Commit Graph

3914 Commits

Author SHA1 Message Date
Sam Lantinga
fb80cf39a4 Making the API simpler, texture color and alpha modulation are supported by all renderers. 2011-01-31 23:37:30 -08:00
Sam Lantinga
0efb1ea0b2 Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers. 2011-01-31 23:23:57 -08:00
Sam Lantinga
f9ebc0527f Removed more partially functional renderers 2011-01-31 22:53:45 -08:00
Sam Lantinga
471a85fb52 Making the API simpler, scaling is always defined as linear interpolation and should be supported as much as possible on all renderers. 2011-01-31 22:44:43 -08:00
Sam Lantinga
096a6b8d79 Removed partially functional renderers 2011-01-31 22:21:29 -08:00
Sam Lantinga
2a2df3d2b1 Spacing for documentation tweaks 2011-02-01 12:01:37 -08:00
Sam Lantinga
e191dd269c Tweak for documentation 2011-02-01 11:53:29 -08:00
Sam Lantinga
52ecd71fd9 Fixed bug #1025 (iphone keyboard doesn't send 'return' and 'backspace' events)
Vittorio Giovara      2011-02-01 02:25:48 PST

i have attached an updated patch that fixes this behaviour
2011-02-01 09:04:43 -08:00
Sam Lantinga
262b76230f Fixed spacing, adding vim spacing hints 2011-02-01 09:02:53 -08:00
Sam Lantinga
39de371db9 Added vim spacing hints 2011-02-01 09:00:47 -08:00
Sam Lantinga
eb67b9777b Fixed spacing 2011-02-01 08:59:22 -08:00
Sam Lantinga
c60a170bc7 Fixed bug #1112 (retina display support)
Vittorio Giovara      2011-02-01 02:21:50 PST

with the attached patch, the opengles context will always use the maximum
screensize available; this is particularly useful for supporting retina display
on latest iphone.

please note: Apple documentation warns that using the "upscaled" gl context
actually uses more memory and bandwitdh, so it might be worth to let the user
decide whether to disable it or not, either with a flag or a sdl function...
2011-02-01 08:54:34 -08:00
Sam Lantinga
5f28c7bf36 Fixed spacing 2011-02-01 08:53:22 -08:00
Sam Lantinga
741f1ec0c4 Fixed bug #1111
kwm@rainbow-runner.nl      2011-01-30 06:28:27 PST

Created attachment 562 [details]
Build fix with clang.

When building sdl 1.2.14 with the Clang compiler http://clang.llvm.org .
The build fails in src/video/mmx.h with the following error:

--------------------------------------------------
./src/video/SDL_RLEaccel.c:831:5: error: invalid operand for instruction
    CHOOSE_BLIT(RLECLIPBLIT, alpha, fmt);
    ^
./src/video/SDL_RLEaccel.c:831:17: note: instantiated from:
    CHOOSE_BLIT(RLECLIPBLIT, alpha, fmt);
                ^
./src/video/SDL_RLEaccel.c:831:5: note: instantiated from:
    CHOOSE_BLIT(RLECLIPBLIT, alpha, fmt);
    ^
./src/video/SDL_RLEaccel.c:647:23: note: instantiated from:
                                blitter(2, Uint8, ALPHA_BLIT16_565MMX); \
                                                  ^
./src/video/SDL_RLEaccel.c:282:4: note: instantiated from:
          movq_r2m(mm3, *dstp);                         \
          ^
In file included from ./src/video/SDL_RLEaccel.c:99:
./src/video/mmx.h:379:28: note: instantiated from:
#define movq_r2m(reg, var)      mmx_r2m(movq, reg, var)
                                ^
<scratch space>:192:1: note: instantiated from:
"movq"
^
<inline asm>:1:2: note: instantiated into assembly here
        movq %mm3, %dx
        ^
--------------------------------------------------

According to the clang developers this is a invalid inline assembly.
Using the attached patch from the last commit in the below bug report fixes the
compile.
More details from: http://llvm.org/bugs/show_bug.cgi?id=6730
2011-01-30 13:42:05 -08:00
Sam Lantinga
a961fbabfe Added Edgar's blog to the haptic documentation 2011-01-28 12:09:25 -08:00
Sam Lantinga
2bf7444139 Updated main.c for API changes
Kees Bakker to sdl

The main.c for the template is still targeting SDL1.2. Here
is the patch to make it work for SDL1.3 (I'm hoping
the mailing lists accepts attachments.)

