buffer functionality"
)
endif()
else()
find_package(Libcurl REQUIRED)
include_directories("${LIBCURL_INCLUDE_DIRS}")
@@ -128,6 +111,7 @@ endif()
# Platform specific settings
if(APPLE)
set(CMAKE_SHARED_LIBRARY_SUFFIX ".so")
find_library(COCOA Cocoa)
if(BUILD_OUT_OF_TREE)
find_package(Qt5MacExtras REQUIRED)
@@ -147,7 +131,6 @@ if(UNIX AND NOT APPLE)
if(NOT PROCPS_LIBRARY)
message(FATAL_ERROR "procps lib not found - please set PROCPS_LIBRARY")
endif()
message (STATUS "WHAT THE FUCK IS GOING ON ${PROCPS_LIBRARY}")
link_libraries(${X11_LIBRARIES} ${procps_LIBRARIES})
include_directories("${X11_INCLUDE_DIR}" "${X11_Xtst_INCLUDE_PATH}"
"${X11_Xss_INCLUDE_PATH}" "${PROCPS_INCLUDE_DIR}")
@@ -176,10 +159,6 @@ if(WIN32)
add_definitions(-D_WEBSOCKETPP_CPP11_STL_)
endif()
# opencv
find_package(OpenCV REQUIRED)
include_directories("${OpenCV_INCLUDE_DIRS}")
# Setup QT tools
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTOUIC ON)
@@ -220,16 +199,22 @@ set(advanced-scene-switcher_HEADERS
src/headers/macro-action-media.hpp
src/headers/macro-action-plugin-state.hpp
src/headers/macro-action-preview-scene.hpp
src/headers/macro-action-profile.hpp
src/headers/macro-action-random.hpp
src/headers/macro-action-recording.hpp
src/headers/macro-action-replay-buffer.hpp
src/headers/macro-action-run.hpp
src/headers/macro-action-scene-collection.hpp
src/headers/macro-action-scene-order.hpp
src/headers/macro-action-scene-swap.hpp
src/headers/macro-action-scene-switch.hpp
src/headers/macro-action-scene-transform.hpp
src/headers/macro-action-scene-visibility.hpp
src/headers/macro-action-screenshot.hpp
src/headers/macro-action-sequence.hpp
src/headers/macro-action-source.hpp
src/headers/macro-action-streaming.hpp
src/headers/macro-action-systray.hpp
src/headers/macro-action-timer.hpp
src/headers/macro-action-transition.hpp
src/headers/macro-action-virtual-cam.hpp
@@ -244,26 +229,30 @@ set(advanced-scene-switcher_HEADERS
src/headers/macro-condition-idle.hpp
src/headers/macro-condition-macro.hpp
src/headers/macro-condition-media.hpp
src/headers/macro-condition-obs-stats.hpp
src/headers/macro-condition-plugin-state.hpp
src/headers/macro-condition-process.hpp
src/headers/macro-condition-recording.hpp
src/headers/macro-condition-replay-buffer.hpp
src/headers/macro-condition-scene-order.hpp
src/headers/macro-condition-scene-transform.hpp
src/headers/macro-condition-scene-visibility.hpp
src/headers/macro-condition-scene.hpp
src/headers/macro-condition-source.hpp
src/headers/macro-condition-streaming.hpp
src/headers/macro-condition-studio-mode.hpp
src/headers/macro-condition-timer.hpp
src/headers/macro-condition-transition.hpp
src/headers/macro-condition-video.hpp
src/headers/macro-condition-virtual-cam.hpp
src/headers/macro-condition-window.hpp
src/headers/macro.hpp
src/headers/macro-controls.hpp
src/headers/macro-list-entry-widget.hpp
src/headers/macro-segment.hpp
src/headers/macro-segment-list.hpp
src/headers/macro-selection.hpp
src/headers/curl-helper.hpp
src/headers/hotkey.hpp
src/headers/scene-item-selection.hpp
src/headers/scene-selection.hpp
src/headers/screenshot-helper.hpp
src/headers/transition-selection.hpp
@@ -271,7 +260,9 @@ set(advanced-scene-switcher_HEADERS
src/headers/duration-control.hpp
src/headers/file-selection.hpp
src/headers/section.hpp
src/headers/status-control.hpp
src/headers/platform-funcs.hpp
src/headers/resizing-text-edit.hpp
src/headers/utility.hpp
src/headers/volume-control.hpp
src/headers/version.h)
@@ -311,16 +302,22 @@ set(advanced-scene-switcher_SOURCES
src/macro-action-media.cpp
src/macro-action-plugin-state.cpp
src/macro-action-preview-scene.cpp
src/macro-action-profile.cpp
src/macro-action-random.cpp
src/macro-action-recording.cpp
src/macro-action-replay-buffer.cpp
src/macro-action-run.cpp
src/macro-action-scene-collection.cpp
src/macro-action-scene-order.cpp
src/macro-action-scene-swap.cpp
src/macro-action-scene-switch.cpp
src/macro-action-scene-transform.cpp
src/macro-action-scene-visibility.cpp
src/macro-action-screenshot.cpp
src/macro-action-sequence.cpp
src/macro-action-source.cpp
src/macro-action-streaming.cpp
src/macro-action-systray.cpp
src/macro-action-timer.cpp
src/macro-action-transition.cpp
src/macro-action-virtual-cam.cpp
@@ -335,38 +332,68 @@ set(advanced-scene-switcher_SOURCES
src/macro-condition-idle.cpp
src/macro-condition-macro.cpp
src/macro-condition-media.cpp
src/macro-condition-obs-stats.cpp
src/macro-condition-plugin-state.cpp
src/macro-condition-process.cpp
src/macro-condition-recording.cpp
src/macro-condition-replay-buffer.cpp
src/macro-condition-scene-order.cpp
src/macro-condition-scene-transform.cpp
src/macro-condition-scene-visibility.cpp
src/macro-condition-scene.cpp
src/macro-condition-source.cpp
src/macro-condition-streaming.cpp
src/macro-condition-studio-mode.cpp
src/macro-condition-timer.cpp
src/macro-condition-transition.cpp
src/macro-condition-video.cpp
src/macro-condition-virtual-cam.cpp
src/macro-condition-window.cpp
src/macro.cpp
src/macro-controls.cpp
src/macro-list-entry-widget.cpp
src/macro-segment.cpp
src/macro-segment-list.cpp
src/macro-selection.cpp
src/macro-tab.cpp
src/curl-helper.cpp
src/scene-item-selection.cpp
src/scene-selection.cpp
src/screenshot-helper.cpp
src/transition-selection.cpp
src/name-dialog.cpp
src/resizing-text-edit.cpp
src/duration-control.cpp
src/status-control.cpp
src/section.cpp
src/utility.cpp
src/volume-control.cpp
src/version.cpp)
# Backwards compatability checks with older OBS versions
if(DEFINED LibObs_VERSION_MAJOR)
if(LibObs_VERSION_MAJOR GREATER_EQUAL 27)
add_definitions(-DVCAM_SUPPORTED)
else()
message(
WARNING
"OBS version ${LibObs_VERSION_MAJOR} found - disabling virtual camera functionality"
)
endif()
if(LibObs_VERSION_MAJOR GREATER_EQUAL 26)
add_definitions(-DREPLAYBUFFER_SUPPORTED)
else()
message(
WARNING
"OBS version ${LibObs_VERSION_MAJOR} found - disabling replay buffer and screenshot functionality"
)
list(REMOVE_ITEM advanced-scene-switcher_SOURCES
src/macro-action-screenshot.cpp)
list(REMOVE_ITEM advanced-scene-switcher_HEADERS
src/headers/macro-action-screenshot.hpp)
endif()
endif()
add_library(
advanced-scene-switcher MODULE
advanced-scene-switcher SHARED
${advanced-scene-switcher_HEADERS}
${advanced-scene-switcher_SOURCES}
${advanced-scene-switcher_UI_HEADERS}
@@ -376,13 +403,8 @@ add_library(
# Out of tree build
if(BUILD_OUT_OF_TREE)
target_link_libraries(
advanced-scene-switcher
${advanced-scene-switcher_PLATFORM_LIBS}
${OpenCV_LIBRARIES}
${LIBOBS_LIB}
${LIBOBS_FRONTEND_API_LIB}
Qt5::Core
Qt5::Widgets)
advanced-scene-switcher ${advanced-scene-switcher_PLATFORM_LIBS}
${LIBOBS_LIB} ${LIBOBS_FRONTEND_API_LIB} Qt5::Core Qt5::Widgets)
# Additional commands to install the module in the correct place. Find all the
# translation files so we can copy them to the correct place later on.
@@ -413,6 +435,8 @@ else()
# In tree build
target_link_libraries(
advanced-scene-switcher ${advanced-scene-switcher_PLATFORM_LIBS}
${OpenCV_LIBRARIES} obs-frontend-api Qt5::Widgets libobs)
obs-frontend-api Qt5::Widgets libobs)
install_obs_plugin_with_data(advanced-scene-switcher data)
endif()
add_subdirectory(src/external-macro-modules)

View File

@@ -15,6 +15,10 @@ For Linux the Snap package manager offers an OBS Studio installation which is bu
```
sudo snap install obs-studio
```
The plugin is also available via the Flatpak package manager for users who installed OBS via Flatpak:
```
flatpak install com.obsproject.Studio.Plugin.SceneSwitcher
```
If that is not an option you will have to ...
1. Copy the library to the plugins folder of you obs installation.

View File

@@ -45,7 +45,7 @@ AdvSceneSwitcher.generalTab.priority.fileContent="Datei Inhalt"
AdvSceneSwitcher.generalTab.priority.sceneSequence="Szenenfolge"
AdvSceneSwitcher.generalTab.priority.idleDetection="Inaktivitätserkennung"
AdvSceneSwitcher.generalTab.priority.executable="Prozess"
AdvSceneSwitcher.generalTab.priority.screenRegion="Bildschrimbereich"
AdvSceneSwitcher.generalTab.priority.screenRegion="Bildschirmbereich"
AdvSceneSwitcher.generalTab.priority.windowTitle="Fenstername"
AdvSceneSwitcher.generalTab.priority.media="Medien"
AdvSceneSwitcher.generalTab.priority.time="Zeit"
@@ -98,7 +98,7 @@ AdvSceneSwitcher.executableTab.entry="Wenn {{processes}} läuft wechsle zu {{sce
AdvSceneSwitcher.executableTab.help="Dieser Tab erlaubt es Szenen zu wechseln, wenn bestimmte Prozesse laufen.\nDas kann nützlich sein, wenn sich der Name eines Fensters ändern kann oder dieser nicht bekannt ist.\n\nKlicke auf das markierte Plus Symbol, um einen neuen Eintrag hinzuzufügen."
; Screen Region Tab
AdvSceneSwitcher.screenRegionTab.title="Bildschrimbereich"
AdvSceneSwitcher.screenRegionTab.title="Bildschirmbereich"
AdvSceneSwitcher.screenRegionTab.currentPosition="Mauszeiger ist bei:"
AdvSceneSwitcher.screenRegionTab.showGuideFrames="Hilfsrahmen einblenden"
AdvSceneSwitcher.screenRegionTab.hideGuideFrames="Hilfsrahmen ausblenden"

View File

@@ -19,17 +19,19 @@ AdvSceneSwitcher.generalTab.status.autoStart.streaming="Streaming"
AdvSceneSwitcher.generalTab.status.autoStart.recordingAndStreaming="Recording or Streaming"
AdvSceneSwitcher.generalTab.status.checkInterval="Check switch conditions every"
AdvSceneSwitcher.generalTab.generalBehavior="General behavior"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet="If no switch condition is met for"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet="If no actions are performed for"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMetDelayTooltip="Will only ever be as accurate as the configured check interval."
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.dontSwitch="Don't switch"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.switchToRandom="Switch to any scene in Random tab"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.switchTo="Switch to:"
AdvSceneSwitcher.generalTab.generalBehavior.cooldown="After a match do not switch scenes for"
AdvSceneSwitcher.generalTab.generalBehavior.cooldown="After a match don't perform actions for"
AdvSceneSwitcher.generalTab.generalBehavior.cooldownHint="During this time potential matches will be ignored!"
AdvSceneSwitcher.generalTab.generalBehavior.verboseLogging="Enable verbose logging"
AdvSceneSwitcher.generalTab.generalBehavior.saveWindowGeo="Save window position and size"
AdvSceneSwitcher.generalTab.generalBehavior.showTrayNotifications="Show system tray notifications"
AdvSceneSwitcher.generalTab.generalBehavior.disableUIHints="Disable UI hints"
AdvSceneSwitcher.generalTab.generalBehavior.hideLegacyTabs="Hide tabs which can be represented via macros"
AdvSceneSwitcher.generalTab.generalBehavior.highlightExecutedMacros="Highlight recently executed macros"
AdvSceneSwitcher.generalTab.priority="Priority"
AdvSceneSwitcher.generalTab.priority.description="Switching methods priority (Highest priority is at the top)"
AdvSceneSwitcher.generalTab.priority.threadPriority="Use thread priority"
@@ -57,6 +59,7 @@ AdvSceneSwitcher.generalTab.priority.macro="Macro"
; Macro Tab
AdvSceneSwitcher.macroTab.title="Macro"
AdvSceneSwitcher.macroTab.macros="Macros"
AdvSceneSwitcher.macroTab.priorityWarning="Note: It is recommended to configure macros to be the highest priority functionality.\nThis setting can be changed on the General tab."
AdvSceneSwitcher.macroTab.help="Macros allow you to execute a string of actions depending on multiple conditions.\n\nClick on the highlighted plus symbol to add a new Macro."
AdvSceneSwitcher.macroTab.editConditionHelp="This section allows you to define Macro conditions.\n\nSelect an existing or add a new Macro on the left.\nThen click the plus button below to add a new condition."
AdvSceneSwitcher.macroTab.editActionHelp="This section allows you to define Macro actions.\n\nSelect an existing or add a new Macro on the left.\nThen click the plus button below to add a new action."
@@ -66,11 +69,17 @@ AdvSceneSwitcher.macroTab.edit.condition="Condition type:"
AdvSceneSwitcher.macroTab.edit.action="Action type:"
AdvSceneSwitcher.macroTab.add="Add new macro"
AdvSceneSwitcher.macroTab.name="Name:"
AdvSceneSwitcher.macroTab.run="Run macro"
AdvSceneSwitcher.macroTab.runFail="Running \"%1\" failed!\nEither one of the actions failed or the macro is running already."
AdvSceneSwitcher.macroTab.runInParallel="Run macro in parallel to other macros"
AdvSceneSwitcher.macroTab.onChange="Perform actions only on condition change"
AdvSceneSwitcher.macroTab.defaultname="Macro %1"
AdvSceneSwitcher.macroTab.exists="Macro name exists already"
AdvSceneSwitcher.macroTab.copy="Create copy"
AdvSceneSwitcher.macroTab.expandAll="Expand all"
AdvSceneSwitcher.macroTab.collapseAll="Collapse all"
AdvSceneSwitcher.macroTab.maximize="Maximize"
AdvSceneSwitcher.macroTab.minimize="Minimize"
; Macro Logic
AdvSceneSwitcher.logic.none="Ignore entry"
@@ -83,9 +92,14 @@ AdvSceneSwitcher.logic.not="If not"
; Macro Conditions
AdvSceneSwitcher.condition.audio="Audio"
AdvSceneSwitcher.condition.audio.state.below="Below"
AdvSceneSwitcher.condition.audio.state.above="Above"
AdvSceneSwitcher.condition.audio.entry="Volume of {{audioSources}} is {{condition}} {{volume}}"
AdvSceneSwitcher.condition.audio.state.below="below"
AdvSceneSwitcher.condition.audio.state.exact="exactly"
AdvSceneSwitcher.condition.audio.state.above="above"
AdvSceneSwitcher.condition.audio.state.mute="muted"
AdvSceneSwitcher.condition.audio.state.unmute="unmuted"
AdvSceneSwitcher.condition.audio.type.output="Output volume"
AdvSceneSwitcher.condition.audio.type.volume="Configured volume level"
AdvSceneSwitcher.condition.audio.entry="{{checkType}} of {{audioSources}} is {{condition}} {{volume}}"
AdvSceneSwitcher.condition.cursor="Cursor"
AdvSceneSwitcher.condition.cursor.type.region="is in region"
AdvSceneSwitcher.condition.cursor.type.moving="is moving"
@@ -96,10 +110,11 @@ AdvSceneSwitcher.condition.cursor.entry.line2="Cursor is currently at {{xPos}} x
AdvSceneSwitcher.condition.scene="Scene"
AdvSceneSwitcher.condition.scene.type.current="Current scene is"
AdvSceneSwitcher.condition.scene.type.previous="Previous scene is"
AdvSceneSwitcher.condition.scene.type.changed="Scene chagned"
AdvSceneSwitcher.condition.scene.type.changed="Scene changed"
AdvSceneSwitcher.condition.scene.type.notChanged="Scene has not changed"
AdvSceneSwitcher.condition.scene.waitForTransition="Wait for transition to complete"
AdvSceneSwitcher.condition.scene.entry="{{sceneType}} {{scenes}} {{waitForTransition}}"
AdvSceneSwitcher.condition.scene.currentSceneTransitionBehaviour="During transition check for transition target scene"
AdvSceneSwitcher.condition.scene.entry.line1="{{sceneType}} {{scenes}}"
AdvSceneSwitcher.condition.scene.entry.line2="{{useTransitionTargetScene}}"
AdvSceneSwitcher.condition.window="Window"
AdvSceneSwitcher.condition.window.entry.line1="{{windows}} exist and ..."
AdvSceneSwitcher.condition.window.entry.line2="... is {{fullscreen}} fullscreen {{maximized}} maximized {{focused}} focused {{windowFocusChanged}} foreground window changed"
@@ -108,7 +123,10 @@ AdvSceneSwitcher.condition.file.entry.line1="Content of {{fileType}} {{filePath}
AdvSceneSwitcher.condition.file.entry.line2="{{matchText}}"
AdvSceneSwitcher.condition.file.entry.line3="{{useRegex}} {{checkModificationDate}} {{checkFileContent}}"
AdvSceneSwitcher.condition.media="Media"
AdvSceneSwitcher.condition.media.entry="{{mediaSources}} state is {{states}} and {{timeRestrictions}} {{time}}"
AdvSceneSwitcher.condition.media.anyOnScene="Any media source on"
AdvSceneSwitcher.condition.media.allOnScene="All media sources on"
AdvSceneSwitcher.condition.media.matchOnChange="Only match on change (Note: This option will be removed in a future version - please use time constraints instead)"
AdvSceneSwitcher.condition.media.entry="{{mediaSources}}{{scenes}} state is {{states}} and {{timeRestrictions}} {{time}}"
AdvSceneSwitcher.condition.video="Video"
AdvSceneSwitcher.condition.video.condition.match="exactly matches"
AdvSceneSwitcher.condition.video.condition.differ="does not match"
@@ -129,9 +147,13 @@ AdvSceneSwitcher.condition.video.objectScaleThreshold="Scale factor: "
AdvSceneSwitcher.condition.video.objectScaleThresholdDescription="A lower scale factor will lead to more matches but higher CPU load."
AdvSceneSwitcher.condition.video.minNeighborDescription="A higher minimum neighbors value will result in fewer but higher quality matches."
AdvSceneSwitcher.condition.video.showMatch="Show match"
AdvSceneSwitcher.condition.video.showMatch.loading="Checking for match"
AdvSceneSwitcher.condition.video.screenshotFail="Failed to get screenshot of source!"
AdvSceneSwitcher.condition.video.screenshotEmpty="Screenshot is empty - Is the source visible?"
AdvSceneSwitcher.condition.video.patternMatchFail="Pattern was not found!"
AdvSceneSwitcher.condition.video.patternMatchSuccess="Pattern is highlighted in red"
AdvSceneSwitcher.condition.video.objectMatchFail="Object was not found!"
AdvSceneSwitcher.condition.video.objectMatchSuccess="Object is highlighted in red"
AdvSceneSwitcher.condition.video.modelLoadFail="Model data could not be loaded!"
AdvSceneSwitcher.condition.video.entry="{{videoSources}} {{condition}} {{imagePath}}"
AdvSceneSwitcher.condition.video.entry.modelPath="Model data (haar cascade classifier): {{modelDataPath}}"
@@ -156,11 +178,16 @@ AdvSceneSwitcher.condition.idle="Idle"
AdvSceneSwitcher.condition.idle.entry="No keyboard or mouse inputs for {{duration}}"
AdvSceneSwitcher.condition.pluginState="Plugin state"
AdvSceneSwitcher.condition.pluginState.state.sceneSwitched="Automated scene change was triggered in this interval"
AdvSceneSwitcher.condition.pluginState.state.running="Advanced scene switcher is running"
AdvSceneSwitcher.condition.pluginState.state.shutdown="OBS is shutting down"
AdvSceneSwitcher.condition.pluginState.entry="{{condition}}"
AdvSceneSwitcher.condition.timer="Timer"
AdvSceneSwitcher.condition.timer.type.fixed="Fixed"
AdvSceneSwitcher.condition.timer.type.random="Random"
AdvSceneSwitcher.condition.timer.pause="Pause"
AdvSceneSwitcher.condition.timer.continue="Continue"
AdvSceneSwitcher.condition.timer.entry.line1="{{duration}} have passed"
AdvSceneSwitcher.condition.timer.entry.line1.fixed="{{type}} duration of {{duration}} has passed"
AdvSceneSwitcher.condition.timer.entry.line1.random="{{type}} duration from {{duration}} to {{duration2}} has passed"
AdvSceneSwitcher.condition.timer.entry.line2="Time remaining: {{remaining}} seconds"
AdvSceneSwitcher.condition.timer.entry.line3="{{pauseContinue}} {{reset}} {{saveRemaining}} Save time remaining {{autoReset}} Automatically reset timer after duration was reached"
AdvSceneSwitcher.condition.timer.reset="Reset"
@@ -172,6 +199,7 @@ AdvSceneSwitcher.condition.macro.count.type.below="Less than"
AdvSceneSwitcher.condition.macro.count.type.above="More than"
AdvSceneSwitcher.condition.macro.count.type.equal="Exactly"
AdvSceneSwitcher.condition.macro.count.reset="Reset"
AdvSceneSwitcher.condition.macro.pausedWarning="Selected macro is currently paused!"
AdvSceneSwitcher.condition.macro.state.entry="Conditions of {{macros}} are true"
AdvSceneSwitcher.condition.macro.count.entry.line1="{{macros}} was executed {{conditions}} {{count}} times"
AdvSceneSwitcher.condition.macro.count.entry.line2="Current count: {{currentCount}} {{resetCount}}"
@@ -202,40 +230,91 @@ AdvSceneSwitcher.condition.sceneOrder.type.above="Is above"
AdvSceneSwitcher.condition.sceneOrder.type.below="Is below"
AdvSceneSwitcher.condition.sceneOrder.type.position="Is at position"
AdvSceneSwitcher.condition.sceneOrder.positionInfo="The position value starts at the bottom with 0 and increases by one for each scene item including the ones in scene groups"
AdvSceneSwitcher.condition.sceneOrder.entry="On {{scenes}} {{sources}} {{conditions}} {{sources2}} {{position}}"
AdvSceneSwitcher.condition.sceneOrder.entry="On{{scenes}}{{sources}}{{conditions}}{{sources2}}{{position}}"
AdvSceneSwitcher.condition.hotkey="Hotkey"
AdvSceneSwitcher.condition.hotkey.name="Macro trigger hotkey"
AdvSceneSwitcher.condition.hotkey.tip="Note: You can configure the keybindings for this hotkey in the OBS settings window"
AdvSceneSwitcher.condition.hotkey.entry="Name: {{name}}"
AdvSceneSwitcher.condition.hotkey.entry.line1="Hotkey is pressed"
AdvSceneSwitcher.condition.hotkey.entry.line2="Name: {{name}}"
AdvSceneSwitcher.condition.replay="Replay buffer"
AdvSceneSwitcher.condition.replay.state.stopped="Replay buffer stopped"
AdvSceneSwitcher.condition.replay.state.started="Replay buffer started"
AdvSceneSwitcher.condition.replay.state.saved="Replay buffer saved"
AdvSceneSwitcher.condition.replay.entry="{{state}}"
AdvSceneSwitcher.condition.date="Date"
AdvSceneSwitcher.condition.date.anyDay="Any day"
AdvSceneSwitcher.condition.date.monday="Monday"
AdvSceneSwitcher.condition.date.tuesday="Tuesday"
AdvSceneSwitcher.condition.date.wednesday="Wednesday"
AdvSceneSwitcher.condition.date.thursday="Thursday"
AdvSceneSwitcher.condition.date.friday="Friday"
AdvSceneSwitcher.condition.date.saturday="Saturday"
AdvSceneSwitcher.condition.date.sunday="Sunday"
AdvSceneSwitcher.condition.date.state.at="At"
AdvSceneSwitcher.condition.date.state.after="After"
AdvSceneSwitcher.condition.date.state.before="Before"
AdvSceneSwitcher.condition.date.state.between="Between"
AdvSceneSwitcher.condition.date.entry.line1="{{condition}} {{dateTime}} {{dateTime2}} {{ignoreDate}} Ignore date component {{ignoreTime}} Ignore time component"
AdvSceneSwitcher.condition.date.entry.line2="{{repeat}} Repeat every {{duration}} on date match"
AdvSceneSwitcher.condition.date.separator="and"
AdvSceneSwitcher.condition.date.ignoreDate="If unchecked the date component will be ignored"
AdvSceneSwitcher.condition.date.ignoreTime="If unchecked the time component will be ignored"
AdvSceneSwitcher.condition.date.showAdvancedSettings="Show advanced settings"
AdvSceneSwitcher.condition.date.showSimpleSettings="Show simple settings"
AdvSceneSwitcher.condition.date.entry.simple="On {{dayOfWeek}} at {{weekTime}}"
AdvSceneSwitcher.condition.date.entry.advanced="{{condition}} {{ignoreDate}}{{date}} {{ignoreTime}}{{time}} {{separator}} {{date2}} {{time2}}"
AdvSceneSwitcher.condition.date.entry.repeat="{{repeat}} Repeat every {{duration}} on date match"
AdvSceneSwitcher.condition.sceneTransform="Scene item transform"
AdvSceneSwitcher.condition.sceneTransform.getTransform="Get transform"
AdvSceneSwitcher.condition.sceneTransform.regex="Use regular expressions"
AdvSceneSwitcher.condition.sceneTransform.entry.line1="On {{scenes}} {{sources}} matches transform"
AdvSceneSwitcher.condition.sceneTransform.entry.line1="On{{scenes}}{{sources}}matches transform"
AdvSceneSwitcher.condition.sceneTransform.entry.line2="{{settings}}"
AdvSceneSwitcher.condition.sceneTransform.entry.line3="{{regex}} {{getSettings}}"
AdvSceneSwitcher.condition.transition="Transition"
AdvSceneSwitcher.condition.transition.type.current="Current transition type is"
AdvSceneSwitcher.condition.transition.type.duration="Current transition duration is"
AdvSceneSwitcher.condition.transition.type.started="Transition active"
AdvSceneSwitcher.condition.transition.type.started="Transition started"
AdvSceneSwitcher.condition.transition.type.ended="Transition ended"
AdvSceneSwitcher.condition.transition.type.transitionSource="Transitioning from"
AdvSceneSwitcher.condition.transition.type.transitionTarget="Transitioning to"
AdvSceneSwitcher.condition.transition.durationSuffix="seconds"
AdvSceneSwitcher.condition.transition.entry="{{conditions}}{{transitions}}{{duration}}{{durationSuffix}}"
AdvSceneSwitcher.condition.transition.entry="{{conditions}}{{transitions}}{{scenes}}{{duration}}{{durationSuffix}}"
AdvSceneSwitcher.condition.sceneVisibility="Scene item visibility"
AdvSceneSwitcher.condition.sceneVisibility.type.shown="Shown"
AdvSceneSwitcher.condition.sceneVisibility.type.hidden="Hidden"
AdvSceneSwitcher.condition.sceneVisibility.entry="On{{scenes}}{{sources}}is{{conditions}}"
AdvSceneSwitcher.condition.studioMode="Studio mode"
AdvSceneSwitcher.condition.studioMode.state.active="Studio mode is active"
AdvSceneSwitcher.condition.studioMode.state.notActive="Studio mode is not active"
AdvSceneSwitcher.condition.studioMode.state.previewScene="Preview scene is"
AdvSceneSwitcher.condition.studioMode.entry="{{conditions}}{{scenes}}"
AdvSceneSwitcher.condition.openvr="OpenVR"
AdvSceneSwitcher.condition.errorStatus="OpenVR error: "
AdvSceneSwitcher.condition.openvr.entry.line1="HMD is in ..."
AdvSceneSwitcher.condition.openvr.entry.line2="{{controls}}"
AdvSceneSwitcher.condition.openvr.entry.line3="HMD is currently at {{xPos}} x {{yPos}} x {{zPos}}"
AdvSceneSwitcher.condition.stats="OBS stats"
AdvSceneSwitcher.condition.stats.type.fps="FPS"
AdvSceneSwitcher.condition.stats.type.CPUUsage="CPU Usage"
AdvSceneSwitcher.condition.stats.type.HDDSpaceAvailable="Disk space available"
AdvSceneSwitcher.condition.stats.type.memoryUsage="Memory Usage"
AdvSceneSwitcher.condition.stats.type.averageTimeToRender="Average time to render frame"
AdvSceneSwitcher.condition.stats.type.skippedFrames="Skipped frames due to encoding lag"
AdvSceneSwitcher.condition.stats.type.missedFrames="Frames missed due to rendering lag"
AdvSceneSwitcher.condition.stats.type.droppedFrames.stream="Stream dropped frames"
AdvSceneSwitcher.condition.stats.type.megabytesSent.stream="Stream total data output"
AdvSceneSwitcher.condition.stats.type.bitrate.stream="Stream bitrate"
AdvSceneSwitcher.condition.stats.type.droppedFrames.recording="Recording dropped frames"
AdvSceneSwitcher.condition.stats.type.megabytesSent.recording="Recording total data output"
AdvSceneSwitcher.condition.stats.type.bitrate.recording="Recording bitrate"
AdvSceneSwitcher.condition.stats.condition.above="above"
AdvSceneSwitcher.condition.stats.condition.equals="equal to"
AdvSceneSwitcher.condition.stats.condition.below="below"
AdvSceneSwitcher.condition.stats.dockHint="You can open the \"Stats\" dock to view the current status"
AdvSceneSwitcher.condition.stats.entry="{{stats}} is {{condition}} {{value}}"
; Macro Actions
AdvSceneSwitcher.action.switchScene="Switch scene"
AdvSceneSwitcher.action.scene.entry="Switch to scene {{scenes}} using {{transitions}} with a duration of {{duration}} seconds"
AdvSceneSwitcher.action.scene.blockUntilTransitionDone="Wait until transition to target scene is complete"
AdvSceneSwitcher.action.wait="Wait"
AdvSceneSwitcher.action.wait.type.fixed="fixed"
AdvSceneSwitcher.action.wait.type.random="random"
@@ -246,6 +325,7 @@ AdvSceneSwitcher.action.audio.type.mute="Mute"
AdvSceneSwitcher.action.audio.type.unmute="Unmute"
AdvSceneSwitcher.action.audio.type.sourceVolume="Set source volume"
AdvSceneSwitcher.action.audio.type.masterVolume="Set master volume"
AdvSceneSwitcher.action.audio.fade="{{fade}}Fade over {{duration}} seconds"
AdvSceneSwitcher.action.audio.entry="{{actions}} {{audioSources}} {{volume}}"
AdvSceneSwitcher.action.recording="Recording"
AdvSceneSwitcher.action.recording.type.stop="Stop recording"
@@ -271,7 +351,9 @@ AdvSceneSwitcher.action.run.entry="Run {{filePath}}"
AdvSceneSwitcher.action.sceneVisibility="Scene item visibility"
AdvSceneSwitcher.action.sceneVisibility.type.show="Show"
AdvSceneSwitcher.action.sceneVisibility.type.hide="Hide"
AdvSceneSwitcher.action.sceneVisibility.entry="On {{scenes}} {{actions}} {{sources}}"
AdvSceneSwitcher.action.sceneVisibility.type.source="Source"
AdvSceneSwitcher.action.sceneVisibility.type.sourceGroup="Any"
AdvSceneSwitcher.action.sceneVisibility.entry="On{{scenes}}{{actions}}{{sourceTypes}}{{sources}}{{sourceGroups}}"
AdvSceneSwitcher.action.filter="Filter"
AdvSceneSwitcher.action.filter.type.enable="Enable"
AdvSceneSwitcher.action.filter.type.disable="Disable"
@@ -297,11 +379,15 @@ AdvSceneSwitcher.action.macro="Macro"
AdvSceneSwitcher.action.macro.type.pause="Pause"
AdvSceneSwitcher.action.macro.type.unpause="Unpause"
AdvSceneSwitcher.action.macro.type.resetCounter="Reset counter"
AdvSceneSwitcher.action.macro.type.run="Run"
AdvSceneSwitcher.action.macro.type.stop="Stop"
AdvSceneSwitcher.action.macro.entry="{{actions}} {{macros}}"
AdvSceneSwitcher.action.pluginState="Plugin state"
AdvSceneSwitcher.action.pluginState.type.stop="Stop the Advanced Scene Switcher plugin"
AdvSceneSwitcher.action.pluginState.type.noMatch="Change the no-match behaviour:"
AdvSceneSwitcher.action.pluginState.entry="{{actions}} {{values}} {{scenes}}"
AdvSceneSwitcher.action.pluginState.type.import="Import settings from"
AdvSceneSwitcher.action.pluginState.importWarning="Note: Action will be ignored while settings window is opened."
AdvSceneSwitcher.action.pluginState.entry="{{actions}}{{values}}{{scenes}}{{settings}}{{settingsWarning}}"
AdvSceneSwitcher.action.virtualCamera="Virtual camera"
AdvSceneSwitcher.action.virtualCamera.type.stop="Stop virtual camera"
AdvSceneSwitcher.action.virtualCamera.type.start="Start virtual camera"
@@ -324,10 +410,10 @@ AdvSceneSwitcher.action.sceneOrder.type.moveDown="Move down"
AdvSceneSwitcher.action.sceneOrder.type.moveTop="Move to top"
AdvSceneSwitcher.action.sceneOrder.type.moveBottom="Move to bottom"
AdvSceneSwitcher.action.sceneOrder.type.movePosition="Move to position"
AdvSceneSwitcher.action.sceneOrder.entry="On {{scenes}} {{actions}} {{sources}} {{position}}"
AdvSceneSwitcher.action.sceneOrder.entry="On{{scenes}}{{actions}}{{sources}}{{position}}"
AdvSceneSwitcher.action.sceneTransform="Scene item transform"
AdvSceneSwitcher.action.sceneTransform.getTransform="Get transform"
AdvSceneSwitcher.action.sceneTransform.entry="On {{scenes}} transform {{sources}}"
AdvSceneSwitcher.action.sceneTransform.entry="On{{scenes}}transform{{sources}}"
AdvSceneSwitcher.action.file="File"
AdvSceneSwitcher.action.file.type.write="Write"
AdvSceneSwitcher.action.file.type.append="Append"
@@ -345,6 +431,24 @@ AdvSceneSwitcher.action.timer.type.continue="Continue"
AdvSceneSwitcher.action.timer.type.reset="Reset"
AdvSceneSwitcher.action.timer.type.setTimeRemaining="Set time remaining of"
AdvSceneSwitcher.action.timer.entry="{{timerAction}} timers on {{macros}} {{duration}}"
AdvSceneSwitcher.action.random="Random"
AdvSceneSwitcher.action.random.entry="Randomly run any of the following macros (paused macros are ignored)"
AdvSceneSwitcher.action.systray="System tray notification"
AdvSceneSwitcher.action.systray.entry="Show notification: {{message}}"
AdvSceneSwitcher.action.screenshot="Screenshot"
AdvSceneSwitcher.action.screenshot.mainOutput="OBS's main output"
AdvSceneSwitcher.action.screenshot.entry="Screenshot {{sources}}"
AdvSceneSwitcher.action.profile="Profile"
AdvSceneSwitcher.action.profile.entry="Switch active profile to {{profiles}}"
AdvSceneSwitcher.action.sceneCollection="Scene collection"
AdvSceneSwitcher.action.sceneCollection.entry="Switch active scene collection to {{sceneCollections}}"
AdvSceneSwitcher.action.sceneCollection.warning="Note: Any actions following after this will not be executed as the changing scene collection will also reload the scene switcher settings.\nThe scene collection action will be ignored while the settings window is opened."
AdvSceneSwitcher.action.sequence="Sequence"
AdvSceneSwitcher.action.sequence.entry="Each time this action is performed run the next macro in the list (paused macros are ignored)"
AdvSceneSwitcher.action.sequence.status="Last executed macro: %1 - Next macro to be executed: %2"
AdvSceneSwitcher.action.sequence.status.none="none"
AdvSceneSwitcher.action.sequence.restart="Restart from beginning once end of list is reached"
AdvSceneSwitcher.action.sequence.continueFrom="Continue with selected item"
; Transition Tab
AdvSceneSwitcher.transitionTab.title="Transition"
@@ -590,8 +694,11 @@ AdvSceneSwitcher.hotkey.stopSwitcherHotkey="Stop the Advanced Scene Switcher"
AdvSceneSwitcher.hotkey.startStopToggleSwitcherHotkey="Toggle Start/Stop for the Advanced Scene Switcher"
AdvSceneSwitcher.hotkey.macro.pause="Pause macro %1"
AdvSceneSwitcher.hotkey.macro.unpause="Unpause macro %1"
AdvSceneSwitcher.hotkey.macro.togglePause="Toggle pause of macro %1"
AdvSceneSwitcher.hotkey.removeMacroSegmentHotkey="Remove selected macro segment"
AdvSceneSwitcher.askBackup="Detected a new version of the Advanced Scene Switcher.\nShould a backup of the old settings be created?"
AdvSceneSwitcher.askForMacro="Select macro {{macroSelection}}"
AdvSceneSwitcher.close="Close"
AdvSceneSwitcher.browse="Browse"
@@ -612,16 +719,24 @@ AdvSceneSwitcher.selectProcess="--select process--"
AdvSceneSwitcher.selectFilter="--select filter--"
AdvSceneSwitcher.selectMacro="--select macro--"
AdvSceneSwitcher.selectItem="--select item--"
AdvSceneSwitcher.selectProfile="--select profile--"
AdvSceneSwitcher.selectSceneCollection="--select scene collection--"
AdvSceneSwitcher.enterPath="--enter path--"
AdvSceneSwitcher.enterText="--enter text--"
AdvSceneSwitcher.invaildEntriesWillNotBeSaved="invalid entries will not be saved"
AdvSceneSwitcher.selectWindowTip="Use \"OBS\" to specify OBS window\nUse \"Task Switching\"to specify ALT + TAB"
AdvSceneSwitcher.sceneItemSelection.all="All"
AdvSceneSwitcher.sceneItemSelection.any="Any"
AdvSceneSwitcher.status.active="Active"
AdvSceneSwitcher.status.inactive="Inactive"
AdvSceneSwitcher.running="Plugin running"
AdvSceneSwitcher.stopped="Plugin stopped"
AdvSceneSwitcher.firstBootMessage="<html><head/><body><p>This seems to be the first time the Advanced Scene Switcher was started.<br>Please have a look at the <a href=\"https://github.com/WarmUpTill/SceneSwitcher/wiki\"><span style=\" text-decoration: underline; color:#268bd2;\">Wiki</span></a> for a list of guides and examples.<br>Do not hesitate to ask questions in the plugin's <a href=\"https://obsproject.com/forum/threads/advanced-scene-switcher.48264\"><span style=\" text-decoration: underline; color:#268bd2;\">thread</span></a> on the OBS forums!</p></body></html>"
AdvSceneSwitcher.deprecatedTabWarning="Development for this tab stopped!\nPlease consider transitioning to using Macros instead.\nThis hint can be disabled on the General tab."
AdvSceneSwitcher.unit.milliseconds="milliseconds"
AdvSceneSwitcher.unit.secends="seconds"
AdvSceneSwitcher.unit.minutes="minutes"

