Sam Lantinga
bf43df8ba5
Merged the Windows custom window system hooks into the union used by X11.
...
Added Cocoa custom window system hooks
2010-09-27 01:24:05 -07:00
Sam Lantinga
5426a79715
attached is a patch to support DirectFB in include/SDL_syswm.h. It
...
defines SDL_SYSWM_DIRECTFB as a subsystem.
This allows developers to e.g. access DirectFB's video and picture
providers.
Kind regards,
André
2010-09-27 00:50:46 -07:00
Sam Lantinga
1f15b05e7e
XDamageDestroy is called before use_damage is tested. This crashes on my
...
setup. The patch calls XDamageDestroy only when use_damage is true.
Kind regards,
André
2010-09-27 00:49:56 -07:00
Sam Lantinga
7298ad2a68
SDL_DestroyWindow is setting window->magic to NULL too early. -
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window->magic is also checked in SDL_DestroyRenderer. All cleanup code
like freeing the renderer and textures is not executed.
The patch moves window_magic = NULL behind the SDL_DestroyRenderer call.
Kind regards,
André
2010-09-27 00:49:34 -07:00
Sam Lantinga
d55d7a51d7
Code will never reach SDL_SetTexturePalette since SDL_SetDisplayPalette
...
will fail if the display e.g. is RGB32 or RGB24. The patch will ignore
errors in SDL_SetDislayPalette.
This should also affect the opengl renderer on systems supporting
paletted textures - mine does not (NVIDIA).
With this patch the directfb drivers delivers the same results for
test_palette like the software renderer.
Kind regards,
André
2010-09-27 00:48:56 -07:00
Sam Lantinga
84cee89a18
Fixed documentation typo
2010-09-25 17:06:41 -07:00
Sam Lantinga
b9a2b25073
Fixed compiling with mingw32/64
2010-09-19 16:46:56 -07:00
Daniel Wyatt
ec7a164b1e
Fixed all MinGW problems (except libraries not added to build yet).
...
Added SDL_msctf.h for MinGW.
Added a few casts to fix warnings on MinGW.
2010-09-19 16:19:22 -04:00
Daniel Wyatt
afad7fe429
Added imm.h include, will be needed on MinGW.
...
Changed comment to c-style and removed some end-of-line whitespace.
2010-09-19 14:41:18 -04:00
Sam Lantinga
6fb77a6212
Fixed crash on systems that don't have StopTextInput
2010-09-18 18:31:01 -07:00
Sam Lantinga
0bfe09c37d
Fixed crashing loading 48KHz audio, contributed by Terry Welsh
2010-09-18 18:15:08 -07:00
Sam Lantinga
864edec6b4
Fixed grammar, thanks to Sheena's suggestion.
2010-09-18 17:12:19 -07:00
Sam Lantinga
a9078b519d
Updated build for Visual Studio 2010
2010-09-17 09:08:47 -07:00
Andreas Schiffler
4f809bcb5e
Remove superflous sample shapes (same BMPs)
2010-09-15 22:33:46 -07:00
Andreas Schiffler
04a527d771
- added directx include path to VS2008 solution
...
- updated shape vcproj and add it to VS2008 solution
- minor changes (i.e. typecasting) to get rid of compiler warnings in VS
2010-09-15 22:15:47 -07:00
Sam Lantinga
823c38786d
Fixed documentation
2010-09-14 21:57:29 -07:00
dewyatt
0723b1ef98
Ensure compositions are committed when keyboard focus changes.
...
There may be a better way to do this.
2010-09-15 00:28:19 -04:00
Andreas Schiffler
c366d9cf51
Add missing imm32.lib from VS2010 project
2010-09-07 20:56:02 -07:00
Sam Lantinga
f5f5c845ae
Documentation consistency
2010-08-29 22:34:50 -07:00
Sam Lantinga
c9ac1fe3e5
Documentation consistency
2010-08-29 22:28:38 -07:00
Sam Lantinga
4913c48bba
Fixed typo in header
2010-08-29 22:22:27 -07:00
Sam Lantinga
a14a177d5f
Documentation clarification
2010-08-29 22:12:59 -07:00
Sam Lantinga
e7789ad75b
Suspending the screensaver defaults off.