In this patch I have also changed the shell script that
assembles the Template. Since there is now only one lib
target (same name for "device" and "simulator" version)
I copy the simulator library to the destination with
the name libSDLSimulator.a. This is not a satisfactory
solution, because both libraries are included in the project
while only one is needed (depending on the selected
environment). However, I'm not fluent with Xcode to
say what a better solution would be.

Kind regards,
Kees Bakker
2011-01-28 10:37:36 -08:00
Sam Lantinga
177d309b34 Fixed bug #1056 (Frequent crashes in Touch events by simply touching the screen)
Joseba García Echebarria      2010-12-15 01:55:22 PST

I believe the crash is caused by a check not being performed on wether an
SDL_Touch element is NULL before using it in the SDL_SendTouchMotion function
in src/events/SDL_touch.c around line 400.
Judging from the rest of the code, there's a missing

    if (!touch) {
        return 0;
    }

before using "touch" as SDL_GetFinger(), SDL_GetFingerIndexId() use
touch->num_fingers without checking.

I can attach a patch if you like. It seems pretty straightforward, though.

I have yet to discover why touch is being returned as NULL as this error is
only triggered when an actual gesture has been performed, maybe something
related to SDL_AddTouch()?
2011-01-28 10:21:58 -08:00
Sam Lantinga
74a3510cf2 Removed completely non-portable event thread hack.
Next I'll be working on generalizing the event sources and making the event queue lock-free. :)
2011-01-27 22:44:08 -08:00
Sam Lantinga
6935f227c7 Fixed test 2011-01-27 20:51:54 -08:00
Sam Lantinga
473652316a Added CPU cache line size to the test output. 2011-01-27 20:49:07 -08:00
Sam Lantinga
357519de5a Added API function to get CPU cache line size. 2011-01-27 20:46:45 -08:00
Sam Lantinga
cff0c4846b Fixed quotes around Mercurial revision text 2011-01-27 20:37:54 -08:00
Sam Lantinga
8903c6651b 0 isn't a valid Mercurial revision 2011-01-27 20:14:10 -08:00
krogoway
ece000dbf1 Always copy the SDL_config_windows.h to SDL_config.h for VisualC 2005, 2008 and 2010 projects. 2011-01-27 20:30:39 -06:00
Sam Lantinga
c5035c553b Bump up the default cache line size. 2011-01-27 16:51:47 -08:00
Sam Lantinga
d6a6503537 Added cache line size info in SDL_cpuinfo.h
I also added an implementation to dynamically query it, but didn't expose it since most x86 CPUs have an L1 cache line size of 64 bytes.
2011-01-27 16:46:15 -08:00
Sam Lantinga
050fce366d Fixed compiling under Visual Studio 2011-01-27 15:31:00 -08:00
krogoway
16881d932e When the last window is closed and the SDL_WINDOWEVENT_CLOSE event is sent, send the SDL_QUIT event.
Common.c now destroys the SDL_Window upon a SDL_WINDOWEVENT_CLOSE event to ensure that all windows get closed properly and the new code to handle the last window closes gets executed.
2011-01-27 15:58:30 -06:00
Sam Lantinga
8a17c42647 This patch fixes the issue of configure generating broken Makefile
when .cc files are used due to bad sed substitution on multiple passes:
$(objects)/SDL_BeApp.lo:
$(objects)/SDL_BeApp.lo: ./src/main/beos/SDL_BeApp.c
$(LIBTOOL) --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS)  -c $< -o $@c
$(LIBTOOL) --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS)  -c $< -o $@

Signed-off-by: François Revol
2011-01-27 14:54:20 -08:00
Sam Lantinga
9b5a15bc30 Improved timer implementation
The new timer model is formalized as using a separate thread to handle timer callbacks.  This was the case on almost every platform before, but it's now a requirement, and simplifies the implementation and makes it perform consistently across platforms.