691
data/locale/tr-TR.ini Normal file
View File

@@ -0,0 +1,691 @@
AdvSceneSwitcher.pluginName="Gelismis Otomatik Sahne Degistirici"
AdvSceneSwitcher.windowTitle="Gelismis Otomatik Sahne Degistirici"
; General Tab
AdvSceneSwitcher.generalTab.title="Genel"
AdvSceneSwitcher.generalTab.status="Durum"
AdvSceneSwitcher.generalTab.status.hotkeytips="OBS ayarlarinda yapılandırılabilir Kısayol tusları"
AdvSceneSwitcher.generalTab.status.currentStatus="Gelismis Otomatik Sahne Degistirici:"
AdvSceneSwitcher.generalTab.status.onStartup="OBS'yi baslatirken:"
AdvSceneSwitcher.generalTab.status.onStartup.asLastRun="Etkinse, sahne değiştiriciyi etkinleştirin"
AdvSceneSwitcher.generalTab.status.onStartup.alwaysStart="Her zaman sahne değiştiriciyi etkinleştirin"
AdvSceneSwitcher.generalTab.status.onStartup.doNotStart="Sahne değiştiriciyi başlatma"
AdvSceneSwitcher.generalTab.status.start="Başlat"
AdvSceneSwitcher.generalTab.status.stop="Durdur"
AdvSceneSwitcher.generalTab.status.autoStart="Aşağıdaki durumlarda sahne değiştiriciyi otomatik olarak başlatın:"
AdvSceneSwitcher.generalTab.status.autoStart.never="Asla"
AdvSceneSwitcher.generalTab.status.autoStart.recording="Kayıt"
AdvSceneSwitcher.generalTab.status.autoStart.streaming="Yayın"
AdvSceneSwitcher.generalTab.status.autoStart.recordingAndStreaming="Kayıt veya Yayın"
AdvSceneSwitcher.generalTab.status.checkInterval="Anahtar koşullarını her seferinde kontrol edin"
AdvSceneSwitcher.generalTab.generalBehavior="Genel davranış"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet="...için herhangi bir işlem yapılmazsa"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMetDelayTooltip="Yalnızca yapılandırılmış kontrol aralığı kadar doğru olacaktır."
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.dontSwitch="Geçiş Yapma"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.switchToRandom="Rastgele sekmesinde herhangi bir sahneye geçin"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.switchTo="Değiştirmek:"
AdvSceneSwitcher.generalTab.generalBehavior.cooldown="Bir eşleşmeden sonra aşağıdakiler için işlem yapmayın:"
AdvSceneSwitcher.generalTab.generalBehavior.cooldownHint="Bu süre zarfında olası eşleşmeler göz ardı edilecektir!"
AdvSceneSwitcher.generalTab.generalBehavior.verboseLogging="Ayrıntılı günlük kaydını etkinleştir"
AdvSceneSwitcher.generalTab.generalBehavior.saveWindowGeo="Pencere konumunu ve boyutunu kaydet"
AdvSceneSwitcher.generalTab.generalBehavior.showTrayNotifications="Sistem tepsisi bildirimlerini göster"
AdvSceneSwitcher.generalTab.generalBehavior.disableUIHints="UI ipuçlarını devre dışı bırak"
AdvSceneSwitcher.generalTab.priority="Öncelik"
AdvSceneSwitcher.generalTab.priority.description="Geçiş yöntemleri önceliği (En yüksek öncelik en üsttedir)"
AdvSceneSwitcher.generalTab.priority.threadPriority="Konu önceliğini kullan"
AdvSceneSwitcher.generalTab.priority.threadPriorityNotice="(Önceliği \"Normal\" üzerine çıkarmak önerilmez)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings="Kayıt / Yükle Ayarları"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.export="Dışa Aktar"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.import="İçe Aktar"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.exportWindowTitle="Gelişmiş Sahne Değiştirici ayarlarını dosyaya aktar ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.importWindowTitle="Gelişmiş Sahne Değiştirici ayarlarını dosyadan içe aktar ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType="Text dosyası (*.txt)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadFail="Gelişmiş Sahne Değiştirici ayarları dosyadan içe aktarmakta başarısız oldu"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadSuccess="Gelişmiş Sahne Değiştirici ayarları başarılı bir şekilde dosyadan içe aktarıldı"
AdvSceneSwitcher.generalTab.priority.fileContent="Dosya İçeriği"
AdvSceneSwitcher.generalTab.priority.sceneSequence="Sahne Sıralama"
AdvSceneSwitcher.generalTab.priority.idleDetection="Boşta Algılama"
AdvSceneSwitcher.generalTab.priority.executable="Yürütülebilir"
AdvSceneSwitcher.generalTab.priority.screenRegion="Ekran Alanı"
AdvSceneSwitcher.generalTab.priority.windowTitle="Pencere Başlığı"
AdvSceneSwitcher.generalTab.priority.media="Medya"
AdvSceneSwitcher.generalTab.priority.time="Zaman"
AdvSceneSwitcher.generalTab.priority.audio="Ses"
AdvSceneSwitcher.generalTab.priority.video="Video"
AdvSceneSwitcher.generalTab.priority.macro="Makro"
; Macro Tab
AdvSceneSwitcher.macroTab.title="Makro"
AdvSceneSwitcher.macroTab.macros="Makrolar"
AdvSceneSwitcher.macroTab.priorityWarning="Not: Makroları en yüksek öncelikli işlev olacak şekilde yapılandırmanız önerilir.\n Bu ayar, Genel sekmesinde değiştirilebilir."
AdvSceneSwitcher.macroTab.help="Makrolar, birden çok koşula bağlı olarak bir dizi eylemi yürütmenize izin verir.\n\n Yeni bir Makro eklemek için vurgulanan artı sembolüne tıklayın."
AdvSceneSwitcher.macroTab.editConditionHelp="Bu bölüm, Makro koşullarını tanımlamanızı sağlar.\n\n Sol taraftan mevcut bir Makro seçin veya yeni bir Makro ekleyin.\n Ardından yeni bir koşul eklemek için aşağıdaki artı düğmesini tıklayın."
AdvSceneSwitcher.macroTab.editActionHelp="Bu bölüm, Makro eylemlerini tanımlamanızı sağlar.\n\n Soldan mevcut bir Makro seçin veya yeni bir Makro ekleyin.\n Ardından yeni bir eylem eklemek için aşağıdaki artı düğmesini tıklayın."
AdvSceneSwitcher.macroTab.edit="Makro Düzenleme"
AdvSceneSwitcher.macroTab.edit.logic="Mantık türü:"
AdvSceneSwitcher.macroTab.edit.condition="Durum türü:"
AdvSceneSwitcher.macroTab.edit.action="Eylem türü:"
AdvSceneSwitcher.macroTab.add="Yeni Makro ekle"
AdvSceneSwitcher.macroTab.name="İsim:"
AdvSceneSwitcher.macroTab.run="Makro Çalıştırma"
AdvSceneSwitcher.macroTab.runFail="\"%1\" çalıştırılamadı!\n Eylemlerden biri başarısız oldu veya makro zaten çalışıyor."
AdvSceneSwitcher.macroTab.runInParallel="Makroyu diğer makrolara paralel olarak çalıştırın"
AdvSceneSwitcher.macroTab.onChange="Eylemleri yalnızca koşul değişikliğinde gerçekleştirin"
AdvSceneSwitcher.macroTab.defaultname="Makro %1"
AdvSceneSwitcher.macroTab.exists="Macro adı zaten mevcut"
AdvSceneSwitcher.macroTab.copy="Kopya oluştur"
AdvSceneSwitcher.macroTab.expandAll="Hepsini Genişlet"
AdvSceneSwitcher.macroTab.collapseAll="Hepsini Küçült"
; Macro Logic
AdvSceneSwitcher.logic.none="Girişi yoksay"
AdvSceneSwitcher.logic.and="Ve"
AdvSceneSwitcher.logic.or="Ya da"
AdvSceneSwitcher.logic.andNot="ve değil"
AdvSceneSwitcher.logic.orNot="ya da değil"
AdvSceneSwitcher.logic.rootNone="Eğer"
AdvSceneSwitcher.logic.not="Eğer değilse"
; Macro Conditions
AdvSceneSwitcher.condition.audio="Ses"
AdvSceneSwitcher.condition.audio.state.below="altında"
AdvSceneSwitcher.condition.audio.state.above="üstünde"
AdvSceneSwitcher.condition.audio.state.mute="sessiz"
AdvSceneSwitcher.condition.audio.state.unmute="ses açıldı"
AdvSceneSwitcher.condition.audio.entry="Hacim{{audioSources}} gibi {{condition}} {{volume}}"
AdvSceneSwitcher.condition.cursor="İmleç"
AdvSceneSwitcher.condition.cursor.type.region="alanında"
AdvSceneSwitcher.condition.cursor.type.moving="hareketlidir"
AdvSceneSwitcher.condition.cursor.showFrame="Çerçeveyi Göster"
AdvSceneSwitcher.condition.cursor.hideFrame="Çerçeveyi Gizle"
AdvSceneSwitcher.condition.cursor.entry.line1="İmleç {{conditions}} {{minX}} {{minY}} {{maxX}} {{maxY}} - {{toggleFrameButton}}"
AdvSceneSwitcher.condition.cursor.entry.line2="İmleç şuanda {{xPos}} x {{yPos}}"
AdvSceneSwitcher.condition.scene="Sahne"
AdvSceneSwitcher.condition.scene.type.current="Mevcut Sahne"
AdvSceneSwitcher.condition.scene.type.previous="Önceki Sahne"
AdvSceneSwitcher.condition.scene.type.changed="Sahne değişti"
AdvSceneSwitcher.condition.scene.type.notChanged="Sahne değişmedi"
AdvSceneSwitcher.condition.scene.currentSceneTransitionBehaviour="Geçiş hedefi sahnesi için geçiş kontrolü sırasında"
AdvSceneSwitcher.condition.scene.entry.line1="{{sceneType}} {{scenes}}"
AdvSceneSwitcher.condition.scene.entry.line2="{{useTransitionTargetScene}}"
AdvSceneSwitcher.condition.window="Pencere"
AdvSceneSwitcher.condition.window.entry.line1="{{windows}} Varolan ve ..."
AdvSceneSwitcher.condition.window.entry.line2="... {{fullscreen}} Tam ekran {{maximized}} büyütüldü {{focused}} odaklanıldı {{windowFocusChanged}} ön plan penceresi değişikliği"
AdvSceneSwitcher.condition.file="Dosya"
AdvSceneSwitcher.condition.file.entry.line1="İçerik {{fileType}} {{filePath}} eşleştirmeler:"
AdvSceneSwitcher.condition.file.entry.line2="{{matchText}}"
AdvSceneSwitcher.condition.file.entry.line3="{{useRegex}} {{checkModificationDate}} {{checkFileContent}}"
AdvSceneSwitcher.condition.media="Medya"
AdvSceneSwitcher.condition.media.anyOnScene="Herhangi bir medya kaynağı"
AdvSceneSwitcher.condition.media.allOnScene="Tüm medya kaynakları "
AdvSceneSwitcher.condition.media.matchOnChange="Yalnızca değişiklikle eşleştirin (Not: Bu seçenek gelecekteki bir sürümde kaldırılacaktır - lütfen bunun yerine zaman kısıtlamalarını kullanın)"
AdvSceneSwitcher.condition.media.entry="{{mediaSources}}{{scenes}} durumu {{states}} ve {{timeRestrictions}} {{time}}"
AdvSceneSwitcher.condition.video="Video"
AdvSceneSwitcher.condition.video.condition.match="Tam olarak eşleşir"
AdvSceneSwitcher.condition.video.condition.differ="Eşleştirme"
AdvSceneSwitcher.condition.video.condition.hasChanged="Değişti"
AdvSceneSwitcher.condition.video.condition.hasNotChanged="Değişmedi"
AdvSceneSwitcher.condition.video.condition.noImage=ıktı yok"
AdvSceneSwitcher.condition.video.condition.pattern="Modelle eşleşir."
AdvSceneSwitcher.condition.video.condition.object="nesne içerir"
AdvSceneSwitcher.condition.video.askFileAction="Mevcut bir dosyayı kullanmak mı yoksa seçili olan kaynağın ekran görüntüsünü mü oluşturmak istiyorsunuz?"
AdvSceneSwitcher.condition.video.askFileAction.file="Mevcut dosyayı kullan"
AdvSceneSwitcher.condition.video.askFileAction.screenshot="Ekran görüntüsü oluştur"
AdvSceneSwitcher.condition.video.usePatternForChangedCheck="Model eşleştirmeyi kullan"
AdvSceneSwitcher.condition.video.usePatternForChangedCheck.tooltip="Bu, koşulun doğru olması için görüntünün ne kadar değişmesi gerektiğini kontrol etmenizi sağlar."
AdvSceneSwitcher.condition.video.patternThreshold="Eşik: "
AdvSceneSwitcher.condition.video.patternThresholdDescription="Daha yüksek bir eşik değeri, modelin video kaynağıyla daha yakından eşleşmesi gerektiği anlamına gelir."
AdvSceneSwitcher.condition.video.patternThresholdUseAlphaAsMask="Desen için maske olarak alfa kanalını kullanın."
AdvSceneSwitcher.condition.video.objectScaleThreshold="Ölçek faktörü: "
AdvSceneSwitcher.condition.video.objectScaleThresholdDescription="Daha düşük bir ölçek faktörü, daha fazla eşleşmeye, ancak daha yüksek CPU yüküne yol açacaktır."
AdvSceneSwitcher.condition.video.minNeighborDescription="Daha yüksek bir minimum komşu değeri, daha az ancak daha kaliteli eşleşmelerle sonuçlanacaktır."
AdvSceneSwitcher.condition.video.showMatch="Eşleşmeyi Göster"
AdvSceneSwitcher.condition.video.screenshotFail="Kaynağın ekran görüntüsü alınamadı!"
AdvSceneSwitcher.condition.video.patternMatchFail="Desen bulunamadı!"
AdvSceneSwitcher.condition.video.objectMatchFail="Nesne bulunamadı!"
AdvSceneSwitcher.condition.video.modelLoadFail="Model verileri yüklenemedi!"
AdvSceneSwitcher.condition.video.entry="{{videoSources}} {{condition}} {{imagePath}}"
AdvSceneSwitcher.condition.video.entry.modelPath="Model verileri (haar kademeli sınıflandırıcı):{{modelDataPath}}"
AdvSceneSwitcher.condition.video.entry.minNeighbor="Minimum komşular: {{minNeighbors}}"
AdvSceneSwitcher.condition.video.entry.minSize="Minimum boyut: {{minSizeX}} x {{minSizeY}}"
AdvSceneSwitcher.condition.video.entry.maxSize="Maximum boyut: {{maxSizeX}} x {{maxSizeY}}"
AdvSceneSwitcher.condition.video.entry.throttle="{{throttleEnable}} Yalnızca her seferinde kontrol gerçekleştirerek CPU yükünü azaltın {{throttleCount}} millisaniyeler"
AdvSceneSwitcher.condition.stream="Yayınlama"
AdvSceneSwitcher.condition.stream.state.start="Yayın çalışıyor"
AdvSceneSwitcher.condition.stream.state.stop="Yayın durdu"
AdvSceneSwitcher.condition.stream.state.starting="Yayın başlıyor"
AdvSceneSwitcher.condition.stream.state.stopping="Yayın duruyor"
AdvSceneSwitcher.condition.stream.entry="{{streamState}}"
AdvSceneSwitcher.condition.record="Kayıt"
AdvSceneSwitcher.condition.record.state.start="Kayıt Çalışıyor"
AdvSceneSwitcher.condition.record.state.pause="Kayıt durakladı"
AdvSceneSwitcher.condition.record.state.stop="Kayıt durdu"
AdvSceneSwitcher.condition.record.entry="{{recordState}}"
AdvSceneSwitcher.condition.process="İşlem"
AdvSceneSwitcher.condition.process.entry="{{processes}} çalışıyor {{focused}} ve odaklandı"
AdvSceneSwitcher.condition.idle="Boşta"
AdvSceneSwitcher.condition.idle.entry="...için klavye veya fare girişi yok {{duration}}"
AdvSceneSwitcher.condition.pluginState="Eklenti durumu"
AdvSceneSwitcher.condition.pluginState.state.sceneSwitched="Bu aralıkta otomatik sahne değişikliği tetiklendi"
AdvSceneSwitcher.condition.pluginState.state.running="Gelişmiş sahne değiştirici çalışıyor"
AdvSceneSwitcher.condition.pluginState.entry="{{condition}}"
AdvSceneSwitcher.condition.timer="Zamanlayıcı"
AdvSceneSwitcher.condition.timer.type.fixed="Sabit"
AdvSceneSwitcher.condition.timer.type.random="Rastgele"
AdvSceneSwitcher.condition.timer.pause="Duraklat"
AdvSceneSwitcher.condition.timer.continue="Devam etmek"
AdvSceneSwitcher.condition.timer.entry.line1.fixed="{{type}} süresi {{duration}} geçti"
AdvSceneSwitcher.condition.timer.entry.line1.random="{{type}} itibaren süre {{duration}} to {{duration2}} geçti"
AdvSceneSwitcher.condition.timer.entry.line2="Kalan Süre: {{remaining}} saniye"
AdvSceneSwitcher.condition.timer.entry.line3="{{pauseContinue}} {{reset}} {{saveRemaining}} Kalan zamanı kayıt {{autoReset}} Süreye ulaşıldıktan sonra zamanlayıcıyı otomatik olarak sıfırla"
AdvSceneSwitcher.condition.timer.reset="Sıfırlama"
AdvSceneSwitcher.condition.macro="Makro"
AdvSceneSwitcher.condition.macro.type.count="Saymak"
AdvSceneSwitcher.condition.macro.type.state="Belirtmek"
AdvSceneSwitcher.condition.macro.type.selection="Koşul türü: {{types}}"
AdvSceneSwitcher.condition.macro.count.type.below="Daha az"
AdvSceneSwitcher.condition.macro.count.type.above="Daha fazla"
AdvSceneSwitcher.condition.macro.count.type.equal="Aynen"
AdvSceneSwitcher.condition.macro.count.reset="Sıfırlama"
AdvSceneSwitcher.condition.macro.pausedWarning="Seçili makro şu anda duraklatıldı!"
AdvSceneSwitcher.condition.macro.state.entry="Koşulları {{macros}} doğru"
AdvSceneSwitcher.condition.macro.count.entry.line1="{{macros}} yürütüldü {{conditions}} {{count}} zaman"
AdvSceneSwitcher.condition.macro.count.entry.line2="Mevcut sayı: {{currentCount}} {{resetCount}}"
AdvSceneSwitcher.condition.source="Kaynak"
AdvSceneSwitcher.condition.source.type.active="Aktiftir"
AdvSceneSwitcher.condition.source.type.showing="gösteriyor"
AdvSceneSwitcher.condition.source.type.settings="Ayarlar eşleştirildi"
AdvSceneSwitcher.condition.source.regex="Normal ifadeler kullanın"
AdvSceneSwitcher.condition.source.getSettings="Mevcut ayarları al"
AdvSceneSwitcher.condition.source.entry.line1="{{sources}} {{conditions}}"
AdvSceneSwitcher.condition.source.entry.line2="{{settings}}"
AdvSceneSwitcher.condition.source.entry.line3="{{regex}} {{getSettings}}"
AdvSceneSwitcher.condition.virtualCamera="Sanal kamera"
AdvSceneSwitcher.condition.virtualCamera.state.start="Sanal kamera başladı"
AdvSceneSwitcher.condition.virtualCamera.state.stop="Sanal kamera durdu"
AdvSceneSwitcher.condition.virtualCamera.entry="{{states}}"
AdvSceneSwitcher.condition.filter="Filtrele"
AdvSceneSwitcher.condition.filter.type.active="Etkinleştirildi"
AdvSceneSwitcher.condition.filter.type.showing="Etkisizleştirildi"
AdvSceneSwitcher.condition.filter.type.settings="Ayarlar eşleşti"
AdvSceneSwitcher.condition.filter.regex="Normal ifadeler kullanın"
AdvSceneSwitcher.condition.filter.getSettings="Mevcut ayarları al"
AdvSceneSwitcher.condition.filter.entry.line1="Açık {{sources}} {{filters}} {{conditions}}"
AdvSceneSwitcher.condition.filter.entry.line2="{{settings}}"
AdvSceneSwitcher.condition.filter.entry.line3="{{regex}} {{getSettings}}"
AdvSceneSwitcher.condition.sceneOrder="Sahne öğesi sırası"
AdvSceneSwitcher.condition.sceneOrder.type.above="Üstünde"
AdvSceneSwitcher.condition.sceneOrder.type.below="Altında"
AdvSceneSwitcher.condition.sceneOrder.type.position="konumunda"
AdvSceneSwitcher.condition.sceneOrder.positionInfo="Konum değeri en altta 0 ile başlar ve sahne gruplarındakiler dahil her sahne öğesi için bir artar."
AdvSceneSwitcher.condition.sceneOrder.entry="Açık{{scenes}}{{sources}}{{conditions}}{{sources2}}{{position}}"
AdvSceneSwitcher.condition.hotkey="Kısayol tuşu"
AdvSceneSwitcher.condition.hotkey.name="Makro tetik kısayol tuşu"
AdvSceneSwitcher.condition.hotkey.tip="Not: Bu kısayol tuşu için tuş atamalarını OBS ayarları penceresinde yapılandırabilirsiniz."
AdvSceneSwitcher.condition.hotkey.entry="İsim: {{name}}"
AdvSceneSwitcher.condition.replay="Tekrar oynatma arabelleği"
AdvSceneSwitcher.condition.replay.state.stopped="Tekrar oynatma arabelleği durdu"
AdvSceneSwitcher.condition.replay.state.started="Tekrar oynatma arabelleği başladı"
AdvSceneSwitcher.condition.replay.state.saved="Tekrar oynatma arabelleği kaydedildi"
AdvSceneSwitcher.condition.replay.entry="{{state}}"
AdvSceneSwitcher.condition.date="Tarih"
AdvSceneSwitcher.condition.date.state.at="de"
AdvSceneSwitcher.condition.date.state.after="Sonra"
AdvSceneSwitcher.condition.date.state.before="Önce"
AdvSceneSwitcher.condition.date.state.between="Arasında"
AdvSceneSwitcher.condition.date.entry.line1="{{condition}} {{dateTime}} {{dateTime2}} {{ignoreDate}} Tarih bileşenini yoksay {{ignoreTime}} Zaman bileşenini yoksay"
AdvSceneSwitcher.condition.date.entry.line2="{{repeat}} Tekrar her {{duration}} tarih eşleşmesinde"
AdvSceneSwitcher.condition.sceneTransform="Sahne öğesi dönüşümü"
AdvSceneSwitcher.condition.sceneTransform.getTransform="Dönüşümü al"
AdvSceneSwitcher.condition.sceneTransform.regex="Normal ifadeler kullanın"
AdvSceneSwitcher.condition.sceneTransform.entry.line1="Açık{{scenes}}{{sources}} dönüşümle eşleşir"
AdvSceneSwitcher.condition.sceneTransform.entry.line2="{{settings}}"
AdvSceneSwitcher.condition.sceneTransform.entry.line3="{{regex}} {{getSettings}}"
AdvSceneSwitcher.condition.transition="Geçiş"
AdvSceneSwitcher.condition.transition.type.current="Geçerli geçiş türü"
AdvSceneSwitcher.condition.transition.type.duration="Mevcut geçiş süresi"
AdvSceneSwitcher.condition.transition.type.started="Geçiş başladı"
AdvSceneSwitcher.condition.transition.type.ended="Geçiş sona erdi"
AdvSceneSwitcher.condition.transition.type.transitionSource="İtibaren geçiş"
AdvSceneSwitcher.condition.transition.type.transitionTarget="Geçiş "
AdvSceneSwitcher.condition.transition.durationSuffix="saniyesi"
AdvSceneSwitcher.condition.transition.entry="{{conditions}}{{transitions}}{{scenes}}{{duration}}{{durationSuffix}}"
AdvSceneSwitcher.condition.sceneVisibility="Sahne öğesi görünürlüğü"
AdvSceneSwitcher.condition.sceneVisibility.type.shown="Gösterilen"
AdvSceneSwitcher.condition.sceneVisibility.type.hidden="Gizli"
AdvSceneSwitcher.condition.sceneVisibility.entry="Açık {{scenes}}{{sources}}is{{conditions}}"
AdvSceneSwitcher.condition.studioMode="Stüdyo ingilizce"
AdvSceneSwitcher.condition.studioMode.state.active="Studyo modu Etkinleştirildi"
AdvSceneSwitcher.condition.studioMode.state.notActive="Studyo modu aktif değil"
AdvSceneSwitcher.condition.studioMode.state.previewScene="Önizleme sahnesi"
AdvSceneSwitcher.condition.studioMode.entry="{{conditions}}{{scenes}}"
AdvSceneSwitcher.condition.openvr="Aç VR"
AdvSceneSwitcher.condition.errorStatus="Aç VR hatası: "
AdvSceneSwitcher.condition.openvr.entry.line1="HMD içinde ..."
AdvSceneSwitcher.condition.openvr.entry.line2="{{controls}}"
AdvSceneSwitcher.condition.openvr.entry.line3="HMD mevcut {{xPos}} x {{yPos}} x {{zPos}}"
; Macro Actions
AdvSceneSwitcher.action.switchScene="Sahne Degistirici"
AdvSceneSwitcher.action.scene.entry="Sahneyi {{scenes}} kullanarak {{transitions}} süresi olan {{duration}} saniye"
AdvSceneSwitcher.action.scene.blockUntilTransitionDone="Hedef sahneye geçiş tamamlanana kadar bekleyin"
AdvSceneSwitcher.action.wait="Bekle"
AdvSceneSwitcher.action.wait.type.fixed="sabit"
AdvSceneSwitcher.action.wait.type.random="rastgele"
AdvSceneSwitcher.action.wait.entry.fixed="Şunu bekle {{waitType}} süre {{duration}}"
AdvSceneSwitcher.action.wait.entry.random="Şunu bekle {{waitType}} bu aralıktan {{duration}} buna {{duration2}}"
AdvSceneSwitcher.action.audio="Ses"
AdvSceneSwitcher.action.audio.type.mute="Sessiz"
AdvSceneSwitcher.action.audio.type.unmute="Ses açmak"
AdvSceneSwitcher.action.audio.type.sourceVolume="Kaynak ses seviyesini ayarla"
AdvSceneSwitcher.action.audio.type.masterVolume="Ana ses seviyesini ayarla"
AdvSceneSwitcher.action.audio.fade="{{fade}}karartmak {{duration}} saniye"
AdvSceneSwitcher.action.audio.entry="{{actions}} {{audioSources}} {{volume}}"
AdvSceneSwitcher.action.recording="Kayıt"
AdvSceneSwitcher.action.recording.type.stop="Kayıt Durdur"
AdvSceneSwitcher.action.recording.type.start="Kayıt Başlat"
AdvSceneSwitcher.action.recording.type.pause="Kayıt Duraklat"
AdvSceneSwitcher.action.recording.type.unpause="Kayıt Duraklatma"
AdvSceneSwitcher.action.recording.pause.hint="Kayıt ayarlarınıza bağlı olarak kaydı duraklatamayabileceğinizi unutmayın."
AdvSceneSwitcher.action.recording.entry="{{actions}}{{pauseHint}}"
AdvSceneSwitcher.action.replay="Tekrar arabelleği"
AdvSceneSwitcher.action.replay.type.stop="Tekrar arabelleğini durdur"
AdvSceneSwitcher.action.replay.type.start="Tekrar arabelleğini başlat"
AdvSceneSwitcher.action.replay.type.save="Tekrar arabelleğini kaydet"
AdvSceneSwitcher.action.replay.entry="{{actions}}"
AdvSceneSwitcher.action.streaming="Yayın"
AdvSceneSwitcher.action.streaming.type.stop="Yayın durdur"
AdvSceneSwitcher.action.streaming.type.start="Yayın başlat"
AdvSceneSwitcher.action.streaming.entry="{{actions}}"
AdvSceneSwitcher.action.run="Çalıştır"
AdvSceneSwitcher.action.run.arguments="Argümanlar:"
AdvSceneSwitcher.action.run.addArgument="Argüman ekle"
AdvSceneSwitcher.action.run.addArgumentDescription="Yeni Argüman ekle:"
AdvSceneSwitcher.action.run.entry="Çalıştır {{filePath}}"
AdvSceneSwitcher.action.sceneVisibility="Sahne öğesi görünürlüğü"
AdvSceneSwitcher.action.sceneVisibility.type.show="Göster"
AdvSceneSwitcher.action.sceneVisibility.type.hide="Gizle"
AdvSceneSwitcher.action.sceneVisibility.type.source="Kayıt"
AdvSceneSwitcher.action.sceneVisibility.type.sourceGroup="Herhangi"
AdvSceneSwitcher.action.sceneVisibility.entry="Açık{{scenes}}{{actions}}{{sourceTypes}}{{sources}}{{sourceGroups}}"
AdvSceneSwitcher.action.filter="Filtrele"
AdvSceneSwitcher.action.filter.type.enable="Etkin"
AdvSceneSwitcher.action.filter.type.disable="Etkisiz"
AdvSceneSwitcher.action.filter.type.settings="Ayarları yap"
AdvSceneSwitcher.action.filter.entry="Açık {{sources}} {{actions}} {{filters}}"
AdvSceneSwitcher.action.filter.getSettings="Mevcut ayarları al"
AdvSceneSwitcher.action.source="Kaynak"
AdvSceneSwitcher.action.source.type.enable="Etkin"
AdvSceneSwitcher.action.source.type.disable="Etkisiz"
AdvSceneSwitcher.action.source.type.settings="Ayarları yap"
AdvSceneSwitcher.action.source.entry="{{actions}} {{sources}}"
AdvSceneSwitcher.action.source.warning="Uyarı: Kaynakların global olarak etkinleştirilmesi ve devre dışı bırakılması, OBS UI tarafından kontrol edilemez"
AdvSceneSwitcher.action.source.getSettings="Mevcut Ayarları yap"
AdvSceneSwitcher.action.media="Medya"
AdvSceneSwitcher.action.media.type.play="Oynat"
AdvSceneSwitcher.action.media.type.pause="Duraklat"
AdvSceneSwitcher.action.media.type.stop="Dur"
AdvSceneSwitcher.action.media.type.restart="Yeniden Başlat"
AdvSceneSwitcher.action.media.type.next="Sonraki"
AdvSceneSwitcher.action.media.type.previous="Önceki"
AdvSceneSwitcher.action.media.entry="{{actions}} {{mediaSources}}"
AdvSceneSwitcher.action.macro="Makro"
AdvSceneSwitcher.action.macro.type.pause="Duraklat"
AdvSceneSwitcher.action.macro.type.unpause="Duraklatma"
AdvSceneSwitcher.action.macro.type.resetCounter="Sayacı sıfırla"
AdvSceneSwitcher.action.macro.type.run="Çalıştır"
AdvSceneSwitcher.action.macro.entry="{{actions}} {{macros}}"
AdvSceneSwitcher.action.pluginState="Eklenti durumu"
AdvSceneSwitcher.action.pluginState.type.stop="Advanced Scene Switcher eklentisini durdurun"
AdvSceneSwitcher.action.pluginState.type.noMatch="Eşleşmeme davranışını değiştirin:"
AdvSceneSwitcher.action.pluginState.type.import="Ayarları şuradan içe aktar:"
AdvSceneSwitcher.action.pluginState.importWarning="Not: Ayarlar penceresi açılırken eylem göz ardı edilecektir."
AdvSceneSwitcher.action.pluginState.entry="{{actions}}{{values}}{{scenes}}{{settings}}{{settingsWarning}}"
AdvSceneSwitcher.action.virtualCamera="Sanal Kamera"
AdvSceneSwitcher.action.virtualCamera.type.stop="Sanal Kamerayı Durdur"
AdvSceneSwitcher.action.virtualCamera.type.start="Sanal Kamerayı Başlat"
AdvSceneSwitcher.action.virtualCamera.entry="{{actions}}"
AdvSceneSwitcher.action.hotkey="Kısayol tuşu"
AdvSceneSwitcher.action.hotkey.leftShift="Sol shift"
AdvSceneSwitcher.action.hotkey.rightShift="Sağ Shift"
AdvSceneSwitcher.action.hotkey.leftCtrl="Sol Ctrl"
AdvSceneSwitcher.action.hotkey.rightCtrl="Sağ Ctrl"
AdvSceneSwitcher.action.hotkey.leftAlt="Sol Alt"
AdvSceneSwitcher.action.hotkey.rightAlt="Sağ Alt"
AdvSceneSwitcher.action.hotkey.leftMeta="Sol Meta"
AdvSceneSwitcher.action.hotkey.rightMeta="Sağ Meta"
AdvSceneSwitcher.action.hotkey.onlyOBS="Tuşa basımı yalnızca OBS'ye gönder"
AdvSceneSwitcher.action.hotkey.disabled="Tuşa basma simülasyonu yapılamıyor - işlevsellik devre dışı!"
AdvSceneSwitcher.action.hotkey.entry="Bas {{keys}} uygun {{duration}} millisaniye"
AdvSceneSwitcher.action.sceneOrder="Sahne öğesi sırası"
AdvSceneSwitcher.action.sceneOrder.type.moveUp="Yukarı taşı"
AdvSceneSwitcher.action.sceneOrder.type.moveDown="Aşağı indir"
AdvSceneSwitcher.action.sceneOrder.type.moveTop="En üste taşı"
AdvSceneSwitcher.action.sceneOrder.type.moveBottom="Aşağıya taşı"
AdvSceneSwitcher.action.sceneOrder.type.movePosition="Konuma taşı"
AdvSceneSwitcher.action.sceneOrder.entry="Açık{{scenes}}{{actions}}{{sources}}{{position}}"
AdvSceneSwitcher.action.sceneTransform="Sahne öğesi dönüşümü"
AdvSceneSwitcher.action.sceneTransform.getTransform="Dönüşümü al"
AdvSceneSwitcher.action.sceneTransform.entry="Açık{{scenes}}transform{{sources}}"
AdvSceneSwitcher.action.file="Dosya"
AdvSceneSwitcher.action.file.type.write="Yaz"
AdvSceneSwitcher.action.file.type.append="Ekle"
AdvSceneSwitcher.action.file.entry="{{actions}} {{filePath}}:"
AdvSceneSwitcher.action.previewScene="Önizleme sahnesini değiştir"
AdvSceneSwitcher.action.previewScene.entry="Önizleme sahnesini şu şekilde değiştir: {{scenes}}"
AdvSceneSwitcher.action.SceneSwap="Sahneyi değiştir (Studyo modu)"
AdvSceneSwitcher.action.SceneSwap.entry="Stüdyo modunda önizleme ve program sahnesini değiştir"
AdvSceneSwitcher.action.transition="Geçiş"