2010-08-29 21:41:11 -07:00
Sam Lantinga
256b2c3990
Compiling in atan()/atan2() implementation on Visual Studio 2008.
2010-08-29 16:55:58 -07:00
Sam Lantinga
7a7d43524f
Added atan implementation from uClibc
2010-08-29 16:51:48 -07:00
Sam Lantinga
62a1d95e50
Whoops, return "" even if the window is invalid.
2010-08-29 16:28:04 -07:00
Sam Lantinga
92a7dec92f
The title is stored internally as NULL if it's empty, and returned as ""
2010-08-29 16:26:35 -07:00
Sam Lantinga
317cd0515f
Added atan2 implementation from uClibc
2010-08-29 16:05:34 -07:00
Sam Lantinga
b66ae96de5
Documentation clarification
2010-08-29 15:26:12 -07:00
Sam Lantinga
d343754786
Fixed compiling with Visual Studio 2008
2010-08-29 14:22:22 -07:00
Sam Lantinga
39db467ca6
While you can actually write to the error buffer, conceptually it's read-only.
2010-08-29 12:00:09 -07:00
Sam Lantinga
f0480c0501
Added a typedef for the thread function to simplify documentation
2010-08-28 22:56:52 -07:00
Andreas Schiffler
b0d0e9f2f0
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
2010-08-23 23:44:28 -07:00
Sam Lantinga
3c0f319cce
Fixed documentation typo
2010-08-22 17:19:10 -07:00
Sam Lantinga
993db1a6aa
Fixed obsolete documentation
2010-08-22 15:34:28 -07:00
Sam Lantinga
b7c5d88e6a
Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows
2010-08-22 13:45:56 -07:00
Sam Lantinga
6ee211b35d
Merged no changes?
2010-08-22 12:43:27 -07:00
Sam Lantinga
f86560f17a
Removed Daniel's test code
2010-08-22 12:39:56 -07:00
Sam Lantinga
d4d88abae0
Merged Daniel's Google Summer of Code work from SDL-gsoc2010_IME
2010-08-22 12:39:27 -07:00
Sam Lantinga
4afe9b8f26
Cleanup from the Android commit
2010-08-22 12:35:34 -07:00
Sam Lantinga
4df9989dd4
Removed spurious carriage returns
2010-08-22 12:34:31 -07:00
Sam Lantinga
ac80a80f6a
Merged Paul's Google Summer of Code work from SDL-gsoc2010_android
2010-08-22 12:23:55 -07:00
Sam Lantinga
7f6ad8e572
Merged Jim's Google Summer of Code work from SDL-gsoc2010_gesture
2010-08-22 12:07:55 -07:00
Sam Lantinga
dd3bf43610
Fixed some typos in the documentation
2010-08-22 12:03:53 -07:00
Sam Lantinga
fe0cdcd582
According to Jim, the touchTest directory is no longer necessary.
2010-08-22 12:00:02 -07:00
Sam Lantinga
45fff76a4f
Don't need to use strlen() to determine if there's text.
...
Use the SDL safe strcpy() function
2010-08-22 11:56:07 -07:00
Jim Grandpre
19cbdaa0c7
Fixed hgIgnore to ignore test/gesturetest
2010-08-19 13:49:11 -04:00
Jim Grandpre
3b876a9b92
Updated README's
2010-08-19 13:47:12 -04:00
Sam Lantinga
b03ba1321d
Removed obsolete test project
2010-08-19 00:21:20 -07:00
Paul Hunkin
faaae689b9
Updated the readme
2010-08-17 17:28:14 +12:00