SDL/src
Sam Lantinga b3ed797912 Fixed bug #457
Don't crash if passed a NULL overlay.  The app crashes anyway, since
it's not checking the return value of the create call, but at least it's
not crashing in SDL anymore. :)

--HG--
branch : SDL-1.2
2007-07-15 21:50:07 +00:00
..
audio Fixed VC++ warnings 2007-07-11 05:55:10 +00:00
cdrom Use correct function to free allocated mem 2006-09-05 19:31:48 +00:00
cpuinfo I think this fixes bug #244 2006-06-20 05:35:44 +00:00
events Added S60 port. 2007-06-24 18:26:35 +00:00
file Set the error after freeing stuff, just in case one of those functions resets 2007-07-10 19:03:44 +00:00
hermes Fixed yasm/nasm warning. 2007-07-03 09:53:26 +00:00
joystick Fixed joystick name detection 2007-07-12 05:19:55 +00:00
loadso Actually, this is dumb, just simplify this for now. 2007-02-03 08:17:12 +00:00
main Added S60 port. 2007-06-24 18:26:35 +00:00
stdlib Reverted r3255:3256. Don't actually need it unless the build is broken. :) 2007-07-14 07:06:46 +00:00
thread Added S60 port. 2007-06-24 18:26:35 +00:00
timer Added initial support for Nintendo DS, based on the work by Troy Davis (GPF) 2007-06-25 00:50:20 +00:00
video Fixed bug #457 2007-07-15 21:50:07 +00:00
SDL_error_c.h Fixed signed/unsigned issues 2006-05-12 04:21:19 +00:00
SDL_error.c Updated RPM spec file with License keyword 2006-05-17 06:09:27 +00:00
SDL_fatal.c Use consistent identifiers for the various platforms we support. 2006-02-21 08:46:50 +00:00
SDL_fatal.h Use consistent identifiers for the various platforms we support. 2006-02-21 08:46:50 +00:00
SDL.c Added initial support for Nintendo DS, based on the work by Troy Davis (GPF) 2007-06-25 00:50:20 +00:00