David Ludwig
cacc6d9d92
WinRT: moved the default vertex shader into the Direct3D 11.1 renderer's folder
2013-02-24 10:11:58 -05:00
David Ludwig
dbf571eb99
WinRT: cleaned up headers in src\video\windowsrt\
2013-02-24 10:02:57 -05:00
David Ludwig
08b886ae9d
WinRT: added support for alpha-blended texture rendering
2013-02-23 22:58:09 -05:00
David Ludwig
7cc98a4238
WinRT: made mouse wheel motion increments more closely match their values on Win32
2013-02-23 20:22:19 -05:00
David Ludwig
7b0ad782e6
WinRT: build fixes
2013-02-23 20:12:14 -05:00
David Ludwig
db53df0697
WinRT: merged with latest, official, SDL 2.x code
2013-02-23 20:01:46 -05:00
David Ludwig
b92910fe9c
WinRT: turned off some keyboard debugging code that got inadvertently left on
2013-02-23 18:08:27 -05:00
Sam Lantinga
a65e5a3850
Removed local.properties from android-project folder
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Alexey Petruchik
Please remove local.properties from android-project folder and add it to hgignore
According to the local.properties:
# This file must *NOT* be checked in Version Control Systems,
2013-02-23 02:25:34 -08:00
David Ludwig
c11dabbf44
WinRT: more minor code cleanups
2013-02-22 23:53:37 -05:00
David Ludwig
b0e0d9e39d
WinRT: minor cleanup in top-level app code
2013-02-22 23:44:34 -05:00
David Ludwig
47a35d888b
WinRT: allowed setting the device rotation preference via SDL_HINT_ORIENTATIONS
2013-02-22 23:23:53 -05:00
Gabriel Jacobo
4c20da2bdc
Fixes Bug 1726 - Memory leak in X11_GetDisplayBounds
2013-02-22 10:44:44 -03:00
Ryan C. Gordon
5c01139fce
Backed out changeset 9fea506e48ab
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Sam beat me to this on a different branch, apparently.
2013-02-20 14:49:30 -05:00
Ryan C. Gordon
dbf83c45a4
Allow SDL_AUDIODRIVER="pulse" to do the right thing.
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(We renamed this audio target at some point; the Internet didn't get the memo.)
2013-02-20 13:25:38 -05:00
David Ludwig
4c4c4093c2
WinRT: another device-rotation and rendering fix
2013-02-19 22:07:07 -05:00
Sam Lantinga
509366e2ca
Fixed bug 1474 - OpenGL renderer can't to display YV12 texture.
2013-02-19 07:05:15 -08:00
Sam Lantinga
69e2715258
Removed SDL_input.h from various projects
2013-02-19 05:46:51 -08:00
Sam Lantinga
d486363049
The input API was never implemented, so removing it before release.
2013-02-19 05:39:19 -08:00
Sam Lantinga
b5744978af
Allow abbreviated strings to be used for driver names.
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This allows people to use "pulse" with both SDL 1.2 and 2.0
2013-02-18 20:14:24 -08:00
Jørgen P. Tjernø
da448f5b13
Fix SDL_SetWindowSize on certain WMs.
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Makes SDL_SetWindowSize work on some WMs (like Fluxbox, ion3, Awesome,
WindowMaker), and when running without a WM.
Fixes bug 1513.
CR: saml
2013-02-18 18:28:02 -08:00
Sam Lantinga
03c2ba497f
Fixed bug where if X11 is not dynamically loaded, then we think none of the X11 modules are available.
2013-02-18 16:24:33 -08:00
Andreas Schiffler
d022d46f53
Fix bug 1723: flipped log text in audio suite - thanks P. Wiesemann
2013-02-18 07:59:05 -08:00
Sam Lantinga
a6d74426e4
We don't need no stinking pre-release version number!
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If we do end up needing something, we should use the Mercurial revision number.
