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Fixed related function documentation
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@ -638,7 +638,7 @@ extern DECLSPEC float SDLCALL SDL_GetWindowBrightness(SDL_Window * window);
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* The input is the index into the array, and the output is the 16-bit
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* gamma value at that index, scaled to the output color precision.
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*
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* \sa SDL_SetWindowGammaRamp()
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* \sa SDL_GetWindowGammaRamp()
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*/
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extern DECLSPEC int SDLCALL SDL_SetWindowGammaRamp(SDL_Window * window,
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const Uint16 * red,
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