Commit Graph

  • 6b1646bc1f Fixed bug #15 SDL_blit_A.mmx-speed.patch.txt -- Speed improvements and a bugfix for the current GCC inline mmx asm code: - Changed some ops and removed some resulting useless ones. - Added some instruction parallelism (some gain) The resulting speed on my Xeon improved upto 35% depending on the function (measured in fps). - Fixed a bug where BlitRGBtoRGBSurfaceAlphaMMX() was setting the alpha component on the destination surfaces (to opaque-alpha) even when the surface had none. Sam Lantinga 2006-03-15 15:39:29 +00:00
  • f24d7d8095 Quartz implementation for SDL_DisplayYUVOverlay() was returning non-zero on error, instead of zero, contrary to documentation. Ryan C. Gordon 2006-03-15 05:52:31 +00:00
  • 0f90b82189 Added disk/dummy audio and dummy video to the Visual CE projects Sam Lantinga 2006-03-15 04:32:49 +00:00
  • 03a8f8b159 *** empty log message *** Sam Lantinga 2006-03-15 04:29:35 +00:00
  • 4343a58138 *** empty log message *** Sam Lantinga 2006-03-15 03:50:34 +00:00
  • 52e237c438 Corrected dummy audio callback firing to be realistic, cleaned up tabs. Ryan C. Gordon 2006-03-14 19:12:49 +00:00
  • 2f442b4b09 WIN32 is no longer defined on Windows builds Sam Lantinga 2006-03-14 17:33:33 +00:00
  • 6f4de63dec Added disk and dummy drivers to the Visual C++ projects Sam Lantinga 2006-03-14 17:21:49 +00:00
  • 5cf1524725 *** empty log message *** Sam Lantinga 2006-03-14 16:20:28 +00:00
  • 9491ae58df By default all the real targets have dummy audio/video and disk audio. Sam Lantinga 2006-03-14 16:19:32 +00:00
  • 58b18d03af Implemented dummy audio driver. Ryan C. Gordon 2006-03-14 08:53:33 +00:00
  • 1d1702a6bd Fixed cut-and-paste error in DC audio target. Ryan C. Gordon 2006-03-14 08:35:39 +00:00
  • 0d42fc151d Updated CodeWarrior export list with SDL_iconv Sam Lantinga 2006-03-14 08:01:30 +00:00
  • dc991f4f84 Updated MacOS Classic and MacOS X exports list Sam Lantinga 2006-03-14 07:55:40 +00:00
  • 04576001ed The check for UTF-* isn't needed anymore since UTF-8 has the same code range. Sam Lantinga 2006-03-14 07:45:15 +00:00
  • f783145e4f Fixed bug #67 Re-enable OpenGL window resetting code for the windib driver Sam Lantinga 2006-03-14 07:40:33 +00:00
  • 9dca113b1c Fixed bug #124 Print Screen key events weren't reported on Windows Sam Lantinga 2006-03-14 07:06:06 +00:00
  • a23a0d8b52 Fixed bug #38 Sam Lantinga 2006-03-14 06:00:30 +00:00
  • b12fa835ee Fixed bug #46 Sam Lantinga 2006-03-14 05:34:39 +00:00
  • 15ec416643 (patch tweaked a bit) Sam Lantinga 2006-03-14 04:00:03 +00:00
  • 43f3300313 *** empty log message *** Sam Lantinga 2006-03-14 03:04:50 +00:00
  • 84f5e115fd CFLAGS are separate from EXTRA_CFLAGS Fixed iconv.h detection on Cygwin32 Sam Lantinga 2006-03-14 02:46:26 +00:00
  • c43f4f0dcb Add the NAS library directory, since X11 is dynamically loaded now... FIXME: See if we can dynamically load NAS Sam Lantinga 2006-03-13 18:01:34 +00:00
  • b6313a8a66 RFC 3629 restricted the range of characters encoded with UTF-8 to 0000-10FFFF (the UTF-16 accessible range) Sam Lantinga 2006-03-13 17:25:44 +00:00
  • d9374eb0ea Updated by Ryan Gordon Sam Lantinga 2006-03-13 16:56:01 +00:00
  • b61fcd32f3 *** empty log message *** Sam Lantinga 2006-03-13 05:44:14 +00:00
  • 9e352303d7 Updated MacOS Classic build Sam Lantinga 2006-03-13 05:36:42 +00:00
  • 3f35ae60ac The exports file isn't necessary on BeOS anymore Sam Lantinga 2006-03-13 04:35:59 +00:00
  • d352cae418 Added SDL_iconv.c to the Embedded Visual C++ projects Added missing target configurations Sam Lantinga 2006-03-13 02:35:32 +00:00
  • 2650f98d04 *** empty log message *** Sam Lantinga 2006-03-13 02:26:47 +00:00
