Commit Graph

4274 Commits

Author SHA1 Message Date
Sam Lantinga
b12e397498 Don't be clever, just call it testthread 2011-03-25 11:09:57 -07:00
Sam Lantinga
f45b146128 Fixed permissions 2011-03-25 10:54:13 -07:00
Sam Lantinga
eeb5f362e4 Implemented SDL_SetThreadPriority() 2011-03-25 10:47:49 -07:00
Sam Lantinga
6bdb6a0c71 Fixed signed/unsigned warning. 2011-03-25 10:26:25 -07:00
Sam Lantinga
023e6fa996 Fixed related function documentation 2011-03-22 10:48:33 -07:00
Sam Lantinga
9fbcbeff40 The scale mode is per texture, not per texture unit. 2011-03-21 17:15:49 -07:00
Sam Lantinga
4c03cb931c Fixed bug: No right mouse button events during FullScreen Mac OS
Something inside setStyleMask mucks with the view responder chain, which prevents the listener from hearing the right mouse down events.  We just reset the listener after changing the style to fix this.
2011-03-21 16:36:17 -07:00
Sam Lantinga
7745ae8aa9 Fixed compiler warning 2011-03-21 13:33:53 -07:00
Ken Rogoway
75029512ef Split SDL_BlitScaled into SDL_UpperBlitScaled and SDL_LowerBlitScaled.
Fixed issue when calling SDL_BlitScaled() directly with src or dst rectangles that were out of bounds.
2011-03-13 22:38:41 -05:00
Sam Lantinga
f76bff3a71 Make it possible to run "make dist" from a separate build directory. 2011-03-15 23:26:22 -07:00
Sam Lantinga
6af452ca77 Added quotes to the post-build copy commands 2011-03-15 22:42:26 -07:00
Sam Lantinga
de7e7ed3e2 Fixed dependencies for testcursor 2011-03-15 22:41:14 -07:00
Sam Lantinga
bf8e277d9a Removed obsolete window positioning code. 2011-03-15 21:44:56 -07:00
Sam Lantinga
988ae69958 Fixed accidental line deletion. 2011-03-15 21:40:57 -07:00
Sam Lantinga
e5df196be2 Do not break application's signal handler installed with SA_SIGINFO
Gleb Natapov to sdl

If application installs SIGINT/SIGTERM signal handler with
sigaction(SA_SIGINFO) syscall before initializing SDL, after
initialization
of SDL signal handler will be reinstalled without SA_SIGINFO flag which
brings havoc when the signal handler is called. The breakage is done by
SDL_QuitInit()/SDL_QuitQuit() function. They use signal() to detect that
signal handler is already installed even in sigaction() is available.
2011-03-15 21:37:01 -07:00
Sam Lantinga
a99d79de70 Fixed error because intrin.h contains C++ code and can't be included in an extern "C" block. 2011-03-15 19:37:38 -07:00
Sam Lantinga
99c49c23e4 There's a function to do that... :) 2011-03-14 23:16:05 -07:00
Sam Lantinga
87477491cd SDL will treat the functionality as unsupported if the functions aren't filled in. 2011-03-14 23:14:51 -07:00
Sam Lantinga
9671497bdf DirectFB driver update
Couriersud to Sam

the attached patch brings the DirectFB driver back in line with recent
SDL 1.3 developments.
2011-03-14 23:13:33 -07:00
Sam Lantinga
35452d1b41 Delegate should use application: didFinishLaunchingWithOptions:
Vittorio G.  to Sam

would it be possible to update the application delegate in
SDL_uikitappdelagate to the suggest new method
2011-03-14 23:04:52 -07:00
Sam Lantinga
3f21fa761c Fixed typo 2011-03-14 10:58:35 -07:00
Sam Lantinga
4213f61f58 Fixed crash if the update rectangles are not pre-clipped. 2011-03-13 19:06:43 -07:00
Sam Lantinga
4fd91c5eed Added the SDL_HINT_RENDER_SCALE_QUALITY hint, which defaults to nearest pixel sampling. 2011-03-13 11:18:35 -07:00
Sam Lantinga
d9770e538e Removed unreferenced variable 2011-03-13 11:17:11 -07:00
Sam Lantinga
6d4951e49a If we leave the default SDL_config.h in place, it'll override the one generated by configure when building from a different directory. Argh... 2011-03-12 13:28:56 -08:00
Sam Lantinga
b710eb9280 Fixed so code will compile with SDL_config_minimal.h 2011-03-12 13:21:57 -08:00
Sam Lantinga
4b75bcbd5d Fixed operator precedence
Frank Zago to SDL