AdvSceneSwitcher.action.transition.entry.line1="{{setType}}Geçiş türünü ayarla {{transitions}}"
AdvSceneSwitcher.action.transition.entry.line2="{{setDuration}}Geçiş süresini şuna ayarla: {{duration}}saniyeler"
AdvSceneSwitcher.action.timer="Zamanlayıcı"
AdvSceneSwitcher.action.timer.type.pause="Duraklat"
AdvSceneSwitcher.action.timer.type.continue="Devam et"
AdvSceneSwitcher.action.timer.type.reset="Sıfırla"
AdvSceneSwitcher.action.timer.type.setTimeRemaining="Kalan süreyi ayarla"
AdvSceneSwitcher.action.timer.entry="{{timerAction}} zamanlayıcılar açık {{macros}} {{duration}}"
AdvSceneSwitcher.action.random="Rastgele"
AdvSceneSwitcher.action.random.entry="Aşağıdaki makrolardan herhangi birini rastgele çalıştırın (duraklatılmış makrolar yoksayılır)"
AdvSceneSwitcher.action.systray="Sistem tepsisi bildirimi"
AdvSceneSwitcher.action.systray.entry="Bildirimleri göster: {{message}}"
AdvSceneSwitcher.action.screenshot="Ekran görüntüsü"
AdvSceneSwitcher.action.screenshot.mainOutput="OBS'nin ana çıkışı"
AdvSceneSwitcher.action.screenshot.entry="Ekran görüntüsü {{sources}}"
AdvSceneSwitcher.action.profile="Profil"
AdvSceneSwitcher.action.profile.entry="Aktif profili şununla değiştir: {{profiles}}"
AdvSceneSwitcher.action.sceneCollection="Sahne koleksiyonu"
AdvSceneSwitcher.action.sceneCollection.entry="Aktif sahne koleksiyonunu şu şekilde değiştir: {{sceneCollections}}"
AdvSceneSwitcher.action.sceneCollection.warning="Not: Değişen sahne koleksiyonu sahne değiştirici ayarlarını da yeniden yükleyeceğinden, bundan sonraki eylemler yürütülmeyecektir.\n Ayarlar penceresi açılırken sahne toplama eylemi yok sayılacaktır."
; Transition Tab
AdvSceneSwitcher.transitionTab.title="Geçiş"
AdvSceneSwitcher.transitionTab.setTransitionBy="Geçişleri değiştirirken:"
AdvSceneSwitcher.transitionTab.transitionOverride="Geçiş geçersiz kılmaları ayarla"
AdvSceneSwitcher.transitionTab.adjustActiveTransitionType="Etkin geçiş türünü değiştir"
AdvSceneSwitcher.transitionTab.transitionBehaviorSelectionError="En az bir seçenek etkinleştirilmelidir: \n\n - Geçiş geçersiz kılmalarını kullan \n\n - Etkin geçiş türünü değiştir"
AdvSceneSwitcher.transitionTab.transitionForAToB="Sahne A'dan sahne B'ye otomatik sahne geçişi için geçişi kullanın"
AdvSceneSwitcher.transitionTab.transitionsHelp="<html><head/><body><p>Bu ayarlar <span style=\"font-style:italic;\">yalnızca</span>, sahne değiştiricinin neden olduğu geçişleri etkiler - <a href=\ Göz atın "https://obsproject.com/forum/resources/transition-table.1174/\"><span style=\" text-decoration: underline; color:#268bd2;\">Geçiş Tablosu</span></ a> bunu manuel sahne değişiklikleri için yapılandırmak istiyorsanız.<br/>Burada tanımlanan ayarlar, sahne değiştiricide başka bir yerde yapılandırılmış geçiş ayarlarına göre önceliklidir.<br/><br/>Yeni bir giriş eklemek için aşağıdaki artı simgesini tıklayın. .</p></body></html>"
AdvSceneSwitcher.transitionTab.defaultTransition="Sahne aktifse geçişi değiştir"
AdvSceneSwitcher.transitionTab.entry="Şuradan geçiş yap {{scenes}} buna {{scenes2}} kullanarak {{transitions}} süresinde {{duration}}"
AdvSceneSwitcher.transitionTab.defaultTransitionEntry="Ne zaman sahne {{scenes}} aktifse, varsayılan sahne geçişini değiştir{{transitions}}"
AdvSceneSwitcher.transitionTab.defaultTransitionsHelp="Bir giriş eklemek için artı sembolüne tıklayın."
AdvSceneSwitcher.transitionTab.defaultTransition.delay="Geçişi değiştirmek {{defTransitionDelay}} sahne değişikliğinden sonra."
AdvSceneSwitcher.transitionTab.defaultTransition.delay.help="Gecikme, bir geçiş devam ederken geçiş türü değiştirilirse meydana gelebilecek iptal edilen sahne geçişlerini önlemek için kullanılır."
; Pause Scenes Tab
AdvSceneSwitcher.pauseTab.title="Duraklat"
AdvSceneSwitcher.pauseTab.pauseOnScene="Sahne Değiştiriciyi sahnede duraklatın"
AdvSceneSwitcher.pauseTab.pauseInFocus1="Sahne Değiştiriciyi duraklat şu durumda: "
AdvSceneSwitcher.pauseTab.pauseInFocus2="odakta"
AdvSceneSwitcher.pauseTab.pauseTypeScene="sahne aktif"
AdvSceneSwitcher.pauseTab.pauseTypeWindow="pencere odakta"
AdvSceneSwitcher.pauseTab.pauseTargetAll="tümü"
AdvSceneSwitcher.pauseTab.pauseEntry="Duraklat {{pauseTargets}} kontrol edildiğinde {{pauseTypes}} {{scenes}} {{windows}}"
AdvSceneSwitcher.pauseTab.help="Bu sekmede, bir sahne etkinse veya pencere odaktaysa bireysel geçiş yöntemlerini duraklatmak için yapılandırabilirsiniz.\ve Devam etmek için vurgulanan artı sembolüne tıklayın."
; Window Title Tab
AdvSceneSwitcher.windowTitleTab.title="Başlık"
AdvSceneSwitcher.windowTitleTab.regexrDescription="<html><head/><body><p>Doğrudan pencere başlıklarını veya geçerli normal ifadeyi girin. <a href=\"https://regexr.com\"><span style=\" text-decoration: underline; color:#268bd2;\">RegExr</span'i kullanarak normal ifadeler için söz dizimini ve eşleşmeleri kontrol edebilirsiniz. ></a></p></body></html>"
AdvSceneSwitcher.windowTitleTab.stayInFocus1="Bu pencere adını yoksay"
AdvSceneSwitcher.windowTitleTab.stayInFocus2=" "
AdvSceneSwitcher.windowTitleTab.fullscreen="tam ekran ise"
AdvSceneSwitcher.windowTitleTab.maximized="maksimize edilirse"
AdvSceneSwitcher.windowTitleTab.focused="eğer odaklanmışsa"
AdvSceneSwitcher.windowTitleTab.entry="{{windows}} {{scenes}} {{transitions}} {{fullscreen}} {{maximized}} {{focused}}"
AdvSceneSwitcher.windowTitleTab.windowsHelp="Çalışan uygulamaların pencere başlığına göre sahneler arasında geçiş yapın.\nAşağıdaki ek koşullar seçilebilir:\nPencere Tam Ekrandır\nPencere büyütülür\nPencere odaklanılır\n\nDevam etmek için vurgulanan artı sembolüne tıklayın."
AdvSceneSwitcher.windowTitleTab.ignoreWindowsHelp="Bir pencere başlığı yoksayılırsa, sahne değiştirici, önceden seçilen pencere hala odaktaymış gibi davranacaktır.\nBu, sık sık farklı bir pencereye geçerseniz, sahne değişikliğini tetiklemeyecek olan sahne geçişlerinden kaçınmanıza olanak tanır.\ n\nBir pencere seçin veya yukarıya bir pencere başlığı girin ve listeye eklemek için aşağıdaki artı sembolüne tıklayın."
; Executable Tab
AdvSceneSwitcher.executableTab.title="yürütülebilir"
AdvSceneSwitcher.executableTab.implemented="dasOven tarafından uygulandı"
AdvSceneSwitcher.executableTab.requiresFocus="sadece odaklanmışsa"
AdvSceneSwitcher.executableTab.entry="Bu {{processes}} çalışıyorsa değiştir {{scenes}} kullanılır {{transitions}} {{requiresFocus}}"
AdvSceneSwitcher.executableTab.help="Bu sekme, bir işlem çalışıyorsa sahneleri otomatik olarak değiştirmenize olanak tanır.\nBu, pencere adının değişebileceği veya bilinmediği durumlarda faydalı olabilir.\n\nDevam etmek için vurgulanan artı sembolüne tıklayın."
; Screen Region Tab
AdvSceneSwitcher.screenRegionTab.title="Bölge"
AdvSceneSwitcher.screenRegionTab.currentPosition="İmleç şu anda şu konumda:"
AdvSceneSwitcher.screenRegionTab.showGuideFrames="Kılavuz çerçeveleri göster"
AdvSceneSwitcher.screenRegionTab.hideGuideFrames="Kılavuz çerçeveleri gizle"
AdvSceneSwitcher.screenRegionTab.excludeScenes.None="Seçim yok"
AdvSceneSwitcher.screenRegionTab.entry="Eğer imleç şuanda böyleyse {{minX}} {{minY}} x {{maxX}} {{maxY}} şuna çevir {{scenes}} kullanarak {{transitions}} sürece {{excludeScenes}}"
AdvSceneSwitcher.screenRegionTab.help="Bu sekme, fare imlecinizin geçerli konumuna göre sahneleri otomatik olarak değiştirmenize olanak tanır.\n\nDevam etmek için vurgulanan artı sembolüne tıklayın."
; Media Tab
AdvSceneSwitcher.mediaTab.title="Medya"
AdvSceneSwitcher.mediaTab.implemented="Exelero tarafından uygulandı"
AdvSceneSwitcher.mediaTab.states.none="Yok"
AdvSceneSwitcher.mediaTab.states.playing="Oynamak"
AdvSceneSwitcher.mediaTab.states.opening="Açmak"
AdvSceneSwitcher.mediaTab.states.buffering="Arabelleğe alma"
AdvSceneSwitcher.mediaTab.states.Paused="Duraklatıldı"
AdvSceneSwitcher.mediaTab.states.stopped="Durduruldu"
AdvSceneSwitcher.mediaTab.states.ended="Bitti"
AdvSceneSwitcher.mediaTab.states.error="Hata"
AdvSceneSwitcher.mediaTab.states.playedToEnd="Sonuna kadar oynandı"
AdvSceneSwitcher.mediaTab.states.any="Herhangi"
AdvSceneSwitcher.mediaTab.timeRestriction.none="Yok"
AdvSceneSwitcher.mediaTab.timeRestriction.shorter="Zaman daha kısa"
AdvSceneSwitcher.mediaTab.timeRestriction.longer="Zaman daha uzun"
AdvSceneSwitcher.mediaTab.timeRestriction.remainShorter="Kalan süre daha kısa"
AdvSceneSwitcher.mediaTab.timeRestriction.remainLonger="Kalan süre daha uzun"
AdvSceneSwitcher.mediaTab.entry="Kaynak {{mediaSources}} durumu {{states}} ve {{timeRestrictions}} {{time}} şuna çevir {{scenes}} kullanarak {{transitions}}"
AdvSceneSwitcher.mediaTab.help="Bu sekme, medya kaynaklarının durumuna göre sahneler arasında geçiş yapmanızı sağlar.\nÖrneğin, seçilen medya kaynaklı oynatmayı bitirdiğinde otomatik olarak önceki sahneye dönebilirsiniz.\n\nDevam etmek için vurgulanan artı sembolüne tıklayın."
; File Tab
AdvSceneSwitcher.fileTab.title="Dosya"
AdvSceneSwitcher.fileTab.readWriteSceneFile="Oku / Sahneden yazdır / Dosyaya"
AdvSceneSwitcher.fileTab.currentSceneOutputFile="Mevcut sahnenin adını bu dosyaya yazın:"
AdvSceneSwitcher.fileTab.switchSceneBaseOnFile="Dosya girişine göre sahnelerin değiştirilmesini etkinleştirin"
AdvSceneSwitcher.fileTab.switchSceneNameInputFile="Bu dosyadan geçiş yapılacak sahne adını okuyun:"
AdvSceneSwitcher.fileTab.switchSceneBaseOnFileContent="Dosya içeriğine göre sahneyi değiştir"
AdvSceneSwitcher.fileTab.remoteFileWarning="Uzak seçeneğini seçerseniz, sahne değiştiricinin Genel sekmesinde belirtildiği gibi her x ms'de bir uzak konuma erişmeye çalışacağını lütfen unutmayın!"
AdvSceneSwitcher.fileTab.remoteFileWarning1="Sahne değiştiricinin her seferinde uzak konuma erişmeye çalışacağını unutmayın."
AdvSceneSwitcher.fileTab.remoteFileWarning2="ms"
AdvSceneSwitcher.fileTab.libcurlWarning="libcurl yüklenemedi! Uzak dosyalara erişim mümkün olmayacak!"
AdvSceneSwitcher.fileTab.selectWrite="Yazmak için bir dosya seçin..."
AdvSceneSwitcher.fileTab.selectRead="Okumak için bir dosya seçin..."
AdvSceneSwitcher.fileTab.textFileType="Text dosyası (*.txt)"
AdvSceneSwitcher.fileTab.anyFileType="Herhangi bir dosya türü (*.*)"
AdvSceneSwitcher.fileTab.remote="uzak dosya"
AdvSceneSwitcher.fileTab.local="yerel dosya"
AdvSceneSwitcher.fileTab.useRegExp="normal ifadeler kullan (desen eşleştirme)"
AdvSceneSwitcher.fileTab.checkfileContentTime="değişiklik tarihi değiştiyse"
AdvSceneSwitcher.fileTab.checkfileContent="İçerik değiştiyse"
AdvSceneSwitcher.fileTab.entry="Suna dönüştür {{scenes}} kullanıp {{transitions}} içerik şunlarla {{fileType}} {{filePath}} {{browseButton}} eşleşirse:"
AdvSceneSwitcher.fileTab.entry2="{{matchText}}"
AdvSceneSwitcher.fileTab.entry3="{{useRegex}} {{checkModificationDate}} {{checkFileContent}}"
AdvSceneSwitcher.fileTab.help="Bu sekme, uzak veya yerel dosyaların içeriğine göre sahneleri otomatik olarak değiştirmenize olanak tanır.\n\nDevam etmek için vurgulanan artı sembolüne tıklayın."
; Random Tab
AdvSceneSwitcher.randomTab.title="Rastgele"
AdvSceneSwitcher.randomTab.randomDisabledWarning="İşlevsellik devre dışı - Etkinleştirmek için Genel sekmesinde \"Herhangi bir geçiş koşulu karşılanmazsa Rastgele sekmesinde herhangi bir sahneye geç\"i seçin"
AdvSceneSwitcher.randomTab.entry="Herhangi bir geçiş koşulu karşılanmıyorsa, geçiş yapın {{scenes}} kullan {{transitions}} için {{delay}}"
AdvSceneSwitcher.randomTab.help="Sahne değiştirici, yapılandırılan süre için geçiş yapmak için bu sekmede rastgele bir giriş seçecektir.\nAynı girişin arka arkaya iki kez seçilmeyeceğini unutmayın.\n\nDevam etmek için vurgulanan artı sembolüne tıklayın."
; Time Tab
AdvSceneSwitcher.timeTab.title="Zaman"
AdvSceneSwitcher.timeTab.anyDay="Herhangi bir günde"
AdvSceneSwitcher.timeTab.mondays="Pazartesi günleri"
AdvSceneSwitcher.timeTab.tuesdays="Salı günleri"
AdvSceneSwitcher.timeTab.wednesdays="Çarşamba günleri"
AdvSceneSwitcher.timeTab.thursdays="Perşembe günleri"
AdvSceneSwitcher.timeTab.fridays="Cuma günleri"
AdvSceneSwitcher.timeTab.saturdays="Cumartesi günleri"
AdvSceneSwitcher.timeTab.sundays="Pazar günleri"
AdvSceneSwitcher.timeTab.afterstart="Akış/kayıt başladıktan sonra"
AdvSceneSwitcher.timeTab.afterstart.tip="Akışın / kaydın başlangıcına göre zaman kullanılacaktır"
AdvSceneSwitcher.timeTab.entry="{{triggers}} da/de {{time}} Değiştir {{scenes}} kullan {{transitions}}"
AdvSceneSwitcher.timeTab.help="Bu sekme, geçerli yerel saate göre otomatik olarak farklı bir sahneye geçmenizi sağlar.\n\nSahne değiştiricinin sahneleri yalnızca tam olarak belirttiğiniz saatte değiştireceğini unutmayın.\nGenel'de öncelik ayarlarını yapılandırdığınızdan emin olun. sekmesini beğeninize göre seçin, böylece daha yüksek önceliğe sahip diğer geçiş yöntemleri nedeniyle seçilen zaman noktası kaçırılmaz.\n\nDevam etmek için vurgulanan artı sembolüne tıklayın."
; Idle Tab
AdvSceneSwitcher.idleTab.title="Boşta"
AdvSceneSwitcher.idleTab.enable="Boşta Algılamayı Etkinleştir"
AdvSceneSwitcher.idleTab.idleswitch="Sonra {{duration}} klavye veya fare girişi olmadan sahneye geçiş {{scenes}} kullan {{transitions}}"
AdvSceneSwitcher.idleTab.dontSwitchIfFocus1="eğer geçiş yapmayın"
AdvSceneSwitcher.idleTab.dontSwitchIfFocus2="odakta"
; Scene Sequence Tab
AdvSceneSwitcher.sceneSequenceTab.title="Sıra"
AdvSceneSwitcher.sceneSequenceTab.description="Otomatik sahne geçişleri dizisi, sahne değiştiriciyi duraklatarak/durdurarak veya manuel olarak farklı bir sahneye geçerek iptal edilebilir."
AdvSceneSwitcher.sceneSequenceTab.save="Sahne dizilerini dosyaya kaydet"
AdvSceneSwitcher.sceneSequenceTab.load="Dosyadan sahne dizilerini yükle"
AdvSceneSwitcher.sceneSequenceTab.saveTitle="Sahne Sırasını dosyaya kaydet..."
AdvSceneSwitcher.sceneSequenceTab.loadTitle="Sahne Sırasını okumak için bir dosya seçin ..."
AdvSceneSwitcher.sceneSequenceTab.loadFail="Advanced Scene Switcher ayarları içe aktaramadı!"
AdvSceneSwitcher.sceneSequenceTab.loadSuccess="Gelişmiş Sahne Değiştirici ayarları başarıyla içe aktarıldı!"
AdvSceneSwitcher.sceneSequenceTab.fileType="Text dosyaları (*.txt)"
AdvSceneSwitcher.sceneSequenceTab.interruptible="Kesilebilir"
AdvSceneSwitcher.sceneSequenceTab.interruptibleHint="Diğer anahtarlama yöntemlerinin bu sahne dizisini kesmesine izin verilir"
AdvSceneSwitcher.sceneSequenceTab.entry=" {{startScenes}} aktif olduğunda değiştir {{scenes}} sonra {{delay}} kullan {{transitions}} {{interruptible}}"
AdvSceneSwitcher.sceneSequenceTab.extendEdit="Sırayı Uzat"
AdvSceneSwitcher.sceneSequenceTab.extendEntry="Sonra {{delay}} çevirmek {{scenes}} kullan {{transitions}}"
AdvSceneSwitcher.sceneSequenceTab.help="Bu sekme, bir sahne yapılandırılmış bir süre boyunca etkinse otomatik olarak farklı bir sahneye geçmenizi sağlar.\nÖrneğin, iki sahne arasında otomatik olarak ileri ve geri geçiş yapabilirsiniz.\n\nVurgulanan artı sembolüne tıklayarak devam et."
; Audio Tab
AdvSceneSwitcher.audioTab.title="Ses"
AdvSceneSwitcher.audioTab.condition.above="üstünde"
AdvSceneSwitcher.audioTab.condition.below="altında"
AdvSceneSwitcher.audioTab.ignoreInactiveSource="kaynak etkin olmadığı sürece"
AdvSceneSwitcher.audioTab.entry="Ses Hacmi{{audioSources}} durumu {{condition}} {{volumeWidget}} için {{duration}} saniye geçiş {{scenes}} kullanarak {{transitions}} {{ignoreInactiveSource}}"
AdvSceneSwitcher.audioTab.multiMatchfallbackCondition="Birden çok giriş eşleşirse..."
AdvSceneSwitcher.audioTab.multiMatchfallback="... için {{duration}} saniye geçiş {{scenes}} kullan {{transitions}}"
AdvSceneSwitcher.audioTab.help="Bu sekme, kaynakların ses düzeyine göre sahneler arasında geçiş yapmanızı sağlar.\nÖrneğin, mikrofonunuzun ses düzeyi belirli bir eşiğe ulaşırsa otomatik olarak farklı bir sahneye geçebilirsiniz.\n\nDevam etmek için vurgulanan artı simgesini tıklayın."
; Video Tab
AdvSceneSwitcher.videoTab.title="Video"
AdvSceneSwitcher.videoTab.getScreenshot="Seçilen giriş için ekran görüntüsü al"
AdvSceneSwitcher.videoTab.getScreenshotHelp="Seçili olan girişin video kaynağının Ekran Görüntüsünü alın ve otomatik olarak hedef görüntü olarak ayarlayın"
AdvSceneSwitcher.videoTab.condition.match="tam olarak eşleşir"
AdvSceneSwitcher.videoTab.condition.match.tooltip="Tam eşleşme, hedef ve kaynak görüntünün aynı çözünürlükte olmasını gerektirir.\nAyrıca her bir pikselin eşleşmesi gerekir, bu nedenle sıkıştırma kullanan görüntü biçimlerinin (ör. .JPG) kullanılması önerilmez!"
AdvSceneSwitcher.videoTab.condition.differ="eşleşmiyor"
AdvSceneSwitcher.videoTab.condition.hasNotChanged="değişmedi"
AdvSceneSwitcher.videoTab.condition.hasChanged="değişti"
AdvSceneSwitcher.videoTab.ignoreInactiveSource="Kaynak etkin olmadığı sürece"
AdvSceneSwitcher.videoTab.entry="Zaman {{videoSources}} {{condition}} {{filePath}} {{browseButton}} için {{duration}} şuna dönüştür {{scenes}} kullan {{transitions}} {{ignoreInactiveSource}}"
AdvSceneSwitcher.videoTab.help="<html><head/><body><p>Bu sekme, seçilen kaynakların mevcut video çıkışına göre sahneler arasında geçiş yapmanızı sağlar.<br/><a href=\"https:// adresini kontrol ettiğinizden emin olun. obsproject.com/forum/resources/pixel-match-switcher.1202/\"><span style=\" text-decoration: underline; color:#268bd2;\">Pixel Match Switcher</span></a> bu işlevin daha da iyi bir şekilde uygulanması için.<br/><br/> Devam etmek için vurgulanan artı simgesini tıklayın.</p></body></html>"
; Network Tab
AdvSceneSwitcher.networkTab.title="Ağ"
AdvSceneSwitcher.networkTab.description="Bu sekme, başka bir OBS örneğinin etkin sahnesini uzaktan kontrol etmenizi sağlar.\nSahne adlarının tüm OBS örneklerinde tam olarak eşleşmesi gerektiğini lütfen unutmayın."
AdvSceneSwitcher.networkTab.warning="Sunucuyu yerel bir ağın dışında çalıştırmak, üçüncü tarafların aktif sahneyi okumasına izin verecektir."
AdvSceneSwitcher.networkTab.DisabledWarning="Bu işlevsellik, obs-websocket eklentisini paralel olarak çalıştırırken kitaplık uyumsuzlukları nedeniyle ne yazık ki macOS'ta devre dışı bırakılmak zorunda kaldı."
AdvSceneSwitcher.networkTab.server="Sunucuyu başlat (Bağlı tüm istemcilere sahne değiştirme mesajları gönderir)"
AdvSceneSwitcher.networkTab.server.port="Port"
AdvSceneSwitcher.networkTab.server.lockToIPv4="Sunucuyu yalnızca IPv4 kullanacak şekilde kilitleyin"
AdvSceneSwitcher.networkTab.server.sendSceneChange="Sahne değişiklikleri için mesaj gönder"
AdvSceneSwitcher.networkTab.server.restrictSendToAutomatedSwitches="Yalnızca otomatik sahne anahtarları için mesaj gönder"
AdvSceneSwitcher.networkTab.server.sendPreview="Stüdyo modunda çalışırken önizleme sahnesi değişikliği için mesajlar gönderin"
AdvSceneSwitcher.networkTab.startFailed.message="WebSockets sunucusu başlatılamadı, bunun nedeni şunlar olabilir:\n - %1 TCP bağlantı noktası şu anda bu sistemde başka bir yerde, muhtemelen başka bir uygulama tarafından kullanılıyor olabilir. WebSocket sunucu ayarlarında farklı bir TCP bağlantı noktası ayarlamayı deneyin veya bu bağlantı noktasını kullanabilecek herhangi bir uygulamayı durdurun.\n - Hata mesajı: %2"
AdvSceneSwitcher.networkTab.server.status.currentStatus="Şu anki durum"
AdvSceneSwitcher.networkTab.server.status.notRunning="Çalışmıyor"
AdvSceneSwitcher.networkTab.server.status.starting="Başlangıç"
AdvSceneSwitcher.networkTab.server.status.running="Çalışıyor"
AdvSceneSwitcher.networkTab.server.restart="Sunucuyu yeniden başlat"
AdvSceneSwitcher.networkTab.client="İstemciyi başlat (Sahne değiştirme mesajlarını alır)"
AdvSceneSwitcher.networkTab.client.address="Ana makine adı veya IP adresi"
AdvSceneSwitcher.networkTab.client.port="Port"
AdvSceneSwitcher.networkTab.client.status.currentStatus="Şu anki durum"
AdvSceneSwitcher.networkTab.client.status.disconnected="Bağlantı kesildi"
AdvSceneSwitcher.networkTab.client.status.connecting="Bağlanıyor"
AdvSceneSwitcher.networkTab.client.status.connected="Bağlandı"
AdvSceneSwitcher.networkTab.client.reconnect="Yeniden bağlanmaya zorla"
; Scene Group Tab
AdvSceneSwitcher.sceneGroupTab.title="Sahne Grubu"
AdvSceneSwitcher.sceneGroupTab.list="Sahne Grupları"
AdvSceneSwitcher.sceneGroupTab.edit="Sahne Gruplarını Düzenle"
AdvSceneSwitcher.sceneGroupTab.edit.name="İsim:"
AdvSceneSwitcher.sceneGroupTab.edit.type="Tip: {{type}}"
AdvSceneSwitcher.sceneGroupTab.type.count="Saymak"
AdvSceneSwitcher.sceneGroupTab.type.time="Zaman"
AdvSceneSwitcher.sceneGroupTab.type.random="Rastgele"
AdvSceneSwitcher.sceneGroupTab.edit.count="Sonra listedeki bir sonraki sahneye ilerleyin {{count}} karşılama"
AdvSceneSwitcher.sceneGroupTab.edit.time="Sonra listedeki bir sonraki sahneye ilerleyin {{time}} geçtiyse"
AdvSceneSwitcher.sceneGroupTab.edit.random="Listeden rastgele bir sonraki sahneyi seçin"
AdvSceneSwitcher.sceneGroupTab.edit.repeat="Sahne listesinin sonuna ulaşılırsa baştan başlayın"
AdvSceneSwitcher.sceneGroupTab.edit.addScene="Sahne ekle"
AdvSceneSwitcher.sceneGroupTab.add="Sahne Grubu Ekle"
AdvSceneSwitcher.sceneGroupTab.defaultname="Sahne Grubu %1"
AdvSceneSwitcher.sceneGroupTab.exists="Sahne Grubu veya Sahne adı zaten var"
AdvSceneSwitcher.sceneGroupTab.help="Sahne Grupları, normal bir sahne gibi bir hedef olarak seçilebilir.\n\nAdından da anlaşılacağı gibi, bir sahne grubu birden fazla sahneden oluşan bir koleksiyondur.\nSahne grubu, yapılandırılmış ayarlara bağlı olarak kendisine atanan sahneler listesinde ilerleyecektir. sağ tarafta bulunabilir.\n\nSahne grubunu listedeki bir sonraki sahneye geçecek şekilde yapılandırabilirsiniz:\nSahne grubu birkaç kez hedef olarak seçildikten sonra.\nBelirli bir süre sonra geçti.\nVeya rastgele.\n\nÖrneğin, sahneleri içeren bir sahne grubu ...\nSahne 1\nSahne 2\nSahne 3 \n... ilk seçildiğinde \"Sahne 1\"i etkinleştirecek bir hedef olarak.\nİkinci kez \"Sahne 2\"yi etkinleştirecek.\nKalan zamanlar \"Scene 3\" etkinleştirilecek.\n\nYeni bir sahne grubu eklemek için aşağıdaki vurgulanan artı sembolüne tıklayın."
AdvSceneSwitcher.sceneGroupTab.scenes.help="Soldan değiştirmek istediğiniz sahne grubunu seçin.\n\nYukarıdaki sahneyi seçip aşağıdaki artı simgesini tıklayarak bu sahne grubuna eklemek için bir sahne seçin.\n\nAynı sahneye birden fazla sahne eklenebilir grup."
; Scene Trigger Tab
AdvSceneSwitcher.sceneTriggerTab.title="Sahne Tetikleyicileri"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.none="--tetikleyiciyi seçin--"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneActive="aktif"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneInactive="aktif değil"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneLeave="uzaklaştı"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.none="--eylemi seç--"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startRecording="Kayda başla"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.pauseRecording="Kaydı duraklat"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.unpauseRecording="kaydı duraklatma"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopRecording="Kaydetmeyi bırak"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopStreaming="Akışı durdur"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startStreaming="Akışı başlat"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startReplayBuffer="Yeniden oynatma arabelleğini başlat"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopReplayBuffer="Tekrar arabelleğini durdur"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.muteSource="Kaynağı sessize al"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.unmuteSource="Kaynağı sesi aç"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startSwitcher="Sahne değiştiriciyi başlat"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopSwitcher="Sahne değiştiriciyi durdur"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startVirtualCamera="Sanal kamerayı başlat"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopVirtualCamera="Sanal kamerayı durdur"
AdvSceneSwitcher.sceneTriggerTab.entry="Şundan {{scenes}} {{triggers}} {{actions}} {{audioSources}} sonra {{duration}}"
AdvSceneSwitcher.sceneTriggerTab.help="Bu sekme, kaydı veya akışı durdurma gibi sahne değişikliklerinde eylemleri tetiklemenize olanak tanır."
; Hotkey
AdvSceneSwitcher.hotkey.startSwitcherHotkey="Advanced Scene Switcher'ı başlatın"
AdvSceneSwitcher.hotkey.stopSwitcherHotkey="Gelişmiş Sahne Değiştiriciyi Durdurun"
AdvSceneSwitcher.hotkey.startStopToggleSwitcherHotkey="Gelişmiş Sahne Değiştirici için Başlat/Durdur arasında geçiş yapın"
AdvSceneSwitcher.hotkey.macro.pause="%1 makrosunu duraklat"
AdvSceneSwitcher.hotkey.macro.unpause="%1 makrosunu duraklatma"
AdvSceneSwitcher.hotkey.macro.togglePause="%1 makrosunun duraklatmasını aç/kapat"
AdvSceneSwitcher.askBackup="Advanced Scene Switcher'ın yeni bir sürümü algılandı.\nEski ayarların bir yedeği oluşturulsun mu?"
AdvSceneSwitcher.askForMacro="Makro seç {{macroSelection}}"
AdvSceneSwitcher.close="Kapat"
AdvSceneSwitcher.browse="Araştır"
AdvSceneSwitcher.selectScene="--sahne seç--"
AdvSceneSwitcher.selectPreviousScene="Önceki Sahne"
AdvSceneSwitcher.selectCurrentScene="Mevcut Sahne"
AdvSceneSwitcher.selectAnyScene="Herhangi bir Sahne"
AdvSceneSwitcher.currentTransition="Mevcut Geçiş"
AdvSceneSwitcher.anyTransition="Herhangi Bir Geçiş"
AdvSceneSwitcher.selectTransition="--geçişi seç--"
AdvSceneSwitcher.selectWindow="--pencereyi seç--"
AdvSceneSwitcher.selectSource="--kaynak Seç--"
AdvSceneSwitcher.selectAudioSource="--ses kaynağını seçin--"
AdvSceneSwitcher.selectVideoSource="--video kaynağını seçin--"
AdvSceneSwitcher.selectMediaSource="--medya kaynağını seçin--"
AdvSceneSwitcher.selectProcess="--işlemi seç--"
AdvSceneSwitcher.selectFilter="--filtre seç--"
AdvSceneSwitcher.selectMacro="--makroyu seçin--"
AdvSceneSwitcher.selectItem="--Öğeyi seçin--"
AdvSceneSwitcher.selectProfile="--profil seç--"
AdvSceneSwitcher.selectSceneCollection="--sahne koleksiyonunu seç--"
AdvSceneSwitcher.enterPath="--yolu girin--"
AdvSceneSwitcher.enterText="--metni girin--"
AdvSceneSwitcher.invaildEntriesWillNotBeSaved="geçersiz girişler kaydedilmeyecek"
AdvSceneSwitcher.selectWindowTip="\"OBS\" OBS penceresini belirlemek için \nKullan \"Görev değiştirme\"için ALT + TAB"
AdvSceneSwitcher.sceneItemSelection.all="Hepsi"
AdvSceneSwitcher.sceneItemSelection.any="Herhangi"
AdvSceneSwitcher.status.active="Aktif"
AdvSceneSwitcher.status.inactive="İnaktif"
AdvSceneSwitcher.running="Eklenti çalışıyor"
AdvSceneSwitcher.stopped="Eklenti durdu"
AdvSceneSwitcher.firstBootMessage="<html><head/><body><p>Gelişmiş Sahne Değiştirici ilk kez başlatılıyor gibi görünüyor.<br>Lütfen <a href=\"https://github.com/ adresine bir göz atın. WarmUpTill/SceneSwitcher/wiki\"><span style=\" text-decoration: underline; color:#268bd2;\">Wiki</span></a> için kılavuzlar ve örnekler listesi.<br>Yapmayın. eklentinin <a href=\"https://obsproject.com/forum/threads/advanced-scene-switcher.48264\"><span style=\" text-decoration: underline; color:# sayfasında soru sormaktan çekinmeyin OBS forumlarında 268bd2;\">konu</span></a>!</p></body></html>"
AdvSceneSwitcher.unit.milliseconds="millisaniye"
AdvSceneSwitcher.unit.secends="saniye"
AdvSceneSwitcher.unit.minutes="dakika"
AdvSceneSwitcher.unit.hours="saat"
AdvSceneSwitcher.duration.condition.none="Zaman kısıtlaması yok"
AdvSceneSwitcher.duration.condition.more="En azından"
AdvSceneSwitcher.duration.condition.equal="Tam olarak"
AdvSceneSwitcher.duration.condition.less="En çoğu"