  • 3227f8dde8 Added _strnicmp support Sam Lantinga 2006-03-13 02:12:39 +00:00
  • ef9f176174 Added SDL_iconv.c to MPW Makefile Sam Lantinga 2006-03-13 02:12:15 +00:00
  • 2b03f1c722 Win32 fixes Sam Lantinga 2006-03-13 02:06:33 +00:00
  • b23eae2079 Added SDL_iconv.c to the Dreamcast Makefile Sam Lantinga 2006-03-13 01:47:03 +00:00
  • 576291efb0 The Win32 exports file isn't used by mingw anymore Sam Lantinga 2006-03-13 01:43:18 +00:00
  • 165dd0af40 Fixed bug #112 Added SDL_GetKeyRepeat() Sam Lantinga 2006-03-13 01:41:32 +00:00
  • cdcf935e32 Added SDL_iconv.c to the Visual C++ projects Sam Lantinga 2006-03-13 01:40:49 +00:00
  • a50362ff8f Fixed bug #139 The text in SDL_WM_SetCaption() is in UTF-8 encoding. Sam Lantinga 2006-03-13 01:33:58 +00:00
  • a4aafdfe5d *** empty log message *** Sam Lantinga 2006-03-13 01:20:05 +00:00
  • 80b5071de2 props yo Sam Lantinga 2006-03-13 01:17:22 +00:00
  • 992d5b4402 UTF-32 by definition can't handle characters higher than 0x10FFFF Sam Lantinga 2006-03-13 01:16:16 +00:00
  • 48c546dc44 Added UTF-8 <-> UTF-16 <-> UTF-32 <-> UCS-2 <-> UCS-4 conversion capability Sam Lantinga 2006-03-13 01:08:00 +00:00
  • e68111fb08 Blah Sam Lantinga 2006-03-12 01:47:23 +00:00
  • 870a0b4ab6 Fixed bug #150 memory leak in SDL_thread.c Sam Lantinga 2006-03-12 01:18:29 +00:00
  • 7e824c4d92 Fixed bug #149 Sam Lantinga 2006-03-12 00:57:50 +00:00
  • bba47a076b Fixes from Dmitry Yakimov: Sam Lantinga 2006-03-11 23:46:45 +00:00
  • 551ac822f6 *** empty log message *** Sam Lantinga 2006-03-11 23:44:21 +00:00
  • 3169ca4c13 Might have fixed 64-bit issues. :) Sam Lantinga 2006-03-11 22:54:12 +00:00
  • f98b79e0f3 Fixed make distclean Sam Lantinga 2006-03-11 20:16:50 +00:00
  • 5b4e4f9c01 Clean up temporary files. I'm not sure how this got removed, but whatever... Sam Lantinga 2006-03-11 20:16:20 +00:00
  • 01ddf01384 X11 support isn't installed by default Sam Lantinga 2006-03-11 15:47:56 +00:00
  • 0145498df7 Don't crash if SDL_Flip() is called with an OpenGL mode set Sam Lantinga 2006-03-09 16:12:34 +00:00
  • 14c1061d01 Dynamic OpenGL loading is the default now. :) Sam Lantinga 2006-03-09 15:11:15 +00:00
  • 08dc55989c Prettified. :) Sam Lantinga 2006-03-09 13:34:58 +00:00
  • 5965120edc Eric is setting up X11 support for the XCode project Sam Lantinga 2006-03-09 13:25:43 +00:00
  • 887d7dce86 Cleaning up warnings on MacOS X Sam Lantinga 2006-03-09 06:33:21 +00:00
  • 71b551642f Re-added C runtime support for Visual C++ 5,6 Sam Lantinga 2006-03-08 18:30:12 +00:00
  • cbdcbbf82c *** empty log message *** Sam Lantinga 2006-03-08 08:31:08 +00:00
  • 339f03befc Added documentation on how to build a completely useless SDL library. :) Sam Lantinga 2006-03-08 08:30:17 +00:00
  • 66b29f704f *** empty log message *** Sam Lantinga 2006-03-08 06:21:04 +00:00
  • aedd3e4511 QNX changes from Mike Gorchak Sam Lantinga 2006-03-08 01:55:32 +00:00
  • 539d4ab5b3 Yet more Win64 tweaks Sam Lantinga 2006-03-07 16:02:59 +00:00
  • 18e8dad27d More Win64 updates Sam Lantinga 2006-03-07 05:21:32 +00:00
  • 007238280e Updated MacOS X support Sam Lantinga 2006-03-07 04:58:30 +00:00
  • 99a9f55744 Only use Altivec on PowerPC architecture Sam Lantinga 2006-03-06 19:20:38 +00:00
  • 99261d0ad8 Add missing asm source files Patrice Mandin 2006-03-06 18:42:30 +00:00
  • 1332c62387 Date: Mon, 6 Mar 2006 19:00:45 +0100 From: Patrice Mandin Subject: [SDL] Can not install generated sdl-config Sam Lantinga 2006-03-06 18:31:30 +00:00
  • eee9b381ab Get Microsoft's preprocessor symbols in there Sam Lantinga 2006-03-06 16:37:18 +00:00
  • a745f33d22 Maybe it's easier to collect the big-endian architectures. :) Sam Lantinga 2006-03-06 16:33:23 +00:00
