*** empty log message ***

This commit is contained in:
Sam Lantinga 2006-03-03 04:43:42 +00:00
parent 520d69a7c3
commit c761cb162a

View File

@ -4,10 +4,14 @@
/* loopwaves.c is much more robust in handling WAVE files --
This is only for simple WAVEs
*/
#include "SDL_config.h"
#include <stdio.h>
#include <stdlib.h>
#if HAVE_SIGNAL_H
#include <signal.h>
#endif
#include "SDL.h"
#include "SDL_audio.h"
@ -65,12 +69,9 @@ int main(int argc, char *argv[])
fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
return(1);
}
if ( argv[1] == NULL ) {
fprintf(stderr, "Usage: %s <wavefile>\n", argv[0]);
quit(1);
argv[1] = "sample.wav";
}
/* Load the wave file into memory */
if ( SDL_LoadWAV(argv[1],
&wave.spec, &wave.sound, &wave.soundlen) == NULL ) {
@ -78,8 +79,9 @@ int main(int argc, char *argv[])
argv[1], SDL_GetError());
quit(1);
}
wave.spec.callback = fillerup;
wave.spec.callback = fillerup;
#if HAVE_SIGNAL_H
/* Set the signals */
#ifdef SIGHUP
signal(SIGHUP, poked);
@ -89,6 +91,7 @@ int main(int argc, char *argv[])
signal(SIGQUIT, poked);
#endif
signal(SIGTERM, poked);
#endif /* HAVE_SIGNAL_H */
/* Initialize fillerup() variables */
if ( SDL_OpenAudio(&wave.spec, NULL) < 0 ) {