View File

@@ -12,17 +12,23 @@ AdvSceneSwitcher.generalTab.status.onStartup.alwaysStart="总是自动启动"
AdvSceneSwitcher.generalTab.status.onStartup.doNotStart="不要启动"
AdvSceneSwitcher.generalTab.status.start="启动"
AdvSceneSwitcher.generalTab.status.stop="停止"
AdvSceneSwitcher.generalTab.status.autoStart="在以下情况下自动启动场景切换程序:"
AdvSceneSwitcher.generalTab.status.autoStart.never="从不"
AdvSceneSwitcher.generalTab.status.autoStart.recording="录制"
AdvSceneSwitcher.generalTab.status.autoStart.streaming="推流"
AdvSceneSwitcher.generalTab.status.autoStart.recordingAndStreaming="录制和推流"
AdvSceneSwitcher.generalTab.status.checkInterval="检查切换条件时间间隔"
AdvSceneSwitcher.generalTab.generalBehavior="一般表现"
AdvSceneSwitcher.generalTab.generalBehavior="全局行为"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet="如果不符合任何切换条件"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMetDelayTooltip="时间精度最高只能达到配置的轮询间隔"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.dontSwitch="不切换"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.switchToRandom="切换到随机场景列表中任意随机场景"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.switchTo="切换到"
AdvSceneSwitcher.generalTab.generalBehavior.cooldown="比赛结束多少秒后切换场景"
AdvSceneSwitcher.generalTab.generalBehavior.cooldownHint="在此期间,可能的匹配项将被忽略!"
AdvSceneSwitcher.generalTab.generalBehavior.verboseLogging="详细日志输出"
AdvSceneSwitcher.generalTab.generalBehavior.saveWindowGeo="保存窗口位置和大小"
AdvSceneSwitcher.generalTab.generalBehavior.showTrayNotifications="显示系统托盘通知"
AdvSceneSwitcher.generalTab.generalBehavior.disableUIHints="禁用UI提示"
AdvSceneSwitcher.generalTab.priority="优先级"
AdvSceneSwitcher.generalTab.priority.description="切换场景优先级 (最上方的项优先级最高)"
@@ -45,22 +51,338 @@ AdvSceneSwitcher.generalTab.priority.windowTitle="窗口标题"
AdvSceneSwitcher.generalTab.priority.media="媒体"
AdvSceneSwitcher.generalTab.priority.time="时间"
AdvSceneSwitcher.generalTab.priority.audio="音频"
AdvSceneSwitcher.generalTab.priority.video="视频"
AdvSceneSwitcher.generalTab.priority.macro="宏"
; Macro Tab
AdvSceneSwitcher.macroTab.title="宏"
AdvSceneSwitcher.macroTab.macros="宏文件"
AdvSceneSwitcher.macroTab.help="宏允许您根据多种条件执行一系列操作。\n\n单击突出显示的加号可添加新宏."
AdvSceneSwitcher.macroTab.editConditionHelp="此部分允许您定义宏条件。\n\n在左侧选择现有宏或添加新宏。\n然后单击下面的加号按钮添加新条件。"
AdvSceneSwitcher.macroTab.editActionHelp="此部分允许您定义宏操作。\n\n在左侧选择现有宏或添加新宏。\n然后单击下面的加号按钮添加新操作."
AdvSceneSwitcher.macroTab.edit="编辑宏"
AdvSceneSwitcher.macroTab.edit.logic="逻辑类型:"
AdvSceneSwitcher.macroTab.edit.condition="条件类型:"
AdvSceneSwitcher.macroTab.edit.action="动作类型:"
AdvSceneSwitcher.macroTab.add="添加新宏"
AdvSceneSwitcher.macroTab.name="名称:"
AdvSceneSwitcher.macroTab.defaultname="宏 %1"
AdvSceneSwitcher.macroTab.exists="宏名称已存在"
AdvSceneSwitcher.macroTab.copy="创建副本"
AdvSceneSwitcher.macroTab.expandAll="全部展开"
AdvSceneSwitcher.macroTab.collapseAll="全部收回"
; Macro Logic
AdvSceneSwitcher.logic.none="忽略条目"
AdvSceneSwitcher.logic.and="和"
AdvSceneSwitcher.logic.or="或"
AdvSceneSwitcher.logic.andNot="和 不"
AdvSceneSwitcher.logic.orNot="或 不"
AdvSceneSwitcher.logic.rootNone="如果"
AdvSceneSwitcher.logic.not="如果 不"
; Macro Conditions
AdvSceneSwitcher.condition.audio="音频"
AdvSceneSwitcher.condition.audio.state.below="小于"
AdvSceneSwitcher.condition.audio.state.above="大于"
AdvSceneSwitcher.condition.audio.entry="音量 来源 {{audioSources}} 是 {{condition}} {{volume}}"
AdvSceneSwitcher.condition.cursor="光标"
AdvSceneSwitcher.condition.cursor.type.region="当前位置"
AdvSceneSwitcher.condition.cursor.type.moving="正在移动"
AdvSceneSwitcher.condition.cursor.showFrame="显示帧率"
AdvSceneSwitcher.condition.cursor.hideFrame="隐藏帧率"
AdvSceneSwitcher.condition.cursor.entry.line1="光标 处于{{conditions}} {{minX}} {{minY}} {{maxX}} {{maxY}} - {{toggleFrameButton}}"
AdvSceneSwitcher.condition.cursor.entry.line2="光标当前位于 {{xPos}} x {{yPos}}"
AdvSceneSwitcher.condition.scene="场景"
AdvSceneSwitcher.condition.scene.type.current="当前场景是"
AdvSceneSwitcher.condition.scene.type.previous="上一个场景是"
AdvSceneSwitcher.condition.scene.type.changed="场景改变了"
AdvSceneSwitcher.condition.scene.type.notChanged="场景没有改变"
AdvSceneSwitcher.condition.scene.waitForTransition="等待过渡完成"
AdvSceneSwitcher.condition.scene.entry="{{sceneType}} {{scenes}} {{waitForTransition}}"
AdvSceneSwitcher.condition.window="窗口"
AdvSceneSwitcher.condition.window.entry.line1="{{windows}} 存在..."
AdvSceneSwitcher.condition.window.entry.line2="... 并且是 {{fullscreen}} 全屏 {{maximized}} 最大化 {{focused}} 获得焦点 {{windowFocusChanged}} 焦点窗口已更改"
AdvSceneSwitcher.condition.file="文件"
AdvSceneSwitcher.condition.file.entry.line1="内容 {{fileType}} {{filePath}} (本地是文本,网络是获取的网页)完全匹配:"
AdvSceneSwitcher.condition.file.entry.line2="{{matchText}}"
AdvSceneSwitcher.condition.file.entry.line3="{{useRegex}} {{checkModificationDate}} {{checkFileContent}}"
AdvSceneSwitcher.condition.media="媒体"
AdvSceneSwitcher.condition.media.entry="{{mediaSources}} 状态是 {{states}} 和 {{timeRestrictions}} {{time}}"
AdvSceneSwitcher.condition.video="视频"
AdvSceneSwitcher.condition.video.condition.match="完全匹配"
AdvSceneSwitcher.condition.video.condition.differ="不匹配"
AdvSceneSwitcher.condition.video.condition.hasChanged="改变了"
AdvSceneSwitcher.condition.video.condition.hasNotChanged="没有改变"
AdvSceneSwitcher.condition.video.condition.noImage="没有输出"
AdvSceneSwitcher.condition.video.condition.pattern="匹配模式"
AdvSceneSwitcher.condition.video.condition.object="包含对象"
AdvSceneSwitcher.condition.video.askFileAction="是否要使用现有文件或创建当前选定源的屏幕截图?"
AdvSceneSwitcher.condition.video.askFileAction.file="使用现有文件"
AdvSceneSwitcher.condition.video.askFileAction.screenshot="创建屏幕截图"
AdvSceneSwitcher.condition.video.usePatternForChangedCheck="使用模式匹配"
AdvSceneSwitcher.condition.video.usePatternForChangedCheck.tooltip="这将允许您控制图像必须更改多少才能使条件为真."
AdvSceneSwitcher.condition.video.patternThreshold="阈值: "
AdvSceneSwitcher.condition.video.patternThresholdDescription="较高的阈值意味着模式需要更紧密地匹配视频源."
AdvSceneSwitcher.condition.video.patternThresholdUseAlphaAsMask="使用alpha通道作为图案的遮罩."
AdvSceneSwitcher.condition.video.objectScaleThreshold="模型比例: "
AdvSceneSwitcher.condition.video.objectScaleThresholdDescription="较低的模比例将导致更多的匹配但会导致更高的CPU负载."
AdvSceneSwitcher.condition.video.minNeighborDescription="较高的“最小区域”值将导致较少但质量较高的匹配."
AdvSceneSwitcher.condition.video.showMatch="显示模式"
AdvSceneSwitcher.condition.video.screenshotFail="无法获取源的屏幕截图!"
AdvSceneSwitcher.condition.video.patternMatchFail="没有找到模式!"
AdvSceneSwitcher.condition.video.objectMatchFail="找不到对象!"
AdvSceneSwitcher.condition.video.modelLoadFail="无法加载模型数据!"
AdvSceneSwitcher.condition.video.entry="{{videoSources}} {{condition}} {{imagePath}}"
AdvSceneSwitcher.condition.video.entry.modelPath="模型数据 (haar级联分类器): {{modelDataPath}}"
AdvSceneSwitcher.condition.video.entry.minNeighbor="最小区域: {{minNeighbors}}"
AdvSceneSwitcher.condition.video.entry.minSize="最小尺寸: {{minSizeX}} x {{minSizeY}}"
AdvSceneSwitcher.condition.video.entry.maxSize="最大尺寸: {{maxSizeX}} x {{maxSizeY}}"
AdvSceneSwitcher.condition.video.entry.throttle="{{throttleEnable}}通过只执行每一次检查来减少CPU负载 {{throttleCount}} 毫秒"
AdvSceneSwitcher.condition.stream="推流"
AdvSceneSwitcher.condition.stream.state.start="推流启动"
AdvSceneSwitcher.condition.stream.state.stop="推流停止"
AdvSceneSwitcher.condition.stream.state.starting="推流启动中"
AdvSceneSwitcher.condition.stream.state.stopping="推流停止中"
AdvSceneSwitcher.condition.stream.entry="{{streamState}}"
AdvSceneSwitcher.condition.record="录制"
AdvSceneSwitcher.condition.record.state.start="录制运行中"
AdvSceneSwitcher.condition.record.state.pause="录制暂停"
AdvSceneSwitcher.condition.record.state.stop="录制停止"
AdvSceneSwitcher.condition.record.entry="{{recordState}}"
AdvSceneSwitcher.condition.process="进程"
AdvSceneSwitcher.condition.process.entry="{{processes}} 正在运行 {{focused}} 而且是获得焦点"
AdvSceneSwitcher.condition.idle="闲置检测"
AdvSceneSwitcher.condition.idle.entry="没有键盘或鼠标输入{{duration}}"
AdvSceneSwitcher.condition.pluginState="插件状态"
AdvSceneSwitcher.condition.pluginState.state.sceneSwitched="在此时间间隔内触发了自动场景更改"
AdvSceneSwitcher.condition.pluginState.entry="{{condition}}"
AdvSceneSwitcher.condition.timer="计时器"
AdvSceneSwitcher.condition.timer.pause="暂停"
AdvSceneSwitcher.condition.timer.continue="继续"
AdvSceneSwitcher.condition.timer.entry.line1="{{duration}} 时间倒计时"
AdvSceneSwitcher.condition.timer.entry.line2="剩余时间: {{remaining}} 秒"
AdvSceneSwitcher.condition.timer.entry.line3="{{pauseContinue}} {{reset}} {{saveRemaining}} 保存剩余时间 {{autoReset}} 达到时间后自动重置计时器"
AdvSceneSwitcher.condition.timer.reset="重置"
AdvSceneSwitcher.condition.macro="宏"
AdvSceneSwitcher.condition.macro.type.count="计数"
AdvSceneSwitcher.condition.macro.type.state="状态"
AdvSceneSwitcher.condition.macro.type.selection="条件类型: {{types}}"
AdvSceneSwitcher.condition.macro.count.type.below="少于"
AdvSceneSwitcher.condition.macro.count.type.above="大于"
AdvSceneSwitcher.condition.macro.count.type.equal="等于"
AdvSceneSwitcher.condition.macro.count.reset="重置"
AdvSceneSwitcher.condition.macro.pausedWarning="所选宏当前已暂停!"
AdvSceneSwitcher.condition.macro.state.entry="条件 {{macros}} 是真的"
AdvSceneSwitcher.condition.macro.count.entry.line1="{{macros}} 运行 {{conditions}} {{count}} 次(相对于下面计数匹配)"
AdvSceneSwitcher.condition.macro.count.entry.line2="当前计数: {{currentCount}} {{resetCount}}"
AdvSceneSwitcher.condition.source="源"
AdvSceneSwitcher.condition.source.type.active="激活状态"
AdvSceneSwitcher.condition.source.type.showing="显示状态"
AdvSceneSwitcher.condition.source.type.settings="设置完全匹配"
AdvSceneSwitcher.condition.source.regex="使用正则表达式"
AdvSceneSwitcher.condition.source.getSettings="获取当前设置"
AdvSceneSwitcher.condition.source.entry.line1="{{sources}} {{conditions}}"
AdvSceneSwitcher.condition.source.entry.line2="{{settings}}"
AdvSceneSwitcher.condition.source.entry.line3="{{regex}} {{getSettings}}"
AdvSceneSwitcher.condition.virtualCamera="虚拟摄像机"
AdvSceneSwitcher.condition.virtualCamera.state.start="虚拟摄像机启动"
AdvSceneSwitcher.condition.virtualCamera.state.stop="虚拟摄像机停止"
AdvSceneSwitcher.condition.virtualCamera.entry="{{states}}"
AdvSceneSwitcher.condition.filter="滤镜"
AdvSceneSwitcher.condition.filter.type.active="已启用"
AdvSceneSwitcher.condition.filter.type.showing="已关闭"
AdvSceneSwitcher.condition.filter.type.settings="设置完全匹配"
AdvSceneSwitcher.condition.filter.regex="使用正则表达式"
AdvSceneSwitcher.condition.filter.getSettings="获取当前设置"
AdvSceneSwitcher.condition.filter.entry.line1="在 {{sources}} {{filters}} {{conditions}}"
AdvSceneSwitcher.condition.filter.entry.line2="{{settings}}"
AdvSceneSwitcher.condition.filter.entry.line3="{{regex}} {{getSettings}}"
AdvSceneSwitcher.condition.sceneOrder="场景项目顺序"
AdvSceneSwitcher.condition.sceneOrder.type.above="高于"
AdvSceneSwitcher.condition.sceneOrder.type.below="低于"
AdvSceneSwitcher.condition.sceneOrder.type.position="位置值排比"
AdvSceneSwitcher.condition.sceneOrder.positionInfo="位置值从底部以0开始对于每个场景项目包括场景组中的项目增加1自行测试按照上下往上排比数值。"
AdvSceneSwitcher.condition.sceneOrder.entry="在 {{scenes}} {{sources}} {{conditions}} {{sources2}} {{position}}"
AdvSceneSwitcher.condition.hotkey="热键"
AdvSceneSwitcher.condition.hotkey.name="宏触发热键"
AdvSceneSwitcher.condition.hotkey.tip="注意您可以在OBS设置窗口中为此热键配置按键绑定"
AdvSceneSwitcher.condition.hotkey.entry="名称: {{name}}"
AdvSceneSwitcher.condition.replay="回放缓存"
AdvSceneSwitcher.condition.replay.state.stopped="回放缓存已停止"
AdvSceneSwitcher.condition.replay.state.started="回放缓存已启动"
AdvSceneSwitcher.condition.replay.state.saved="已保存回放缓存"
AdvSceneSwitcher.condition.replay.entry="{{state}}"
AdvSceneSwitcher.condition.date="日期"
AdvSceneSwitcher.condition.date.state.at="现在"
AdvSceneSwitcher.condition.date.state.after="之后"
AdvSceneSwitcher.condition.date.state.before="之前"
AdvSceneSwitcher.condition.date.state.between="之间"
AdvSceneSwitcher.condition.date.entry.line1="{{condition}} {{dateTime}} {{dateTime2}} {{ignoreDate}} 忽略日期 {{ignoreTime}} 忽略时间"
AdvSceneSwitcher.condition.date.entry.line2="{{repeat}} 重复的每一次 {{duration}} 匹配的时间"
AdvSceneSwitcher.condition.sceneTransform="场景项目被改变"
AdvSceneSwitcher.condition.sceneTransform.getTransform="内容或者设置被改变了"
AdvSceneSwitcher.condition.sceneTransform.regex="使用正则表达式"
AdvSceneSwitcher.condition.sceneTransform.entry.line1="在 {{scenes}} {{sources}} 匹配变换"
AdvSceneSwitcher.condition.sceneTransform.entry.line2="{{settings}}"
AdvSceneSwitcher.condition.sceneTransform.entry.line3="{{regex}} {{getSettings}}"
AdvSceneSwitcher.condition.transition="转场"
AdvSceneSwitcher.condition.transition.type.current="当前转场特效类型为"
AdvSceneSwitcher.condition.transition.type.duration="当前转场特效持续时间为"
AdvSceneSwitcher.condition.transition.type.started="转场特效开始"
AdvSceneSwitcher.condition.transition.type.ended="转场特效结束"
AdvSceneSwitcher.condition.transition.durationSuffix="秒"
AdvSceneSwitcher.condition.transition.entry="{{conditions}}{{transitions}}{{duration}}{{durationSuffix}}"
AdvSceneSwitcher.condition.sceneVisibility="场景项目可见"
AdvSceneSwitcher.condition.sceneVisibility.type.shown="显示的"
AdvSceneSwitcher.condition.sceneVisibility.type.hidden="隐藏的"
AdvSceneSwitcher.condition.sceneVisibility.entry="在 {{scenes}} {{sources}} 是 {{conditions}} "
; Macro Actions
AdvSceneSwitcher.action.switchScene="切换场景"
AdvSceneSwitcher.action.scene.entry="切换场景 {{scenes}} 使用 {{transitions}} 时长 {{duration}} 秒"
AdvSceneSwitcher.action.wait="等待"
AdvSceneSwitcher.action.wait.type.fixed="固定数值"
AdvSceneSwitcher.action.wait.type.random="随机数值"
AdvSceneSwitcher.action.wait.entry.fixed="等待 {{waitType}} 持续时间为 {{duration}}"
AdvSceneSwitcher.action.wait.entry.random="等待 {{waitType}} 持续时间为 {{duration}} 到 {{duration2}}"
AdvSceneSwitcher.action.audio="音频"
AdvSceneSwitcher.action.audio.type.mute="静音"
AdvSceneSwitcher.action.audio.type.unmute="取消静音"
AdvSceneSwitcher.action.audio.type.sourceVolume="来源音量"
AdvSceneSwitcher.action.audio.type.masterVolume="主音量"
AdvSceneSwitcher.action.audio.fade="{{fade}}淡出 {{duration}} 秒"
AdvSceneSwitcher.action.audio.entry="{{actions}} {{audioSources}} {{volume}}"
AdvSceneSwitcher.action.recording="录制"
AdvSceneSwitcher.action.recording.type.stop="停止录制"
AdvSceneSwitcher.action.recording.type.start="开始录制"
AdvSceneSwitcher.action.recording.type.pause="暂停录制"
AdvSceneSwitcher.action.recording.type.unpause="取消录制暂停"
AdvSceneSwitcher.action.recording.pause.hint="请注意,根据您的录制设置,您可能无法暂停录制"
AdvSceneSwitcher.action.recording.entry="{{actions}}{{pauseHint}}"
AdvSceneSwitcher.action.replay="回放缓冲区"
AdvSceneSwitcher.action.replay.type.stop="停止回放缓冲区"
AdvSceneSwitcher.action.replay.type.start="启动回放缓冲区"
AdvSceneSwitcher.action.replay.type.save="保存回放缓冲区"
AdvSceneSwitcher.action.replay.entry="{{actions}}"
AdvSceneSwitcher.action.streaming="推流"
AdvSceneSwitcher.action.streaming.type.stop="停止推流"
AdvSceneSwitcher.action.streaming.type.start="开始推流"
AdvSceneSwitcher.action.streaming.entry="{{actions}}"
AdvSceneSwitcher.action.run="运行"
AdvSceneSwitcher.action.run.arguments="参数:"
AdvSceneSwitcher.action.run.addArgument="添加参数"
AdvSceneSwitcher.action.run.addArgumentDescription="添加新参数:"
AdvSceneSwitcher.action.run.entry="运行 {{filePath}}"
AdvSceneSwitcher.action.sceneVisibility="场景项目可见性"
AdvSceneSwitcher.action.sceneVisibility.type.show="显示"
AdvSceneSwitcher.action.sceneVisibility.type.hide="隐藏"
AdvSceneSwitcher.action.sceneVisibility.type.source="来源"
AdvSceneSwitcher.action.sceneVisibility.type.sourceGroup="全部"
AdvSceneSwitcher.action.sceneVisibility.entry="在 {{scenes}} {{actions}} {{sourceTypes}} {{sources}}"
AdvSceneSwitcher.action.filter="滤镜"
AdvSceneSwitcher.action.filter.type.enable="开启"
AdvSceneSwitcher.action.filter.type.disable="关闭"
AdvSceneSwitcher.action.filter.type.settings="参数设置"
AdvSceneSwitcher.action.filter.entry="在 {{sources}} {{actions}} {{filters}}"
AdvSceneSwitcher.action.filter.getSettings="获取当前设置"
AdvSceneSwitcher.action.source="来源"
AdvSceneSwitcher.action.source.type.enable="启用"
AdvSceneSwitcher.action.source.type.disable="停用"
AdvSceneSwitcher.action.source.type.settings="配置设置"
AdvSceneSwitcher.action.source.entry="{{actions}} {{sources}}"
AdvSceneSwitcher.action.source.warning="警告OBS UI无法控制全局启用和禁用源注意通过这个设置禁用我测试你必须通过这个在启用才行不然点击小眼睛你无法显示"
AdvSceneSwitcher.action.source.getSettings="获取当前设置"
AdvSceneSwitcher.action.media="媒体"
AdvSceneSwitcher.action.media.type.play="开始"
AdvSceneSwitcher.action.media.type.pause="暂停"
AdvSceneSwitcher.action.media.type.stop="停止"
AdvSceneSwitcher.action.media.type.restart="重新启动"
AdvSceneSwitcher.action.media.type.next="下一个"
AdvSceneSwitcher.action.media.type.previous="上一个"
AdvSceneSwitcher.action.media.entry="{{actions}} {{mediaSources}}"
AdvSceneSwitcher.action.macro="宏"
AdvSceneSwitcher.action.macro.type.pause="暂停"
AdvSceneSwitcher.action.macro.type.unpause="取消暂停"
AdvSceneSwitcher.action.macro.type.resetCounter="复位计数器"
AdvSceneSwitcher.action.macro.entry="{{actions}} {{macros}}"
AdvSceneSwitcher.action.pluginState="插件状态"
AdvSceneSwitcher.action.pluginState.type.stop="停止高级场景切换插件"
AdvSceneSwitcher.action.pluginState.type.noMatch="没有匹配项:"
AdvSceneSwitcher.action.pluginState.entry="{{actions}} {{values}} {{scenes}}"
AdvSceneSwitcher.action.virtualCamera="虚拟摄像机"
AdvSceneSwitcher.action.virtualCamera.type.stop="停止虚拟摄像机"
AdvSceneSwitcher.action.virtualCamera.type.start="启动虚拟摄像机"
AdvSceneSwitcher.action.virtualCamera.entry="{{actions}}"
AdvSceneSwitcher.action.hotkey="热键"
AdvSceneSwitcher.action.hotkey.leftShift="左 Shift"
AdvSceneSwitcher.action.hotkey.rightShift="右 Shift"
AdvSceneSwitcher.action.hotkey.leftCtrl="左 Ctrl"
AdvSceneSwitcher.action.hotkey.rightCtrl="右 Ctrl"
AdvSceneSwitcher.action.hotkey.leftAlt="左 Alt"
AdvSceneSwitcher.action.hotkey.rightAlt="右 Alt"
AdvSceneSwitcher.action.hotkey.leftMeta="左 Meta"
AdvSceneSwitcher.action.hotkey.rightMeta="右 Meta"
AdvSceneSwitcher.action.hotkey.onlyOBS="仅向OBS发送按键"
AdvSceneSwitcher.action.hotkey.disabled="无法模拟按键-功能已禁用!"
AdvSceneSwitcher.action.hotkey.entry="按下 {{keys}} for {{duration}} 毫秒"
AdvSceneSwitcher.action.sceneOrder="场景项目顺序"
AdvSceneSwitcher.action.sceneOrder.type.moveUp="上移"
AdvSceneSwitcher.action.sceneOrder.type.moveDown="下移"
AdvSceneSwitcher.action.sceneOrder.type.moveTop="顶部"
AdvSceneSwitcher.action.sceneOrder.type.moveBottom="底部"
AdvSceneSwitcher.action.sceneOrder.type.movePosition="移动到数值位置"
AdvSceneSwitcher.action.sceneOrder.entry="在 {{scenes}} {{actions}} {{sources}} {{position}}"
AdvSceneSwitcher.action.sceneTransform="场景项变换"
AdvSceneSwitcher.action.sceneTransform.getTransform="得到变换"
AdvSceneSwitcher.action.sceneTransform.entry="On {{scenes}} transform {{sources}}"
AdvSceneSwitcher.action.file="文件"
AdvSceneSwitcher.action.file.type.write="写入"
AdvSceneSwitcher.action.file.type.append="追加写入"
AdvSceneSwitcher.action.file.entry="{{actions}} to {{filePath}}:"
AdvSceneSwitcher.action.previewScene="切换预览场景"
AdvSceneSwitcher.action.previewScene.entry="将预览场景切换到 {{scenes}}"
AdvSceneSwitcher.action.SceneSwap="交换场景 (Studio mode)"
AdvSceneSwitcher.action.SceneSwap.entry="在studio模式下交换预览和编程场景"
AdvSceneSwitcher.action.transition="过场特效"
AdvSceneSwitcher.action.transition.entry.line1="{{setType}}将过场特效类型设置为 {{transitions}}"
AdvSceneSwitcher.action.transition.entry.line2="{{setDuration}}将过场特效持续时间设置为 {{duration}}seconds"
AdvSceneSwitcher.action.timer="计时器"
AdvSceneSwitcher.action.timer.type.pause="暂停"
AdvSceneSwitcher.action.timer.type.continue="继续"
AdvSceneSwitcher.action.timer.type.reset="重置"
AdvSceneSwitcher.action.timer.type.setTimeRemaining="设置剩余时间"
AdvSceneSwitcher.action.timer.entry="{{timerAction}} 定时在 {{macros}} {{duration}}"
AdvSceneSwitcher.action.random="随机"
AdvSceneSwitcher.action.random.arguments="宏:"
AdvSceneSwitcher.action.random.addArgument="增加 宏"
AdvSceneSwitcher.action.random.entry="运行 {{macroSelection}}"
; Transition Tab
AdvSceneSwitcher.transitionTab.title="转场特效"
AdvSceneSwitcher.transitionTab.setTransitionBy="更改转场特效时:"
AdvSceneSwitcher.transitionTab.transitionOverride="在场景切换器中设定的转场特效优先级高于场景设定的转场特效"
AdvSceneSwitcher.transitionTab.adjustActiveTransitionType="更改激活转场特效类型"
AdvSceneSwitcher.transitionTab.transitionForAToB="当自动从场景A切换到场景B时使用的转场特效"
AdvSceneSwitcher.transitionTab.transitionsHelp="<html><head/><body><p>这里的设定<span style=\"font-style:bold;\">只影响由场景切换器引起的转场有效</span>,不影响你手动的引起的转场。<br/>在这里设定的转场特效优先级高于场景切换器其他地方设置的<br/><br/>Click the plus symbol below to continue.</p></body></html>"
AdvSceneSwitcher.transitionTab.transitionsHelp="<html><head/><body><p>这里的设定<span style=\"font-style:bold;\">只影响由场景切换器引起的转场有效</span>,不影响你手动的引起的转场。<br/>在这里设定的转场特效优先级高于场景切换器其他地方设置的<br/><br/>单击加号添加项目.</p></body></html>"
AdvSceneSwitcher.transitionTab.defaultTransition="当切换到这个场景时修改默认转场特效"
AdvSceneSwitcher.transitionTab.switchDefaultLabel="活跃时切换默认转场特效为"
AdvSceneSwitcher.transitionTab.entry="从场景 {{scenes}} 切换到场景 {{scenes2}} 时使用转场特效 {{transitions}}"
AdvSceneSwitcher.transitionTab.defaultTransitionEntry="当场景 {{scenes}} 被激活时更改默认转场特效为 {{transitions}}"
AdvSceneSwitcher.transitionTab.defaultTransitionsHelp="单击加号添加项目."
AdvSceneSwitcher.transitionTab.defaultTransition.delay="场景更改 {{defTransitionDelay}} 后切换转换特效."
AdvSceneSwitcher.transitionTab.defaultTransition.delay.help="延迟用于避免取消场景切换,如果在转换仍在进行时更改了转换类型,则可能会发生这种情况."
; Pause Scenes Tab
AdvSceneSwitcher.pauseTab.title="暂停"
AdvSceneSwitcher.pauseTab.pauseOnScene="当切换到这个场景时暂停场景切换器"
AdvSceneSwitcher.pauseTab.pauseInFocus1="当窗口"
AdvSceneSwitcher.pauseTab.pauseInFocus2="获得焦点时暂停场景切换器"
AdvSceneSwitcher.pauseTab.pauseTypeScene="场景处于活动状态"
AdvSceneSwitcher.pauseTab.pauseTypeWindow="窗口处于焦点位置"
AdvSceneSwitcher.pauseTab.pauseTargetAll="全部"
AdvSceneSwitcher.pauseTab.pauseEntry="暂停 {{pauseTargets}} 检查时 {{pauseTypes}} {{scenes}} {{windows}}"
AdvSceneSwitcher.pauseTab.help="在此选项卡上,您可以配置在场景处于活动状态或窗口处于焦点时暂停各个切换方法。\n\n单击高亮显示的加号继续."
; Window Title Tab
AdvSceneSwitcher.windowTitleTab.title="窗口标题"
@@ -71,31 +393,37 @@ AdvSceneSwitcher.windowTitleTab.fullscreen="全屏时"
AdvSceneSwitcher.windowTitleTab.maximized="最大化时"
AdvSceneSwitcher.windowTitleTab.focused="窗口聚集时"
AdvSceneSwitcher.windowTitleTab.entry="{{windows}} {{scenes}} {{transitions}} {{fullscreen}} {{maximized}} {{focused}}"
AdvSceneSwitcher.windowTitleTab.windowsHelp="根据正在运行的应用程序的窗口标题切换场景。\n可以选择以下附加条件\n窗口全屏显示\n窗口最大化\n窗口聚焦\n\n单击高亮显示的加号继续."
AdvSceneSwitcher.windowTitleTab.ignoreWindowsHelp="如果忽略某个窗口标题,则场景切换程序的作用将与之前选择的窗口仍处于焦点状态一样。\n如果您经常切换到其他窗口则这将允许您避免场景切换不会触发场景更改。\n\n请选择窗口或在上面输入窗口标题然后单击下面的加号将其添加到列表中."
; Executable Tab
AdvSceneSwitcher.executableTab.title="程序"
AdvSceneSwitcher.executableTab.implemented="感谢dasOven的实现"
AdvSceneSwitcher.executableTab.requiresFocus="仅获得焦点时"
AdvSceneSwitcher.executableTab.entry="当 {{processes}} 正在运行时使用 {{transitions}} 切换到 {{scenes}} {{requiresFocus}}"
AdvSceneSwitcher.executableTab.help="如果进程正在运行,此选项卡将允许您自动切换场景。\n这在窗口名称可能更改或未知的情况下非常有用。\n\n单击突出显示的加号继续."
; Screen Region Tab
AdvSceneSwitcher.screenRegionTab.title="屏幕区域"
AdvSceneSwitcher.screenRegionTab.currentPosition="鼠标当前位置:"
AdvSceneSwitcher.screenRegionTab.showGuideFrames="显示区域边界"
AdvSceneSwitcher.screenRegionTab.hideGuideFrames="隐藏区域边界"
AdvSceneSwitcher.screenRegionTab.excludeScenes.None="没有选择"
AdvSceneSwitcher.screenRegionTab.entry="如果鼠标在 {{minX}} {{minY}} x {{maxX}} {{maxY}} 使用转场特效 {{transitions}} 切换到场景 {{scenes}} unless in {{excludeScenes}}"
AdvSceneSwitcher.screenRegionTab.help="此选项卡允许您根据鼠标光标的当前位置自动切换场景。\n\n单击高亮显示的加号继续."
; Media Tab
AdvSceneSwitcher.mediaTab.title="媒体"
AdvSceneSwitcher.mediaTab.implemented="感谢Exeldro的实现"
AdvSceneSwitcher.mediaTab.states.none=""
AdvSceneSwitcher.mediaTab.states.none=""
AdvSceneSwitcher.mediaTab.states.playing="播放中"
AdvSceneSwitcher.mediaTab.states.opening="正在打开"
AdvSceneSwitcher.mediaTab.states.opening="打开"
AdvSceneSwitcher.mediaTab.states.buffering="缓冲中"
AdvSceneSwitcher.mediaTab.states.Paused="暂停"
AdvSceneSwitcher.mediaTab.states.stopped="停止"
AdvSceneSwitcher.mediaTab.states.ended="结束"
AdvSceneSwitcher.mediaTab.states.error="错误"
AdvSceneSwitcher.mediaTab.states.playedToEnd="播放结束"
AdvSceneSwitcher.mediaTab.states.any="任意"
AdvSceneSwitcher.mediaTab.timeRestriction.none="无"
AdvSceneSwitcher.mediaTab.timeRestriction.shorter="播放时间小于"
@@ -103,6 +431,7 @@ AdvSceneSwitcher.mediaTab.timeRestriction.longer="播放时间大于"
AdvSceneSwitcher.mediaTab.timeRestriction.remainShorter="剩余时间少于"
AdvSceneSwitcher.mediaTab.timeRestriction.remainLonger="剩余时间多于"
AdvSceneSwitcher.mediaTab.entry="当 {{mediaSources}} 状态为 {{states}} 并且 {{timeRestrictions}} {{time}} 时使用转场特效 {{transitions}} 切换到场景 {{scenes}}"
AdvSceneSwitcher.mediaTab.help="此选项卡允许您根据媒体源的状态切换场景。\n例如一旦所选媒体源结束播放您可以自动切换回上一个场景。\n\n单击高亮显示的加号继续."
; File Tab
AdvSceneSwitcher.fileTab.title="文件"
@@ -127,11 +456,13 @@ AdvSceneSwitcher.fileTab.checkfileContent="仅当文件发生修改时"
AdvSceneSwitcher.fileTab.entry="如果 {{fileType}} 文件 {{filePath}} {{browseButton}} 匹配下列规则,使用转场特效 {{transitions}} 切换到场景 {{scenes}}"
AdvSceneSwitcher.fileTab.entry2="{{matchText}}"
AdvSceneSwitcher.fileTab.entry3="{{useRegex}} {{checkModificationDate}} {{checkFileContent}}"
AdvSceneSwitcher.fileTab.help="此选项卡允许您根据远程或本地文件的内容自动切换场景。\n\n单击突出显示的加号继续."
; Random Tab
AdvSceneSwitcher.randomTab.title="随机场景列表"
AdvSceneSwitcher.randomTab.randomDisabledWarning="功能已被禁用 - 可通过在通用页设置\"如果不符合任何切换条件切换到随机场景列表中任意随机场景\"启用"
AdvSceneSwitcher.randomTab.entry="如果没有切换器条件满足,使用转场特效 {{transitions}} 切换到场景 {{scenes}} 并停留 {{delay}}"
AdvSceneSwitcher.randomTab.help="场景切换程序将在此选项卡上随机选择一个条目,以便在配置的时间内切换到该条目。\n请注意同一条目不会连续选择两次。\n\n单击高亮显示的加号继续."
; Time Tab
AdvSceneSwitcher.timeTab.title="时间"
@@ -146,15 +477,12 @@ AdvSceneSwitcher.timeTab.sundays="每周日"
AdvSceneSwitcher.timeTab.afterstart="推流或录制开始后"
AdvSceneSwitcher.timeTab.afterstart.tip="相对于直播或录制开始之后的时间点"
AdvSceneSwitcher.timeTab.entry="{{triggers}} 的 {{time}} 使用转场特效 {{transitions}} 切换到场景 {{scenes}}"
AdvSceneSwitcher.timeTab.help="此选项卡将允许您根据当前本地时间自动切换到其他场景。\n\n请注意场景切换程序仅在您指定的确切时间切换场景。\n请确保您已根据自己的喜好在“常规”选项卡上配置了优先级设置以便不会因其他切换而错过选定的时间点具有较高优先级的方法。\n\n单击突出显示的加号继续."
; Idle Tab
AdvSceneSwitcher.idleTab.title="闲置检测"
AdvSceneSwitcher.idleTab.enable="启用闲置检测"
AdvSceneSwitcher.idleTab.condition1="超过"
AdvSceneSwitcher.idleTab.condition2="没有鼠标或键盘操作"
AdvSceneSwitcher.idleTab.switchToScene="切换到场景"
AdvSceneSwitcher.idleTab.usingTransition1="使用"
AdvSceneSwitcher.idleTab.usingTransition2="转场特效"
AdvSceneSwitcher.idleTab.idleswitch="超过 {{duration}} 如果没有键盘或鼠标输入,则切换到场景 {{scenes}} 使用 {{transitions}}"
AdvSceneSwitcher.idleTab.dontSwitchIfFocus1="如果当前窗口焦点在"
AdvSceneSwitcher.idleTab.dontSwitchIfFocus2="时不切换"
@@ -169,35 +497,148 @@ AdvSceneSwitcher.sceneSequenceTab.loadFail="导入失败"
AdvSceneSwitcher.sceneSequenceTab.loadSuccess="导入失败成功"
AdvSceneSwitcher.sceneSequenceTab.fileType="文本文件 (*.txt)"
AdvSceneSwitcher.sceneSequenceTab.entry="当场景 {{startScenes}} 被激活 {{delay}} 后使用转场特效 {{transitions}} 切换到场景 {{scenes}} {{interruptible}}"
AdvSceneSwitcher.sceneSequenceTab.interruptible="中断"
AdvSceneSwitcher.sceneSequenceTab.interruptibleHint="允许使用其他切换方法中断此场景序列"
AdvSceneSwitcher.sceneSequenceTab.extendEdit="扩展序列"
AdvSceneSwitcher.sceneSequenceTab.extendEntry="之后 {{delay}} 切换到 {{scenes}} 使用 {{transitions}}"
AdvSceneSwitcher.sceneSequenceTab.help="如果某个场景在配置的时间段内处于活动状态,此选项卡将允许您自动切换到其他场景。\n例如您可以自动在两个场景之间来回循环。\n\n单击高亮显示的加号继续."
; Audio Tab
AdvSceneSwitcher.audioTab.title="音频"
AdvSceneSwitcher.audioTab.entry="当{{audioSources}} is {{condition}} {{volumeWidget}} for {{duration}} 使用转场特效 {{transitions}} 切换到场景 {{scenes}}"
AdvSceneSwitcher.audioTab.condition.above="高于"
AdvSceneSwitcher.audioTab.condition.below="低于"
AdvSceneSwitcher.audioTab.ignoreInactiveSource="除非源处于非活动状态"
AdvSceneSwitcher.audioTab.entry="当{{audioSources}} 在 {{condition}} {{volumeWidget}} for {{duration}} 使用转场特效 {{transitions}} 切换到场景 {{scenes}}"
AdvSceneSwitcher.audioTab.multiMatchfallbackCondition="如果多个条目匹配 ..."
AdvSceneSwitcher.audioTab.multiMatchfallback="... for {{duration}} 秒切换到 {{scenes}} 使用 {{transitions}}"
AdvSceneSwitcher.audioTab.help="此选项卡允许您根据源音量切换场景。\n例如如果麦克风音量达到某个阈值您可以自动切换到其他场景。\n\n单击高亮显示的加号继续."
; Video Tab
AdvSceneSwitcher.videoTab.title="视频"
AdvSceneSwitcher.videoTab.getScreenshot="获取所选条目的屏幕截图"
AdvSceneSwitcher.videoTab.getScreenshotHelp="获取当前选定项目的视频源的屏幕截图,并自动将其设置为目标图像"
AdvSceneSwitcher.videoTab.condition.match="完全匹配"
AdvSceneSwitcher.videoTab.condition.match.tooltip="精确匹配要求目标图像和源图像具有相同的分辨率。\n另外每个像素都需要匹配这就是为什么不建议使用使用压缩例如.JPG的图像格式"
AdvSceneSwitcher.videoTab.condition.differ="不匹配"
AdvSceneSwitcher.videoTab.condition.hasNotChanged="没有改变"
AdvSceneSwitcher.videoTab.condition.hasChanged="改变了"
AdvSceneSwitcher.videoTab.entry="当 {{videoSources}} {{condition}} {{filePath}} {{browseButton}} for {{duration}} 切换 {{scenes}} using {{transitions}} {{ignoreInactiveSource}}"
AdvSceneSwitcher.videoTab.ignoreInactiveSource="除非源处于非活动状态"
AdvSceneSwitcher.videoTab.help="<html><head/><body><p>此选项卡将允许您根据选定源的当前视频输出切换场景。<br/>请确保退出 <a href=\"https://obsproject.com/forum/resources/pixel-match-switcher.1202/\"><span style=\" text-decoration: underline; color:#268bd2;\">Pixel Match Switcher</span></a> 以便更好地实现此功能.<br/><br/> 单击高亮显示的加号继续.</p></body></html>"
; Network Tab
AdvSceneSwitcher.networkTab.title="网络"
AdvSceneSwitcher.networkTab.description="此选项卡将允许您远程控制另一个OBS实例的活动场景。\n请注意所有OBS实例上的场景名称必须完全匹配."
AdvSceneSwitcher.networkTab.warning="在本地网络之外运行服务器将允许第三方读取活动场景."
AdvSceneSwitcher.networkTab.DisabledWarning="不幸的是在并行运行obs websocket插件时由于库不兼容不得不在macOS上禁用此功能."
AdvSceneSwitcher.networkTab.server="启动服务器(向所有连接的客户端发送场景切换消息)"
AdvSceneSwitcher.networkTab.server.port="端口"
AdvSceneSwitcher.networkTab.server.lockToIPv4="锁定为仅使用IPv4将服务器"
AdvSceneSwitcher.networkTab.server.sendSceneChange="发送更改场景的消息"
AdvSceneSwitcher.networkTab.server.restrictSendToAutomatedSwitches="仅为自动场景切换发送消息"
AdvSceneSwitcher.networkTab.server.sendPreview="在Studio模式下运行时发送预览场景更改消息"
AdvSceneSwitcher.networkTab.startFailed.message="WebSockets服务器无法启动可能是因为\n-TCP端口%1当前可能正在该系统的其他位置使用可能是由其他应用程序使用。请尝试在WebSocket服务器设置中设置其他TCP端口或停止可能正在使用此端口的任何应用程序。\n-错误消息: %2"
AdvSceneSwitcher.networkTab.server.status.currentStatus="状态"
AdvSceneSwitcher.networkTab.server.status.notRunning="未运行"
AdvSceneSwitcher.networkTab.server.status.starting="启动中"
AdvSceneSwitcher.networkTab.server.status.running="运行中"
AdvSceneSwitcher.networkTab.server.restart="重新启动服务"
AdvSceneSwitcher.networkTab.client="启动客户端(接收场景切换消息)"
AdvSceneSwitcher.networkTab.client.address="主机名或IP地址"
AdvSceneSwitcher.networkTab.client.port="端口"
AdvSceneSwitcher.networkTab.client.status.currentStatus="状态"
AdvSceneSwitcher.networkTab.client.status.disconnected="未连接"
AdvSceneSwitcher.networkTab.client.status.connecting="连接中"
AdvSceneSwitcher.networkTab.client.status.connected="已连接"
AdvSceneSwitcher.networkTab.client.reconnect="强制重新连接"
; Scene Group Tab
AdvSceneSwitcher.sceneGroupTab.title="场景组"
AdvSceneSwitcher.sceneGroupTab.list="场景组"
AdvSceneSwitcher.sceneGroupTab.edit="编辑场景组"
AdvSceneSwitcher.sceneGroupTab.edit.name="名字:"
AdvSceneSwitcher.sceneGroupTab.edit.type="类型: {{type}}"
AdvSceneSwitcher.sceneGroupTab.type.count="计数"
AdvSceneSwitcher.sceneGroupTab.type.time="时间"
AdvSceneSwitcher.sceneGroupTab.type.random="随机"
AdvSceneSwitcher.sceneGroupTab.edit.count="完成后前进到列表中的下一个场景 {{count}} 完全匹配"
AdvSceneSwitcher.sceneGroupTab.edit.time="完成后前进到列表中的下一个场景 {{time}} 过去了"
AdvSceneSwitcher.sceneGroupTab.edit.random="随机选择列表中的下一个场景"
AdvSceneSwitcher.sceneGroupTab.edit.repeat="如果到达“场景结束”列表,则从头开始"
AdvSceneSwitcher.sceneGroupTab.edit.addScene="添加场景"
AdvSceneSwitcher.sceneGroupTab.add="添加场景组"
AdvSceneSwitcher.sceneGroupTab.defaultname="场景组 %1"
AdvSceneSwitcher.sceneGroupTab.exists="场景组或场景名称已存在"
AdvSceneSwitcher.sceneGroupTab.help="可以选择场景组作为目标,就像选择常规场景一样。\n\n名称表明场景组是多个场景的集合。\n场景组将根据配置的设置在其指定场景的列表中前进可以在右侧找到。\n\n您可以将场景组配置为前进到列表中的下一个场景\n在多次选择场景组作为目标后。\n在经过一定时间后。\n也可以是随机的。\n\n例如包含场景的场景组…\n场景1\n场景2\n场景3\n。。。将在第一次选择“场景1”作为目标时激活它。\n第二次将激活“场景2”\n剩余时间将激活“场景3”。\n\n单击下面突出显示的加号以添加新的场景组."
AdvSceneSwitcher.sceneGroupTab.scenes.help="在左侧选择要修改的场景组。\n\n通过选择上面的场景并单击下面的加号选择要添加到此场景组的场景。\n\n可以多次将场景添加到同一场景组."
; Scene Trigger Tab
AdvSceneSwitcher.sceneTriggerTab.title="场景触发器"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.none="--选择触发器--"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneActive="已激活"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneInactive="未激活"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneLeave="离开"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.none="--选择动作--"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startRecording="开始录制"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.pauseRecording="暂停录制"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.unpauseRecording="取消暂停录制"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopRecording="停止录制"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopStreaming="停止推流"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startStreaming="开始推流"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startReplayBuffer="启动重播缓冲区"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopReplayBuffer="停止重放缓冲区"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.muteSource="静音源"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.unmuteSource="取消静音源"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startSwitcher="启动场景切换程序"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopSwitcher="停止场景切换"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startVirtualCamera="启动虚拟摄像机"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopVirtualCamera="停止虚拟摄像机"
AdvSceneSwitcher.sceneTriggerTab.entry="当 {{scenes}} {{triggers}} {{actions}} {{audioSources}} 在 {{duration}} 后"
AdvSceneSwitcher.sceneTriggerTab.help="此选项卡允许您在场景更改时触发操作,如停止录制或流式处理."
; Hotkey
AdvSceneSwitcher.hotkey.startSwitcherHotkey="启动高级场景切换器"
AdvSceneSwitcher.hotkey.stopSwitcherHotkey="停止高级场景切换器"
AdvSceneSwitcher.hotkey.startStopToggleSwitcherHotkey="切换(启动/停止)高级场景切换器"
AdvSceneSwitcher.hotkey.macro.pause="暂停宏 %1"
AdvSceneSwitcher.hotkey.macro.unpause="取消暂停宏 %1"
AdvSceneSwitcher.askBackup="检测到新版本的高级场景切换程序。\n是否要创建旧设置的备份?"
AdvSceneSwitcher.close="关闭"
AdvSceneSwitcher.browse="浏览文件"
AdvSceneSwitcher.selectScene="--选择场景--"
AdvSceneSwitcher.selectPreviousScene="上个场景"
AdvSceneSwitcher.selectCurrentScene="当前场景"
AdvSceneSwitcher.selectAnyScene="任何场景"
AdvSceneSwitcher.currentTransition="当前转场特效"
AdvSceneSwitcher.anyTransition="任何转场特效"
AdvSceneSwitcher.selectTransition="--选择转场特效--"
AdvSceneSwitcher.selectWindow="--选择窗口--"
AdvSceneSwitcher.selectSource="--选择源--"
AdvSceneSwitcher.selectAudioSource="--选择音频源--"
AdvSceneSwitcher.selectVideoSource="--选择视频源--"
AdvSceneSwitcher.selectMediaSource="--选择媒体源--"
AdvSceneSwitcher.selectProcess="--选择进程--"
AdvSceneSwitcher.selectFilter="--select filter--"
AdvSceneSwitcher.selectMacro="--选择宏--"
AdvSceneSwitcher.selectItem="--选择项目--"
AdvSceneSwitcher.enterPath="--输入路径--"
AdvSceneSwitcher.enterText="--输入文本--"
AdvSceneSwitcher.invaildEntriesWillNotBeSaved="无效项将不会被保存"
AdvSceneSwitcher.selectWindowTip="使用 \"OBS\" 来指定OBS窗口\n使用 \"Task Switching\" 来指定 Alt + Tab"
AdvSceneSwitcher.selectWindowTip="使用 \"OBS\" 来指定OBS窗口\n使用 \"任务切换\" 来指定 Alt + Tab"
AdvSceneSwitcher.status.active="运行中"
AdvSceneSwitcher.status.inactive="已停止"
AdvSceneSwitcher.running="插件运行"
AdvSceneSwitcher.stopped="插件停止"
AdvSceneSwitcher.unit.milliseconds="毫秒"
AdvSceneSwitcher.unit.secends="秒"
AdvSceneSwitcher.unit.minutes="分钟"
AdvSceneSwitcher.unit.hours="小时"
AdvSceneSwitcher.duration.condition.none="没有时间限制"
AdvSceneSwitcher.duration.condition.more="时间少于"
AdvSceneSwitcher.duration.condition.equal="时间等于"
AdvSceneSwitcher.duration.condition.less="时间大于"