2013-02-17 23:39:25 -08:00
Sam Lantinga
6b574f11e2
Fixed bug 1722 - An attempt to release NULL Direct3d surface
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Evgeny
static void
D3D_DestroyRenderer(SDL_Renderer * renderer)
has a critical problem. It may try to release IDirect3DSurface9 surface pointed
by NULL pointer. That leads to really wierd consequences on my system.
It happens when the previous call to IDirect3D9_CreateDevice() fails leaving
D3D_RenderData::defaultRenderTarget uninitialized.
2013-02-17 23:30:47 -08:00
David Ludwig
97ff4f43d7
WinRT: bug fixes for device orientation + Direct3D 11.1 rendering
2013-02-17 23:23:59 -05:00
David Ludwig
367c968fc2
WinRT: made SDL_RenderSetViewport work with the D3D 11.1 renderer
2013-02-17 11:09:07 -05:00
David Ludwig
2e34488cc1
WinRT: D3D 11.1 blending mode support added; FillRects coloring bug-fix
2013-02-16 16:53:06 -05:00
David Ludwig
fdd12e1d1a
WinRT: took out an unneeded depth stencil view from the D3D 11.1 renderer
2013-02-16 16:13:48 -05:00
Sam Lantinga
7679c89837
Updated debian files to be consistent across SDL packages
2013-02-16 11:43:59 -08:00
David Ludwig
b7dcf7fac4
WinRT: implemented SDL_RenderFillRect and SDL_RenderFillRects for the D3D 11.1 renderer
2013-02-16 09:10:43 -05:00
Sam Lantinga
424cbc96f0
Fixed package name in the control file
2013-02-16 04:43:38 -08:00
Sam Lantinga
4063ad6f83
Switched package name back, at the request of Manuel A. Fernandez Montecelo
2013-02-16 04:40:32 -08:00
Andreas Schiffler
db31344f3b
Add tests to Video suite
2013-02-16 23:09:10 -08:00
Sam Lantinga
965e88cf2d
Updated macro comment
2013-02-15 15:22:12 -08:00
Sam Lantinga
ef7f4a3c49
Switched debian package name to sdl2
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Disabled most of the dynamic shared libraries so that the correct dependency set is created for the runtime package.
2013-02-15 14:11:28 -08:00
Sam Lantinga
49b1331830
Added SDL license to Android clipboard implementation
2013-02-16 13:35:28 -08:00
Sam Lantinga
dbe948546f
Added license to Android power implementation
2013-02-16 13:33:58 -08:00
Sam Lantinga
ec1bcfc2c4
Added native Debian package information
2013-02-15 14:56:08 -08:00
Sam Lantinga
019c60c1e8
Happy New Year!
2013-02-15 08:47:44 -08:00
Sam Lantinga
49c4f1e07f
Missed a few files when switching to the zlib license
2013-02-15 08:27:57 -08:00
Sam Lantinga
66a4a7c6fd
bye bye test...
2013-02-14 16:54:18 -08:00
Sam Lantinga
a478b8850e
Final test?
2013-02-14 16:53:08 -08:00
Sam Lantinga
0823d1df9f
Deleted test files
2013-02-14 16:45:09 -08:00
Sam Lantinga
3a9be8e8f5
Test 5
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2 lines
2013-02-14 16:43:38 -08:00
Sam Lantinga
1fa01b2c00
We're no longer under construction
2013-02-14 16:09:51 -08:00
Sam Lantinga
2cfcf17348
Updated documentation with info about the wiki
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We're no longer under construction, baby!
2013-02-14 15:56:33 -08:00
Sam Lantinga
29997d1175
Don't crash if we have the extension but couldn't load the XInput shared library.
2013-02-14 15:40:19 -08:00
Michael Sartain
c18508bb96
Clear relative mouse mode and restore when bringing up sdl message box.
2013-02-14 13:22:05 -08:00
Andreas Schiffler
857ddffc40
Add tests to SDLtest suite
2013-02-13 23:10:29 -08:00
Sam Lantinga
94b78a3298
Added SDL_bits.h to the Xcode projects
2013-02-13 21:22:29 -08:00