Commit Graph

353 Commits

Author SHA1 Message Date
Sam Lantinga
993462b7ce Moved the assertion tests to testplatform 2010-01-13 09:48:42 +00:00
Sam Lantinga
a7f9985e1f Quiet tests shouldn't prompt during assertions 2010-01-13 08:52:47 +00:00
Ryan C. Gordon
02bb46f347 Removed incorrect SDL_GetAudioDeviceName() call from loopwave.c.
SDL_GetAudioDeviceName(1, 0) does not mean "name of the default output device."
2010-01-11 07:58:55 +00:00
Ryan C. Gordon
0c92f2de0b Call SDL_Init() before SDL_GetNumAudioDrivers().
Not sure why that was reversed.
2010-01-10 19:09:57 +00:00
Ryan C. Gordon
9b0b122375 Merged r4874:4875 from branches/SDL-1.2: testwm keyboard debug output. 2010-01-10 18:25:04 +00:00
Ryan C. Gordon
609eb81e23 Reverted r5460 ... this was merged from 1.2, but was later reverted there. 2010-01-10 05:06:03 +00:00
Ryan C. Gordon
b7bf9f415e Merged r4784:4785 from branches/SDL-1.2: Mac OS X linker command line fixes. 2010-01-10 04:42:45 +00:00
Sam Lantinga
6491208ef7 Added missing include for stdio 2009-12-24 21:00:42 +00:00
Sam Lantinga
c3629ff44a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Renamed SDL_RenderPoint() and SDL_RenderLine() to SDL_RenderDrawPoint() and SDL_RenderDrawLine().
Added API for rectangle drawing (as opposed to filling)
Added placeholder API functions for circles and ellipses ... I'm not sure whether these will stay.
Optimized software line drawing quite a bit.
Added support for Wu's anti-aliased line drawing, currently disabled by default.
2009-12-23 01:55:00 +00:00
Sam Lantinga
ba9b7bf6ff Fixed bug #841
The redefinition of M_PI is no longer necessary...
2009-12-17 06:08:20 +00:00
Ryan C. Gordon
61382a9f93 Initial band-aids on SDL_GetMouseState() API breakage. More work to come.
Fixes Bugzilla #758.
2009-12-16 19:50:51 +00:00
Ryan C. Gordon
f644ae86a9 Implemented SDL_setenv(), moved SDL_putenv() to compat.
Fixes Bugzilla #779.
2009-12-16 10:59:51 +00:00
Sam Lantinga
dc1ed9e7ef Added SDL_GetCPUCount() to see how many cores are available. 2009-12-16 06:53:53 +00:00
Sam Lantinga
75e75ae0c3 Fixed bug #741
The thread ID is an unsigned long so it can hold pthread_t so people can do naughty things with it.

I'm going to be adding additional useful thread API functions, but this should prevent crashes in people's existing code on 64-bit architectures.
2009-12-16 04:48:11 +00:00
Sam Lantinga
b06c70e89d Added testfill to test raw fill performance 2009-12-16 02:08:59 +00:00
Sam Lantinga
e250d2e0f5 Default to allow either accelerated or not 2009-12-15 20:53:09 +00:00
Sam Lantinga
0493dd19b1 OpenGL hardware acceleration defaults on 2009-12-15 20:36:31 +00:00
Sam Lantinga
2ac49a53bd The SDL 1.3 tests have been cleaned up not to include any 1.2 compatibility code. 2009-12-14 23:29:37 +00:00
Sam Lantinga
c49568972f Added a test to check the read/write pixels API 2009-12-14 06:35:59 +00:00
Sam Lantinga
d3941d1098 Allow points to be outside the window bounds, stress testing the clipping code. 2009-12-12 00:08:45 +00:00
Sam Lantinga
a127883a56 Added mouse position for button handling 2009-12-12 00:08:02 +00:00
Sam Lantinga
0a3768436b Added an automated test for rectangle routines, currently only testing line clipping.
Use the Cohen-Sutherland algorithm for line clipping which uses integer math and preserves ordering of clipped points.