1
deps/openvr vendored Submodule

Submodule deps/openvr added at 4c85abcb7f

File diff suppressed because it is too large Load Diff

View File

@@ -1,6 +1,7 @@
#include <QMainWindow>
#include <QAction>
#include <QFileDialog>
#include <QDirIterator>
#include <regex>
#include <filesystem>
@@ -8,11 +9,18 @@
#include <obs-frontend-api.h>
#include "headers/advanced-scene-switcher.hpp"
#include "headers/status-control.hpp"
#include "headers/curl-helper.hpp"
#include "headers/utility.hpp"
#include "headers/version.h"
SwitcherData *switcher = nullptr;
SwitcherData *GetSwitcher()
{
return switcher;
}
AdvSceneSwitcher *AdvSceneSwitcher::window = nullptr;
/******************************************************************************
* Create the Advanced Scene Switcher settings window
@@ -20,6 +28,7 @@ SwitcherData *switcher = nullptr;
AdvSceneSwitcher::AdvSceneSwitcher(QWidget *parent)
: QDialog(parent), ui(new Ui_AdvSceneSwitcher)
{
switcher->settingsWindowOpened = true;
ui->setupUi(this);
std::lock_guard<std::mutex> lock(switcher->m);
@@ -28,6 +37,14 @@ AdvSceneSwitcher::AdvSceneSwitcher(QWidget *parent)
loadUI();
}
AdvSceneSwitcher::~AdvSceneSwitcher()
{
if (switcher) {
switcher->settingsWindowOpened = false;
switcher->lastOpenedTab = ui->tabWidget->currentIndex();
}
}
bool translationAvailable()
{
return !!strcmp(obs_module_text("AdvSceneSwitcher.pluginName"),
@@ -71,8 +88,11 @@ void AdvSceneSwitcher::loadUI()
setupTriggerTab();
setupMacroTab();
setDeprecationWarnings();
setTabOrder();
setCurrentTab();
restoreWindowGeo();
checkFirstTimeSetup();
loading = false;
}
@@ -80,34 +100,6 @@ void AdvSceneSwitcher::loadUI()
/******************************************************************************
* Saving and loading
******************************************************************************/
void AskBackup(obs_data_t *obj)
{
bool backupSettings = DisplayMessage(
obs_module_text("AdvSceneSwitcher.askBackup"), true);
if (!backupSettings) {
return;
}
QString directory = QFileDialog::getSaveFileName(
nullptr,
obs_module_text(
"AdvSceneSwitcher.generalTab.saveOrLoadsettings.importWindowTitle"),
QDir::currentPath(),
obs_module_text(
"AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType"));
if (directory.isEmpty()) {
return;
}
QFile file(directory);
if (!file.open(QIODevice::WriteOnly | QIODevice::Text)) {
return;
}
obs_data_save_json(obj, file.fileName().toUtf8().constData());
}
static void SaveSceneSwitcher(obs_data_t *save_data, bool saving, void *)
{
if (saving) {
@@ -118,6 +110,10 @@ static void SaveSceneSwitcher(obs_data_t *save_data, bool saving, void *)
obs_data_set_obj(save_data, "advanced-scene-switcher", obj);
obs_data_release(obj);
} else {
// Stop the scene switcher at least once to
// avoid scene duplication issues with scene collection changes
switcher->Stop();
switcher->m.lock();
obs_data_t *obj =
obs_data_get_obj(save_data, "advanced-scene-switcher");
@@ -125,17 +121,13 @@ static void SaveSceneSwitcher(obs_data_t *save_data, bool saving, void *)
obj = obs_data_create();
}
if (switcher->versionChanged(obj, g_GIT_SHA1)) {
AskBackup(obj);
AskForBackup(obj);
}
switcher->loadSettings(obj);
obs_data_release(obj);
switcher->m.unlock();
// Stop the scene switcher at least once to
// avoid scene duplication issues with scene collection changes
bool start = !switcher->stop;
switcher->Stop();
if (start) {
if (!switcher->stop) {
switcher->Start();
}
}
@@ -353,7 +345,7 @@ bool SwitcherData::checkForMatch(OBSWeakSource &scene,
return match;
}
void switchScene(const sceneSwitchInfo &sceneSwitch)
void switchScene(const sceneSwitchInfo &sceneSwitch, bool force)
{
if (!sceneSwitch.scene && switcher->verbose) {
blog(LOG_INFO, "nothing to switch to");
@@ -363,7 +355,7 @@ void switchScene(const sceneSwitchInfo &sceneSwitch)
obs_source_t *source = obs_weak_source_get_source(sceneSwitch.scene);
obs_source_t *currentSource = obs_frontend_get_current_scene();
if (source && source != currentSource) {
if (source && (source != currentSource || force)) {
transitionData currentTransitionData;
setNextTransition(sceneSwitch, currentSource,
currentTransitionData);
@@ -422,7 +414,7 @@ void SwitcherData::Start()
void ResetMacroCounters()
{
for (auto &m : switcher->macros) {
m.ResetCount();
m->ResetCount();
}
}
@@ -430,9 +422,10 @@ void SwitcherData::Stop()
{
if (th && th->isRunning()) {
stop = true;
cv.notify_one();
cv.notify_all();
abortMacroWait = true;
macroWaitCv.notify_one();
macroWaitCv.notify_all();
macroTransitionCv.notify_all();
th->wait();
delete th;
th = nullptr;
@@ -444,6 +437,13 @@ void SwitcherData::Stop()
server.stop();
client.disconnect();
for (auto &t : audioHelperThreads) {
if (t.joinable()) {
t.join();
}
}
audioHelperThreads.clear();
if (showSystemTrayNotifications) {
DisplayTrayMessage(
obs_module_text("AdvSceneSwitcher.pluginName"),
@@ -564,6 +564,7 @@ void setTranstionEnd()
{
switcher->lastTransitionEndTime =
std::chrono::high_resolution_clock::now();
switcher->macroTransitionCv.notify_all();
}
void setStreamStarting()
@@ -578,6 +579,18 @@ void setStreamStopping()
std::chrono::high_resolution_clock::now();
}
void handleExit()
{
switcher->obsIsShuttingDown = true;
if (switcher && switcher->obsIsShuttingDown &&
switcher->shutdownConditionCount) {
switcher->Stop();
switcher->checkMacros();
switcher->runMacros();
}
FreeSceneSwitcher();
}
// Note to future self:
// be careful using switcher->m here as there is potential for deadlocks when using
// frontend functions such as obs_frontend_set_current_scene()
@@ -589,7 +602,7 @@ static void OBSEvent(enum obs_frontend_event event, void *switcher)
switch (event) {
case OBS_FRONTEND_EVENT_EXIT:
FreeSceneSwitcher();
handleExit();
break;
case OBS_FRONTEND_EVENT_SCENE_CHANGED:
handleSceneChange();
@@ -628,14 +641,39 @@ static void OBSEvent(enum obs_frontend_event event, void *switcher)
}
}
void LoadPlugins()
{
QFileInfo libPath(
QString(obs_get_module_binary_path(obs_current_module())));
QString pluginDir(libPath.absolutePath() + "/adv-ss-plugins");
#ifdef _WIN32
QString libPattern = "*.dll";
SetDllDirectory(pluginDir.toStdWString().c_str());
#else
QString libPattern = "*.so";
#endif
QDirIterator it(pluginDir, QStringList() << libPattern, QDir::Files);
while (it.hasNext()) {
auto file = it.next();
blog(LOG_INFO, "attempting to load \"%s\"",
file.toStdString().c_str());
auto lib = new QLibrary(file, nullptr);
if (lib->load()) {
blog(LOG_INFO, "successfully loaded \"%s\"",
file.toStdString().c_str());
} else {
blog(LOG_WARNING, "failed to load \"%s\": %s",
file.toStdString().c_str(),
lib->errorString().toStdString().c_str());
}
}
}
extern "C" void InitSceneSwitcher()
{
blog(LOG_INFO, "version: %s", g_GIT_TAG);
blog(LOG_INFO, "version: %s", g_GIT_SHA1);
QAction *action = (QAction *)obs_frontend_add_tools_menu_qaction(
obs_module_text("AdvSceneSwitcher.pluginName"));
switcher = new SwitcherData;
if (loadCurl() && f_curl_init) {
@@ -643,17 +681,28 @@ extern "C" void InitSceneSwitcher()
}
PlatformInit();
LoadPlugins();
SetupDock();
auto cb = []() {
QMainWindow *window =
(QMainWindow *)obs_frontend_get_main_window();
AdvSceneSwitcher ss(window);
ss.exec();
if (switcher->settingsWindowOpened) {
AdvSceneSwitcher::window->show();
AdvSceneSwitcher::window->raise();
AdvSceneSwitcher::window->activateWindow();
} else {
AdvSceneSwitcher::window =
new AdvSceneSwitcher(static_cast<QMainWindow *>(
obs_frontend_get_main_window()));
AdvSceneSwitcher::window->setAttribute(
Qt::WA_DeleteOnClose);
AdvSceneSwitcher::window->show();
}
};
obs_frontend_add_save_callback(SaveSceneSwitcher, nullptr);
obs_frontend_add_event_callback(OBSEvent, switcher);
QAction *action = (QAction *)obs_frontend_add_tools_menu_qaction(
obs_module_text("AdvSceneSwitcher.pluginName"));
action->connect(action, &QAction::triggered, cb);
}

View File

@@ -0,0 +1,59 @@
# Helper function to install plugins to correct location
function(install_advss_plugin target)
set(plugin_folder "adv-ss-plugins")
if(APPLE)
set(_bit_suffix "")
elseif(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(_bit_suffix "64bit/")
else()
set(_bit_suffix "32bit/")
endif()
set_target_properties(${target} PROPERTIES PREFIX "")
install(
TARGETS ${target}
LIBRARY DESTINATION "${OBS_PLUGIN_DESTINATION}/${plugin_folder}"
RUNTIME DESTINATION "${OBS_PLUGIN_DESTINATION}/${plugin_folder}")
add_custom_command(
TARGET ${target}
POST_BUILD
COMMAND
"${CMAKE_COMMAND}" -E copy "$<TARGET_FILE:${target}>"
"${OBS_OUTPUT_DIR}/$<CONFIGURATION>/obs-plugins/${_bit_suffix}/${plugin_folder}/$<TARGET_FILE_NAME:${target}>"
VERBATIM)
if(DEFINED ENV{obsInstallerTempDir})
add_custom_command(
TARGET ${target}
POST_BUILD
COMMAND
"${CMAKE_COMMAND}" -E copy "$<TARGET_FILE:${target}>"
"$ENV{obsInstallerTempDir}/${OBS_PLUGIN_DESTINATION}/${plugin_folder}/$<TARGET_FILE_NAME:${target}>"
VERBATIM)
endif()
if(MSVC)
obs_debug_copy_helper(
${target}
"${OBS_OUTPUT_DIR}/$<CONFIGURATION>/obs-plugins/${_bit_suffix}/${plugin_folder}"
)
if(DEFINED ENV{obsInstallerTempDir})
obs_debug_copy_helper(
${target}
"$ENV{obsInstallerTempDir}/${OBS_PLUGIN_DESTINATION}/${plugin_folder}")
endif()
install(
DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/pdbs/"
DESTINATION "${OBS_PLUGIN_DESTINATION}/${plugin_folder}"
CONFIGURATIONS Debug RelWithDebInfo)
endif()
endfunction()
# Add macro conditions or actions which have dependencies to external libraries
# or other components which might potentially not be fulfilled by the user and
# thus cause issues.
add_subdirectory(opencv)
add_subdirectory(openvr)

View File

@@ -0,0 +1,59 @@
cmake_minimum_required(VERSION 3.14)
project(advanced-scene-switcher-opencv)
add_definitions(-DADVSS_MODULE)
find_package(OpenCV)
if(OpenCV_FOUND)
include_directories("${OpenCV_INCLUDE_DIRS}")
else()
set(OpenCV_LIBRARIES "")
message(
WARNING
"OpenCV not found! Functionality relying on OpenCV will be disabled!\nOpenCV sources are available under: ${CMAKE_CURRENT_SOURCE_DIR}/deps/opencv"
)
return()
endif()
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/../../headers")
set(module_SOURCES
macro-condition-video.cpp
macro-condition-video.hpp
video-match-dialog.cpp
video-match-dialog.hpp
threshold-slider.cpp
threshold-slider.hpp
opencv-helpers.cpp
opencv-helpers.hpp)
add_library(advanced-scene-switcher-opencv MODULE ${module_SOURCES})
if(BUILD_OUT_OF_TREE)
target_link_libraries(
advanced-scene-switcher-opencv
advanced-scene-switcher
${LIBOBS_LIB}
${LIBOBS_FRONTEND_API_LIB}
${OpenCV_LIBRARIES}
Qt5::Core
Qt5::Widgets)
if(UNIX AND NOT APPLE)
if(NOT LIB_OUT_DIR)
set(LIB_OUT_DIR "/lib/obs-plugins")
endif()
set_target_properties(advanced-scene-switcher-opencv PROPERTIES PREFIX "")
install(
TARGETS advanced-scene-switcher-opencv
LIBRARY DESTINATION ${CMAKE_INSTALL_PREFIX}/${LIB_OUT_DIR}/adv-ss-plugins)
endif()
else()
target_link_libraries(
advanced-scene-switcher-opencv
advanced-scene-switcher
obs-frontend-api
${OpenCV_LIBRARIES}
Qt5::Core
Qt5::Widgets
libobs)
install_advss_plugin(advanced-scene-switcher-opencv)
endif()

View File

@@ -1,7 +1,9 @@
#include "headers/macro-condition-edit.hpp"
#include "headers/macro-condition-video.hpp"
#include "headers/utility.hpp"
#include "headers/advanced-scene-switcher.hpp"
#include "macro-condition-video.hpp"
#include <advanced-scene-switcher.hpp>
#include <macro-condition-edit.hpp>
#include <switcher-data-structs.hpp>
#include <utility.hpp>
#include <QFileDialog>
#include <QBuffer>
@@ -76,19 +78,21 @@ bool MacroConditionVideo::CheckCondition()
return _lastMatchResult;
}
if (_screenshotData && _screenshotData->done) {
if (_screenshotData.done) {
match = Compare();
_lastMatchResult = match;
if (!requiresFileInput(_condition)) {
_matchImage = std::move(_screenshotData->image);
_matchImage = std::move(_screenshotData.image);
}
_screenshotData.reset(nullptr);
_getNextScreenshot = true;
} else {
match = _lastMatchResult;
}
GetScreenshot();
if (_getNextScreenshot) {
GetScreenshot();
}
return match;
}
@@ -176,46 +180,10 @@ std::string MacroConditionVideo::GetShortDesc()
void MacroConditionVideo::GetScreenshot()
{
auto source = obs_weak_source_get_source(_videoSource);
_screenshotData = std::make_unique<AdvSSScreenshotObj>(source);
_screenshotData.~ScreenshotHelper();
new (&_screenshotData) ScreenshotHelper(source);
obs_source_release(source);
}
// Assumption is that QImage uses Format_RGBA8888.
// Conversion from: https://github.com/dbzhang800/QtOpenCV
cv::Mat QImageToMat(const QImage &img)
{
if (img.isNull()) {
return cv::Mat();
}
return cv::Mat(img.height(), img.width(), CV_8UC(img.depth() / 8),
(uchar *)img.bits(), img.bytesPerLine());
}
QImage MatToQImage(const cv::Mat &mat)
{
if (mat.empty()) {
return QImage();
}
return QImage(mat.data, mat.cols, mat.rows, mat.step,
QImage::Format::Format_RGBA8888);
}
PatternMatchData createPatternData(QImage &pattern)
{
PatternMatchData data;
if (pattern.isNull()) {
return data;
}
data.rgbaPattern = QImageToMat(pattern);
std::vector<cv::Mat1b> rgbaChannelsPattern;
cv::split(data.rgbaPattern, rgbaChannelsPattern);
std::vector<cv::Mat1b> rgbChanlesPattern(
rgbaChannelsPattern.begin(), rgbaChannelsPattern.begin() + 3);
cv::merge(rgbChanlesPattern, data.rgbPattern);
cv::threshold(rgbaChannelsPattern[3], data.mask, 0, 255,
cv::THRESH_BINARY);
return data;
_getNextScreenshot = false;
}
bool MacroConditionVideo::LoadImageFromFile()
@@ -239,51 +207,10 @@ bool MacroConditionVideo::LoadModelData(std::string &path)
return !_objectCascade.empty();
}
void matchPattern(QImage &img, PatternMatchData &patternData, double threshold,
cv::Mat &result, bool useAlphaAsMask = true)
{
if (img.isNull() || patternData.rgbaPattern.empty()) {
return;
}
if (img.height() < patternData.rgbaPattern.rows ||
img.width() < patternData.rgbaPattern.cols) {
return;
}
auto i = QImageToMat(img);
if (useAlphaAsMask) {
std::vector<cv::Mat1b> rgbaChannelsImage;
cv::split(i, rgbaChannelsImage);
std::vector<cv::Mat1b> rgbChanlesImage(
rgbaChannelsImage.begin(),
rgbaChannelsImage.begin() + 3);
cv::Mat3b rgbImage;
cv::merge(rgbChanlesImage, rgbImage);
cv::matchTemplate(rgbImage, patternData.rgbPattern, result,
cv::TM_CCORR_NORMED, patternData.mask);
cv::threshold(result, result, threshold, 0, cv::THRESH_TOZERO);
} else {
cv::matchTemplate(i, patternData.rgbaPattern, result,
cv::TM_CCOEFF_NORMED);
cv::threshold(result, result, threshold, 0, cv::THRESH_TOZERO);
}
}
void matchPattern(QImage &img, QImage &pattern, double threshold,
cv::Mat &result, bool useAlphaAsMask)
{
auto data = createPatternData(pattern);
matchPattern(img, data, threshold, result, useAlphaAsMask);
}
bool MacroConditionVideo::ScreenshotContainsPattern()
{
cv::Mat result;
matchPattern(_screenshotData->image, _patternData, _patternThreshold,
matchPattern(_screenshotData.image, _patternData, _patternThreshold,
result, _useAlphaAsMask);
return countNonZero(result) > 0;
}
@@ -293,34 +220,16 @@ bool MacroConditionVideo::OutputChanged()
if (_usePatternForChangedCheck) {
cv::Mat result;
_patternData = createPatternData(_matchImage);
matchPattern(_screenshotData->image, _patternData,
matchPattern(_screenshotData.image, _patternData,
_patternThreshold, result, _useAlphaAsMask);
return countNonZero(result) == 0;
}
return _screenshotData->image != _matchImage;
}
std::vector<cv::Rect> matchObject(QImage &img, cv::CascadeClassifier &cascade,
double scaleFactor, int minNeighbors,
cv::Size minSize, cv::Size maxSize)
{
if (img.isNull() || cascade.empty()) {
return {};
}
auto i = QImageToMat(img);
cv::Mat frameGray;
cv::cvtColor(i, frameGray, cv::COLOR_BGR2GRAY);
equalizeHist(frameGray, frameGray);
std::vector<cv::Rect> objects;
cascade.detectMultiScale(frameGray, objects, scaleFactor, minNeighbors,
0, minSize, maxSize);
return objects;
return _screenshotData.image != _matchImage;
}
bool MacroConditionVideo::ScreenshotContainsObject()
{
auto objects = matchObject(_screenshotData->image, _objectCascade,
auto objects = matchObject(_screenshotData.image, _objectCascade,
_scaleFactor, _minNeighbors,
{_minSizeX, _minSizeY},
{_maxSizeX, _maxSizeY});
@@ -331,15 +240,15 @@ bool MacroConditionVideo::Compare()
{
switch (_condition) {
case VideoCondition::MATCH:
return _screenshotData->image == _matchImage;
return _screenshotData.image == _matchImage;
case VideoCondition::DIFFER:
return _screenshotData->image != _matchImage;
return _screenshotData.image != _matchImage;
case VideoCondition::HAS_CHANGED:
return OutputChanged();
case VideoCondition::HAS_NOT_CHANGED:
return !OutputChanged();
case VideoCondition::NO_IMAGE:
return _screenshotData->image.isNull();
return _screenshotData.image.isNull();
case VideoCondition::PATTERN:
return ScreenshotContainsPattern();
case VideoCondition::OBJECT:
@@ -357,57 +266,10 @@ static inline void populateConditionSelection(QComboBox *list)
}
}
ThresholdSlider::ThresholdSlider(double min, double max, const QString &label,
const QString &description, QWidget *parent)
: QWidget(parent)
{
_slider = new QSlider();
_slider->setOrientation(Qt::Horizontal);
_slider->setRange(min * _scale, max * _scale);
_value = new QLabel();
QString labelText = label + QString("0.");
for (int i = 0; i < _precision; i++) {
labelText.append(QString("0"));
}
_value->setText(labelText);
connect(_slider, SIGNAL(valueChanged(int)), this,
SLOT(NotifyValueChanged(int)));
QVBoxLayout *mainLayout = new QVBoxLayout();
QHBoxLayout *sliderLayout = new QHBoxLayout();
sliderLayout->addWidget(_value);
sliderLayout->addWidget(_slider);
mainLayout->addLayout(sliderLayout);
if (!description.isEmpty()) {
mainLayout->addWidget(new QLabel(description));
}
mainLayout->setContentsMargins(0, 0, 0, 0);
setLayout(mainLayout);
}
void ThresholdSlider::SetDoubleValue(double value)
{
_slider->setValue(value * _scale);
SetDoubleValueText(value);
}
void ThresholdSlider::NotifyValueChanged(int value)
{
double doubleValue = value / _scale;
SetDoubleValueText(doubleValue);
emit DoubleValueChanged(doubleValue);
}
void ThresholdSlider::SetDoubleValueText(double value)
{
QString labelText = _value->text();
labelText.chop(_precision + 2); // 2 for the part left of the "."
labelText.append(QString::number(value, 'f', _precision));
_value->setText(labelText);
}
MacroConditionVideoEdit::MacroConditionVideoEdit(
QWidget *parent, std::shared_ptr<MacroConditionVideo> entryData)
: QWidget(parent)
: QWidget(parent),
_matchDialog(this, entryData.get(), &GetSwitcher()->m)
{
_videoSelection = new QComboBox();
_condition = new QComboBox();
@@ -450,9 +312,9 @@ MacroConditionVideoEdit::MacroConditionVideoEdit(
_throttleEnable = new QCheckBox();
_throttleCount = new QSpinBox();
_throttleCount->setMinimum(1 * switcher->interval);
_throttleCount->setMaximum(10 * switcher->interval);
_throttleCount->setSingleStep(switcher->interval);
_throttleCount->setMinimum(1 * GetSwitcher()->interval);
_throttleCount->setMaximum(10 * GetSwitcher()->interval);
_throttleCount->setSingleStep(GetSwitcher()->interval);
_showMatch = new QPushButton(
obs_module_text("AdvSceneSwitcher.condition.video.showMatch"));
@@ -595,7 +457,7 @@ void MacroConditionVideoEdit::SourceChanged(const QString &text)
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
std::lock_guard<std::mutex> lock(GetSwitcher()->m);
_entryData->_videoSource = GetWeakSourceByQString(text);
_entryData->ResetLastMatch();
emit HeaderInfoChanged(
@@ -608,7 +470,7 @@ void MacroConditionVideoEdit::ConditionChanged(int cond)
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
std::lock_guard<std::mutex> lock(GetSwitcher()->m);
_entryData->_condition = static_cast<VideoCondition>(cond);
_entryData->ResetLastMatch();
SetWidgetVisibility();
@@ -634,7 +496,7 @@ void MacroConditionVideoEdit::ImagePathChanged(const QString &text)
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
std::lock_guard<std::mutex> lock(GetSwitcher()->m);
_entryData->_file = text.toUtf8().constData();
_entryData->ResetLastMatch();
if (_entryData->LoadImageFromFile()) {
@@ -680,7 +542,7 @@ void MacroConditionVideoEdit::ImageBrowseButtonClicked()
} else {
auto source =
obs_weak_source_get_source(_entryData->_videoSource);
auto screenshot = std::make_unique<AdvSSScreenshotObj>(source);
ScreenshotHelper screenshot(source);
obs_source_release(source);
path = QFileDialog::getSaveFileName(this);
@@ -691,16 +553,15 @@ void MacroConditionVideoEdit::ImageBrowseButtonClicked()
if (!file.open(QIODevice::WriteOnly | QIODevice::Text)) {
return;
}
if (!screenshot->done) { // Screenshot usually completed by now
if (!screenshot.done) { // Screenshot usually completed by now
std::this_thread::sleep_for(std::chrono::seconds(1));
}
if (!screenshot->done) {
if (!screenshot.done) {
DisplayMessage(obs_module_text(
"AdvSceneSwitcher.condition.video.screenshotFail"));
return;
}
screenshot->image.save(path);
screenshot.image.save(path);
}
_imagePath->SetPath(path);
ImagePathChanged(path);
@@ -712,7 +573,7 @@ void MacroConditionVideoEdit::UsePatternForChangedCheckChanged(int value)
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
std::lock_guard<std::mutex> lock(GetSwitcher()->m);
_entryData->_usePatternForChangedCheck = value;
_patternThreshold->setVisible(value);
adjustSize();
@@ -724,7 +585,7 @@ void MacroConditionVideoEdit::PatternThresholdChanged(double value)
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
std::lock_guard<std::mutex> lock(GetSwitcher()->m);
_entryData->_patternThreshold = value;
}
@@ -734,7 +595,7 @@ void MacroConditionVideoEdit::UseAlphaAsMaskChanged(int value)
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
std::lock_guard<std::mutex> lock(GetSwitcher()->m);
_entryData->_useAlphaAsMask = value;
_entryData->LoadImageFromFile();
}
@@ -745,7 +606,7 @@ void MacroConditionVideoEdit::ObjectScaleThresholdChanged(double value)
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
std::lock_guard<std::mutex> lock(GetSwitcher()->m);
_entryData->_scaleFactor = value;
}
@@ -755,7 +616,7 @@ void MacroConditionVideoEdit::MinNeighborsChanged(int value)
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
std::lock_guard<std::mutex> lock(GetSwitcher()->m);
_entryData->_minNeighbors = value;
}
@@ -765,7 +626,7 @@ void MacroConditionVideoEdit::MinSizeXChanged(int value)
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
std::lock_guard<std::mutex> lock(GetSwitcher()->m);
_entryData->_minSizeX = value;
}
@@ -775,7 +636,7 @@ void MacroConditionVideoEdit::MinSizeYChanged(int value)
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
std::lock_guard<std::mutex> lock(GetSwitcher()->m);
_entryData->_minSizeY = value;
}
@@ -785,7 +646,7 @@ void MacroConditionVideoEdit::MaxSizeXChanged(int value)
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
std::lock_guard<std::mutex> lock(GetSwitcher()->m);
_entryData->_maxSizeX = value;
}
@@ -795,7 +656,7 @@ void MacroConditionVideoEdit::MaxSizeYChanged(int value)
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
std::lock_guard<std::mutex> lock(GetSwitcher()->m);
_entryData->_maxSizeY = value;
}
@@ -805,7 +666,7 @@ void MacroConditionVideoEdit::ThrottleEnableChanged(int value)
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
std::lock_guard<std::mutex> lock(GetSwitcher()->m);
_entryData->_throttleEnabled = value;
_throttleCount->setEnabled(value);
}
@@ -816,87 +677,16 @@ void MacroConditionVideoEdit::ThrottleCountChanged(int value)
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_throttleCount = value / switcher->interval;
}
QImage markPatterns(cv::Mat &matchResult, QImage &image, QImage &pattern)
{
auto matchImg = QImageToMat(image);
for (int row = 0; row < matchResult.rows - 1; row++) {
for (int col = 0; col < matchResult.cols - 1; col++) {
if (matchResult.at<float>(row, col) != 0.0) {
rectangle(matchImg, {col, row},
cv::Point(col + pattern.width(),
row + pattern.height()),
cv::Scalar(255, 0, 0, 255), 2, 8, 0);
}
}
}
return MatToQImage(matchImg);
}
QImage markObjects(QImage &image, std::vector<cv::Rect> &objects)
{
auto frame = QImageToMat(image);
for (size_t i = 0; i < objects.size(); i++) {
rectangle(frame, cv::Point(objects[i].x, objects[i].y),
cv::Point(objects[i].x + objects[i].width,
objects[i].y + objects[i].height),
cv::Scalar(255, 0, 0, 255), 2, 8, 0);
}
return MatToQImage(frame);
std::lock_guard<std::mutex> lock(GetSwitcher()->m);
_entryData->_throttleCount = value / GetSwitcher()->interval;
}
void MacroConditionVideoEdit::ShowMatchClicked()
{
auto source = obs_weak_source_get_source(_entryData->_videoSource);
auto screenshot = std::make_unique<AdvSSScreenshotObj>(source);
obs_source_release(source);
if (!screenshot->done) {
std::this_thread::sleep_for(std::chrono::seconds(1));
}
if (!screenshot->done) {
DisplayMessage(obs_module_text(
"AdvSceneSwitcher.condition.video.screenshotFail"));
return;
}
QImage markedIamge;
if (_entryData->_condition == VideoCondition::PATTERN) {
cv::Mat result;
QImage pattern = _entryData->GetMatchImage();
matchPattern(screenshot->image, pattern,
_entryData->_patternThreshold, result,
_entryData->_useAlphaAsMask);
if (countNonZero(result) == 0) {
DisplayMessage(obs_module_text(
"AdvSceneSwitcher.condition.video.patternMatchFail"));
return;
}
markedIamge = markPatterns(result, screenshot->image, pattern);
} else if (_entryData->_condition == VideoCondition::OBJECT) {
auto objects = matchObject(
screenshot->image, _entryData->_objectCascade,
_entryData->_scaleFactor, _entryData->_minNeighbors,
{_entryData->_minSizeX, _entryData->_minSizeY},
{_entryData->_maxSizeX, _entryData->_maxSizeY});
if (objects.empty()) {
DisplayMessage(obs_module_text(
"AdvSceneSwitcher.condition.video.objectMatchFail"));
return;
}
markedIamge = markObjects(screenshot->image, objects);
}
QLabel *label = new QLabel;
label->setPixmap(QPixmap::fromImage(markedIamge));
QVBoxLayout *layout = new QVBoxLayout;
layout->addWidget(label);
QDialog dialog;
dialog.setLayout(layout);
dialog.setWindowTitle("Advanced Scene Switcher");
dialog.exec();
_matchDialog.show();
_matchDialog.raise();
_matchDialog.activateWindow();
_matchDialog.ShowMatch();
}
void MacroConditionVideoEdit::ModelPathChanged(const QString &text)
@@ -907,7 +697,7 @@ void MacroConditionVideoEdit::ModelPathChanged(const QString &text)
bool dataLoaded = false;
{
std::lock_guard<std::mutex> lock(switcher->m);
std::lock_guard<std::mutex> lock(GetSwitcher()->m);
std::string path = text.toStdString();
dataLoaded = _entryData->LoadModelData(path);
}
@@ -947,16 +737,6 @@ bool patternControlIsOptional(VideoCondition cond)
cond == VideoCondition::HAS_NOT_CHANGED;
}
void setLayoutVisible(QLayout *layout, bool visible)
{
for (int i = 0; i < layout->count(); ++i) {
QWidget *widget = layout->itemAt(i)->widget();
if (widget != NULL) {
widget->setVisible(visible);
}
}
}
void MacroConditionVideoEdit::SetWidgetVisibility()
{
_imagePath->setVisible(requiresFileInput(_entryData->_condition));
@@ -1013,6 +793,6 @@ void MacroConditionVideoEdit::UpdateEntryData()
_maxSizeY->setValue(_entryData->_maxSizeY);
_throttleEnable->setChecked(_entryData->_throttleEnabled);
_throttleCount->setValue(_entryData->_throttleCount *
switcher->interval);
GetSwitcher()->interval);
SetWidgetVisibility();
}