& takes precedence over |. (was a gcc warning)
2011-03-11 18:38:29 -08:00
Sam Lantinga
61169f9e86 Fixed bug 1165 (SDL_GetMouseState() returns wrong location after switch to/from fullscreen)
I'm solving this by moving the mouse to the correct location after a fullscreen mode switch.
2011-03-11 18:16:39 -08:00
Sam Lantinga
460a4a9084 Fixed bug 1167 (SDL_WINDOWPOS_CENTERED doesn't work if used right after fullscreen -> windowed switch)
The top level code handles SDL_WINDOWPOS_CENTERED now, and the Cocoa SetWindowPosition call will clear the moveHack before adjusting the window position.
2011-03-11 16:54:43 -08:00
Sam Lantinga
b28a2c28ee Fixed bug 1166 (No mouse motion events while SDL_SetRelativeMouseMode() is active and holding the mouse button) 2011-03-11 16:03:23 -08:00
Sam Lantinga
9ad3d2ebf8 Copy icon.bmp for the testcursor build 2011-03-11 14:30:00 -08:00
Sam Lantinga
5ebfb62e3e We don't want to remove SDL_config.h since it's in source control now. 2011-03-11 14:24:35 -08:00
Sam Lantinga
185e00b416 Updated configure with newer autoconf 2011-03-11 14:15:25 -08:00
Sam Lantinga
2d4e47a5a7 Added a function to create color cursors: SDL_CreateColorCursor() 2011-03-11 14:14:38 -08:00
Sam Lantinga
9f072787a7 We can assume ARGB surface format when creating cursors (enforced by higher level API) 2011-03-11 13:59:52 -08:00
Sam Lantinga
d58ee21159 Added support for the Xcursor library for color cursors 2011-03-11 13:56:53 -08:00
Sam Lantinga
1594b1d188 Implemented X11 cursor support. 2011-03-11 13:27:25 -08:00
Sam Lantinga
93c94e872e Fixing permissions 2011-03-11 13:22:43 -08:00
Sam Lantinga
90768250f2 Fixed permissions for C header files 2011-03-11 11:53:09 -08:00
Sam Lantinga
ac080d02da Fixed permissions for C source files 2011-03-11 11:52:41 -08:00
Sam Lantinga
069fbf4861 Gamma support is back!
New API functions:
	SDL_SetWindowBrightness()
	SDL_GetWindowBrightness()
	SDL_SetWindowGammaRamp()
	SDL_GetWindowGammaRamp()
	SDL_CalculateGammaRamp()
2011-03-11 08:49:20 -08:00
Sam Lantinga
9f5b3c27ae Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0) 2011-03-10 01:03:43 -08:00
Sam Lantinga
cd9a0cf8a6 SDL_RenderReadPixels() is restricted to the viewport area. 2011-03-10 01:00:43 -08:00
Sam Lantinga
9a54623af4 Added screenshot support for tests using the common framework. 2011-03-10 00:58:45 -08:00
Sam Lantinga
b206d7290d Include an updated Version.rc in Visual Studio builds 2011-03-09 18:26:35 -08:00
Sam Lantinga
5bd2b6863a Fixed bug 1163 (SDL_TEXTINPUT not being received on iPhoneOS) 2011-03-09 17:38:12 -08:00
Sam Lantinga
5dcb9d6a2a Removed newlines from log messages
Slightly speeded up event history processing each frame
2011-03-09 15:51:51 -08:00
Sam Lantinga
ba49be2cf0 Fixed touches for the !IPHONE_TOUCH_EFFICIENT_DANGEROUS case 2011-03-09 15:09:00 -08:00
Sam Lantinga
f2f0596d35 Use SDL_Log() so the messages show up on iPhone and Android 2011-03-09 15:08:41 -08:00
Sam Lantinga
ee32f9fe9d Make the globals static so they're initialized to zero. 2011-03-09 14:47:37 -08:00