Commit Graph

  • 2bde275727 Fixed autorotate / resize support on iOS 6.0, tested with iPad and iPhone simulators with iOS 5.1 and 6.0 Sam Lantinga 2012-09-23 03:46:49 -07:00
  • a9626881b9 Added missing Android source that was supposed to go with changeset 64a6297a8b93 Thank you buildbot! Sam Lantinga 2012-09-23 01:54:30 -07:00
  • 327faf465a Fixed bug 1591 - Renderer maximum texture size is incorrect when GL_ARB_texture_rectangle is active Sam Lantinga 2012-09-23 01:50:35 -07:00
  • e52130b426 Fixed bug 1606 - SDL does not implement SDL_GetPowerInfo() for Android. Sam Lantinga 2012-09-23 01:37:44 -07:00
  • 26e2ea6a69 Hopefully fixed the Windows build. We have to do this every time, to link version.o Sam Lantinga 2012-09-20 22:40:23 -07:00
  • 7c086b08b8 Whoops, that wasn't supposed to be a symlink. Sam Lantinga 2012-09-20 22:19:11 -07:00
  • 1bfaec254d Fixed false positive when checking for X11 on Mac OS X when the X11 development environment isn't installed. Sam Lantinga 2012-09-20 22:01:51 -07:00
  • fd0dc5a95c Changed the comment so it actually talks about the right instruction set. Sam Lantinga 2012-09-20 21:17:49 -07:00
  • 46dd552a1b Fixed 3DNow! detection for clang llvm Sam Lantinga 2012-09-20 21:16:02 -07:00
  • 3c718d524e Updated to the latest versions of autotools and config.guess/config.sub autoconf-2.69 automake-1.12 libtool-2.4.2 Sam Lantinga 2012-09-20 21:13:10 -07:00
  • faf32f54a7 Fixed bug 1600 - SDL_GetPlatform() returns "unknown os" on Android Sam Lantinga 2012-09-19 18:08:37 -07:00
  • 6da3b69e81 Generate resize event when the status bar changes size (e.g. call in progress, etc.) Sam Lantinga 2012-09-18 23:13:35 -07:00
  • 2045a18b9c Fixed touch coordinates with the new UI bounds calculation Sam Lantinga 2012-09-18 22:50:09 -07:00
  • 608431669d User interface guidelines says that you shouldn't allow upside-down orientation on phones. Sam Lantinga 2012-09-18 22:24:40 -07:00
  • 056236c4e8 Fixed window/view bounds management with autorotation. The trick is not to mess with the window frame and let iOS handle resizing the view automatically when the rotation occurs. Sam Lantinga 2012-09-18 22:24:08 -07:00
  • 07c0b8aad5 Fixed retina display input scaling Sam Lantinga 2012-09-18 01:45:15 -07:00
  • d7e3a86e68 We can update the OpenGL layer binding when we're laying out the views Sam Lantinga 2012-09-18 00:50:41 -07:00
  • 964b8f3506 Removed obsolete header from the project Sam Lantinga 2012-09-17 22:04:48 -07:00
  • 12743aea71 Don't call XInput2 multitouch APIs if they aren't supported. Ryan C. Gordon 2012-09-17 19:25:42 -04:00
  • ccecbd6882 Fixed typo in function name. Ryan C. Gordon 2012-09-17 19:20:47 -04:00
  • be849cc748 Fixed configure.in Ryan C. Gordon 2012-09-15 11:03:14 -04:00
  • b3b40aac16 Removed Windows CE support from SDL 2.0. Ryan C. Gordon 2012-09-15 10:59:39 -04:00
  • 0c926d9aea Fixed a typo in the docs. Ryan C. Gordon 2012-09-14 18:18:38 -04:00
  • d62efa1877 Made Windows version of SDL_SetWindowBordered() mostly work. Ryan C. Gordon 2012-09-14 13:14:20 -04:00