View File

@@ -1,14 +1,16 @@
#pragma once
#include "macro.hpp"
#include "screenshot-helper.hpp"
#include "file-selection.hpp"
#include <macro.hpp>
#include <screenshot-helper.hpp>
#include <opencv-helpers.hpp>
#include <file-selection.hpp>
#include <threshold-slider.hpp>
#include <video-match-dialog.hpp>
#include <QWidget>
#include <QComboBox>
#include <QCheckBox>
#include <QHBoxLayout>
#include <chrono>
#include <opencv2/opencv.hpp>
#include <QLabel>
enum class VideoCondition {
MATCH,
@@ -20,26 +22,18 @@ enum class VideoCondition {
OBJECT,
};
struct PatternMatchData {
cv::Mat4b rgbaPattern;
cv::Mat3b rgbPattern;
cv::Mat1b mask;
};
constexpr int minMinNeighbors = 3;
constexpr int maxMinNeighbors = 6;
class MacroConditionVideo : public MacroCondition {
public:
MacroConditionVideo(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
QImage GetMatchImage() { return _matchImage; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionVideo>();
return std::make_shared<MacroConditionVideo>(m);
}
void GetScreenshot();
bool LoadImageFromFile();
@@ -72,7 +66,8 @@ private:
bool Compare();
bool CheckShouldBeSkipped();
std::unique_ptr<AdvSSScreenshotObj> _screenshotData = nullptr;
bool _getNextScreenshot = true;
ScreenshotHelper _screenshotData;
QImage _matchImage;
std::string _modelDataPath =
obs_get_module_data_path(obs_current_module()) +
@@ -85,27 +80,6 @@ private:
static const std::string id;
};
class ThresholdSlider : public QWidget {
Q_OBJECT
public:
ThresholdSlider(double min = 0., double max = 1.,
const QString &label = "threshold",
const QString &description = "", QWidget *parent = 0);
void SetDoubleValue(double);
public slots:
void NotifyValueChanged(int value);
signals:
void DoubleValueChanged(double value);
private:
void SetDoubleValueText(double);
QLabel *_value;
QSlider *_slider;
double _scale = 100.0;
int _precision = 2;
};
class MacroConditionVideoEdit : public QWidget {
Q_OBJECT
@@ -173,6 +147,7 @@ protected:
QCheckBox *_throttleEnable;
QSpinBox *_throttleCount;
QPushButton *_showMatch;
ShowMatchDialog _matchDialog;
std::shared_ptr<MacroConditionVideo> _entryData;

View File

@@ -0,0 +1,98 @@
#include "opencv-helpers.hpp"
PatternMatchData createPatternData(QImage &pattern)
{
PatternMatchData data;
if (pattern.isNull()) {
return data;
}
data.rgbaPattern = QImageToMat(pattern);
std::vector<cv::Mat1b> rgbaChannelsPattern;
cv::split(data.rgbaPattern, rgbaChannelsPattern);
std::vector<cv::Mat1b> rgbChanlesPattern(
rgbaChannelsPattern.begin(), rgbaChannelsPattern.begin() + 3);
cv::merge(rgbChanlesPattern, data.rgbPattern);
cv::threshold(rgbaChannelsPattern[3], data.mask, 0, 255,
cv::THRESH_BINARY);
return data;
}
void matchPattern(QImage &img, PatternMatchData &patternData, double threshold,
cv::Mat &result, bool useAlphaAsMask)
{
if (img.isNull() || patternData.rgbaPattern.empty()) {
return;
}
if (img.height() < patternData.rgbaPattern.rows ||
img.width() < patternData.rgbaPattern.cols) {
return;
}
auto i = QImageToMat(img);
if (useAlphaAsMask) {
std::vector<cv::Mat1b> rgbaChannelsImage;
cv::split(i, rgbaChannelsImage);
std::vector<cv::Mat1b> rgbChanlesImage(
rgbaChannelsImage.begin(),
rgbaChannelsImage.begin() + 3);
cv::Mat3b rgbImage;
cv::merge(rgbChanlesImage, rgbImage);
cv::matchTemplate(rgbImage, patternData.rgbPattern, result,
cv::TM_CCORR_NORMED, patternData.mask);
cv::threshold(result, result, threshold, 0, cv::THRESH_TOZERO);
} else {
cv::matchTemplate(i, patternData.rgbaPattern, result,
cv::TM_CCOEFF_NORMED);
cv::threshold(result, result, threshold, 0, cv::THRESH_TOZERO);
}
}
void matchPattern(QImage &img, QImage &pattern, double threshold,
cv::Mat &result, bool useAlphaAsMask)
{
auto data = createPatternData(pattern);
matchPattern(img, data, threshold, result, useAlphaAsMask);
}
std::vector<cv::Rect> matchObject(QImage &img, cv::CascadeClassifier &cascade,
double scaleFactor, int minNeighbors,
cv::Size minSize, cv::Size maxSize)
{
if (img.isNull() || cascade.empty()) {
return {};
}
auto i = QImageToMat(img);
cv::Mat frameGray;
cv::cvtColor(i, frameGray, cv::COLOR_BGR2GRAY);
equalizeHist(frameGray, frameGray);
std::vector<cv::Rect> objects;
cascade.detectMultiScale(frameGray, objects, scaleFactor, minNeighbors,
0, minSize, maxSize);
return objects;
}
// Assumption is that QImage uses Format_RGBA8888.
// Conversion from: https://github.com/dbzhang800/QtOpenCV
cv::Mat QImageToMat(const QImage &img)
{
if (img.isNull()) {
return cv::Mat();
}
return cv::Mat(img.height(), img.width(), CV_8UC(img.depth() / 8),
(uchar *)img.bits(), img.bytesPerLine());
}
QImage MatToQImage(const cv::Mat &mat)
{
if (mat.empty()) {
return QImage();
}
return QImage(mat.data, mat.cols, mat.rows,
QImage::Format::Format_RGBA8888);
}

View File

@@ -0,0 +1,24 @@
#pragma once
#include <QImage>
#undef NO // MacOS macro that can conflict with OpenCV
#include <opencv2/opencv.hpp>
constexpr int minMinNeighbors = 3;
constexpr int maxMinNeighbors = 6;
struct PatternMatchData {
cv::Mat4b rgbaPattern;
cv::Mat3b rgbPattern;
cv::Mat1b mask;
};
PatternMatchData createPatternData(QImage &pattern);
void matchPattern(QImage &img, PatternMatchData &patternData, double threshold,
cv::Mat &result, bool useAlphaAsMask = true);
void matchPattern(QImage &img, QImage &pattern, double threshold,
cv::Mat &result, bool useAlphaAsMask);
std::vector<cv::Rect> matchObject(QImage &img, cv::CascadeClassifier &cascade,
double scaleFactor, int minNeighbors,
cv::Size minSize, cv::Size maxSize);
cv::Mat QImageToMat(const QImage &img);
QImage MatToQImage(const cv::Mat &mat);

View File

@@ -0,0 +1,50 @@
#include "threshold-slider.hpp"
#include <QHBoxLayout>
ThresholdSlider::ThresholdSlider(double min, double max, const QString &label,
const QString &description, QWidget *parent)
: QWidget(parent)
{
_slider = new QSlider();
_slider->setOrientation(Qt::Horizontal);
_slider->setRange(min * _scale, max * _scale);
_value = new QLabel();
QString labelText = label + QString("0.");
for (int i = 0; i < _precision; i++) {
labelText.append(QString("0"));
}
_value->setText(labelText);
connect(_slider, SIGNAL(valueChanged(int)), this,
SLOT(NotifyValueChanged(int)));
QVBoxLayout *mainLayout = new QVBoxLayout();
QHBoxLayout *sliderLayout = new QHBoxLayout();
sliderLayout->addWidget(_value);
sliderLayout->addWidget(_slider);
mainLayout->addLayout(sliderLayout);
if (!description.isEmpty()) {
mainLayout->addWidget(new QLabel(description));
}
mainLayout->setContentsMargins(0, 0, 0, 0);
setLayout(mainLayout);
}
void ThresholdSlider::SetDoubleValue(double value)
{
_slider->setValue(value * _scale);
SetDoubleValueText(value);
}
void ThresholdSlider::NotifyValueChanged(int value)
{
double doubleValue = value / _scale;
SetDoubleValueText(doubleValue);
emit DoubleValueChanged(doubleValue);
}
void ThresholdSlider::SetDoubleValueText(double value)
{
QString labelText = _value->text();
labelText.chop(_precision + 2); // 2 for the part left of the "."
labelText.append(QString::number(value, 'f', _precision));
_value->setText(labelText);
}

View File

@@ -0,0 +1,25 @@
#pragma once
#include <QWidget>
#include <QSlider>
#include <QLabel>
class ThresholdSlider : public QWidget {
Q_OBJECT
public:
ThresholdSlider(double min = 0., double max = 1.,
const QString &label = "threshold",
const QString &description = "", QWidget *parent = 0);
void SetDoubleValue(double);
public slots:
void NotifyValueChanged(int value);
signals:
void DoubleValueChanged(double value);
private:
void SetDoubleValueText(double);
QLabel *_value;
QSlider *_slider;
double _scale = 100.0;
int _precision = 2;
};

View File

@@ -0,0 +1,160 @@
#include "video-match-dialog.hpp"
#include "macro-condition-video.hpp"
#include "opencv-helpers.hpp"
#include "utility.hpp"
#include <condition_variable>
ShowMatchDialog::ShowMatchDialog(QWidget *parent,
MacroConditionVideo *conditionData,
std::mutex *mutex)
: QDialog(parent),
_conditionData(conditionData),
_imageLabel(new QLabel),
_scrollArea(new QScrollArea),
_mtx(mutex)
{
setWindowTitle("Advanced Scene Switcher");
_statusLabel = new QLabel(obs_module_text(
"AdvSceneSwitcher.condition.video.showMatch.loading"));
_scrollArea->setBackgroundRole(QPalette::Dark);
_scrollArea->setWidget(_imageLabel);
QVBoxLayout *layout = new QVBoxLayout;
layout->addWidget(_statusLabel);
layout->addWidget(_scrollArea);
setLayout(layout);
// This is a workaround to handle random segfaults triggered when using:
// QMetaObject::invokeMethod(this, "RedrawImage", -Qt::QueuedConnection,
// Q_ARG(QImage, image));
// from within CheckForMatchLoop().
// Even using BlockingQueuedConnection causes deadlocks
_timer.setInterval(500);
QWidget::connect(&_timer, &QTimer::timeout, this,
&ShowMatchDialog::Resize);
_timer.start();
}
ShowMatchDialog::~ShowMatchDialog()
{
_stop = true;
if (_thread.joinable()) {
_thread.join();
}
}
void ShowMatchDialog::ShowMatch()
{
if (_thread.joinable()) {
return;
}
if (!_conditionData) {
DisplayMessage(obs_module_text(
"AdvSceneSwitcher.condition.video.screenshotFail"));
return;
}
_thread = std::thread(&ShowMatchDialog::CheckForMatchLoop, this);
}
void ShowMatchDialog::Resize()
{
_imageLabel->adjustSize();
}
void ShowMatchDialog::CheckForMatchLoop()
{
std::condition_variable cv;
while (!_stop) {
std::unique_lock<std::mutex> lock(*_mtx);
auto source = obs_weak_source_get_source(
_conditionData->_videoSource);
ScreenshotHelper screenshot(source);
obs_source_release(source);
cv.wait_for(lock, std::chrono::seconds(1));
if (_stop) {
return;
}
if (!screenshot.done) {
_statusLabel->setText(obs_module_text(
"AdvSceneSwitcher.condition.video.screenshotFail"));
_imageLabel->setPixmap(QPixmap());
continue;
}
if (screenshot.image.width() == 0 ||
screenshot.image.height() == 0) {
_statusLabel->setText(obs_module_text(
"AdvSceneSwitcher.condition.video.screenshotEmpty"));
_imageLabel->setPixmap(QPixmap());
continue;
}
auto image = MarkMatch(screenshot.image);
_imageLabel->setPixmap(QPixmap::fromImage(screenshot.image));
}
}
QImage markPatterns(cv::Mat &matchResult, QImage &image, QImage &pattern)
{
auto matchImg = QImageToMat(image);
for (int row = 0; row < matchResult.rows - 1; row++) {
for (int col = 0; col < matchResult.cols - 1; col++) {
if (matchResult.at<float>(row, col) != 0.0) {
rectangle(matchImg, {col, row},
cv::Point(col + pattern.width(),
row + pattern.height()),
cv::Scalar(255, 0, 0, 255), 2, 8, 0);
}
}
}
return MatToQImage(matchImg);
}
QImage markObjects(QImage &image, std::vector<cv::Rect> &objects)
{
auto frame = QImageToMat(image);
for (size_t i = 0; i < objects.size(); i++) {
rectangle(frame, cv::Point(objects[i].x, objects[i].y),
cv::Point(objects[i].x + objects[i].width,
objects[i].y + objects[i].height),
cv::Scalar(255, 0, 0, 255), 2, 8, 0);
}
return MatToQImage(frame);
}
QImage ShowMatchDialog::MarkMatch(QImage &screenshot)
{
QImage resultIamge;
if (_conditionData->_condition == VideoCondition::PATTERN) {
cv::Mat result;
QImage pattern = _conditionData->GetMatchImage();
matchPattern(screenshot, pattern,
_conditionData->_patternThreshold, result,
_conditionData->_useAlphaAsMask);
if (countNonZero(result) == 0) {
resultIamge = screenshot;
_statusLabel->setText(obs_module_text(
"AdvSceneSwitcher.condition.video.patternMatchFail"));
} else {
_statusLabel->setText(obs_module_text(
"AdvSceneSwitcher.condition.video.patternMatchSuccess"));
resultIamge = markPatterns(result, screenshot, pattern);
}
} else if (_conditionData->_condition == VideoCondition::OBJECT) {
auto objects = matchObject(
screenshot, _conditionData->_objectCascade,
_conditionData->_scaleFactor,
_conditionData->_minNeighbors,
{_conditionData->_minSizeX, _conditionData->_minSizeY},
{_conditionData->_maxSizeX, _conditionData->_maxSizeY});
if (objects.empty()) {
resultIamge = screenshot;
_statusLabel->setText(obs_module_text(
"AdvSceneSwitcher.condition.video.objectMatchFail"));
} else {
_statusLabel->setText(obs_module_text(
"AdvSceneSwitcher.condition.video.objectMatchSuccess"));
resultIamge = markObjects(screenshot, objects);
}
}
return resultIamge;
}

View File

@@ -0,0 +1,36 @@
#pragma once
#include <QDialog>
#include <QLabel>
#include <QScrollArea>
#include <QTimer>
#include <thread>
#include <mutex>
class MacroConditionVideo;
class ShowMatchDialog : public QDialog {
Q_OBJECT
public:
ShowMatchDialog(QWidget *parent, MacroConditionVideo *_conditionData,
std::mutex *mutex);
virtual ~ShowMatchDialog();
void ShowMatch();
private slots:
void Resize();
private:
void CheckForMatchLoop();
QImage MarkMatch(QImage &screenshot);
MacroConditionVideo *_conditionData;
QScrollArea *_scrollArea;
QLabel *_statusLabel;
QLabel *_imageLabel;
QTimer _timer;
std::mutex *_mtx;
std::thread _thread;
std::atomic_bool _stop = {false};
};

View File

@@ -0,0 +1,90 @@
cmake_minimum_required(VERSION 3.14)
project(advanced-scene-switcher-openvr)
if(NOT WIN32)
message(
WARNING "OpenVR condition is only supported on Windows builds for now.")
return()
endif(NOT WIN32)
add_definitions(-DADVSS_MODULE)
# openvr
if(NOT OpenVR_DIR)
set(OpenVR_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../../../deps/openvr)
endif()
if(EXISTS ${OpenVR_DIR})
set(SIZEOF_VOIDP ${CMAKE_SIZEOF_VOID_P})
if((NOT APPLE) AND (CMAKE_SIZEOF_VOID_P EQUAL 8))
set(PROCESSOR_ARCH "64")
else()
set(PROCESSOR_ARCH "32")
endif()
if(WIN32)
set(PLATFORM_NAME "win")
elseif(UNIX AND NOT APPLE)
if(CMAKE_SYSTEM_NAME MATCHES ".*Linux")
set(PLATFORM_NAME "linux")
endif()
elseif(APPLE)
if(CMAKE_SYSTEM_NAME MATCHES ".*Darwin.*" OR CMAKE_SYSTEM_NAME MATCHES
".*MacOS.*")
set(PLATFORM_NAME "osx")
endif()
endif()
set(OpenVR_INCLUDE_DIRS ${OpenVR_DIR}/headers)
set(OpenVR_BINARIES
${OpenVR_DIR}/bin/${PLATFORM_NAME}${PROCESSOR_ARCH}/${CMAKE_SHARED_LIBRARY_PREFIX}openvr_api${CMAKE_SHARED_LIBRARY_SUFFIX}
)
set(OpenVR_LIBRARIES
${OpenVR_DIR}/lib/${PLATFORM_NAME}${PROCESSOR_ARCH}/${CMAKE_SHARED_LIBRARY_PREFIX}openvr_api${CMAKE_IMPORT_LIBRARY_SUFFIX}
)
set(OpenVR_FOUND TRUE)
endif()
if(OpenVR_FOUND)
include_directories("${OpenVR_INCLUDE_DIRS}")
else()
set(OpenVR_LIBRARIES "")
message(
WARNING
"OpenVR not found! Functionality relying on OpenVR will be disabled!\nOpenVR sources are available under: ${CMAKE_CURRENT_SOURCE_DIR}/deps/openvr"
return
())
endif()
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/../../headers")
set(module_SOURCES macro-condition-openvr.cpp macro-condition-openvr.hpp)
add_library(advanced-scene-switcher-openvr MODULE ${module_SOURCES})
if(BUILD_OUT_OF_TREE)
target_link_libraries(
advanced-scene-switcher-openvr
advanced-scene-switcher
${LIBOBS_LIB}
${LIBOBS_FRONTEND_API_LIB}
${OpenVR_LIBRARIES}
Qt5::Core
Qt5::Widgets)
if(UNIX AND NOT APPLE)
if(NOT LIB_OUT_DIR)
set(LIB_OUT_DIR "/lib/obs-plugins")
endif()
set_target_properties(advanced-scene-switcher-openvr PROPERTIES PREFIX "")
install(
TARGETS advanced-scene-switcher-openvr
LIBRARY DESTINATION ${CMAKE_INSTALL_PREFIX}/${LIB_OUT_DIR}/adv-ss-plugins)
endif()
else()
target_link_libraries(
advanced-scene-switcher-openvr
advanced-scene-switcher
obs-frontend-api
${OpenVR_LIBRARIES}
Qt5::Core
Qt5::Widgets
libobs)
install_advss_plugin(advanced-scene-switcher-openvr)
endif()

View File

@@ -0,0 +1,297 @@
#include "macro-condition-openvr.hpp"
#include <macro-condition-edit.hpp>
#include <utility.hpp>
#include <advanced-scene-switcher.hpp>
#include <openvr.h>
const std::string MacroConditionOpenVR::id = "openvr";
bool MacroConditionOpenVR::_registered = MacroConditionFactory::Register(
MacroConditionOpenVR::id,
{MacroConditionOpenVR::Create, MacroConditionOpenVREdit::Create,
"AdvSceneSwitcher.condition.openvr"});
static vr::IVRSystem *openvrSystem;
std::mutex openvrMutex;
std::condition_variable openvrCV;
void processOpenVREvents()
{
std::unique_lock<std::mutex> lock(openvrMutex);
vr::VREvent_t event;
while (true) {
if (openvrSystem->PollNextEvent(&event, sizeof(event)) &&
event.eventType == vr::VREvent_Quit) {
openvrSystem->AcknowledgeQuit_Exiting();
vr::VR_Shutdown();
openvrSystem = nullptr;
break;
}
openvrCV.wait_for(lock, std::chrono::milliseconds(100));
}
blog(LOG_INFO, "stop handling openVR events");
}
void initOpenVR(vr::EVRInitError &err)
{
openvrSystem = vr::VR_Init(&err, vr::VRApplication_Background);
if (openvrSystem) {
// Don't kill OBS if SteamVR is exiting
std::thread t(processOpenVREvents);
t.detach();
}
}
struct TrackingData {
float x, y, z;
bool valid = false;
};
TrackingData getOpenVRPos(vr::EVRInitError &err)
{
TrackingData data;
std::unique_lock<std::mutex> lock(openvrMutex);
if (!openvrSystem) {
initOpenVR(err);
}
if (openvrSystem && vr::VRCompositor() &&
openvrSystem->IsTrackedDeviceConnected(0)) {
vr::TrackedDevicePose_t poses[vr::k_unMaxTrackedDeviceCount];
openvrSystem->GetDeviceToAbsoluteTrackingPose(
vr::TrackingUniverseStanding, 0.0, poses,
vr::k_unMaxTrackedDeviceCount);
auto hmdPose = poses[vr::k_unTrackedDeviceIndex_Hmd];
auto mat = hmdPose.mDeviceToAbsoluteTracking.m;
data.x = mat[0][3];
data.y = mat[1][3];
data.z = mat[2][3];
data.valid = true;
}
return data;
}
bool MacroConditionOpenVR::CheckCondition()
{
vr::EVRInitError err;
TrackingData data = getOpenVRPos(err);
if (!data.valid) {
return false;
}
return data.x >= _minX && data.y >= _minY && data.z >= _minZ &&
data.x <= _maxX && data.y <= _maxY && data.z <= _maxZ;
}
bool MacroConditionOpenVR::Save(obs_data_t *obj)
{
MacroCondition::Save(obj);
obs_data_set_double(obj, "minX", _minX);
obs_data_set_double(obj, "minY", _minY);
obs_data_set_double(obj, "minZ", _minZ);
obs_data_set_double(obj, "maxX", _maxX);
obs_data_set_double(obj, "maxY", _maxY);
obs_data_set_double(obj, "maxZ", _maxZ);
return true;
}
bool MacroConditionOpenVR::Load(obs_data_t *obj)
{
MacroCondition::Load(obj);
_minX = obs_data_get_double(obj, "minX");
_minY = obs_data_get_double(obj, "minY");
_minZ = obs_data_get_double(obj, "minZ");
_maxX = obs_data_get_double(obj, "maxX");
_maxY = obs_data_get_double(obj, "maxY");
_maxZ = obs_data_get_double(obj, "maxZ");
return true;
}
MacroConditionOpenVREdit::MacroConditionOpenVREdit(
QWidget *parent, std::shared_ptr<MacroConditionOpenVR> entryData)
: QWidget(parent)
{
_minX = new QDoubleSpinBox();
_minY = new QDoubleSpinBox();
_minZ = new QDoubleSpinBox();
_maxX = new QDoubleSpinBox();
_maxY = new QDoubleSpinBox();
_maxZ = new QDoubleSpinBox();
_xPos = new QLabel("-");
_yPos = new QLabel("-");
_zPos = new QLabel("-");
_errLabel = new QLabel();
_errLabel->setVisible(false);
_minX->setPrefix("Min X: ");
_minY->setPrefix("Min Y: ");
_minZ->setPrefix("Min Z: ");
_maxX->setPrefix("Max X: ");
_maxY->setPrefix("Max Y: ");
_maxZ->setPrefix("Max Z: ");
_minX->setMinimum(-99);
_minY->setMinimum(-99);
_minZ->setMinimum(-99);
_maxX->setMinimum(-99);
_maxY->setMinimum(-99);
_maxZ->setMinimum(-99);
_minX->setMaximum(99);
_minY->setMaximum(99);
_minZ->setMaximum(99);
_maxX->setMaximum(99);
_maxY->setMaximum(99);
_maxZ->setMaximum(99);
QWidget::connect(_minX, SIGNAL(valueChanged(double)), this,
SLOT(MinXChanged(double)));
QWidget::connect(_minY, SIGNAL(valueChanged(double)), this,
SLOT(MinYChanged(double)));
QWidget::connect(_minZ, SIGNAL(valueChanged(double)), this,
SLOT(MinZChanged(double)));
QWidget::connect(_maxX, SIGNAL(valueChanged(double)), this,
SLOT(MaxXChanged(double)));
QWidget::connect(_maxY, SIGNAL(valueChanged(double)), this,
SLOT(MaxYChanged(double)));
QWidget::connect(_maxZ, SIGNAL(valueChanged(double)), this,
SLOT(MaxZChanged(double)));
QGridLayout *controlsLayout = new QGridLayout;
controlsLayout->addWidget(_minX, 0, 0);
controlsLayout->addWidget(_minY, 0, 1);
controlsLayout->addWidget(_minZ, 0, 2);
controlsLayout->addWidget(_maxX, 1, 0);
controlsLayout->addWidget(_maxY, 1, 1);
controlsLayout->addWidget(_maxZ, 1, 2);
QWidget *controls = new QWidget;
controls->setLayout(controlsLayout);
controls->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{controls}}", controls},
{"{{xPos}}", _xPos},
{"{{yPos}}", _yPos},
{"{{zPos}}", _zPos},
};
QHBoxLayout *line1 = new QHBoxLayout;
placeWidgets(obs_module_text(
"AdvSceneSwitcher.condition.openvr.entry.line1"),
line1, widgetPlaceholders);
QHBoxLayout *line2 = new QHBoxLayout;
placeWidgets(obs_module_text(
"AdvSceneSwitcher.condition.openvr.entry.line2"),
line2, widgetPlaceholders);
QHBoxLayout *line3 = new QHBoxLayout;
placeWidgets(obs_module_text(
"AdvSceneSwitcher.condition.openvr.entry.line3"),
line3, widgetPlaceholders);
QVBoxLayout *mainLayout = new QVBoxLayout;
mainLayout->addLayout(line1);
mainLayout->addLayout(line2);
mainLayout->addLayout(line3);
mainLayout->addWidget(_errLabel);
setLayout(mainLayout);
connect(&_timer, &QTimer::timeout, this,
&MacroConditionOpenVREdit::UpdateOpenVRPos);
_timer.start(1000);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroConditionOpenVREdit::MinXChanged(double pos)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(GetSwitcher()->m);
_entryData->_minX = pos;
}
void MacroConditionOpenVREdit::MinYChanged(double pos)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(GetSwitcher()->m);
_entryData->_minY = pos;
}
void MacroConditionOpenVREdit::MinZChanged(double pos)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(GetSwitcher()->m);
_entryData->_minZ = pos;
}
void MacroConditionOpenVREdit::MaxXChanged(double pos)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(GetSwitcher()->m);
_entryData->_maxX = pos;
}
void MacroConditionOpenVREdit::MaxYChanged(double pos)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(GetSwitcher()->m);
_entryData->_maxY = pos;
}
void MacroConditionOpenVREdit::MaxZChanged(double pos)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(GetSwitcher()->m);
_entryData->_maxZ = pos;
}
void MacroConditionOpenVREdit::UpdateOpenVRPos()
{
vr::EVRInitError err;
TrackingData data = getOpenVRPos(err);
if (data.valid) {
_xPos->setText(QString::number(data.x));
_yPos->setText(QString::number(data.y));
_zPos->setText(QString::number(data.z));
} else {
_xPos->setText("-");
_yPos->setText("-");
_zPos->setText("-");
_errLabel->setText(
QString(obs_module_text(
"AdvSceneSwitcher.condition.errorStatus")) +
QString(vr::VR_GetVRInitErrorAsEnglishDescription(err)));
}
_errLabel->setVisible(!data.valid);
adjustSize();
}
void MacroConditionOpenVREdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_minX->setValue(_entryData->_minX);
_minY->setValue(_entryData->_minY);
_maxX->setValue(_entryData->_maxX);
_maxY->setValue(_entryData->_maxY);
}

View File

@@ -0,0 +1,69 @@
#pragma once
#include <macro.hpp>
#include <QDoubleSpinBox>
#include <QComboBox>
#include <QPushButton>
#include <QTimer>
class MacroConditionOpenVR : public MacroCondition {
public:
MacroConditionOpenVR(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionOpenVR>(m);
}
double _minX = 0, _minY = 0, _minZ = 0, _maxX = 0, _maxY = 0, _maxZ = 0;
private:
static bool _registered;
static const std::string id;
};
class MacroConditionOpenVREdit : public QWidget {
Q_OBJECT
public:
MacroConditionOpenVREdit(
QWidget *parent,
std::shared_ptr<MacroConditionOpenVR> cond = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroCondition> cond)
{
return new MacroConditionOpenVREdit(
parent,
std::dynamic_pointer_cast<MacroConditionOpenVR>(cond));
}
private slots:
void MinXChanged(double pos);
void MinYChanged(double pos);
void MinZChanged(double pos);
void MaxXChanged(double pos);
void MaxYChanged(double pos);
void MaxZChanged(double pos);
void UpdateOpenVRPos();
protected:
QDoubleSpinBox *_minX;
QDoubleSpinBox *_minY;
QDoubleSpinBox *_minZ;
QDoubleSpinBox *_maxX;
QDoubleSpinBox *_maxY;
QDoubleSpinBox *_maxZ;
QLabel *_xPos;
QLabel *_yPos;
QLabel *_zPos;
QLabel *_errLabel;
std::shared_ptr<MacroConditionOpenVR> _entryData;
private:
QTimer _timer;
bool _loading = true;
};

View File

@@ -5,7 +5,7 @@
#include <QFileDialog>
FileSelection::FileSelection(FileSelection::Type type, QWidget *parent)
: _type(type), QWidget(parent)
: QWidget(parent), _type(type)
{
_filePath = new QLineEdit();
_browseButton =

