Commit Graph

4383 Commits

Author SHA1 Message Date
Tim Angus
edc8ca6ac0 * Fix many memory leaks in Android FS code
* Set SDL error string with Java exception details when one occurs
* Fix tabulation of SDLActivity::getContext
2011-08-26 13:11:53 +01:00
Ryan C. Gordon
586e5b252b Fix another Apple conflict in SDL_opengl.h 2011-08-26 03:38:46 -04:00
Ryan C. Gordon
1248146aa2 Removed the MAC_OS_X_VERSION_10_x macros from the 1.3 branch. 2011-08-25 03:11:28 -04:00
Ryan C. Gordon
d58d3cf9d0 Patched to compile on Windows. 2011-08-23 16:47:22 -04:00
Ryan C. Gordon
a52dac6020 Cleaned out functions deprecated in Mac OS X 10.6 SDK. 2011-08-23 15:17:44 -04:00
Ryan C. Gordon
ea20b29d4f Added more test programs to .hgignore 2011-08-23 06:28:28 -04:00
Ryan C. Gordon
043d6961da Fixed wrong datatype for shaders and programs.
This is a pointer on Mac OS X, so it risked losing data in 64-bit builds.
2011-08-23 06:27:04 -04:00
Kees Bakker
1a888b5860 Split off SDL_uikitviewcontroller in its own module 2011-08-17 23:26:58 +02:00
Ryan C. Gordon
d4f80d6538 Fixed another printf() compiler warning, this time in the 1.3 branch. 2011-08-23 03:12:27 -04:00
Ryan C. Gordon
27c0f06736 Further XAudio2 build test cleanups. 2011-08-22 14:56:46 -04:00
Ryan C. Gordon
3bd23ad70f Removed SDL_xaudio2.h ... no real need for this to be separate. 2011-08-22 14:37:45 -04:00
Ryan C. Gordon
8dddad9b87 Let XAudio2 target be removed from the build by removing it from SDL_config.h 2011-08-22 14:30:49 -04:00
Ryan C. Gordon
9ef6d797b4 Apple's C runtime has the non-const iconv(), too. 2011-08-22 14:25:11 -04:00
Ryan C. Gordon
1230f810bd Fixed compiler warning on 64-bit builds. 2011-08-22 13:41:35 -04:00
Ryan C. Gordon
8948722528 RLE: Don't trash alpha channel in copy_32().
It was being set to (mask|value) instead of (value).

Thanks to li zhuo for the bug report!
2011-08-22 13:34:58 -04:00
Ryan C. Gordon
89b8d559fd Apparently glXSwapIntervalEXT() _does_ return a value.
Revision 6 of the GLX_EXT_swap_control spec has a typo; the function
signature they list is void, but the docs talk about a return value, and the
glxext.h headers list "int".
2011-08-22 02:26:11 -04:00
Ryan C. Gordon
8f50763692 Fixed -pedantic warning in SDL_assert.h.
Fixes Bugzilla #1282.
2011-08-21 12:36:55 -04:00
Ryan C. Gordon
a13987a2cc Fix SDL_GL_ACCELERATED_VISUAL on Windows in the 1.3 branch.
Fixes Bugzilla #1254.

