Commit Graph

652 Commits

Author SHA1 Message Date
Sam Lantinga
e7789ad75b Suspending the screensaver defaults off. 2010-08-29 21:41:11 -07:00
Sam Lantinga
256b2c3990 Compiling in atan()/atan2() implementation on Visual Studio 2008. 2010-08-29 16:55:58 -07:00
Sam Lantinga
7a7d43524f Added atan implementation from uClibc 2010-08-29 16:51:48 -07:00
Sam Lantinga
317cd0515f Added atan2 implementation from uClibc 2010-08-29 16:05:34 -07:00
Sam Lantinga
b66ae96de5 Documentation clarification 2010-08-29 15:26:12 -07:00
Sam Lantinga
39db467ca6 While you can actually write to the error buffer, conceptually it's read-only. 2010-08-29 12:00:09 -07:00
Sam Lantinga
f0480c0501 Added a typedef for the thread function to simplify documentation 2010-08-28 22:56:52 -07:00
Sam Lantinga
3c0f319cce Fixed documentation typo 2010-08-22 17:19:10 -07:00
Sam Lantinga
993db1a6aa Fixed obsolete documentation 2010-08-22 15:34:28 -07:00
Sam Lantinga
b7c5d88e6a Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows 2010-08-22 13:45:56 -07:00
Sam Lantinga
d4d88abae0 Merged Daniel's Google Summer of Code work from SDL-gsoc2010_IME 2010-08-22 12:39:27 -07:00
Sam Lantinga
4df9989dd4 Removed spurious carriage returns 2010-08-22 12:34:31 -07:00
Sam Lantinga
ac80a80f6a Merged Paul's Google Summer of Code work from SDL-gsoc2010_android 2010-08-22 12:23:55 -07:00
Sam Lantinga
7f6ad8e572 Merged Jim's Google Summer of Code work from SDL-gsoc2010_gesture 2010-08-22 12:07:55 -07:00
Jim Grandpre
e9d12a479a Added README.touch and README.gesture. Moved touchtest/gestureSDLTest to test/testgesture 2010-08-15 00:36:28 -04:00
egottlieb
1dac65bd3a Finally got the Win32 API code for shaping to work! Just need to fix SDL_CalculateShapeTree() now! 2010-08-14 16:14:36 -04:00
Sam Lantinga
0f67a475f9 Fixed documentation error 2010-08-14 12:28:43 -07:00
Sam Lantinga
8ed311fcbf Updated with the latest version of glext.h 2010-08-14 12:22:06 -07:00
Eli Gottlieb
12b0fa8c5e Fixed a bug in X11 shaping that refused to use color-key mode. 2010-08-10 16:10:26 -04:00
Jim Grandpre
db352f3b39 Fixed gestureMulti. Disabled dollar gesture temporarily. 2010-08-04 23:17:30 -04:00
egottlieb
63f5546ab0 Implemented shaped windows for Cocoa. Still need to see if they actually work. 2010-08-03 21:56:05 -04:00
dewyatt
a83ba70ce5 Added SDL_wcslcpy and SDL_wcslcat. 2010-08-03 16:52:10 -04:00
egottlieb
4a74542b6e Got basic, pre-actually-writing-anything Cocoa to build. 2010-08-03 00:47:33 -04:00
Eli Gottlieb
122c35caa0 Why wasn't this in the repository? 2010-08-02 23:58:22 -04:00
Sam Lantinga
0b1069a725 Fixed various type and print format issues 2010-07-31 20:38:37 -07:00
jimtla
05c264c774 Added SDL_TouchID, SDL_FingerID, SDL_GestureID types. Converted to integer cioordinates (<- not working). 2010-07-31 20:02:54 +04:00
jimtla
214939549f Upgraded touchId/fingerId to long. Changed position variables to floats. 2010-07-30 23:18:35 +04:00
Sam Lantinga
b8b0d2faaa Documentation updates 2010-07-29 20:24:05 -07:00
Sam Lantinga
617542daf6 Merged Sunny's XRender changes from SDL-gsoc2010_xrender 2010-07-28 00:54:23 -07:00
Paul Hunkin
eb38d6aa71 - Cleaned up a bunch of code
- Added 'feature' enable/disable so we're not running accel/sound/whatever in Java when we don't need to be
- More work on the sound system. But it still crashes pretty horribly, not sure why yet.
2010-07-27 21:21:24 +02:00
Paul Hunkin
daa451a473 Oops, I wasn't using pthreads. Fixed so we can have mutexes and stuff 2010-07-27 15:23:09 +02:00
Paul Hunkin
10203b606f Updated test app to init the sound system 2010-07-27 11:35:06 +02:00
Eli Gottlieb
5416c894f4 Added color-key mode and redid the code to work with it. 2010-07-22 23:11:01 -04:00
Sunny Sachanandani
2fcfc81241 Advertise support for all supported texture formats. 2010-07-22 10:53:41 +05:30
Sam Lantinga
741880b4dc Added support for keyboard repeat (only tested on Windows so far) 2010-07-20 23:25:24 -07:00
