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ataricommon
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Final merge of Google Summer of Code 2008 work...
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2008-08-27 15:10:03 +00:00 |
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bwindow
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Final merge of Google Summer of Code 2008 work...
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2008-08-27 15:10:03 +00:00 |
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cocoa
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Updated with latest glext.h
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2008-11-25 08:40:52 +00:00 |
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dc
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Final merge of Google Summer of Code 2008 work...
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2008-08-27 15:10:03 +00:00 |
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directfb
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Date: Wed, 26 Nov 2008 19:50:31 +0100
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2008-11-26 21:59:35 +00:00 |
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dummy
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Okay, still some bugs, but everything builds again...
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2007-08-18 05:39:09 +00:00 |
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fbcon
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Final merge of Google Summer of Code 2008 work...
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2008-08-27 15:10:03 +00:00 |
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gapi
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Final merge of Google Summer of Code 2008 work...
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2008-08-27 15:10:03 +00:00 |
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gem
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indent
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2007-07-15 16:59:16 +00:00 |
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ipod
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Final merge of Google Summer of Code 2008 work...
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2008-08-27 15:10:03 +00:00 |
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nanox
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2006-07-10 21:04:37 +00:00 |
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nds
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Fixes to the NDS sprite2 test. Illustrates partially working texture-as-sprite functionality.
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2008-09-06 04:31:34 +00:00 |
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os2fslib
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Final merge of Google Summer of Code 2008 work...
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2008-08-27 15:10:03 +00:00 |
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photon
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Final merge of Google Summer of Code 2008 work...
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2008-08-27 15:10:03 +00:00 |
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ps2gs
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Final merge of Google Summer of Code 2008 work...
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2008-08-27 15:10:03 +00:00 |
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riscos
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Final merge of Google Summer of Code 2008 work...
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2008-08-27 15:10:03 +00:00 |
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svga
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Final merge of Google Summer of Code 2008 work...
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2008-08-27 15:10:03 +00:00 |
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uikit
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Final merge of Google Summer of Code 2008 work...
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2008-10-04 06:46:59 +00:00 |
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vgl
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Final merge of Google Summer of Code 2008 work...
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2008-08-27 15:10:03 +00:00 |
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win32
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Fixed mouse coordinate range on Mac OS X
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2008-11-27 21:53:18 +00:00 |
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wscons
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Final merge of Google Summer of Code 2008 work...
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2008-08-27 15:10:03 +00:00 |
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x11
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Fixed mouse coordinate range on Mac OS X
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2008-11-27 21:53:18 +00:00 |
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xbios
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Final merge of Google Summer of Code 2008 work...
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2008-08-27 15:10:03 +00:00 |
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Xext
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Removed zap_ptr hack from Bugzilla #602...it was incorrect.
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2008-09-15 20:48:51 +00:00 |
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mmx.h
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2006-07-10 21:04:37 +00:00 |
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SDL_blit_1.c
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Final merge of Google Summer of Code 2008 work...
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2008-08-27 15:10:03 +00:00 |
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SDL_blit_0.c
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Final merge of Google Summer of Code 2008 work...
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2008-08-27 15:10:03 +00:00 |
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SDL_blit_A.c
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Final merge of Google Summer of Code 2008 work...
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2008-08-27 15:10:03 +00:00 |
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SDL_blit_auto.c
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Okay, still some bugs, but everything builds again...
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2007-08-18 05:39:09 +00:00 |
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SDL_blit_auto.h
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More work in progress, still doesn't compile...
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2007-08-17 06:40:12 +00:00 |
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SDL_blit_copy.c
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Disable spurious warning
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2008-11-24 21:43:02 +00:00 |
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SDL_blit_copy.h
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Oops, didn't want to rename those files...
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2007-08-16 21:54:26 +00:00 |
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SDL_blit_N.c
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Final merge of Google Summer of Code 2008 work...
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2008-08-27 15:10:03 +00:00 |
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SDL_blit_slow.c
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Getting ready to add slow blitters. Everyone will love me. :)
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2007-08-16 22:56:18 +00:00 |
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SDL_blit.c
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ran make indent
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2008-03-14 20:43:44 +00:00 |
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SDL_blit.h
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Okay, still some bugs, but everything builds again...
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2007-08-18 05:39:09 +00:00 |
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SDL_bmp.c
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2006-07-10 21:04:37 +00:00 |
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SDL_fill.c
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Added notes on the next steps for SDL 1.3
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2007-08-16 21:43:19 +00:00 |
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SDL_gamma.c
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Expanded the libm support and put it into a separate directory.
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2008-09-15 06:33:23 +00:00 |
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SDL_glesfuncs.h
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indent
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2008-09-15 04:32:36 +00:00 |
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SDL_glfuncs.h
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Added source color and alpha modulation support.
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2006-08-28 03:17:39 +00:00 |
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SDL_leaks.h
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2006-07-10 21:04:37 +00:00 |
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SDL_pixels_c.h
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2006-07-10 21:04:37 +00:00 |
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SDL_pixels.c
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Final merge of Google Summer of Code 2008 work...
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2008-08-27 15:10:03 +00:00 |
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SDL_rect_c.h
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Split out the SDL_rect and SDL_surface functions into their own headers.
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2007-09-10 12:20:02 +00:00 |
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SDL_rect.c
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Split out the SDL_rect and SDL_surface functions into their own headers.
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2007-09-10 12:20:02 +00:00 |
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SDL_renderer_gl.c
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Preliminary support for YUV textures
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2008-11-22 06:59:22 +00:00 |
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SDL_renderer_gl.h
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Starting on the OpenGL renderer...
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2006-07-19 07:18:45 +00:00 |
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SDL_renderer_gles.c
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indent
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2008-09-15 04:32:36 +00:00 |
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SDL_renderer_gles.h
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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2008-09-02 00:37:04 +00:00 |
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SDL_renderer_sw.c
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indent
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2008-11-25 02:21:53 +00:00 |
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SDL_renderer_sw.h
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Exported the software renderer texture functions to make easier to create
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2007-08-11 23:26:03 +00:00 |
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SDL_RLEaccel_c.h
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2006-07-10 21:04:37 +00:00 |
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SDL_RLEaccel.c
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Fixed crash in testalpha. I think this was supposed to clear those bits. :)
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2008-11-28 19:59:46 +00:00 |
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SDL_stretch_c.h
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2006-07-10 21:04:37 +00:00 |
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SDL_stretch.c
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Added source color and alpha modulation support.
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2006-08-28 03:17:39 +00:00 |
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SDL_surface.c
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It turns out both the software and the OpenGL renderer had the same problem.
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2008-11-25 05:29:14 +00:00 |
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SDL_sysvideo.h
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indent
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2008-09-15 04:32:36 +00:00 |
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SDL_video.c
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Fixed bug #605, per Martin's suggestion
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2008-11-25 20:06:27 +00:00 |
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SDL_yuv_mmx.c
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Merged r3261:3262 from branches/SDL-1.2: MMX/YUV with __OPTIMIZE__.
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2007-07-14 07:28:45 +00:00 |
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SDL_yuv_sw_c.h
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Added software fallback for YUV overlay code when YUV textures aren't available.
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2008-11-24 23:25:36 +00:00 |
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SDL_yuv_sw.c
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Set the alpha mask fixing software rendering in OpenGL
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2008-11-27 22:11:01 +00:00 |
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sdlgenblit.pl
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Okay, still some bugs, but everything builds again...
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2007-08-18 05:39:09 +00:00 |