View File

@@ -1,14 +1,10 @@
#include "headers/advanced-scene-switcher.hpp"
#include "headers/status-control.hpp"
#include "headers/utility.hpp"
#include "headers/version.h"
#include <QFileDialog>
#include <QGuiApplication>
#if __linux__
#include <QDesktopWidget>
#endif
QMetaObject::Connection inactivePluse;
#include <QStandardPaths>
void AdvSceneSwitcher::on_close_clicked()
{
@@ -149,43 +145,11 @@ void AdvSceneSwitcher::on_checkInterval_valueChanged(int value)
switcher->interval = value;
}
void AdvSceneSwitcher::SetStarted()
{
ui->toggleStartButton->setText(
obs_module_text("AdvSceneSwitcher.generalTab.status.stop"));
ui->pluginRunningText->setText(
obs_module_text("AdvSceneSwitcher.status.active"));
ui->pluginRunningText->disconnect(inactivePluse);
currentStatusActive = true;
}
void AdvSceneSwitcher::SetStopped()
{
ui->toggleStartButton->setText(
obs_module_text("AdvSceneSwitcher.generalTab.status.start"));
ui->pluginRunningText->setText(
obs_module_text("AdvSceneSwitcher.status.inactive"));
if (!switcher->disableHints) {
inactivePluse = PulseWidget(ui->pluginRunningText,
QColor(Qt::red), QColor(0, 0, 0, 0),
"QLabel ");
}
currentStatusActive = false;
}
void AdvSceneSwitcher::on_toggleStartButton_clicked()
{
if (switcher->th && switcher->th->isRunning()) {
switcher->Stop();
SetStopped();
} else {
switcher->Start();
SetStarted();
}
}
void AdvSceneSwitcher::closeEvent(QCloseEvent *)
{
if (!switcher) {
return;
}
switcher->windowPos = this->pos();
switcher->windowSize = this->size();
@@ -228,13 +192,118 @@ void AdvSceneSwitcher::on_uiHintsDisable_stateChanged(int state)
switcher->disableHints = state;
}
void AdvSceneSwitcher::on_highlightExecutedMacros_stateChanged(int state)
{
if (loading) {
return;
}
switcher->highlightExecutedMacros = state;
}
bool isLegacyTab(const QString &name)
{
return name == obs_module_text(
"AdvSceneSwitcher.transitionTab.title") ||
name == obs_module_text(
"AdvSceneSwitcher.windowTitleTab.title") ||
name == obs_module_text(
"AdvSceneSwitcher.executableTab.title") ||
name == obs_module_text(
"AdvSceneSwitcher.screenRegionTab.title") ||
name == obs_module_text("AdvSceneSwitcher.mediaTab.title") ||
name == obs_module_text("AdvSceneSwitcher.fileTab.title") ||
name == obs_module_text("AdvSceneSwitcher.randomTab.title") ||
name == obs_module_text("AdvSceneSwitcher.timeTab.title") ||
name == obs_module_text("AdvSceneSwitcher.idleTab.title") ||
name == obs_module_text(
"AdvSceneSwitcher.sceneSequenceTab.title") ||
name == obs_module_text("AdvSceneSwitcher.audioTab.title") ||
name == obs_module_text("AdvSceneSwitcher.videoTab.title") ||
name == obs_module_text("AdvSceneSwitcher.pauseTab.title") ||
name == obs_module_text(
"AdvSceneSwitcher.sceneTriggerTab.title");
}
void AdvSceneSwitcher::on_hideLegacyTabs_stateChanged(int state)
{
switcher->hideLegacyTabs = state;
for (int idx = 0; idx < ui->tabWidget->count(); idx++) {
if (isLegacyTab(ui->tabWidget->tabText(idx))) {
#if defined(_WIN32) || defined(__APPLE__)
ui->tabWidget->setTabVisible(idx, !state);
#else
// TODO: Switch to setTabVisible() once QT 5.15 is more wide spread
ui->tabWidget->setTabEnabled(idx, !state);
ui->tabWidget->setStyleSheet(
"QTabBar::tab::disabled {width: 0; height: 0; margin: 0; padding: 0; border: none;} ");
#endif
}
}
}
void AdvSceneSwitcher::setDeprecationWarnings()
{
QString toolTip =
switcher->disableHints
? ""
: obs_module_text(
"AdvSceneSwitcher.deprecatedTabWarning");
for (int idx = 0; idx < ui->tabWidget->count(); idx++) {
if (isLegacyTab(ui->tabWidget->tabText(idx))) {
ui->tabWidget->widget(idx)->setToolTip(toolTip);
}
}
}
QString getDefaultSaveLocation()
{
QString desktopPath = QStandardPaths::writableLocation(
QStandardPaths::DesktopLocation);
auto scName = obs_frontend_get_current_scene_collection();
QString sceneCollectionName(scName);
bfree(scName);
auto timestamp = QDateTime::currentDateTime();
return desktopPath + "/adv-ss-" + sceneCollectionName + "-" +
timestamp.toString("yyyy.MM.dd.hh.mm.ss");
}
void AskForBackup(obs_data_t *obj)
{
bool backupSettings = DisplayMessage(
obs_module_text("AdvSceneSwitcher.askBackup"), true);
if (!backupSettings) {
return;
}
QString path = QFileDialog::getSaveFileName(
nullptr,
obs_module_text(
"AdvSceneSwitcher.generalTab.saveOrLoadsettings.importWindowTitle"),
getDefaultSaveLocation(),
obs_module_text(
"AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType"));
if (path.isEmpty()) {
return;
}
QFile file(path);
if (!file.open(QIODevice::WriteOnly | QIODevice::Text)) {
return;
}
obs_data_save_json(obj, file.fileName().toUtf8().constData());
}
void AdvSceneSwitcher::on_exportSettings_clicked()
{
QString directory = QFileDialog::getSaveFileName(
this,
tr(obs_module_text(
"AdvSceneSwitcher.generalTab.saveOrLoadsettings.exportWindowTitle")),
QDir::currentPath(),
getDefaultSaveLocation(),
tr(obs_module_text(
"AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType")));
if (directory.isEmpty()) {
@@ -395,18 +464,11 @@ void AdvSceneSwitcher::setTabOrder()
connect(bar, &QTabBar::tabMoved, this, &AdvSceneSwitcher::on_tabMoved);
}
bool windowPosValid(QPoint pos)
void AdvSceneSwitcher::setCurrentTab()
{
#if __linux__
// QDesktopWidget::availableGeometry() is deprecated.
// Switch to QGuiApplication::screenAt() when it is available on most Linux platforms.
QDesktopWidget *desktop = QApplication::desktop();
auto screen = desktop->availableGeometry(pos);
return (pos.x() > screen.x()) && (pos.y() > screen.y()) &&
(pos.x() < screen.width() && (pos.y() < screen.height()));
#else
return !!QGuiApplication::screenAt(pos);
#endif
if (switcher->lastOpenedTab >= 0) {
ui->tabWidget->setCurrentIndex(switcher->lastOpenedTab);
}
}
void AdvSceneSwitcher::restoreWindowGeo()
@@ -417,6 +479,14 @@ void AdvSceneSwitcher::restoreWindowGeo()
}
}
void AdvSceneSwitcher::checkFirstTimeSetup()
{
if (switcher->firstBoot && !switcher->disableHints) {
DisplayMessage(
obs_module_text("AdvSceneSwitcher.firstBootMessage"));
}
}
void AdvSceneSwitcher::on_tabMoved(int from, int to)
{
if (loading) {
@@ -426,10 +496,8 @@ void AdvSceneSwitcher::on_tabMoved(int from, int to)
std::swap(switcher->tabOrder[from], switcher->tabOrder[to]);
}
void AdvSceneSwitcher::on_tabWidget_currentChanged(int index)
void AdvSceneSwitcher::on_tabWidget_currentChanged(int)
{
UNUSED_PARAMETER(index);
switcher->showFrame = false;
clearFrames(ui->screenRegionSwitches);
SetShowFrames();
@@ -460,6 +528,9 @@ void SwitcherData::loadSettings(obs_data_t *obj)
loadSceneTriggers(obj);
loadGeneralSettings(obj);
loadHotkeys(obj);
// Reset on startup and scene collection change
switcher->lastOpenedTab = -1;
}
void SwitcherData::saveSettings(obs_data_t *obj)
@@ -515,6 +586,9 @@ void SwitcherData::saveGeneralSettings(obs_data_t *obj)
obs_data_set_bool(obj, "showSystemTrayNotifications",
showSystemTrayNotifications);
obs_data_set_bool(obj, "disableHints", disableHints);
obs_data_set_bool(obj, "highlightExecutedMacros",
highlightExecutedMacros);
obs_data_set_bool(obj, "hideLegacyTabs", hideLegacyTabs);
obs_data_set_int(obj, "priority0", functionNamesByPriority[0]);
obs_data_set_int(obj, "priority1", functionNamesByPriority[1]);
@@ -588,6 +662,9 @@ void SwitcherData::loadGeneralSettings(obs_data_t *obj)
showSystemTrayNotifications =
obs_data_get_bool(obj, "showSystemTrayNotifications");
disableHints = obs_data_get_bool(obj, "disableHints");
highlightExecutedMacros =
obs_data_get_bool(obj, "highlightExecutedMacros");
hideLegacyTabs = obs_data_get_bool(obj, "hideLegacyTabs");
obs_data_set_default_int(obj, "priority0", default_priority_0);
obs_data_set_default_int(obj, "priority1", default_priority_1);
@@ -756,21 +833,6 @@ void populateAutoStartEventSelection(QComboBox *cb)
"AdvSceneSwitcher.generalTab.status.autoStart.recordingAndStreaming"));
}
void AdvSceneSwitcher::updateStatus()
{
if (switcher->th && switcher->th->isRunning()) {
if (currentStatusActive) {
return;
}
SetStarted();
} else {
if (!currentStatusActive) {
return;
}
SetStopped();
}
}
void AdvSceneSwitcher::setupGeneralTab()
{
populateSceneSelection(ui->noMatchSwitchScene, false);
@@ -816,6 +878,9 @@ void AdvSceneSwitcher::setupGeneralTab()
ui->showTrayNotifications->setChecked(
switcher->showSystemTrayNotifications);
ui->uiHintsDisable->setChecked(switcher->disableHints);
ui->highlightExecutedMacros->setChecked(
switcher->highlightExecutedMacros);
ui->hideLegacyTabs->setChecked(switcher->hideLegacyTabs);
for (int p : switcher->functionNamesByPriority) {
std::string s = "";
@@ -891,17 +956,17 @@ void AdvSceneSwitcher::setupGeneralTab()
ui->autoStartEvent->setCurrentIndex(
static_cast<int>(switcher->autoStartEvent));
if (switcher->th && switcher->th->isRunning()) {
SetStarted();
} else {
SetStopped();
}
// Updates the UI status element if the status changed externally
// (e.g. via hotkeys)
QTimer *statusTimer = new QTimer(this);
connect(statusTimer, SIGNAL(timeout()), this, SLOT(updateStatus()));
statusTimer->start(1000);
// Set up status control
auto statusControl = new StatusControl(this, true);
ui->statusLayout->addWidget(statusControl->StatusPrefixLabel(), 1, 0);
auto tmp = new QHBoxLayout;
tmp->addWidget(statusControl->StatusLabel());
tmp->addStretch();
ui->statusLayout->addLayout(tmp, 1, 1);
ui->statusLayout->addWidget(statusControl->Button(), 2, 1);
// Hide the now empty invisible shell of the statusControl widget
// as otherwise it could block user input
statusControl->hide();
setWindowTitle(windowTitle() + " - " + g_GIT_TAG);
}

View File

@@ -1,9 +1,12 @@
#pragma once
#ifdef BUILD_OUT_OF_TREE
#include "../../forms/ui_advanced-scene-switcher.h"
#elif defined ADVSS_MODULE
#include "../../../ui_advanced-scene-switcher.h"
#else
#include "ui_advanced-scene-switcher.h"
#endif
#include "macro-segment-list.hpp"
#include "switcher-data-structs.hpp"
#include "platform-funcs.hpp"
@@ -26,16 +29,15 @@ class AdvSceneSwitcher : public QDialog {
public:
std::unique_ptr<Ui_AdvSceneSwitcher> ui;
bool loading = true;
bool currentStatusActive = false;
AdvSceneSwitcher(QWidget *parent);
~AdvSceneSwitcher();
static AdvSceneSwitcher *window;
void reject() override;
void closeEvent(QCloseEvent *event) override;
void SetStarted();
void SetStopped();
void SetShowFrames();
void SetHideFrames();
void clearFrames(QListWidget *list);
@@ -47,13 +49,15 @@ public:
void OpenSequenceExtendEdit(SequenceWidget *sw);
void SetEditSceneGroup(SceneGroup &sg);
bool addNewMacro(std::string &name);
bool addNewMacro(std::string &name, std::string format = "");
Macro *getSelectedMacro();
void SetEditMacro(Macro &m);
void HighlightAction(int idx);
void HighlightCondition(int idx);
void PopulateMacroActions(Macro &m, int afterIdx = 0);
void PopulateMacroConditions(Macro &m, int afterIdx = 0);
void PopulateMacroActions(Macro &m, uint32_t afterIdx = 0);
void PopulateMacroConditions(Macro &m, uint32_t afterIdx = 0);
void SetActionData(Macro &m);
void SetConditionData(Macro &m);
void ConnectControlSignals(MacroActionEdit *);
void ConnectControlSignals(MacroConditionEdit *);
void SwapActions(Macro *m, int pos1, int pos2);
@@ -78,8 +82,11 @@ public:
void setupVideoTab();
void setupNetworkTab();
void setupMacroTab();
void setDeprecationWarnings();
void setTabOrder();
void setCurrentTab();
void restoreWindowGeo();
void checkFirstTimeSetup();
signals:
void MacroAdded(const QString &name);
@@ -105,7 +112,6 @@ public slots:
void on_autoStartEvent_currentIndexChanged(int index);
void on_noMatchSwitchScene_currentTextChanged(const QString &text);
void on_checkInterval_valueChanged(int value);
void on_toggleStartButton_clicked();
void on_tabMoved(int from, int to);
void on_tabWidget_currentChanged(int index);
@@ -114,12 +120,19 @@ public slots:
void on_macroUp_clicked();
void on_macroDown_clicked();
void on_macroName_editingFinished();
void on_runMacro_clicked();
void on_runMacroInParallel_stateChanged(int value);
void on_runMacroOnChange_stateChanged(int value);
void on_macros_currentRowChanged(int idx);
void on_macros_itemChanged(QListWidgetItem *);
void on_conditionAdd_clicked();
void on_conditionRemove_clicked();
void on_conditionUp_clicked();
void on_conditionDown_clicked();
void on_actionAdd_clicked();
void on_actionRemove_clicked();
void on_actionUp_clicked();
void on_actionDown_clicked();
void DeleteMacroSegementHotkey();
void ShowMacroContextMenu(const QPoint &);
void ShowMacroActionsContextMenu(const QPoint &);
void ShowMacroConditionsContextMenu(const QPoint &);
@@ -128,14 +141,25 @@ public slots:
void ExpandAllConditions();
void CollapseAllActions();
void CollapseAllConditions();
void MinimizeActions();
void MinimizeConditions();
void MacroActionSelectionChanged(int idx);
void AddMacroAction(int idx);
void RemoveMacroAction(int idx);
void MoveMacroActionUp(int idx);
void MoveMacroActionDown(int idx);
void MacroConditionSelectionChanged(int idx);
void AddMacroCondition(int idx);
void RemoveMacroCondition(int idx);
void MoveMacroConditionUp(int idx);
void MoveMacroConditionDown(int idx);
void FadeOutActionControls();
void FadeOutConditionControls();
void ResetOpacityActionControls();
void ResetOpacityConditionControls();
void HighlightControls();
void HighlightMatchedMacros();
void MacroDragDropReorder(QModelIndex, int, int, QModelIndex, int);
void on_screenRegionSwitches_currentRowChanged(int idx);
void on_showFrame_clicked();
@@ -166,6 +190,8 @@ public slots:
void on_saveWindowGeo_stateChanged(int state);
void on_showTrayNotifications_stateChanged(int state);
void on_uiHintsDisable_stateChanged(int state);
void on_highlightExecutedMacros_stateChanged(int state);
void on_hideLegacyTabs_stateChanged(int state);
void on_exportSettings_clicked();
void on_importSettings_clicked();
@@ -265,11 +291,17 @@ public slots:
void on_threadPriority_currentTextChanged(const QString &text);
void updateScreenRegionCursorPos();
void updateStatus();
void on_close_clicked();
private:
void SetSelection(MacroSegmentList *, int);
MacroSegmentList *conditionsList = nullptr;
MacroSegmentList *actionsList = nullptr;
int currentConditionIdx = -1;
int currentActionIdx = -1;
};
/******************************************************************************
@@ -281,11 +313,17 @@ void setNextTransition(const sceneSwitchInfo &ssi, obs_source_t *currentSource,
void overwriteTransitionOverride(const sceneSwitchInfo &ssi,
transitionData &td);
void restoreTransitionOverride(obs_source_t *scene, const transitionData &td);
void switchScene(const sceneSwitchInfo &ssi);
void switchScene(const sceneSwitchInfo &ssi, bool force = false);
void switchPreviewScene(const OBSWeakSource &ws);
/******************************************************************************
* Settings helper
******************************************************************************/
void AskForBackup(obs_data_t *obj);
/******************************************************************************
* Main SwitcherData
******************************************************************************/
struct SwitcherData;
extern SwitcherData *switcher;
SwitcherData *GetSwitcher();

View File

@@ -42,6 +42,7 @@ public:
void SetValue(double value);
void SetUnit(DurationUnit u);
void SetDuration(Duration d);
QDoubleSpinBox *SpinBox() { return _duration; }
private slots:
void _DurationChanged(double value);

View File

@@ -1,7 +1,10 @@
#pragma once
#include <QSpinBox>
#include <QHBoxLayout>
#include "macro-action-edit.hpp"
#include "duration-control.hpp"
#include <QSpinBox>
#include <QCheckBox>
#include <QHBoxLayout>
enum class AudioAction {
MUTE,
@@ -12,20 +15,23 @@ enum class AudioAction {
class MacroActionAudio : public MacroAction {
public:
MacroActionAudio(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionAudio>();
return std::make_shared<MacroActionAudio>(m);
}
OBSWeakSource _audioSource;
AudioAction _action = AudioAction::MUTE;
int _volume = 0;
bool _fade = false;
Duration _duration;
private:
static bool _registered;
@@ -53,6 +59,8 @@ private slots:
void SourceChanged(const QString &text);
void ActionChanged(int value);
void VolumeChanged(int value);
void FadeChanged(int value);
void DurationChanged(double seconds);
signals:
void HeaderInfoChanged(const QString &);
@@ -60,9 +68,11 @@ protected:
QComboBox *_audioSources;
QComboBox *_actions;
QSpinBox *_volumePercent;
QCheckBox *_fade;
DurationSelection *_duration;
QHBoxLayout *_fadeLayout;
std::shared_ptr<MacroActionAudio> _entryData;
private:
QHBoxLayout *_mainLayout;
bool _loading = true;
};

View File

@@ -2,11 +2,11 @@
#include "macro.hpp"
struct MacroActionInfo {
using TCreateMethod = std::shared_ptr<MacroAction> (*)();
using TCreateMethod = std::shared_ptr<MacroAction> (*)(Macro *m);
using TCreateWidgetMethod = QWidget *(*)(QWidget *parent,
std::shared_ptr<MacroAction>);
TCreateMethod _createFunc;
TCreateWidgetMethod _createWidgetFunc;
TCreateMethod _createFunc = nullptr;
TCreateWidgetMethod _createWidgetFunc = nullptr;
std::string _name;
};
@@ -14,7 +14,8 @@ class MacroActionFactory {
public:
MacroActionFactory() = delete;
static bool Register(const std::string &id, MacroActionInfo);
static std::shared_ptr<MacroAction> Create(const std::string &id);
static std::shared_ptr<MacroAction> Create(const std::string &id,
Macro *m);
static QWidget *CreateWidget(const std::string &id, QWidget *parent,
std::shared_ptr<MacroAction> action);
static auto GetActionTypes() { return _methods; }
@@ -33,6 +34,7 @@ public:
std::shared_ptr<MacroAction> * = nullptr,
const std::string &id = "scene_switch");
void UpdateEntryData(const std::string &id);
void SetEntryData(std::shared_ptr<MacroAction> *);
private slots:
void ActionSelectionChanged(const QString &text);

View File

@@ -1,8 +1,9 @@
#pragma once
#include <QSpinBox>
#include <QPlainTextEdit>
#include "macro-action-edit.hpp"
#include "file-selection.hpp"
#include "resizing-text-edit.hpp"
#include <QSpinBox>
enum class FileAction {
WRITE,
@@ -11,15 +12,16 @@ enum class FileAction {
class MacroActionFile : public MacroAction {
public:
MacroActionFile(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionFile>();
return std::make_shared<MacroActionFile>(m);
}
std::string _file = obs_module_text("AdvSceneSwitcher.enterPath");
@@ -56,7 +58,7 @@ signals:
protected:
FileSelection *_filePath;
QPlainTextEdit *_text;
ResizingPlainTextEdit *_text;
QComboBox *_actions;
std::shared_ptr<MacroActionFile> _entryData;

View File

@@ -1,7 +1,8 @@
#pragma once
#include <QSpinBox>
#include <QPlainTextEdit>
#include "macro-action-edit.hpp"
#include "resizing-text-edit.hpp"
#include <QSpinBox>
enum class FilterAction {
ENABLE,
@@ -11,15 +12,16 @@ enum class FilterAction {
class MacroActionFilter : public MacroAction {
public:
MacroActionFilter(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionFilter>();
return std::make_shared<MacroActionFilter>(m);
}
OBSWeakSource _source;
@@ -62,7 +64,7 @@ protected:
QComboBox *_filters;
QComboBox *_actions;
QPushButton *_getSettings;
QPlainTextEdit *_settings;
ResizingPlainTextEdit *_settings;
std::shared_ptr<MacroActionFilter> _entryData;
private:

View File

@@ -8,14 +8,15 @@
class MacroActionHotkey : public MacroAction {
public:
MacroActionHotkey(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionHotkey>();
return std::make_shared<MacroActionHotkey>(m);
}
OBSWeakSource _HotkeySource;

View File

@@ -8,19 +8,22 @@ enum class PerformMacroAction {
PAUSE,
UNPAUSE,
RESET_COUNTER,
RUN,
STOP,
};
class MacroActionMacro : public MacroRefAction {
public:
MacroActionMacro(Macro *m) : MacroRefAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionMacro>();
return std::make_shared<MacroActionMacro>(m);
}
PerformMacroAction _action = PerformMacroAction::PAUSE;

View File

@@ -15,15 +15,16 @@ enum class MediaAction {
class MacroActionMedia : public MacroAction {
public:
MacroActionMedia(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionMedia>();
return std::make_shared<MacroActionMedia>(m);
}
OBSWeakSource _mediaSource;

View File

@@ -1,28 +1,32 @@
#pragma once
#include "macro-action-edit.hpp"
#include "file-selection.hpp"
#include <QDoubleSpinBox>
#include <QHBoxLayout>
#include <QLabel>
enum class PluginStateAction {
STOP,
NO_MATCH_BEHAVIOUR,
IMPORT_SETTINGS,
};
class MacroActionPluginState : public MacroAction {
public:
MacroActionPluginState(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionPluginState>();
return std::make_shared<MacroActionPluginState>(m);
}
PluginStateAction _action = PluginStateAction::STOP;
int _value = 0;
std::string _settingsPath;
OBSWeakSource _scene;
private:
@@ -51,15 +55,17 @@ private slots:
void ActionChanged(int value);
void ValueChanged(int value);
void SceneChanged(const QString &text);
void PathChanged(const QString &text);
protected:
QComboBox *_actions;
QComboBox *_values;
QComboBox *_scenes;
FileSelection *_settings;
QLabel *_settingsWarning;
std::shared_ptr<MacroActionPluginState> _entryData;
private:
void SetWidgetVisibility(PluginStateAction, int);
QHBoxLayout *_mainLayout;
void SetWidgetVisibility();
bool _loading = true;
};

View File

@@ -4,15 +4,16 @@
class MacroActionPreviewScene : public MacroAction {
public:
MacroActionPreviewScene(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionPreviewScene>();
return std::make_shared<MacroActionPreviewScene>(m);
}
SceneSelection _scene;

View File

@@ -0,0 +1,52 @@
#pragma once
#include "macro-action-edit.hpp"
class MacroActionProfile : public MacroAction {
public:
MacroActionProfile(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionProfile>(m);
}
std::string _profile;
private:
static bool _registered;
static const std::string id;
};
class MacroActionProfileEdit : public QWidget {
Q_OBJECT
public:
MacroActionProfileEdit(
QWidget *parent,
std::shared_ptr<MacroActionProfile> entryData = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionProfileEdit(
parent,
std::dynamic_pointer_cast<MacroActionProfile>(action));
}
private slots:
void ProfileChanged(const QString &text);
signals:
void HeaderInfoChanged(const QString &);
protected:
QComboBox *_profiles;
std::shared_ptr<MacroActionProfile> _entryData;
private:
bool _loading = true;
};

View File

@@ -0,0 +1,64 @@
#pragma once
#include "macro-action-edit.hpp"
#include "macro-selection.hpp"
#include <QPushButton>
#include <QListWidget>
#include <unordered_map>
class MacroActionRandom : public MultiMacroRefAction {
public:
MacroActionRandom(Macro *m) : MultiMacroRefAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionRandom>(m);
}
// TODO: add weights to each macro ...
// std::unordered_map<MacroRef, int> _weights;
private:
MacroRef lastRandomMacro;
static bool _registered;
static const std::string id;
};
class MacroActionRandomEdit : public QWidget {
Q_OBJECT
public:
MacroActionRandomEdit(
QWidget *parent,
std::shared_ptr<MacroActionRandom> entryData = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionRandomEdit(
parent,
std::dynamic_pointer_cast<MacroActionRandom>(action));
}
private slots:
void MacroRemove(const QString &name);
void MacroRename(const QString &oldName, const QString &newName);
void AddMacro();
void RemoveMacro();
protected:
std::shared_ptr<MacroActionRandom> _entryData;
private:
int FindEntry(const std::string &macro);
void SetMacroListSize();
QListWidget *_macroList;
QPushButton *_add;
QPushButton *_remove;
bool _loading = true;
};

View File

@@ -13,14 +13,15 @@ enum class RecordAction {
class MacroActionRecord : public MacroAction {
public:
MacroActionRecord(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionRecord>();
return std::make_shared<MacroActionRecord>(m);
}
RecordAction _action = RecordAction::STOP;

View File

@@ -14,14 +14,15 @@ enum class ReplayBufferAction {
class MacroActionReplayBuffer : public MacroAction {
public:
MacroActionReplayBuffer(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionReplayBuffer>();
return std::make_shared<MacroActionReplayBuffer>(m);
}
ReplayBufferAction _action = ReplayBufferAction::STOP;

View File

@@ -9,15 +9,16 @@
class MacroActionRun : public MacroAction {
public:
MacroActionRun(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionRun>();
return std::make_shared<MacroActionRun>(m);
}
std::string _path = obs_module_text("AdvSceneSwitcher.enterPath");
@@ -49,6 +50,7 @@ private slots:
void RemoveArg();
void ArgUp();
void ArgDown();
void ArgItemClicked(QListWidgetItem *);
signals:
void HeaderInfoChanged(const QString &);
@@ -56,6 +58,8 @@ protected:
std::shared_ptr<MacroActionRun> _entryData;
private:
void SetArgListSize();
FileSelection *_filePath;
QListWidget *_argList;
QPushButton *_addArg;

View File

@@ -0,0 +1,53 @@
#pragma once
#include "macro-action-edit.hpp"
class MacroActionSceneCollection : public MacroAction {
public:
MacroActionSceneCollection(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionSceneCollection>(m);
}
std::string _sceneCollection;
private:
static bool _registered;
static const std::string id;
};
class MacroActionSceneCollectionEdit : public QWidget {
Q_OBJECT
public:
MacroActionSceneCollectionEdit(
QWidget *parent,
std::shared_ptr<MacroActionSceneCollection> entryData = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionSceneCollectionEdit(
parent,
std::dynamic_pointer_cast<MacroActionSceneCollection>(
action));
}
private slots:
void SceneCollectionChanged(const QString &text);
signals:
void HeaderInfoChanged(const QString &);
protected:
QComboBox *_sceneCollections;
std::shared_ptr<MacroActionSceneCollection> _entryData;
private:
bool _loading = true;
};

View File

@@ -1,7 +1,9 @@
#pragma once
#include <QSpinBox>
#include "macro-action-edit.hpp"
#include "scene-selection.hpp"
#include "scene-item-selection.hpp"
#include <QSpinBox>
enum class SceneOrderAction {
MOVE_UP,
@@ -13,19 +15,20 @@ enum class SceneOrderAction {
class MacroActionSceneOrder : public MacroAction {
public:
MacroActionSceneOrder(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionSceneOrder>();
return std::make_shared<MacroActionSceneOrder>(m);
}
SceneSelection _scene;
OBSWeakSource _source;
SceneItemSelection _source;
SceneOrderAction _action = SceneOrderAction::MOVE_UP;
int _position = 0;
@@ -53,7 +56,7 @@ public:
private slots:
void SceneChanged(const SceneSelection &);
void SourceChanged(const QString &text);
void SourceChanged(const SceneItemSelection &);
void ActionChanged(int value);
void PositionChanged(int value);
signals:
@@ -61,7 +64,7 @@ signals:
protected:
SceneSelectionWidget *_scenes;
QComboBox *_sources;
SceneItemSelectionWidget *_sources;
QComboBox *_actions;
QSpinBox *_position;
std::shared_ptr<MacroActionSceneOrder> _entryData;

View File

@@ -3,14 +3,15 @@
class MacroActionSceneSwap : public MacroAction {
public:
MacroActionSceneSwap(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionSceneSwap>();
return std::make_shared<MacroActionSceneSwap>(m);
}
private:

View File

@@ -1,12 +1,14 @@
#pragma once
#include "macro-action-edit.hpp"
#include "switch-generic.hpp"
#include "scene-selection.hpp"
#include "transition-selection.hpp"
#include "duration-control.hpp"
// TODO: Switch to using SceneSelection class and widget instead
#include <QCheckBox>
class MacroActionSwitchScene : public MacroAction, public SceneSwitcherEntry {
class MacroActionSwitchScene : public MacroAction {
public:
MacroActionSwitchScene(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
@@ -14,11 +16,14 @@ public:
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionSwitchScene>();
return std::make_shared<MacroActionSwitchScene>(m);
}
SceneSelection _scene;
TransitionSelection _transition;
Duration _duration;
bool _blockUntilTransitionDone = true;
private:
const char *getType() { return "MacroActionSwitchScene"; }
@@ -27,7 +32,7 @@ private:
static const std::string id;
};
class MacroActionSwitchSceneEdit : public SwitchWidget {
class MacroActionSwitchSceneEdit : public QWidget {
Q_OBJECT
public:
@@ -44,12 +49,21 @@ public:
}
private slots:
void SceneChanged(const SceneSelection &);
void TransitionChanged(const TransitionSelection &);
void DurationChanged(double seconds);
void ChangeHeaderInfo(const QString &);
void BlockUntilTransitionDoneChanged(int state);
signals:
void HeaderInfoChanged(const QString &);
protected:
SceneSelectionWidget *_scenes;
TransitionSelectionWidget *_transitions;
DurationSelection *_duration;
QCheckBox *_blockUntilTransitionDone;
std::shared_ptr<MacroActionSwitchScene> _entryData;
private:
bool _loading = true;
};

View File

@@ -1,28 +1,31 @@
#pragma once
#include <QSpinBox>
#include <QPlainTextEdit>
#include "macro-action-edit.hpp"
#include "scene-selection.hpp"
#include "scene-item-selection.hpp"
#include "resizing-text-edit.hpp"
#include <QSpinBox>
class MacroActionSceneTransform : public MacroAction {
public:
MacroActionSceneTransform(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionSceneTransform>();
return std::make_shared<MacroActionSceneTransform>(m);
}
std::string GetSettings();
void SetSettings(std::string &);
SceneSelection _scene;
OBSWeakSource _source;
struct obs_transform_info _info;
struct obs_sceneitem_crop _crop;
SceneItemSelection _source;
struct obs_transform_info _info = {};
struct obs_sceneitem_crop _crop = {};
private:
static bool _registered;
@@ -48,7 +51,7 @@ public:
private slots:
void SceneChanged(const SceneSelection &);
void SourceChanged(const QString &text);
void SourceChanged(const SceneItemSelection &);
void GetSettingsClicked();
void SettingsChanged();
signals:
@@ -56,9 +59,9 @@ signals:
protected:
SceneSelectionWidget *_scenes;
QComboBox *_sources;
SceneItemSelectionWidget *_sources;
QPushButton *_getSettings;
QPlainTextEdit *_settings;
ResizingPlainTextEdit *_settings;
std::shared_ptr<MacroActionSceneTransform> _entryData;
private:

View File

@@ -1,28 +1,38 @@
#pragma once
#include <QSpinBox>
#include "macro-action-edit.hpp"
#include "scene-selection.hpp"
#include "scene-item-selection.hpp"
#include <QSpinBox>
enum class SceneVisibilityAction {
SHOW,
HIDE,
};
enum class SceneItemSourceType {
SOURCE,
SOURCE_GROUP,
};
class MacroActionSceneVisibility : public MacroAction {
public:
MacroActionSceneVisibility(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionSceneVisibility>();
return std::make_shared<MacroActionSceneVisibility>(m);
}
SceneSelection _scene;
OBSWeakSource _source;
SceneItemSourceType _sourceType = SceneItemSourceType::SOURCE;
SceneItemSelection _source;
std::string _sourceGroup = "";
SceneVisibilityAction _action = SceneVisibilityAction::SHOW;
private:
@@ -49,18 +59,24 @@ public:
private slots:
void SceneChanged(const SceneSelection &);
void SourceChanged(const QString &text);
void SourceTypeChanged(int value);
void SourceChanged(const SceneItemSelection &);
void SourceGroupChanged(const QString &text);
void ActionChanged(int value);
signals:
void HeaderInfoChanged(const QString &);
protected:
SceneSelectionWidget *_scenes;
QComboBox *_sources;
QComboBox *_sourceTypes;
SceneItemSelectionWidget *_sources;
QComboBox *_sourceGroups;
QComboBox *_actions;
std::shared_ptr<MacroActionSceneVisibility> _entryData;
private:
void SetWidgetVisibility();
QHBoxLayout *_mainLayout;
bool _loading = true;
};

View File

@@ -0,0 +1,51 @@
#pragma once
#include "macro-action-edit.hpp"
class MacroActionScreenshot : public MacroAction {
public:
MacroActionScreenshot(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionScreenshot>(m);
}
OBSWeakSource _source;
private:
static bool _registered;
static const std::string id;
};
class MacroActionScreenshotEdit : public QWidget {
Q_OBJECT
public:
MacroActionScreenshotEdit(
QWidget *parent,
std::shared_ptr<MacroActionScreenshot> entryData = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionScreenshotEdit(
parent,
std::dynamic_pointer_cast<MacroActionScreenshot>(
action));
}
private slots:
void SourceChanged(const QString &text);
signals:
void HeaderInfoChanged(const QString &);
protected:
QComboBox *_sources;
std::shared_ptr<MacroActionScreenshot> _entryData;
private:
bool _loading = true;
};

View File

@@ -0,0 +1,78 @@
#pragma once
#include "macro-action-edit.hpp"
#include "macro-selection.hpp"
#include <QPushButton>
#include <QListWidget>
#include <QCheckBox>
#include <QTimer>
class MacroActionSequence : public MultiMacroRefAction {
public:
MacroActionSequence(Macro *m) : MultiMacroRefAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
MacroRef GetNextMacro(bool advance = true);
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionSequence>(m);
}
bool _restart = true;
MacroRef _lastSequenceMacro;
int _lastIdx = -1;
private:
static bool _registered;
static const std::string id;
};
class MacroActionSequenceEdit : public QWidget {
Q_OBJECT
public:
MacroActionSequenceEdit(
QWidget *parent,
std::shared_ptr<MacroActionSequence> entryData = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionSequenceEdit(
parent,
std::dynamic_pointer_cast<MacroActionSequence>(action));
}
private slots:
void MacroRemove(const QString &name);
void MacroRename(const QString &oldName, const QString &newName);
void Add();
void Remove();
void Up();
void Down();
void MacroItemClicked(QListWidgetItem *);
void ContinueFromClicked();
void RestartChanged(int state);
void UpdateStatusLine();
protected:
std::shared_ptr<MacroActionSequence> _entryData;
private:
int FindEntry(const std::string &macro);
void SetMacroListSize();
QListWidget *_macroList;
QPushButton *_add;
QPushButton *_remove;
QPushButton *_up;
QPushButton *_down;
QPushButton *_continueFrom;
QCheckBox *_restart;
QLabel *_statusLine;
QTimer _statusTimer;
bool _loading = true;
};

View File

@@ -1,10 +1,10 @@
#pragma once
#include "macro-action-edit.hpp"
#include "resizing-text-edit.hpp"
#include <QSpinBox>
#include <QLabel>
#include <QPushButton>
#include <QPlainTextEdit>
enum class SourceAction {
ENABLE,
@@ -14,15 +14,16 @@ enum class SourceAction {
class MacroActionSource : public MacroAction {
public:
MacroActionSource(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionSource>();
return std::make_shared<MacroActionSource>(m);
}
OBSWeakSource _source;
@@ -62,7 +63,7 @@ protected:
QComboBox *_sources;
QComboBox *_actions;
QPushButton *_getSettings;
QPlainTextEdit *_settings;
ResizingPlainTextEdit *_settings;
QLabel *_warning;
std::shared_ptr<MacroActionSource> _entryData;

View File

@@ -13,14 +13,15 @@ enum class StreamAction {
class MacroActionStream : public MacroAction {
public:
MacroActionStream(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionStream>();
return std::make_shared<MacroActionStream>(m);
}
StreamAction _action = StreamAction::STOP;

View File

@@ -0,0 +1,50 @@
#pragma once
#include "macro-action-edit.hpp"
#include <QLineEdit>
class MacroActionSystray : public MacroAction {
public:
MacroActionSystray(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionSystray>(m);
}
std::string _msg = "";
private:
static bool _registered;
static const std::string id;
};
class MacroActionSystrayEdit : public QWidget {
Q_OBJECT
public:
MacroActionSystrayEdit(
QWidget *parent,
std::shared_ptr<MacroActionSystray> entryData = nullptr);
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionSystrayEdit(
parent,
std::dynamic_pointer_cast<MacroActionSystray>(action));
}
private slots:
void MessageChanged();
protected:
std::shared_ptr<MacroActionSystray> _entryData;
private:
QLineEdit *_msg;
bool _loading = true;
};

View File

@@ -15,15 +15,16 @@ enum class TimerAction {
class MacroActionTimer : public MacroRefAction {
public:
MacroActionTimer(Macro *m) : MacroRefAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionTimer>();
return std::make_shared<MacroActionTimer>(m);
}
Duration _duration;
TimerAction _actionType = TimerAction::PAUSE;

View File

@@ -8,15 +8,16 @@
class MacroActionTransition : public MacroAction {
public:
MacroActionTransition(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionTransition>();
return std::make_shared<MacroActionTransition>(m);
}
bool _setDuration = true;

View File

@@ -13,14 +13,15 @@ enum class VCamAction {
class MacroActionVCam : public MacroAction {
public:
MacroActionVCam(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionVCam>();
return std::make_shared<MacroActionVCam>(m);
}
VCamAction _action = VCamAction::STOP;

View File

@@ -12,13 +12,14 @@ enum class WaitType {
class MacroActionWait : public MacroAction {
public:
MacroActionWait(Macro *m) : MacroAction(m) {}
bool PerformAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionWait>();
return std::make_shared<MacroActionWait>(m);
}
Duration _duration;
Duration _duration2;

View File

@@ -6,22 +6,39 @@
#include <QComboBox>
#include <chrono>
enum class AudioCondition {
enum class AudioConditionCheckType {
OUTPUT_VOLUME,
CONFIGURED_VOLUME,
};
enum class AudioOutputCondition {
ABOVE,
BELOW,
// TODO: To be removed
MUTE,
UNMUTE,
};
enum class AudioVolumeCondition {
ABOVE,
EXACT,
BELOW,
MUTE,
UNMUTE,
};
class MacroConditionAudio : public MacroCondition {
public:
MacroConditionAudio(Macro *m) : MacroCondition(m) {}
~MacroConditionAudio();
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionAudio>();
return std::make_shared<MacroConditionAudio>(m);
}
static void SetVolumeLevel(void *data,
const float magnitude[MAX_AUDIO_CHANNELS],
@@ -31,10 +48,16 @@ public:
OBSWeakSource _audioSource;
int _volume = 0;
AudioCondition _condition = AudioCondition::ABOVE;
AudioConditionCheckType _checkType =
AudioConditionCheckType::OUTPUT_VOLUME;
AudioOutputCondition _outputCondition = AudioOutputCondition::ABOVE;
AudioVolumeCondition _volumeCondition = AudioVolumeCondition::ABOVE;
obs_volmeter_t *_volmeter = nullptr;
private:
bool CheckOutputCondition();
bool CheckVolumeCondition();
float _peak = -std::numeric_limits<float>::infinity();
static bool _registered;
static const std::string id;
@@ -61,10 +84,13 @@ private slots:
void SourceChanged(const QString &text);
void VolumeThresholdChanged(int vol);
void ConditionChanged(int cond);
void CheckTypeChanged(int cond);
signals:
void HeaderInfoChanged(const QString &);
protected:
QComboBox *_checkTypes;
QComboBox *_audioSources;
QComboBox *_condition;
QSpinBox *_volume;
@@ -72,5 +98,7 @@ protected:
std::shared_ptr<MacroConditionAudio> _entryData;
private:
void SetWidgetVisibility();
bool _loading = true;
};

View File

@@ -14,13 +14,14 @@ enum class CursorCondition {
class MacroConditionCursor : public MacroCondition {
public:
MacroConditionCursor(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionCursor>();
return std::make_shared<MacroConditionCursor>(m);
}
CursorCondition _condition = CursorCondition::REGION;