Sunny Sachanandani
51b997ebad Integrate XFixes and XDamage into the build system. 2010-07-19 20:05:53 +05:30
Eli Gottlieb
f35e180363 Added #define's for error codes returned from SDL shaped-window API. 2010-07-18 22:24:52 -04:00
Sam Lantinga
d6cb212829 RedHat patch: SDL-1.2.14-byteorder.patch 2010-07-18 11:23:34 -07:00
dewyatt
ea01e5af61 Merge with main repo (mainly for non-printable character fix) 2010-07-18 13:48:23 -04:00
Sam Lantinga
ac279884c4 Fixed typo in the documentation 2010-07-17 22:59:28 -07:00
Jim Grandpre
d18ef30119 Bug fixes, now using RWops instead of File pointers. 2010-07-16 20:48:43 -04:00
Jim Grandpre
4b707013d1 Added alternative finger tracking method. Still prefer IPHONE_TOUCH_EFFICIENT_DANGEROUS. 2010-07-13 18:31:09 -04:00
dewyatt
d3a558d55e Added SDL_utf8strlcpy to copy at UTF-8 character boundaries.
Changed SDL_SendKeyboardText and SDL_SendEditingText to use SDL_utf8strlcpy.
2010-07-13 15:05:45 -04:00
Ryan C. Gordon
bf17cebd40 Add XShape test to configure scripts. 2010-07-13 02:43:10 -04:00
Sam Lantinga
6f2000e6d2 Merged changes from the main SDL codebase 2010-07-12 21:09:23 -07:00
dewyatt
5155fd21d2 Changed Start/StopTextInput back to not take any parameters.
We call SDL_GetKeyboardFocus internally now.
2010-07-12 14:17:43 -04:00
Sam Lantinga
b07db7e9c3 Implemented X11 system window manager info for SDL 1.3. It's simple. Really. 2010-07-12 01:20:57 -07:00
Sam Lantinga
6540320beb Fixed compile warnings 2010-07-12 00:35:14 -07:00
Jim Grandpre
9e7603a6ba Added some files I had previosuly missed 2010-07-11 01:15:39 -04:00
dewyatt
42439abb5e Changed StopTextInput to take an SDL_Window parameter. 2010-07-10 13:15:47 -04:00
Jim Grandpre
bdbb130028 Moved $1 Gestures into the SDL Library 2010-07-09 00:50:40 -07:00
Sam Lantinga
ddf0465549 Added an event when the clipboard is updated, triggered after the window gains the keyboard focus. 2010-07-08 22:54:03 -07:00
Sam Lantinga
e4fe1bb40f Simplified clipboard API for sanity's sake.
A complete clipboard implementation would support multiple formats that could be queried at runtime, events for when the clipboard contents changed, support for HTML, images, etc.  We're not going that crazy, at least for now. :)
2010-07-07 23:54:03 -07:00
Sam Lantinga
2612b4c651 Whoops, updated the copyright date 2010-07-07 23:26:07 -07:00
Sam Lantinga
261b8d8865 First pass at clipboard API, still very much in progress 2010-07-07 23:24:04 -07:00
dewyatt
e24912e909 Changed StartTextInput to take an SDL_Window parameter. 2010-07-08 01:35:47 -04:00
Sam Lantinga
a517ddf4a5 Added SDL_FOURCC() 2010-07-07 21:36:09 -07:00
Sam Lantinga
e983e5bb65 Updated iPhone keyboard code (which builds and runs on the iPad and iPhone simulator now)
Updated iPhone demos (which build and run again)
2010-07-07 18:58:51 -07:00
Jim Grandpre
9d8bd2bcf5 Moved Multi finger gesture recognition into the library. 2010-07-07 04:13:08 -07:00
Eli Gottlieb
02cc7bc991 Updated test code, updated win32 code a bit (still not complete, but hopefully tonight), and removed the last vestiges of ellipse and polygon drawing support. 2010-07-06 22:05:22 -04:00
Eli Gottlieb
749298e6c2 Finished X11 shaped-window functionality and removed ellipse+polygon rendering. 2010-06-30 16:19:44 -04:00
Sam Lantinga
672bd0bbc6 Typo in documentation 2010-06-27 23:17:36 -07:00
Eli Gottlieb
756b99c69f Added Andreas's fixes to the header and stub file for SDL_shape. 2010-06-21 23:08:10 -04:00
Eli Gottlieb
c20899a378 Replaced the model of treating a window's shape as a render target with treating a window's shape as a surface passed into an SDL_SetWindowShape() function. I'll send this off to Andreas and Sam and start coding. 2010-06-19 23:10:57 -04:00
Jim Grandpre
4e7b6a96a5 Fixed bugs in input, cleaned up $1 2010-06-18 01:43:02 -04:00
Sam Lantinga
d89ec9302c Hello Sam.
I did fix/update the SDL 1.3 pandora port today ( 11 june 2010 ) and you can find the "hg diff" attached :)