Thanks to Thilo Schulz for the patch!
2011-08-21 12:24:27 -04:00
Ryan C. Gordon
979f801b08 Ported ALSA minimum-sample-count fix from 1.2 branch to 1.3. 2011-08-21 11:52:21 -04:00
Ryan C. Gordon
da15752375 Make sure XAudio2 is supported by the DirectX headers at compile time. 2011-08-21 02:35:13 -04:00
Kees Bakker
0495a4f9da Convert a few TABs into spaces 2011-08-18 22:43:37 +02:00
Ryan C. Gordon
d71e865584 Patched to compile. 2011-08-15 02:51:13 -04:00
Sam Lantinga
f60d3a845a Don't lose the icon surface if it's freed immediately after SDL_WM_SetIcon()
This is a memory leak, but we don't have a good place to free the icon surface a the moment.
2011-08-14 21:57:50 -04:00
Sam Lantinga
19fc9bc29c Removed some extra ppc scaffolding 2011-08-14 17:21:21 -04:00
Sam Lantinga
8f4efe2e53 Fat build doesn't support PPC anymore. 2011-08-14 17:17:34 -04:00
Ryan C. Gordon
de42332c37 Patched to compile on Mac OS X. 2011-08-06 02:15:23 -04:00
Sam Lantinga
66cc708ba8 Updated configure for new changes in configure.in 2011-08-06 01:21:24 -04:00
Ryan C. Gordon
a82582941c X11 touch handling fixed for one device (LPC32xx Touchscreen). 2011-08-05 00:55:29 -04:00
Ryan C. Gordon
3d2fdaaef7 More patches to compile. 2011-08-05 00:49:31 -04:00
Ryan C. Gordon
b5dce54a48 Patched to compile on Linux.
(Grumble grumble, should have tested better after all the history editing...)
2011-08-05 00:48:56 -04:00
Ryan C. Gordon
968b82c8b8 Patched to compile. 2011-08-04 19:33:45 -04:00
Ryan C. Gordon
e57312411f Removed some Windows endlines. 2011-08-04 01:36:23 -04:00
Ryan C. Gordon
e308b7f557 testmultiaudio.c needs to #include <stdio.h>. 2011-08-03 03:12:07 -04:00
Ryan C. Gordon
6634d3d1fe Merged Mac OS X and iOS audio targets. 2011-08-04 00:45:09 -04:00
Ryan C. Gordon
142fdca2c2 Removed no-op Deinitialize methods in audio drivers. 2011-07-26 14:20:22 -07:00
Ryan C. Gordon
9bcc29c934 Removed needless macros in various audio targets. 2011-07-26 14:18:00 -07:00
Ryan C. Gordon
78bf250a21 Cleaned up audio device detection. Cleared out a lot of cut-and-paste. 2011-08-04 00:31:11 -04:00
Ryan C. Gordon
854a2e9098 Implemented XAudio2 target for Windows (and Xbox360, theoretically!). 2011-08-04 01:07:09 -04:00
Ryan C. Gordon
4c406bc202 Cleaned up CoInitialize() politics on Windows. 2011-08-03 04:22:47 -04:00
Ryan C. Gordon
94fa3d973d Added some FIXMEs. 2011-08-04 01:07:13 -04:00
Ryan C. Gordon
9391731cf9 Took out some more bitfields in the audio subsystem. 2011-07-22 16:09:13 -07:00
Ryan C. Gordon
7de8cc401e Reworked Windows waveOut code.
Implemented multi-device support, changed name to "winmm".
2011-08-04 01:24:22 -04:00
Ryan C. Gordon
26705b7afc Reworked Windows DirectSound code.
Now supports multiple devices, and uses DirectSound 8 instead of 5. Changed
name to "directsound" and renamed source directory.
2011-08-04 01:26:12 -04:00
Ryan C. Gordon
8b3e5696da Removed /dev/dsp DMA audio target. 2011-07-24 03:37:13 -07:00
Ryan C. Gordon
964a58e15f Removed VisualCE project files. 2011-07-23 00:22:19 -07:00
Ryan C. Gordon
b967eec1ab Mark some QSA audio driver functions as static. 2011-07-26 13:42:34 -07:00
Ryan C. Gordon
59168c5bf2 Apple uses a void* for GLhandleARB, not an unsigned int. 2011-08-04 00:46:27 -04:00
Ryan C. Gordon
4ef8847cc5 Allow Android platforms to read from .apk files via the RWOPS interface.
Fixes Bugzilla #1261.

Thanks to Tim Angus for the patch!
2011-07-29 16:51:25 -04:00
Ryan C. Gordon
3fb89b23e8 Patched to compile (I hope). 2011-07-27 18:07:40 -04:00
Ryan C. Gordon
95dc99af0f If we didn't create win32 window, restore its event procedure on destruction. 2011-07-25 15:03:42 -07:00