View File

@@ -13,27 +13,44 @@ enum class DateCondition {
BETWEEN,
};
enum class DayOfWeekSelection {
ANY = 0,
MONDAY,
TUESDAY,
WEDNESDAY,
THURSDAY,
FRIDAY,
SATURDAY,
SUNDAY,
};
class MacroConditionDate : public MacroCondition {
public:
MacroConditionDate(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionDate>();
return std::make_shared<MacroConditionDate>(m);
}
QDateTime _dateTime;
QDateTime _dateTime2;
DayOfWeekSelection _dayOfWeek = DayOfWeekSelection::ANY;
QDateTime _dateTime = QDateTime::currentDateTime();
QDateTime _dateTime2 = QDateTime::currentDateTime();
bool _ignoreDate = false;
bool _ignoreTime = false;
bool _repeat = false;
Duration _duration;
DateCondition _condition = DateCondition::AT;
bool _dayOfWeekCheck = false;
private:
bool checkDayOfWeek();
bool checkRegularDate();
static bool _registered;
static const std::string id;
};
@@ -55,28 +72,45 @@ public:
}
private slots:
void DayOfWeekChanged(int day);
void ConditionChanged(int cond);
void DateTimeChanged(const QDateTime &datetime);
void DateTime2Changed(const QDateTime &datetime);
void DateChanged(const QDate &date);
void TimeChanged(const QTime &time);
void Date2Changed(const QDate &date);
void Time2Changed(const QTime &time);
void IgnoreDateChanged(int state);
void IgnoreTimeChanged(int state);
void RepeatChanged(int state);
void DurationChanged(double seconds);
void DurationUnitChanged(DurationUnit unit);
void AdvancedSettingsToggleClicked();
signals:
void HeaderInfoChanged(const QString &);
protected:
QComboBox *_dayOfWeek;
QTimeEdit *_weekTime;
QComboBox *_condition;
QDateTimeEdit *_dateTime;
QDateTimeEdit *_dateTime2;
QDateEdit *_date;
QTimeEdit *_time;
QLabel *_separator;
QDateEdit *_date2;
QTimeEdit *_time2;
QCheckBox *_ignoreDate;
QCheckBox *_ignoreTime;
QCheckBox *_repeat;
DurationSelection *_duration;
QPushButton *_advancedSettingsTooggle;
QHBoxLayout *_simpleLayout;
QHBoxLayout *_advancedLayout;
QHBoxLayout *_repeatLayout;
std::shared_ptr<MacroConditionDate> _entryData;
private:
void SetWidgetStatus();
void ShowSecondDateSelection(bool visible);
bool _loading = true;
};

View File

@@ -2,11 +2,11 @@
#include "macro.hpp"
struct MacroConditionInfo {
using TCreateMethod = std::shared_ptr<MacroCondition> (*)();
using TCreateMethod = std::shared_ptr<MacroCondition> (*)(Macro *m);
using TCreateWidgetMethod =
QWidget *(*)(QWidget *parent, std::shared_ptr<MacroCondition>);
TCreateMethod _createFunc;
TCreateWidgetMethod _createWidgetFunc;
TCreateMethod _createFunc = nullptr;
TCreateWidgetMethod _createWidgetFunc = nullptr;
std::string _name;
bool _useDurationConstraint = true;
};
@@ -15,7 +15,8 @@ class MacroConditionFactory {
public:
MacroConditionFactory() = delete;
static bool Register(const std::string &, MacroConditionInfo);
static std::shared_ptr<MacroCondition> Create(const std::string &);
static std::shared_ptr<MacroCondition> Create(const std::string &,
Macro *m);
static QWidget *CreateWidget(const std::string &id, QWidget *parent,
std::shared_ptr<MacroCondition>);
static auto GetConditionTypes() { return _methods; }
@@ -37,6 +38,7 @@ public:
bool IsRootNode();
void SetRootNode(bool);
void UpdateEntryData(const std::string &id);
void SetEntryData(std::shared_ptr<MacroCondition> *);
private slots:
void LogicSelectionChanged(int idx);

View File

@@ -1,13 +1,13 @@
#pragma once
#include "macro.hpp"
#include "file-selection.hpp"
#include "resizing-text-edit.hpp"
#include <QWidget>
#include <QComboBox>
#include <QDateTime>
#include <QLineEdit>
#include <QPushButton>
#include <QPlainTextEdit>
#include <QCheckBox>
enum class FileType {
@@ -17,14 +17,15 @@ enum class FileType {
class MacroConditionFile : public MacroCondition {
public:
MacroConditionFile(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionFile>();
return std::make_shared<MacroConditionFile>(m);
}
std::string _file = obs_module_text("AdvSceneSwitcher.enterPath");
@@ -74,7 +75,7 @@ signals:
protected:
QComboBox *_fileType;
FileSelection *_filePath;
QPlainTextEdit *_matchText;
ResizingPlainTextEdit *_matchText;
QCheckBox *_useRegex;
QCheckBox *_checkModificationDate;
QCheckBox *_checkFileContent;

View File

@@ -1,9 +1,9 @@
#pragma once
#include "macro.hpp"
#include "resizing-text-edit.hpp"
#include <QComboBox>
#include <QPushButton>
#include <QPlainTextEdit>
#include <QCheckBox>
enum class FilterCondition {
@@ -14,14 +14,15 @@ enum class FilterCondition {
class MacroConditionFilter : public MacroCondition {
public:
MacroConditionFilter(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionFilter>();
return std::make_shared<MacroConditionFilter>(m);
}
OBSWeakSource _source;
@@ -66,7 +67,7 @@ protected:
QComboBox *_filters;
QComboBox *_conditions;
QPushButton *_getSettings;
QPlainTextEdit *_settings;
ResizingPlainTextEdit *_settings;
QCheckBox *_regex;
std::shared_ptr<MacroConditionFilter> _entryData;

View File

@@ -5,15 +5,15 @@
class MacroConditionHotkey : public MacroCondition {
public:
MacroConditionHotkey();
MacroConditionHotkey(Macro *m);
~MacroConditionHotkey();
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionHotkey>();
return std::make_shared<MacroConditionHotkey>(m);
}
void SetPressed() { _pressed = true; }

View File

@@ -7,13 +7,14 @@
class MacroConditionIdle : public MacroCondition {
public:
MacroConditionIdle(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionIdle>();
return std::make_shared<MacroConditionIdle>(m);
}
Duration _duration;

View File

@@ -21,14 +21,15 @@ enum class CounterCondition {
class MacroConditionMacro : public MacroRefCondition {
public:
MacroConditionMacro(Macro *m) : MacroRefCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionMacro>();
return std::make_shared<MacroConditionMacro>(m);
}
MacroConditionMacroType _type = MacroConditionMacroType::STATE;
@@ -67,6 +68,7 @@ private slots:
void ConditionChanged(int cond);
void ResetClicked();
void UpdateCount();
void UpdatePaused();
signals:
void HeaderInfoChanged(const QString &);
@@ -76,16 +78,17 @@ protected:
QComboBox *_counterConditions;
QSpinBox *_count;
QLabel *_currentCount;
QLabel *_pausedWarning;
QPushButton *_resetCount;
QHBoxLayout *_settingsLine1;
QHBoxLayout *_settingsLine2;
std::unique_ptr<QTimer> _timer;
QTimer _countTimer;
QTimer _pausedTimer;
std::shared_ptr<MacroConditionMacro> _entryData;
private:
void ClearLayouts();
void SetupStateWidgets();
void SetupCountWidgets();
void ResetTimer();
bool _loading = true;
};

View File

@@ -3,8 +3,10 @@
#include <limits>
#include <QWidget>
#include <QComboBox>
#include <QCheckBox>
#include "duration-control.hpp"
#include "scene-selection.hpp"
enum class MediaTimeRestriction {
TIME_RESTRICTION_NONE,
@@ -33,32 +35,47 @@ enum class MediaState {
ANY,
};
enum class MediaSourceType {
SOURCE,
ANY,
ALL,
};
class MacroConditionMedia : public MacroCondition {
public:
MacroConditionMedia(Macro *m) : MacroCondition(m) {}
~MacroConditionMedia();
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionMedia>();
return std::make_shared<MacroConditionMedia>(m);
}
void ClearSignalHandler();
void ResetSignalHandler();
static void MediaStopped(void *data, calldata_t *);
static void MediaEnded(void *data, calldata_t *);
MediaSourceType _sourceType = MediaSourceType::SOURCE;
SceneSelection _scene;
OBSWeakSource _source = nullptr;
std::vector<MacroConditionMedia> _sources;
MediaState _state = MediaState::OBS_MEDIA_STATE_NONE;
MediaTimeRestriction _restriction =
MediaTimeRestriction::TIME_RESTRICTION_NONE;
Duration _time;
bool _onlyMatchonChagne = false;
private:
std::atomic_bool _stopped = {false};
std::atomic_bool _ended = {false};
bool CheckMediaMatch();
bool _stopped = false;
bool _ended = false;
// TODO: Remove _alreadyMatched as it does not make much sense when
// time restrictions for macro conditions are available.
// Trigger scene change only once even if media state might trigger repeatedly
bool _alreadyMatched = false;
// Workaround to enable use of "ended" to specify end of VLC playlist
@@ -87,20 +104,25 @@ public:
private slots:
void SourceChanged(const QString &text);
void SceneChanged(const SceneSelection &);
void StateChanged(int index);
void TimeRestrictionChanged(int index);
void TimeChanged(double seconds);
void TimeUnitChanged(DurationUnit unit);
void OnChangeChanged(int);
signals:
void HeaderInfoChanged(const QString &);
protected:
SceneSelectionWidget *_scenes;
QComboBox *_mediaSources;
QComboBox *_states;
QComboBox *_timeRestrictions;
DurationSelection *_time;
QCheckBox *_onChange;
std::shared_ptr<MacroConditionMedia> _entryData;
private:
void SetWidgetVisibility();
bool _loading = true;
};

View File

@@ -0,0 +1,118 @@
#pragma once
#include "macro.hpp"
#include <QWidget>
#include <QComboBox>
#include <QDoubleSpinBox>
#include <util/platform.h>
enum class StatsType {
FPS,
CPU_USAGE,
DISK_USAGE, // not implemented
MEM_USAGE,
AVG_FRAMETIME,
RENDER_LAG,
ENCODE_LAG,
STREAM_DROPPED_FRAMES,
STREAM_BITRATE,
STREAM_MB_SENT,
RECORDING_DROPPED_FRAMES, // not sure if this makes sense
RECORDING_BITRATE,
RECORDING_MB_SENT,
};
enum class StatsCondition {
ABOVE,
EQUALS,
BELOW,
};
class MacroConditionStats : public MacroCondition {
public:
MacroConditionStats(Macro *m);
~MacroConditionStats();
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionStats>(m);
}
double _value = 0;
StatsType _type = StatsType::FPS;
StatsCondition _condition = StatsCondition::ABOVE;
private:
bool CheckFPS();
bool CheckCPU();
bool CheckMemory();
bool CheckAvgFrametime();
bool CheckRenderLag();
bool CheckEncodeLag();
bool CheckStreamDroppedFrames();
bool CheckStreamBitrate();
bool CheckStreamMBSent();
bool CheckRecordingDroppedFrames();
bool CheckRecordingBitrate();
bool CheckRecordingMBSent();
os_cpu_usage_info_t *_cpu_info = nullptr;
uint32_t _first_encoded = 0xFFFFFFFF;
uint32_t _first_skipped = 0xFFFFFFFF;
uint32_t _first_rendered = 0xFFFFFFFF;
uint32_t _first_lagged = 0xFFFFFFFF;
struct OutputInfo {
void Update(obs_output_t *output);
uint64_t lastBytesSent = 0;
uint64_t lastBytesSentTime = 0;
int first_total = 0;
int first_dropped = 0;
double dropped_relative = 0.0;
long double kbps = 0.0l;
};
OutputInfo _streamInfo;
OutputInfo _recordingInfo;
static bool _registered;
static const std::string id;
};
class MacroConditionStatsEdit : public QWidget {
Q_OBJECT
public:
MacroConditionStatsEdit(
QWidget *parent,
std::shared_ptr<MacroConditionStats> cond = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroCondition> cond)
{
return new MacroConditionStatsEdit(
parent,
std::dynamic_pointer_cast<MacroConditionStats>(cond));
}
private slots:
void ValueChanged(double value);
void StatsTypeChanged(int type);
void ConditionChanged(int cond);
signals:
void HeaderInfoChanged(const QString &);
protected:
QComboBox *_stats;
QComboBox *_condition;
QDoubleSpinBox *_value;
std::shared_ptr<MacroConditionStats> _entryData;
private:
void SetWidgetVisibility();
bool _loading = true;
};

View File

@@ -4,21 +4,25 @@
#include <QComboBox>
enum class PluginStateCondition {
SCENESWITCHED,
SCENE_SWITCHED,
RUNNING,
SHUTDOWN,
};
class MacroConditionPluginState : public MacroCondition {
public:
MacroConditionPluginState(Macro *m) : MacroCondition(m) {}
~MacroConditionPluginState();
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionPluginState>();
return std::make_shared<MacroConditionPluginState>(m);
}
PluginStateCondition _condition = PluginStateCondition::SCENESWITCHED;
PluginStateCondition _condition = PluginStateCondition::SCENE_SWITCHED;
private:
static bool _registered;

View File

@@ -6,14 +6,15 @@
class MacroConditionProcess : public MacroCondition {
public:
MacroConditionProcess(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionProcess>();
return std::make_shared<MacroConditionProcess>(m);
}
std::string _process;

View File

@@ -11,16 +11,17 @@ enum class RecordState {
class MacroConditionRecord : public MacroCondition {
public:
MacroConditionRecord(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionRecord>();
return std::make_shared<MacroConditionRecord>(m);
}
RecordState _recordState;
RecordState _recordState = RecordState::STOP;
private:
static bool _registered;

View File

@@ -13,16 +13,17 @@ enum class ReplayBufferState {
class MacroConditionReplayBuffer : public MacroCondition {
public:
MacroConditionReplayBuffer(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionReplayBuffer>();
return std::make_shared<MacroConditionReplayBuffer>(m);
}
ReplayBufferState _state;
ReplayBufferState _state = ReplayBufferState::STOP;
private:
static bool _registered;

View File

@@ -1,6 +1,7 @@
#pragma once
#include "macro.hpp"
#include "scene-selection.hpp"
#include "scene-item-selection.hpp"
#include <QWidget>
#include <QComboBox>
@@ -13,19 +14,20 @@ enum class SceneOrderCondition {
class MacroConditionSceneOrder : public MacroCondition {
public:
MacroConditionSceneOrder(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionSceneOrder>();
return std::make_shared<MacroConditionSceneOrder>(m);
}
SceneSelection _scene;
OBSWeakSource _source;
OBSWeakSource _source2;
SceneItemSelection _source;
SceneItemSelection _source2;
int _position = 0;
SceneOrderCondition _condition = SceneOrderCondition::ABOVE;
@@ -53,8 +55,8 @@ public:
private slots:
void SceneChanged(const SceneSelection &);
void SourceChanged(const QString &text);
void Source2Changed(const QString &text);
void SourceChanged(const SceneItemSelection &);
void Source2Changed(const SceneItemSelection &);
void ConditionChanged(int cond);
void PositionChanged(int cond);
signals:
@@ -63,8 +65,8 @@ signals:
protected:
SceneSelectionWidget *_scenes;
QComboBox *_conditions;
QComboBox *_sources;
QComboBox *_sources2;
SceneItemSelectionWidget *_sources;
SceneItemSelectionWidget *_sources2;
QSpinBox *_position;
QLabel *_posInfo;

View File

@@ -1,25 +1,27 @@
#pragma once
#include "macro.hpp"
#include "scene-selection.hpp"
#include "scene-item-selection.hpp"
#include "resizing-text-edit.hpp"
#include <QSpinBox>
#include <QPlainTextEdit>
#include <QCheckBox>
class MacroConditionSceneTransform : public MacroCondition {
public:
MacroConditionSceneTransform(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionSceneTransform>();
return std::make_shared<MacroConditionSceneTransform>(m);
}
SceneSelection _scene;
OBSWeakSource _source;
SceneItemSelection _source;
bool _regex = false;
std::string _settings = "";
@@ -48,7 +50,7 @@ public:
private slots:
void SceneChanged(const SceneSelection &);
void SourceChanged(const QString &text);
void SourceChanged(const SceneItemSelection &);
void GetSettingsClicked();
void SettingsChanged();
void RegexChanged(int);
@@ -57,9 +59,9 @@ signals:
protected:
SceneSelectionWidget *_scenes;
QComboBox *_sources;
SceneItemSelectionWidget *_sources;
QPushButton *_getSettings;
QPlainTextEdit *_settings;
ResizingPlainTextEdit *_settings;
QCheckBox *_regex;
std::shared_ptr<MacroConditionSceneTransform> _entryData;

View File

@@ -0,0 +1,68 @@
#pragma once
#include "macro.hpp"
#include "scene-selection.hpp"
#include "scene-item-selection.hpp"
#include <QComboBox>
enum class SceneVisibilityCondition {
SHOWN,
HIDDEN,
};
class MacroConditionSceneVisibility : public MacroCondition {
public:
MacroConditionSceneVisibility(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionSceneVisibility>(m);
}
SceneSelection _scene;
SceneItemSelection _source;
SceneVisibilityCondition _condition = SceneVisibilityCondition::SHOWN;
private:
static bool _registered;
static const std::string id;
};
class MacroConditionSceneVisibilityEdit : public QWidget {
Q_OBJECT
public:
MacroConditionSceneVisibilityEdit(
QWidget *parent,
std::shared_ptr<MacroConditionSceneVisibility> cond = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroCondition> cond)
{
return new MacroConditionSceneVisibilityEdit(
parent,
std::dynamic_pointer_cast<MacroConditionSceneVisibility>(
cond));
}
private slots:
void SceneChanged(const SceneSelection &);
void SourceChanged(const SceneItemSelection &);
void ConditionChanged(int cond);
signals:
void HeaderInfoChanged(const QString &);
protected:
SceneSelectionWidget *_scenes;
SceneItemSelectionWidget *_sources;
QComboBox *_conditions;
std::shared_ptr<MacroConditionSceneVisibility> _entryData;
private:
bool _loading = true;
};

View File

@@ -15,19 +15,23 @@ enum class SceneType {
class MacroConditionScene : public MacroCondition {
public:
MacroConditionScene(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionScene>();
return std::make_shared<MacroConditionScene>(m);
}
bool _waitForTransition = false;
SceneSelection _scene;
SceneType _type;
SceneType _type = SceneType::CURRENT;
// During a transition "current" scene could either stand for the scene
// being transitioned to or the scene still being transitioned away
// from.
bool _useTransitionTargetScene = false;
private:
std::chrono::high_resolution_clock::time_point _lastSceneChangeTime{};
@@ -54,14 +58,14 @@ public:
private slots:
void SceneChanged(const SceneSelection &);
void TypeChanged(int value);
void WaitForTransitionChanged(int state);
void UseTransitionTargetSceneChanged(int state);
signals:
void HeaderInfoChanged(const QString &);
protected:
SceneSelectionWidget *_scenes;
QComboBox *_sceneType;
QCheckBox *_waitForTransition;
QCheckBox *_useTransitionTargetScene;
std::shared_ptr<MacroConditionScene> _entryData;
private:

View File

@@ -1,9 +1,9 @@
#pragma once
#include "macro.hpp"
#include "resizing-text-edit.hpp"
#include <QComboBox>
#include <QPushButton>
#include <QPlainTextEdit>
#include <QCheckBox>
enum class SourceCondition {
@@ -14,14 +14,15 @@ enum class SourceCondition {
class MacroConditionSource : public MacroCondition {
public:
MacroConditionSource(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionSource>();
return std::make_shared<MacroConditionSource>(m);
}
OBSWeakSource _source = nullptr;
@@ -63,7 +64,7 @@ protected:
QComboBox *_sources;
QComboBox *_conditions;
QPushButton *_getSettings;
QPlainTextEdit *_settings;
ResizingPlainTextEdit *_settings;
QCheckBox *_regex;
std::shared_ptr<MacroConditionSource> _entryData;

View File

@@ -12,16 +12,17 @@ enum class StreamState {
class MacroConditionStream : public MacroCondition {
public:
MacroConditionStream(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionStream>();
return std::make_shared<MacroConditionStream>(m);
}
StreamState _streamState;
StreamState _streamState = StreamState::STOP;
private:
std::chrono::high_resolution_clock::time_point _lastStreamStartingTime{};

View File

@@ -0,0 +1,66 @@
#pragma once
#include "macro.hpp"
#include "scene-selection.hpp"
#include <QWidget>
#include <QComboBox>
enum class StudioModeCondition {
STUDIO_MODE_ACTIVE,
STUDIO_MODE_NOT_ACTIVE,
PREVIEW_SCENE,
};
class MacroConditionStudioMode : public MacroCondition {
public:
MacroConditionStudioMode(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionStudioMode>(m);
}
StudioModeCondition _condition =
StudioModeCondition::STUDIO_MODE_ACTIVE;
SceneSelection _scene;
private:
static bool _registered;
static const std::string id;
};
class MacroConditionStudioModeEdit : public QWidget {
Q_OBJECT
public:
MacroConditionStudioModeEdit(
QWidget *parent,
std::shared_ptr<MacroConditionStudioMode> cond = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroCondition> cond)
{
return new MacroConditionStudioModeEdit(
parent,
std::dynamic_pointer_cast<MacroConditionStudioMode>(
cond));
}
private slots:
void ConditionChanged(int cond);
void SceneChanged(const SceneSelection &);
signals:
void HeaderInfoChanged(const QString &);
protected:
QComboBox *_condition;
SceneSelectionWidget *_scenes;
std::shared_ptr<MacroConditionStudioMode> _entryData;
private:
void SetWidgetVisibility();
bool _loading = true;
};

View File

@@ -5,28 +5,42 @@
#include <QCheckBox>
#include <QPushButton>
#include <QTimer>
#include <QComboBox>
#include <QHBoxLayout>
#include <random>
enum class TimerType {
FIXED,
RANDOM,
};
class MacroConditionTimer : public MacroCondition {
public:
MacroConditionTimer(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionTimer>();
return std::make_shared<MacroConditionTimer>(m);
}
void Pause();
void Continue();
void Reset();
TimerType _type = TimerType::FIXED;
Duration _duration;
Duration _duration2;
bool _paused = false;
bool _saveRemaining = false;
double _remaining = 0.;
bool _oneshot = false;
private:
void SetRandomTimeRemaining();
std::default_random_engine _re;
static bool _registered;
static const std::string id;
};
@@ -48,8 +62,11 @@ public:
}
private slots:
void TimerTypeChanged(int type);
void DurationChanged(double seconds);
void DurationUnitChanged(DurationUnit unit);
void Duration2Changed(double seconds);
void Duration2UnitChanged(DurationUnit unit);
void SaveRemainingChanged(int state);
void AutoResetChanged(int state);
void PauseContinueClicked();
@@ -59,7 +76,9 @@ private slots:
protected:
void SetPauseContinueButtonLabel();
QComboBox *_timerTypes;
DurationSelection *_duration;
DurationSelection *_duration2;
QCheckBox *_autoReset;
QCheckBox *_saveRemaining;
QPushButton *_reset;
@@ -68,6 +87,9 @@ protected:
std::shared_ptr<MacroConditionTimer> _entryData;
private:
void SetWidgetVisibility();
QHBoxLayout *_timerLayout;
QTimer timer;
bool _loading = true;
};

View File

@@ -2,6 +2,7 @@
#include "macro.hpp"
#include "duration-control.hpp"
#include "transition-selection.hpp"
#include "scene-selection.hpp"
#include <QWidget>
#include <QComboBox>
@@ -11,24 +12,28 @@ enum class TransitionCondition {
DURATION,
STARTED,
ENDED,
TRANSITION_SOURCE,
TRANSITION_TARGET,
};
class MacroConditionTransition : public MacroCondition {
public:
MacroConditionTransition(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionTransition>();
return std::make_shared<MacroConditionTransition>(m);
}
void ConnectToTransitionSignals();
void DisconnectTransitionSignals();
TransitionCondition _condition = TransitionCondition::CURRENT;
TransitionSelection _transition;
SceneSelection _scene;
Duration _duration;
private:
@@ -62,6 +67,7 @@ public:
private slots:
void ConditionChanged(int cond);
void TransitionChanged(const TransitionSelection &);
void SceneChanged(const SceneSelection &);
void DurationChanged(double seconds);
signals:
void HeaderInfoChanged(const QString &);
@@ -69,6 +75,7 @@ signals:
protected:
QComboBox *_conditions;
TransitionSelectionWidget *_transitions;
SceneSelectionWidget *_scenes;
DurationSelection *_duration;
QLabel *_durationSuffix;
std::shared_ptr<MacroConditionTransition> _entryData;

View File

@@ -12,16 +12,17 @@ enum class VCamState {
class MacroConditionVCam : public MacroCondition {
public:
MacroConditionVCam(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionVCam>();
return std::make_shared<MacroConditionVCam>(m);
}
VCamState _state;
VCamState _state = VCamState::STOP;
private:
static bool _registered;

View File

@@ -6,14 +6,15 @@
class MacroConditionWindow : public MacroCondition {
public:
MacroConditionWindow(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionWindow>();
return std::make_shared<MacroConditionWindow>(m);
}
private:

View File

@@ -1,31 +0,0 @@
#pragma once
#include <QFrame>
#include <QPropertyAnimation>
#include <QScrollArea>
#include <QPushButton>
#include <QLayout>
#include <QWidget>
class MacroEntryControls : public QWidget {
Q_OBJECT
public:
explicit MacroEntryControls(const int animationDuration = 300,
QWidget *parent = 0);
void Show(bool visible = true);
signals:
void Add();
void Remove();
void Up();
void Down();
private:
QPushButton *_add;
QPushButton *_remove;
QPushButton *_up;
QPushButton *_down;
QPropertyAnimation *_animation = nullptr;
};

View File

@@ -0,0 +1,24 @@
#pragma once
#include <QLabel>
#include <QCheckBox>
#include <memory>
class Macro;
class MacroListEntryWidget : public QWidget {
Q_OBJECT
public:
MacroListEntryWidget(std::shared_ptr<Macro>, QWidget *parent);
void SetName(const QString &);
void SetMacro(std::shared_ptr<Macro> &);
private slots:
void PauseChanged(int);
private:
QLabel *_name;
QCheckBox *_running;
std::shared_ptr<Macro> _macro;
};

View File

@@ -0,0 +1,25 @@
#pragma once
#include <QWidget>
#include <QScrollArea>
#include <QVBoxLayout>
#include <QLabel>
class MacroSegmentList : public QScrollArea {
Q_OBJECT
public:
MacroSegmentList(QWidget *parent = nullptr);
void SetHelpMsg(const QString &msg);
void SetHelpMsgVisible(bool visible);
QVBoxLayout *ContentLayout() { return _contentLayout; }
signals:
void SelectionChagned(int idx);
protected:
void mousePressEvent(QMouseEvent *event);
private:
QVBoxLayout *_contentLayout;
QLabel *_helpMsg;
};

View File

@@ -1,9 +1,15 @@
#pragma once
#include <QWidget>
#include <QFrame>
#include <QVBoxLayout>
#include <obs.hpp>
class Macro;
class MacroSegment {
public:
MacroSegment(Macro *m) : _macro(m) {}
Macro *GetMacro() { return _macro; }
void SetIndex(int idx) { _idx = idx; }
int GetIndex() { return _idx; }
void SetCollapsed(bool collapsed) { _collapsed = collapsed; }
@@ -14,13 +20,15 @@ public:
virtual std::string GetId() = 0;
protected:
int _idx;
int _idx = 0;
bool _collapsed = false;
private:
Macro *_macro = nullptr;
};
class Section;
class QLabel;
class MacroEntryControls;
class MacroSegmentEdit : public QWidget {
Q_OBJECT
@@ -31,13 +39,10 @@ public:
// list of actions and conditions
void SetFocusPolicyOfWidgets();
void SetCollapsed(bool collapsed);
void SetSelected(bool);
protected slots:
void HeaderInfoChanged(const QString &);
void Add();
void Remove();
void Up();
void Down();
void Collapsed(bool);
signals:
void MacroAdded(const QString &name);
@@ -46,18 +51,15 @@ signals:
void SceneGroupAdded(const QString &name);
void SceneGroupRemoved(const QString &name);
void SceneGroupRenamed(const QString &oldName, const QString newName);
void AddAt(int idx);
void RemoveAt(int idx);
void UpAt(int idx);
void DownAt(int idx);
void SelectionChagned(int idx);
protected:
void enterEvent(QEvent *e);
void leaveEvent(QEvent *e);
void mousePressEvent(QMouseEvent *event);
Section *_section;
QLabel *_headerInfo;
MacroEntryControls *_controls;
QFrame *_frame;
QVBoxLayout *_highLightFrameLayout;
private:
virtual MacroSegment *Data() = 0;

View File

@@ -1,5 +1,6 @@
#pragma once
#include <QComboBox>
#include <QDialog>
class Macro;
@@ -9,9 +10,22 @@ class MacroSelection : public QComboBox {
public:
MacroSelection(QWidget *parent);
void SetCurrentMacro(Macro *);
void HideSelectedMacro(); // Macro currently being edited
void ShowAllMacros();
private slots:
void MacroAdd(const QString &name);
void MacroRemove(const QString &name);
void MacroRename(const QString &oldName, const QString &newName);
};
class MacroSelectionDialog : public QDialog {
Q_OBJECT
public:
MacroSelectionDialog(QWidget *parent);
static bool AskForMacro(QWidget *parent, std::string &macroName);
private:
MacroSelection *_macroSelection;
};

View File

@@ -2,16 +2,16 @@
#include "macro-segment.hpp"
#include "duration-control.hpp"
#include <QString>
#include <string>
#include <deque>
#include <memory>
#include <map>
#include <thread>
#include <obs.hpp>
#include <obs-module.h>
#include <QString>
constexpr auto macro_func = 10;
constexpr auto default_priority_10 = macro_func;
constexpr auto logic_root_offset = 100;
@@ -39,6 +39,7 @@ struct LogicTypeInfo {
class MacroCondition : public MacroSegment {
public:
MacroCondition(Macro *m) : MacroSegment(m) {}
virtual bool CheckCondition() = 0;
virtual bool Save(obs_data_t *obj) = 0;
virtual bool Load(obs_data_t *obj) = 0;
@@ -55,12 +56,13 @@ public:
void SetDuration(double seconds);
private:
LogicType _logic;
LogicType _logic = LogicType::ROOT_NONE;
DurationConstraint _duration;
};
class MacroAction : public MacroSegment {
public:
MacroAction(Macro *m) : MacroSegment(m) {}
virtual bool PerformAction() = 0;
virtual bool Save(obs_data_t *obj) = 0;
virtual bool Load(obs_data_t *obj) = 0;
@@ -73,14 +75,20 @@ public:
virtual ~Macro();
bool CeckMatch();
bool PerformAction();
bool PerformActions(bool forceParallel = false,
bool ignorePause = false);
bool Matched() { return _matched; }
std::string Name() { return _name; }
void SetName(const std::string &name);
void SetPaused(bool pause = true) { _paused = pause; }
void SetRunInParallel(bool parallel) { _runInParallel = parallel; }
bool RunInParallel() { return _runInParallel; }
void SetPaused(bool pause = true);
bool Paused() { return _paused; }
void SetMatchOnChange(bool onChange) { _matchOnChange = onChange; }
bool MatchOnChange() { return _matchOnChange; }
int GetCount() { return _count; };
void ResetCount() { _count = 0; };
void Stop() { _stop = true; }
std::deque<std::shared_ptr<MacroCondition>> &Conditions()
{
return _conditions;
@@ -98,19 +106,36 @@ public:
// Helper function for plugin state condition regarding scene change
bool SwitchesScene();
// UI helpers for the macro tab
bool WasExecutedRecently();
private:
void SetupHotkeys();
void ClearHotkeys();
void SetHotkeysDesc();
void ResetTimers();
void RunActions(bool &ret, bool ignorePause);
void RunActions(bool ignorePause);
std::string _name = "";
std::deque<std::shared_ptr<MacroCondition>> _conditions;
std::deque<std::shared_ptr<MacroAction>> _actions;
bool _runInParallel = false;
bool _matched = false;
bool _lastMatched = false;
bool _matchOnChange = false;
bool _paused = false;
int _count = 0;
obs_hotkey_id _pauseHotkey = OBS_INVALID_HOTKEY_ID;
obs_hotkey_id _unpauseHotkey = OBS_INVALID_HOTKEY_ID;
obs_hotkey_id _togglePauseHotkey = OBS_INVALID_HOTKEY_ID;
bool _wasExecutedRecently = false;
bool _die = false;
bool _stop = false;
bool _done = true;
std::thread _thread;
};
Macro *GetMacroByName(const char *name);
@@ -135,12 +160,21 @@ private:
class MacroRefCondition : public MacroCondition {
public:
MacroRefCondition(Macro *m) : MacroCondition(m) {}
void ResolveMacroRef();
MacroRef _macro;
};
class MacroRefAction : public MacroAction {
public:
MacroRefAction(Macro *m) : MacroAction(m) {}
void ResolveMacroRef();
MacroRef _macro;
};
class MultiMacroRefAction : public MacroAction {
public:
MultiMacroRefAction(Macro *m) : MacroAction(m) {}
void ResolveMacroRef();
std::vector<MacroRef> _macros;
};

View File

@@ -0,0 +1,17 @@
#pragma once
#include <QPlainTextEdit>
class ResizingPlainTextEdit : public QPlainTextEdit {
Q_OBJECT
public:
ResizingPlainTextEdit(QWidget *parent, const int scrollAt = 10,
const int minLines = 3,
const int paddingLines = 2);
private slots:
void ResizeTexteditArea();
private:
const int _scrollAt;
const int _minLines;
const int _paddingLines;
};

View File

@@ -0,0 +1,59 @@
#pragma once
#include <QComboBox>
#include <obs-data.h>
#include "scene-selection.hpp"
#include "utility.hpp"
class SceneItemSelection {
public:
void Save(obs_data_t *obj, const char *name = "sceneItem",
const char *targetName = "sceneItemTarget",
const char *idxName = "sceneItemIdx");
void Load(obs_data_t *obj, const char *name = "sceneItem",
const char *targetName = "sceneItemTarget",
const char *idxName = "sceneItemIdx");
enum class Target { ALL, ANY, INDIVIDUAL };
Target GetType() { return _target; }
std::vector<obs_scene_item *> GetSceneItems(SceneSelection &s);
std::string ToString();
private:
OBSWeakSource _sceneItem;
Target _target = Target::ALL;
int _idx = 0;
friend class SceneItemSelectionWidget;
};
class SceneItemSelectionWidget : public QWidget {
Q_OBJECT
public:
enum class AllSelectionType { ALL, ANY };
SceneItemSelectionWidget(
QWidget *parent, bool allSelection = true,
AllSelectionType allType = AllSelectionType::ALL);
void SetSceneItem(const SceneItemSelection &);
void SetScene(const SceneSelection &);
void SetShowAll(bool);
void SetShowAllSelectionType(AllSelectionType t);
signals:
void SceneItemChanged(const SceneItemSelection &);
private slots:
void SceneChanged(const SceneSelection &);
void SelectionChanged(const QString &name);
void IdxChanged(int);
private:
void SetupIdxSelection(int);
QComboBox *_sceneItems;
QComboBox *_idx;
SceneSelection _scene;
OBSWeakSource _sceneItem;
bool _showAll = false;
AllSelectionType _allType = AllSelectionType::ALL;
};

View File

@@ -4,10 +4,13 @@
#include <QImage>
#include <chrono>
class AdvSSScreenshotObj {
class ScreenshotHelper {
public:
AdvSSScreenshotObj(obs_source_t *source);
~AdvSSScreenshotObj();
ScreenshotHelper() = default;
ScreenshotHelper(obs_source_t *source);
ScreenshotHelper &operator=(const ScreenshotHelper &) = delete;
ScreenshotHelper(const ScreenshotHelper &) = delete;
~ScreenshotHelper();
void Screenshot();
void Download();
@@ -17,7 +20,6 @@ public:
gs_texrender_t *texrender = nullptr;
gs_stagesurf_t *stagesurf = nullptr;
OBSWeakSource weakSource;
std::string path;
QImage image;
uint32_t cx = 0;
uint32_t cy = 0;
@@ -26,4 +28,7 @@ public:
bool done = false;
std::chrono::high_resolution_clock::time_point time;
private:
bool _initDone = false;
};

View File

@@ -14,7 +14,8 @@ public:
explicit Section(const int animationDuration = 300,
QWidget *parent = 0);
void SetContent(QWidget *w, bool collapsed = true);
void SetContent(QWidget *w);
void SetContent(QWidget *w, bool collapsed);
void AddHeaderWidget(QWidget *);
void SetCollapsed(bool);

View File

@@ -0,0 +1,41 @@
#pragma once
#include <QDockWidget>
#include <QPushButton>
#include <QLabel>
#include <QTimer>
#include <obs-data.h>
class StatusControl : public QWidget {
Q_OBJECT
public:
StatusControl(QWidget *parent = 0, bool noLayout = false);
QPushButton *Button() { return _button; }
QLabel *StatusLabel() { return _status; }
QLabel *StatusPrefixLabel() { return _statusPrefix; }
private slots:
void ButtonClicked();
void UpdateStatus();
private:
void SetStopped();
void SetStarted();
QPushButton *_button;
QLabel *_status;
QLabel *_statusPrefix;
QTimer _timer;
QMetaObject::Connection _pulse;
bool _setToStopped = true;
};
class StatusDock : public QDockWidget {
Q_OBJECT
public:
StatusDock(QWidget *parent = 0);
};
void SetupDock();

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