  • f36003f837 Consolidate some code in the Windows video target. Ryan C. Gordon 2012-09-14 13:13:47 -04:00
  • a2a8357893 Restore Cocoa title bar caption when adding border to a window. Ryan C. Gordon 2012-09-14 11:36:36 -04:00
  • 9602fbc845 Use the right function pointer. :) Ryan C. Gordon 2012-09-14 11:09:13 -04:00
  • 38c19e9a72 Patched to compile on Haiku. Ryan C. Gordon 2012-09-14 11:07:47 -04:00
  • b3c20483de Make the X11 SetBordered event tapdancing more robust, restore focus, etc. Ryan C. Gordon 2012-09-13 15:24:04 -04:00
  • 49d8c6fb12 Added SDL_SetWindowBordered() API. Ryan C. Gordon 2012-09-13 01:43:53 -04:00
  • cd6433c427 BeOS/Haiku support for SDL_WINDOW_BORDERLESS. Ryan C. Gordon 2012-09-13 01:29:18 -04:00
  • 44d2ec013a Fixed bug 1599 - On X11, SDL2 should use CLIPBOARD as well as PRIMARY for copy/paste Sam Lantinga 2012-09-14 01:16:27 -07:00
  • d77eed3fd1 Moved iOS-specific code into uikit target. Fixes crashes in X11 target. Ryan C. Gordon 2012-09-12 19:36:18 -04:00
  • 07fde7de11 Fixed issue where the context couldn't be unbound after the window is shown because the current context was already marked as NULL. (Thanks to John McDonald for tracking that down!) Sam Lantinga 2012-09-10 20:25:55 -07:00
  • c76bdd4882 Fixed error message when destroying a software renderer, thanks to wahono for the patch. Sam Lantinga 2012-09-06 21:34:52 -07:00
  • 0dd3eb2c28 Updated the Demos project to link with SDL2 Sam Lantinga 2012-09-04 23:17:56 -07:00
  • c576bf10be Return a valid error in SDL_GL_Bind/UnbindTexture, thank you buildbot! Gabriel Jacobo 2012-09-03 11:54:48 -03:00
  • ceaf031283 Implements SDL_GL_BindTexture and SDL_GL_UnbindTexture (#1576) Gabriel Jacobo 2012-09-03 11:16:12 -03:00
  • b735095b79 Removed a FIXME; RemoteIO is correct for iOS. Ryan C. Gordon 2012-09-02 19:37:36 -04:00
  • 784d15354b Added testaudioinfo to the build. Ryan C. Gordon 2012-09-01 00:25:17 -07:00
  • d245a3463f Use fast path for RGB 565 -> 32-bit XRGB 8888 Sam Lantinga 2012-09-02 16:03:56 -07:00
  • 801165cd3f Fixed compiler warning. Ryan C. Gordon 2012-08-30 12:58:58 -07:00
  • da74d223c7 Removed AC_GNU_SOURCE from SDL2's configure script. Ryan C. Gordon 2012-08-26 20:27:25 -04:00
  • 657a9c8353 Fixed compiler warning on some versions of GCC. Ryan C. Gordon 2012-08-25 22:21:16 -04:00
  • c7800c11db Fixed wglShareLists() call that used the wrong variable. Ryan C. Gordon 2012-08-25 16:49:05 -04:00
  • aa78574da8 Whoops, removed wrong variable. Ryan C. Gordon 2012-08-24 19:39:51 -04:00
  • b9790162f5 Fixed a bunch of compiler warnings with Cygwin/MingW. Ryan C. Gordon 2012-08-24 19:34:28 -04:00
  • 9c3a98c522 Fixed bug 1561 - BSD joystick: Increase the number of uhid devices to scan Sam Lantinga 2012-08-24 10:03:05 -07:00
  • f5b7a7d7db Fixes bug #1506, Changing orientation on the Android device throws off touch scaling Gabriel Jacobo 2012-08-24 13:10:29 -03:00
  • 5a63b930fa Fix for #1577, SDL_RenderCopyEx - Runtime check fails when dstrect == NULL and center == NULL Thanks Michael Ehrmann. Gabriel Jacobo 2012-08-24 11:56:21 -03:00