  • a765c58124 Whoops, built without libC support - doh! Sam Lantinga 2006-03-06 15:29:41 +00:00
  • e007ca640c Fixed more Win64 portability issues Sam Lantinga 2006-03-06 08:11:10 +00:00
  • 0fa63c4bba Enabled libc support on Win32, so we don't break binary compatibility in 1.2 Sam Lantinga 2006-03-06 07:42:36 +00:00
  • d1d0afa53e Fixed declarations to match mingw includes Sam Lantinga 2006-03-06 06:00:45 +00:00
  • e7a772f10b Added ARM and SH4 detection for WinCE development environment Sam Lantinga 2006-03-06 01:34:36 +00:00
  • f4dcd82dfd Don't put X_LIBS in the linker flags if we're dynamically loading X11 Sam Lantinga 2006-03-06 01:05:11 +00:00
  • 61412b370c Removed accidentally copied/pasted script for ALSA detection It's only a warning if dynamic loading code isn't possible. Sam Lantinga 2006-03-06 00:50:03 +00:00
  • a2df95ca1b *** empty log message *** Sam Lantinga 2006-03-05 22:18:15 +00:00
  • 223544e90d Updated WinCE support by Dmitry (with some tweaks) Converted the disk audio driver to SDL_RWops for portability Sam Lantinga 2006-03-04 08:24:35 +00:00
  • 3a2b77fa89 *** empty log message *** Sam Lantinga 2006-03-04 05:13:03 +00:00
  • c761cb162a *** empty log message *** Sam Lantinga 2006-03-03 04:43:42 +00:00
  • 520d69a7c3 *** empty log message *** Sam Lantinga 2006-03-02 13:26:24 +00:00
  • f496c3b272 Updated for Dreamcast KOS June 2005 snapshot: http://cadcdev.sourceforge.net/svn/snapshots/ http://gamedev.allusion.net/softprj/kos/dcsetup.php Sam Lantinga 2006-03-02 13:16:02 +00:00
  • 34548f8aea *** empty log message *** Sam Lantinga 2006-03-02 07:46:24 +00:00
  • 26df4ca527 Date: Wed, 01 Mar 2006 10:14:31 +0000 From: "alan buckley" Subject: Re: Updating SDL for RISC OS Sam Lantinga 2006-03-02 03:24:20 +00:00
  • 7bfb647319 Date: Wed, 1 Mar 2006 23:52:09 +0100 From: Sam Hocevar Subject: [SDL] [patch] aalib driver Sam Lantinga 2006-03-02 03:18:21 +00:00
  • 4a943f375d SetClassLongPtr isn't available in MinGW yet Sam Lantinga 2006-03-01 09:56:51 +00:00
  • 62c5e3a5d5 Fixed a bunch of 64-bit compatibility problems Sam Lantinga 2006-03-01 09:43:47 +00:00
  • e7a0eb32bc Hah, standard stdio code crashed on the test case. Sam Lantinga 2006-02-27 22:14:40 +00:00
  • abbc4d7fbd Whoops, missed one Sam Lantinga 2006-02-27 21:17:12 +00:00
  • ec7cfdfea1 Date: Mon, 27 Feb 2006 17:01:43 +0100 From: "William Petiot [exoide]" Subject: Re: [SDL] cvs version: standard win32 SDL.DLL file test [patch] Sam Lantinga 2006-02-27 19:19:22 +00:00
  • 0f103dc386 *** empty log message *** Sam Lantinga 2006-02-27 18:58:12 +00:00
  • 3fbc4c1eb0 Argh, I forgot that zip merges files into the archive instead of recreating it. Sam Lantinga 2006-02-27 16:29:04 +00:00
  • 9850649e32 Removing unused Makefile.am files Sam Lantinga 2006-02-27 15:51:34 +00:00
  • aa824dc1ea Did I mention I'm anal? :) Fixed spacing in SDL_rwops.h Sam Lantinga 2006-02-27 04:46:34 +00:00
  • 417d64de20 Build both the .tar.gz and .zip archives when creating a CVS snapshot. Sam Lantinga 2006-02-27 04:44:31 +00:00
  • 3d7fe80708 Prefer the raw Win32 API over stdio for file RWops Sam Lantinga 2006-02-27 04:16:44 +00:00
  • a85789aa95 Date: Mon, 27 Feb 2006 02:17:29 +0100 From: "William Petiot [exoide]" Subject: Re: [SDL] cvs version: questions regarding HAVE_STDIO_H in standard w Sam Lantinga 2006-02-27 03:48:48 +00:00
  • f5dcc43c09 Need this or things might misbuild on G3 Mac OS, I think. Ryan C. Gordon 2006-02-27 01:32:12 +00:00
  • d18315441e Oops, missed the header Sam Lantinga 2006-02-26 19:46:17 +00:00
  • cdf944a643 Fixed some OpenWatcom warnings Sam Lantinga 2006-02-26 19:37:40 +00:00