Goals:
 * Minimize timer thread blocking
 * Dispatch timers as accurately as possible
 * SDL_AddTimer() and SDL_RemoveTimer() are completely threadsafe
 * SDL_RemoveTimer() doesn't crash with a timer that's expired or removed
2011-01-27 14:45:06 -08:00
Sam Lantinga
98d356be1b Improved condition variable documentation 2011-01-27 10:40:17 -08:00
Sam Lantinga
96fd668ed6 Scott Smith volunteered to maintain the Pandora port. 2011-01-27 10:07:14 -08:00
Sam Lantinga
a83b9bdf4b Fixed bug #1109
Ozkan Sezer      2011-01-26 12:33:42 PST

I got warnings from SDL_windowskeyboard.c when I compiled for win64.
2011-01-27 08:40:06 -08:00
Sam Lantinga
0ffe05f55f Only document the public API, not the whole source tree. 2011-01-27 07:05:13 -08:00
Sam Lantinga
b3eae36a25 Colin Leroy 2011-01-26 04:24:20 PST
the pthread implementation of SDL_SemWaitTimeout() uses busy waiting, while
pthread's sem_timedwait() does work. Attached are patches that make use of it
2011-01-27 00:34:12 -08:00
Sam Lantinga
4bdd736397 Added a list of platforms, for my own sanity. :) 2011-01-27 00:19:46 -08:00
Sam Lantinga
9195b9f922 Nobody is maintaining RISC OS code, so I'm removing it for now. 2011-01-27 00:06:36 -08:00
Sam Lantinga
647b5a4fa1 Since we're directly reading and writing 'active' from different threads, it needs to be flagged volatile. 2011-01-26 19:20:16 -08:00
Sam Lantinga
46fea0e925 Ozkan Sezer to slouken
The attached small patch updates SDL's libtoolized files for
pe-x86_64 magic, ie win/x64.
2011-01-26 12:23:32 -08:00
Sam Lantinga
45a109abad Added a test to measure the impact of a separate thread periodically locking the queue entirely. 2011-01-26 00:03:34 -08:00
Sam Lantinga
c382f95013 Added a FIFO test to the atomic test suite.
This is really useful because we might be able to use something like this
for the SDL event queue.
2011-01-25 23:23:52 -08:00
Sam Lantinga
94cfb29bb1 More fixes for compilation on Visual Studio 2011-01-25 18:02:41 -08:00
Sam Lantinga
7dba2ad5da Fixed compile error on Visual C++ 2011-01-25 17:44:17 -08:00
Sam Lantinga
3dc1009723 Improvements based on feedback from Anthony Williams 2011-01-25 17:40:06 -08:00
krogoway
86dd80b24b Added SDL_window.* to the project. 2011-01-24 23:54:21 -06:00
Sam Lantinga
37df0221d4 Fixed cross-compiling for Windows 2011-01-24 21:41:36 -08:00
Sam Lantinga
0709487572 Fixed Android build 2011-01-24 21:31:32 -08:00
Sam Lantinga
35a4f38472 Only include windows.h on Windows. :) 2011-01-24 21:22:00 -08:00
Sam Lantinga
01fa14dc42 Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
I think this also fixes the bug relating to non-latin characters in filenames, since UNICODE wasn't defined in SDL_rwops.c
2011-01-24 21:20:30 -08:00
Sam Lantinga
e1e1122ee0 Fixed bug #1102
Check /usr/local/bin for hg before sourcing the user's bash settings
2011-01-24 17:47:18 -08:00