David Carré ( Cpasjuste )
2010-06-17 22:23:20 -07:00
Eli Gottlieb
390be0affb Doxygen commenting is all finished up. 2010-06-10 17:50:38 -04:00
Eli Gottlieb
847ce12a33 Stubbed out the new get/set parameter functions, added the start of the enum, union, and struct for those parameters themselves, and added doxygen comments throughout the SDL_shape.h header. 2010-06-10 17:37:19 -04:00
Paul Hunkin
61ddab05c6 Added (partially implemented) android video backend and associated files needed to build 2010-06-10 18:54:23 +12:00
Sam Lantinga
3a228f30bf Fixed wording for consistency 2010-06-06 21:09:45 -07:00
Eli Gottlieb
2ace9d0f8c Removed and added back SDL_shape.{c,h} wholesale. Will this get them tracked properly? 2010-06-05 15:07:14 -04:00
Eli Gottlieb
9f0bc591c6 Updated SDL_shape.h by adding a line break... somehow it's not being tracked correctly.` 2010-06-05 15:01:40 -04:00
jimtla
ea0c984c8e Addition of VC project for touchTest.c 2010-06-05 01:58:56 -04:00
Eli Gottlieb
0566e957f7 Fixed up new functions and files so that they build as part of SDL. 2010-06-03 17:21:40 -04:00
Eli Gottlieb
b24db2415a Stubbed out the new drawing, filling, and geometry functions for ellipses and polygons. 2010-06-03 16:21:04 -04:00
Eli Gottlieb
46c89257a5 Added management and drawing functions for ellipses and polygons. 2010-06-03 14:43:38 -04:00
Jim Grandpre
60450688f9 Added include/touch.h Now reading in resolution of touch pad. 2010-06-01 02:54:33 -04:00
Sunny Sachanandani
bc6683eed7 Modified configure.in to allow building with Xrender. Fixed all problems that prevented compilation.
Builds fine now :)
2010-05-31 13:27:27 +05:30
Jim Grandpre
80ecbb9011 Added pressure support for touch events. 2010-05-29 02:09:16 -04:00
Jim Grandpre
a1401afe42 Added reading of event* for touch events. 2010-05-28 01:26:52 -04:00
Eli Gottlieb
fee0949a87 Added the standard headers and footers that make SDL_shape.h and SDL_shape.c integrate properly into the build. 2010-05-27 16:44:35 -04:00
Jim Grandpre
4a3ed7b859 Added touch event definitions. Heavily modified events/SDL_touch*. 2010-05-27 01:21:37 -04:00
Sam Lantinga
b8da79e726 SDL_KillThread() is no longer supported - it was always dangerous! :) 2010-05-24 22:56:36 -07:00
Eli Gottlieb
46a886a498 Changed API for shaped windows to make it much, much simpler. A shaped window's shape mask is now accessed as a render target, which means we can get at it with blit and draw functions, as well as (most likely) OpenGL. 2010-05-25 00:23:41 -04:00
Eli Gottlieb
89f8f1be75 I'm actually going to have to alter this proposed API a fair bit, but it's coming along. I want to keep it as orthogonal to the rest of SDL as possible. 2010-05-23 01:27:09 -04:00
Paul Hunkin
99ccaa6680 Added some android build stuff 2010-05-23 15:18:16 +12:00
Paul Hunkin
6b8d32ccde Fix compile errors under Android toolchain. Seems to have the same issue as the NDS. 2010-05-23 15:10:18 +12:00
Paul Hunkin
3ca3ae0c70 Fixed comment style 2010-05-23 15:08:30 +12:00
Eli Gottlieb
1e5d71184b Moved SDL_shape.h, and building out the API as needed by SDL_Eyes. 2010-05-21 17:28:12 -04:00
Sunny Sachanandani
7551aa6dd9 Adding a few #defines for Xrender support. 2010-05-19 18:58:28 +05:30
Paul Hunkin
205e65f689 Initial commit, adding __ANDROID__ to the platform list 2010-05-17 15:14:34 +12:00
Sam Lantinga
4b1c945432 Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
Plus, this lets me start implementing cursor support.
2010-05-09 20:47:22 -07:00
Sam Lantinga
98918d160e Updated with the SDL 1.3 list of supported operating systems 2010-05-09 09:53:57 -07:00
Ryan C. Gordon
8524311b24 Implemented SDL power APIs for iPhoneOS. 2010-04-30 00:39:31 -04:00
Sam Lantinga
23267677ee esigra 2010-04-17 03:53:57 PDT
If this header file is supposed to be includable from C++ code, the code should
of course use one of the SDL_*_cast macros from SDL_stdinc.h.
2010-04-23 02:15:05 -07:00
Sam Lantinga
6c556c1780 Minor cleanup on Jiang's patch 2010-04-15 22:27:01 -07:00
Sam Lantinga
b87ae3913b changeset: 4433:25667ea797fa
tag: tip
user: Jiang Jiang <gzjjgod@gmail.com>
date: Thu Apr 15 12:01:46 2010 +0800
summary: Add windowID to text editing event
2010-04-15 22:14:26 -07:00
Sam Lantinga
b740fb4389 Fixed bug 944
Tatu Kilappa      2010-02-11 12:13:20 PST

