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@ -48,6 +48,9 @@
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there is a hack around this that helps a bit
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*/
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/* Needs to be first, so QuickTime.h doesn't include glext.h (10.4) */
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#include "SDL_opengl.h"
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#include <Cocoa/Cocoa.h>
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#include <Carbon/Carbon.h>
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#include <QuickTime/QuickTime.h>
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@ -59,7 +62,6 @@
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#include "SDL_error.h"
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#include "SDL_timer.h"
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#include "SDL_loadso.h"
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#include "SDL_opengl.h"
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#include "SDL_syswm.h"
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#include "../SDL_sysvideo.h"
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#include "../SDL_pixels_c.h"
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