SDL/src/video
Sam Lantinga b3ed797912 Fixed bug #457
Don't crash if passed a NULL overlay.  The app crashes anyway, since
it's not checking the return value of the create call, but at least it's
not crashing in SDL anymore. :)

--HG--
branch : SDL-1.2
2007-07-15 21:50:07 +00:00
..
aalib Fixed bug #175 2006-03-23 21:39:58 +00:00
ataricommon Factorize keyboard mapping between drivers 2006-09-13 21:18:35 +00:00
bwindow Use GL direct updates when possible 2007-07-07 19:22:27 +00:00
dc Fixed bug #175 2006-03-23 21:39:58 +00:00
dga A better fix for building DGA code on Solaris 8, inspired by the NetBSD pkgsrc patch. 2007-07-12 08:05:19 +00:00
directfb Fixed typo... did somebody not compile this before submitting a patch? 2007-07-08 04:07:36 +00:00
dummy Fixed bug #175 2006-03-23 21:39:58 +00:00
fbcon Fixed 64-bit compile issues 2007-06-30 03:47:50 +00:00
gapi Fix of HBITMAP leak in GAPI driver by Dmitry Yakimov. 2006-12-11 19:51:19 +00:00
gem Call GEM_CheckMouseMode everytime something may change mouse form, and do it properly 2007-07-13 18:44:43 +00:00
ggi Removed unused variable with undefined type. Fixes Bugzilla #234. 2006-05-21 02:50:05 +00:00
ipod Fixed bug #175 2006-03-23 21:39:58 +00:00
maccommon An attempt at fixing Bugzilla #454. 2007-07-15 14:14:45 +00:00
macdsp Support for Gamma Ramps on Mac OS Classic in both the macrom and macdsp video 2007-06-15 06:29:52 +00:00
macrom Support for Gamma Ramps on Mac OS Classic in both the macrom and macdsp video 2007-06-15 06:29:52 +00:00
nanox This looks like it might hit Bugzilla #441, too, so we'll play it safe. 2007-07-08 01:55:46 +00:00
nds Oops, 512x512 in 16 bit mode 2007-06-25 14:58:22 +00:00
os2fslib Fixed bug #175 2006-03-23 21:39:58 +00:00
photon More general fix for bug #189 2006-04-17 06:47:23 +00:00
picogui Fixed bug #175 2006-03-23 21:39:58 +00:00
ps2gs Fixed compiling GS YUV conversion code 2006-05-16 06:53:27 +00:00
qtopia Patched to compile. Fixes Bugzilla #285. 2006-07-24 23:29:01 +00:00
quartz Final fix for bug #373 2007-07-15 17:22:39 +00:00
riscos Fixed bug #175 2006-03-23 21:39:58 +00:00
svga Fixed bug #175 2006-03-23 21:39:58 +00:00
symbian Minor updates to the Symbian/S60 port, plus project files that weren't 2007-07-05 04:51:09 +00:00
vgl Fixed bug #175 2006-03-23 21:39:58 +00:00
wincommon Removed unreferenced variable 2007-07-11 05:46:04 +00:00
windib Fixed building on Windows CE 2007-07-15 19:43:54 +00:00
windx5 Fixed bug #335 2007-07-03 09:05:51 +00:00
wscons Fixed bug #175 2006-03-23 21:39:58 +00:00
x11 Use SDL C functions (fixes security warnings on OpenBSD) 2007-07-14 21:09:54 +00:00
xbios Disable TurboVeille screensaver if present 2007-01-11 20:33:13 +00:00
Xext Added a '*/' for whiney compilers that don't like comments-in-comments. 2007-07-10 13:52:07 +00:00
blank_cursor.h Updated copyright information and removed rcs id lines (problematic in branch merges) 2006-02-01 06:32:25 +00:00
default_cursor.h Updated copyright information and removed rcs id lines (problematic in branch merges) 2006-02-01 06:32:25 +00:00
e_log.h It's now possible to build SDL without any C runtime at all on Windows, 2006-02-06 08:28:51 +00:00
e_pow.h Updated MacOS Classic MPW build 2006-02-24 09:57:14 +00:00
e_sqrt.h Updated MacOS Classic MPW build 2006-02-24 09:57:14 +00:00
math_private.h Updated MacOS Classic MPW build 2006-02-24 09:57:14 +00:00
mmx.h It's now possible to build SDL without any C runtime at all on Windows, 2006-02-06 08:28:51 +00:00
SDL_blit_1.c Use consistent identifiers for the various platforms we support. 2006-02-21 08:46:50 +00:00
SDL_blit_0.c Use consistent identifiers for the various platforms we support. 2006-02-21 08:46:50 +00:00
SDL_blit_A.c Fixes for Visual C++ 6.0 with and without the Processor Pack. 2007-06-21 18:20:59 +00:00
SDL_blit_N.c Fixed bug #220 2006-05-09 15:09:47 +00:00
SDL_blit.c Patched to compile on BeOS and old, old GCC releases. 2007-02-05 06:44:51 +00:00
SDL_blit.h Added initial support for Nintendo DS, based on the work by Troy Davis (GPF) 2007-06-25 00:50:20 +00:00
SDL_bmp.c Use consistent identifiers for the various platforms we support. 2006-02-21 08:46:50 +00:00
SDL_cursor_c.h Use consistent identifiers for the various platforms we support. 2006-02-21 08:46:50 +00:00
SDL_cursor.c Check video driver mouse cursor pointers before using them 2006-11-19 14:07:32 +00:00
SDL_gamma.c Date: Fri, 9 Jun 2006 11:35:23 +0300 2006-06-20 06:50:42 +00:00
SDL_glfuncs.h Merged useful fixes from 1.3 branch 2006-02-01 08:17:54 +00:00
SDL_leaks.h Use consistent identifiers for the various platforms we support. 2006-02-21 08:46:50 +00:00
SDL_pixels_c.h Use consistent identifiers for the various platforms we support. 2006-02-21 08:46:50 +00:00
SDL_pixels.c Const correctness patch for SDL_MapRGB and SDL_MapRGBA. 2007-04-04 09:40:40 +00:00
SDL_RLEaccel_c.h Use consistent identifiers for the various platforms we support. 2006-02-21 08:46:50 +00:00
SDL_RLEaccel.c Fixed a bunch of 64-bit compatibility problems 2006-03-01 09:43:47 +00:00
SDL_stretch_c.h Use consistent identifiers for the various platforms we support. 2006-02-21 08:46:50 +00:00
SDL_stretch.c Fixed uninitialized variable warnings 2006-05-17 15:08:46 +00:00
SDL_surface.c Fixed a bunch of 64-bit compatibility problems 2006-03-01 09:43:47 +00:00
SDL_sysvideo.h Added initial support for Nintendo DS, based on the work by Troy Davis (GPF) 2007-06-25 00:50:20 +00:00
SDL_video.c Fixed bug #398 2007-07-03 09:39:09 +00:00
SDL_yuv_mmx.c Mac OS X/x86 won't build the MMX/YUV inline assembly without optimizations 2007-07-14 07:26:34 +00:00
SDL_yuv_sw_c.h More general fix for bug #189 2006-04-17 06:47:23 +00:00
SDL_yuv_sw.c Mac OS X/x86 won't build the MMX/YUV inline assembly without optimizations 2007-07-14 07:26:34 +00:00
SDL_yuv.c Fixed bug #457 2007-07-15 21:50:07 +00:00
SDL_yuvfuncs.h More general fix for bug #189 2006-04-17 06:47:23 +00:00