  • 9da896d0d4 Cleaned up testjoystick.c, improved usage of renderer API, added colors! Ryan C. Gordon 2012-08-15 21:00:33 -04:00
  • afd1cf9469 Updated testjoystick.c for SDL2 API and draw more information. Ryan C. Gordon 2012-08-15 20:53:24 -04:00
  • 03410caaaf Renamed SDL_GL_CONTEXT_PROFILE_ES2 to SDL_GL_CONTEXT_PROFILE_ES Sam Lantinga 2012-08-12 23:10:16 -07:00
  • c5eed5e522 Fixed bug 1565 - some small GL context creation enhancements Sam Lantinga 2012-08-12 11:16:24 -07:00
  • e6d37e6522 Fixed bug 1564 - SDL has no function to open a screen keyboard on Android. Sam Lantinga 2012-08-11 10:15:59 -07:00
  • 4abe53d466 Fixed building on Mac OS X with Xcode 4.4 (OS X 10.8 SDK). Ryan C. Gordon 2012-08-09 15:43:39 -04:00
  • 95d61ecb40 Nasty attempt to fix building of testnative across various platforms. Ryan C. Gordon 2012-08-09 14:28:45 -04:00
  • c71bcb5678 Removed some unused variables that gcc 4.6.1 complains about. Ryan C. Gordon 2012-08-09 14:14:41 -04:00
  • 7ef0dca0bb Patched to compile on Mac OS X 10.8 SDK. Ryan C. Gordon 2012-08-08 13:44:58 -04:00
  • c9511b1682 Bumped up Android SDK version in README.android. Ryan C. Gordon 2012-08-04 00:01:34 -04:00
  • d20ba4537e Make Android port compatible with older API versions again. Ryan C. Gordon 2012-08-03 23:59:05 -04:00
  • d6ce4be3b6 OpenBSD: Add missing X11 libraries to autoconf. Ryan C. Gordon 2012-08-01 21:41:54 -04:00
  • 4a332d0a4b Patched to compile on Windows. Ryan C. Gordon 2012-08-01 21:03:46 -04:00
  • 00d525d033 Cleanups to Windows WGL_EXT_swap_control_tear code. Ryan C. Gordon 2012-08-01 20:57:03 -04:00
  • f32956dc1b Add support for (GLX|WGL)_EXT_swap_control_tear. Ryan C. Gordon 2012-08-01 20:29:36 -04:00
  • 8974094e37 Fixed black screen on iOS Sam Lantinga 2012-07-31 16:55:09 -07:00
  • 90fed52e04 Fix for UIScrollView instances not scrolling properly in iOS apps that don't use SDL_iPhoneSetAnimationCallback DavidLudwig 2012-07-23 00:10:19 -04:00
  • 456f285443 Merge with latest SDL code from hg.libsdl.org DavidLudwig 2012-07-22 23:50:51 -04:00
  • 758423638b Fixed typo in one of WGL definition Kajetan Swierk 2012-07-22 21:47:56 +02:00
  • 1c2ef337ed Fix for the Game Center status window always being behind the SDL window (untested!) Sam Lantinga 2012-07-22 11:24:04 -07:00
  • c1190a0258 made Game Center's welcome banner show by having SDL display its inner UIWindow once on SDL window initialization, rather than on every frame David Ludwig 2012-07-21 13:52:20 -04:00
  • 76266d0aae added UIViewController pointer to SDL_SysWMinfo for iOS David Ludwig 2012-07-18 22:26:47 -04:00
  • 5c9ab5b7f1 Updated README.iOS to have up-to-date instructions for creating an app from scratch (not from SDL's Xcode templates). David Ludwig 2012-07-06 17:44:08 -04:00
  • 00c170b156 Fixed bug 1547 - Fix test(1) utilization within the autoconf script Sam Lantinga 2012-07-20 12:57:25 -07:00
  • 62b982e79f Fixes Android_JNI_FileRead behaviour where reading past the end of a file returns zero instead of the number of bytes read. Gabriel Jacobo 2012-07-20 15:22:48 -03:00
