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Const correctness patch for SDL_MapRGB and SDL_MapRGBA.
Fixes Bugzilla #421. --HG-- branch : SDL-1.2
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@@ -447,13 +447,15 @@ extern DECLSPEC int SDLCALL SDL_SetPalette(SDL_Surface *surface, int flags,
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* Maps an RGB triple to an opaque pixel value for a given pixel format
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*/
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extern DECLSPEC Uint32 SDLCALL SDL_MapRGB
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(SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b);
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(const SDL_PixelFormat * const format,
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const Uint8 r, const Uint8 g, const Uint8 b);
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/*
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* Maps an RGBA quadruple to a pixel value for a given pixel format
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*/
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extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(SDL_PixelFormat *format,
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Uint8 r, Uint8 g, Uint8 b, Uint8 a);
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extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA
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(const SDL_PixelFormat * const format,
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const Uint8 r, const Uint8 g, const Uint8 b, const Uint8 a);
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/*
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* Maps a pixel value into the RGB components for a given pixel format
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@@ -337,7 +337,9 @@ Uint8 SDL_FindColor(SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b)
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}
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/* Find the opaque pixel value corresponding to an RGB triple */
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Uint32 SDL_MapRGB(SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b)
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Uint32 SDL_MapRGB
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(const SDL_PixelFormat * const format,
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const Uint8 r, const Uint8 g, const Uint8 b)
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{
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if ( format->palette == NULL ) {
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return (r >> format->Rloss) << format->Rshift
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@@ -350,7 +352,9 @@ Uint32 SDL_MapRGB(SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b)
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}
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/* Find the pixel value corresponding to an RGBA quadruple */
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Uint32 SDL_MapRGBA(SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
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Uint32 SDL_MapRGBA
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(const SDL_PixelFormat * const format,
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const Uint8 r, const Uint8 g, const Uint8 b, const Uint8 a)
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{
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if ( format->palette == NULL ) {
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return (r >> format->Rloss) << format->Rshift
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