Removed getopt() support in testsdl.c, replaced with simple argv scanning.
2009-12-11 09:22:34 +00:00
Sam Lantinga
70a40d51b2 Added interfaces for batch drawing of points, lines and rects:
SDL_DrawPoints()
    SDL_BlendPoints()
    SDL_BlendLines()
    SDL_DrawLines()
    SDL_FillRects()
    SDL_BlendRects()
    SDL_RenderPoints()
    SDL_RenderLines()
    SDL_RenderRects()
Renamed SDL_RenderFill() to SDL_RenderRect()
2009-12-09 15:56:56 +00:00
Sam Lantinga
4969fa9624 On Windows the minimum window size may be larger than 80, so explicitly request the expected rectangle. 2009-12-07 08:01:20 +00:00
Sam Lantinga
586f3e0dda Added an API function to query geometry of multiple monitors:
SDL_GetDisplayBounds()

Implemented multi-monitor window positions on Windows
2009-12-06 08:03:38 +00:00
Sam Lantinga
262da78936 Added Ctrl-Z common key binding 2009-12-02 07:56:09 +00:00
Sam Lantinga
8adb9fc3cc Work in progress on multi-display support:
* Added display parameter to many internal functions so video modes can be set on displays that aren't the public current one.
* The fullscreen mode is associated with fullscreen windows - not displays, so different windows more naturally have a mode associated with them based on their width and height.  It's no longer necessary to specify a fullscreen mode, a default one will be picked automatically for fullscreen windows.
2009-12-01 05:57:15 +00:00
Sam Lantinga
c0f5e8a979 More fixes to compile under Visual C++ 2009-11-22 07:00:26 +00:00
Sam Lantinga
411ee2e374 Fixed include paths for Visual C++ 2009-11-22 06:42:58 +00:00
Mike Gorchak
f54a8cc44d Added support for QNX default font. Backspace and Return keys now handled. 2009-11-21 08:42:42 +00:00
Sam Lantinga
7125fdbe63 We want to be strict on software renderer tests and opaque tests, but give a decent margin for blending inaccuracy for the blended tests. 2009-11-21 07:59:19 +00:00
Sam Lantinga
fc6a229f72 Increased tolerance a little bit more for multiple blending passes accumulating error. 2009-11-21 07:46:12 +00:00
Sam Lantinga
7863b8a31b Use 45 degree lines for the diagonal test to avoid aliasing errors in line drawing. 2009-11-21 06:28:25 +00:00
Sam Lantinga
3808553966 pixels don't need to be dynamically allocated
Added a dump_screen() function to assist with test failure diagnosis
2009-11-21 05:25:08 +00:00
Sam Lantinga
32188b63d3 SDL_RenderReadPixels() needs to flush asynchronous operations before it reads.
The semantics are that it reads the back buffer, and those pixels may not be available once SDL_RenderPresent() has happened.
2009-11-21 05:05:19 +00:00
Mike Gorchak
b6c6b41bb5 1. SDL_RenderPresent() call has been added after each test to be sure, that all graphics output is flushed in case if it was asynchronous.
2. After each renderer test window recreation has been added.
2009-11-20 07:11:29 +00:00
Mike Gorchak
e7e2a01f50 Output last SDL error in case of test was failed. 2009-11-20 07:08:28 +00:00
Mike Gorchak
8a2f3c4aeb Added support for generic getopt() function instead of getopt_long(). Because not all platforms have getopt_long(). 2009-11-19 09:07:09 +00:00
Sam Lantinga
98198245bc Allow some variation in the pixel values to account for blending accuracy differences. 2009-11-19 05:06:01 +00:00
Sam Lantinga
dce6c3f274 Fixed a bunch of bugs in the blit blend mode tests 2009-11-18 09:39:32 +00:00
Sam Lantinga
e671076c62 Use SDL's string and memory functions instead of stdlib 2009-11-18 09:28:35 +00:00
Sam Lantinga
8259a10e12 Fixes for the automated rendering test 2009-11-18 09:07:13 +00:00
Sam Lantinga
f07fad9ec7 Refactored to use render_loadTestFace() 2009-11-18 07:34:05 +00:00
Sam Lantinga
cacae661e6 Fixed endianness of the face image surface 2009-11-18 07:22:22 +00:00
Sam Lantinga
754e60b870 Compare against the correct image 2009-11-18 06:15:21 +00:00
Sam Lantinga
c14ffddbcc Debug info to help track down render test failures 2009-11-17 06:51:14 +00:00
Sam Lantinga
6820ff5982 Fixed some bugs in the automated test suite, revealed by working SDL_RenderReadPixels() 2009-11-17 05:17:11 +00:00
Sam Lantinga
7a40c23469 You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
This code still doesn't quite work yet. :)
2009-11-16 07:13:07 +00:00
Sam Lantinga
1e8b087237 Work in progress: SDL_RenderReadPixels() should be implemented soon. 2009-11-15 08:01:07 +00:00
Sam Lantinga
ed1b37d2bc Fixed compile error 2009-10-28 06:08:48 +00:00