  • 21d0a3503b Should fix type-punning compiler warnings. Ryan C. Gordon 2012-07-20 13:52:25 -04:00
  • 7d67b05181 Fixed some minor compiler warnings. Ryan C. Gordon 2012-07-20 13:33:15 -04:00
  • 48f1278bbf Fixed pthread_np.h detection on OpenBSD. Ryan C. Gordon 2012-07-20 13:32:34 -04:00
  • 891cb6673b More OpenGL ES fixes from Scott Percival Sam Lantinga 2012-07-19 09:36:58 -07:00
  • 5fd86fdeac Fixed bug 1542 - SDL_Touch should reserve tilt_x and tilt_y Sam Lantinga 2012-07-18 15:53:33 -07:00
  • 1d7093bd80 Switch the OpenGL ES renderers to request EGL OpenGL contexts Sam Lantinga 2012-07-18 15:20:32 -07:00
  • 719eabe5ee Improved simultaneous support for OpenGL and OpenGL ES Sam Lantinga 2012-07-18 15:17:27 -07:00
  • 1792e4e31d Fix OpenGL initialization when OpenGL and OpenGLES are both available. Sam Lantinga 2012-07-18 15:02:48 -07:00
  • 3cc390b137 Rename envvar to overwrite X11 EGL library name. Sam Lantinga 2012-07-18 15:01:41 -07:00
  • 49eb187b19 Fix memory leaks in X11_CreateDevice error paths Sam Lantinga 2012-07-18 14:48:32 -07:00
  • 93e7644d3a Fixed bug 1543 - Fix dynamic loading of X libs on OpenBSD Sam Lantinga 2012-07-18 13:57:39 -07:00
  • f63870e37d Fixed bug 1434 - Add AltiVec detection for OpenBSD/powerpc Sam Lantinga 2012-07-18 13:06:38 -07:00
  • 1f417073ca Updated the generic event check to try to compile instead of just look for library runtime function (fixes compiling on older Mac OS X SDKs) Sam Lantinga 2012-07-18 10:47:41 -07:00
  • 641161f677 Patched to compile on FreeBSD 8.2. Ryan C. Gordon 2012-07-11 22:20:02 -04:00
  • da2c5c7165 Removed unused variable to silence compiler warning. Ryan C. Gordon 2012-07-11 22:04:19 -04:00
  • 0a26fda2e1 Patched to compile on Windows with VS2008 and VS2010. Ryan C. Gordon 2012-07-11 20:56:15 -04:00
  • 0cdd02b4de Patched to compile on Mac OS X with Xcode (Unix configure already worked). Ryan C. Gordon 2012-07-11 20:40:02 -04:00
  • 1ceed54b76 Patched to compile on PowerPC Mac OS X. Ryan C. Gordon 2012-07-11 20:20:04 -04:00
  • a14df76c17 Fixed bug 1540: SDL 2.0 won't link on Visual Studio 2012 RC for x64 Sam Lantinga 2012-07-11 08:51:16 -04:00
  • af5f6d6ddb Fixes #1422, removes global JNI Env, uses per thread copies, adds thread auto detaching. Gabriel Jacobo 2012-07-09 18:08:06 -03:00
  • 13ac487e86 Removed unneeded audio buffer memset() for consistent behavior on all platforms. Sam Lantinga 2012-07-05 12:16:44 -04:00
  • 12c31c0abf Marcus von Appen fixed bug 1535: SDL_UpdateWindowRects() SIGSEGV on X11 with out-of-bound rects Sam Lantinga 2012-07-05 07:26:18 -04:00
  • fac49f9828 Patrick Baggett implemented relative mouse mode on Win32 Sam Lantinga 2012-07-03 23:52:02 -04:00
  • 66d1c8e003 Vittorio Giovara fixed bug 1528: move hint registration from SDLUikitAppDelegate Sam Lantinga 2012-07-02 08:37:48 -04:00
  • 22635aff00 Marcus von Appen fixed bug 1530: X11 touch initialisation does not check its file handles Sam Lantinga 2012-07-02 08:33:10 -04:00