When compiling with -Wconversion, gcc complains about a cast in SDL_endian.h
that might change the result as we are casting from an int into an Uint16. This
is of course not visible unless we are on a non-x86 platform where the
assembler is not available.

While it's not really an error, the warning is really annoying. To fix, change
SDL_endian.h line 87 to:

  return(Uint16)((x<<8)|(x>>8));

Thank you.
2010-04-13 22:01:14 -07:00
Sam Lantinga
b0847f3de2 General improvements for user custom event registration
* Switched event type to enum (int32)
* Switched polling by mask to polling by type range
* Added SDL_RegisterEvents() to allow dynamic user event registration
* Spread events out to allow inserting new related events without breaking binary compatibility
* Added padding to event structures so they're the same size regardless of 32-bit compiler structure packing settings
* Split SDL_HasEvent() to SDL_HasEvent() for a single event and SDL_HasEvents() for a range of events
* Added SDL_GetEventState() as a shortcut for SDL_EventState(X, SDL_QUERY)
* Added SDL_FlushEvent() and SDL_FlushEvents() to clear events from the event queue
2010-03-25 01:08:26 -07:00
Sam Lantinga
c863037677 Fixed bug #961
Kalle Olavi Niemitalo      2010-02-28 09:15:50 PST

It seems the SDLK_LMETA and SDLK_RMETA constants have been removed from SDL
1.3.  I grepped for them in the SDL source tree and these were the only hits:

./include/SDL_compat.h:230:#define SDLK_LSUPER SDLK_LMETA
./include/SDL_compat.h:231:#define SDLK_RSUPER SDLK_RMETA
./src/video/bwindow/SDL_BWin.h:194:        keymap[0x66] = SDLK_LMETA;
./src/video/bwindow/SDL_BWin.h:195:        keymap[0x67] = SDLK_RMETA;

I don't know how compatible SDL 1.3 is supposed to be with applications
designed for SDL 1.2.  However, as you can see, SDL itself is still trying to
use the removed constants, and that is clearly a bug.

Because SDL_compat.h defines KMOD_LMETA as KMOD_LGUI, I suppose it should also
define SDLK_LMETA as SDLK_LGUI, and SDLK_RMETA likewise.
2010-03-09 06:07:48 +00:00