Commit Graph

5209 Commits

Author SHA1 Message Date
Sam Lantinga
94ca45bd69 Updated the Android project template and README.android
Added information on how to customize your application name and icon.
Added information on using STL with an Android application
Increased the minimum API level to 10, because that's the lowest API
that currently has an emulator image for testing.
2012-11-02 02:37:49 -07:00
Sam Lantinga
525b3ca0e9 Added some platform specific API functions for Android:
SDL_AndroidGetJNIEnv()
SDL_AndroidGetActivity()
SDL_AndroidGetInternalStoragePath()
SDL_AndroidGetExternalStorageState()
SDL_AndroidGetExternalStoragePath()
2012-11-02 02:22:32 -07:00
Sam Lantinga
d263faff78 Try opening the file path directly before hitting the asset system. 2012-11-02 00:35:48 -07:00
Sam Lantinga
1899a26c04 Allow playing iPod music in the background of SDL applications.
You can always change your audio session category afterwards if you want custom behavior.
2012-11-01 19:08:12 -07:00
Sam Lantinga
017bece619 We might actually have PI 2012-11-01 00:12:57 -07:00
Ryan C. Gordon
5b49519cfa Works better when you put it in the right file. :) 2012-10-30 23:11:03 -04:00
Ryan C. Gordon
beca5c0e69 One more OS X PowerPC build fix. 2012-10-30 23:03:23 -04:00
Ryan C. Gordon
be59f0e04d Fix Mac OS X PowerPC builds, I think. 2012-10-30 22:44:01 -04:00
Sam Lantinga
b39392498f Maybe fix PPC build error? 2012-10-30 19:26:30 -07:00
Sam Lantinga
4d5b6cd8b7 Updated the Visual Studio 2010 project with the new message box functionality. 2012-10-30 19:21:42 -07:00
Sam Lantinga
0040732a2a Switched assert system to use new message box functionality 2012-10-30 19:00:43 -07:00
Sam Lantinga
913254a6e8 Added Windows message box implementation, but it needs a little work on layout. 2012-10-30 18:59:56 -07:00
Sam Lantinga
5cfb2a6c85 Added UIKit implementation of SDL messagebox 2012-10-30 13:44:59 -07:00
Sam Lantinga
d3db855b77 Added Cocoa messagebox implementation to the OSX Xcode project 2012-10-30 12:37:57 -07:00
Sam Lantinga
7d53636aad Added Cocoa message box implementation 2012-10-30 12:31:26 -07:00
Sam Lantinga
4bbe3a7073 Added an assert log category, and NSLog support on Mac OS X and iOS 2012-10-30 12:30:02 -07:00
Sam Lantinga
d939c83566 Use the correct variable for the button spacing (even though they end up being the same thing) 2012-10-30 12:21:15 -07:00
Sam Lantinga
5af7f9c836 tree 46b4d59cbfb1
parent adac5aad395d
author Edward Rudd <urkle@outoforder.cc> 1351362890 14400
committer Edward Rudd <urkle@outoforder.cc> 1351362890 14400
revision 6611
branch default

add test to show off the new MessageBox API
2012-10-30 10:11:25 -07:00
Sam Lantinga
07f0419650 Added some documentation on the behavior of SDL_ShowMessageBox() 2012-10-30 10:07:32 -07:00
Sam Lantinga
7856d4a82d Need to use the new UCS-2-INTERNAL encoding for windows strings 2012-10-28 19:28:44 -07:00
Sam Lantinga
60fb545fec Don't try to create an OpenGL window if we can't load the OpenGL library. 2012-10-28 14:16:18 -07:00
Sam Lantinga
35feaaaf51 It turns out that UCS2 and UCS4 are defined as big-endian encodings 2012-10-28 13:03:45 -07:00
Sam Lantinga
e91fdd5b30 Turned off the install flag for the static library because we don't want it getting into application distribution packages.
Added SDL_x11messagebox.c to the static library target
2012-10-27 02:54:10 -07:00
Sam Lantinga
7c80d3d457 Added new message box API to Xcode projects 2012-10-24 00:13:50 -07:00
Sam Lantinga
38f1dd7b91 Needed to add SDL_messagebox.h to installed headers 2012-10-23 23:45:48 -07:00
Sam Lantinga
c84b38d3ba Updated to newer autotools 2012-10-23 23:45:29 -07:00
Sam Lantinga
b89298c92c Really fixed the Mac build this time. 2012-10-23 23:44:56 -07:00
Sam Lantinga
6d3b1f137c Fixed Mac OS X build 2012-10-23 17:46:57 -07:00
Sam Lantinga
1ee24ff953 Fixed tab spacing 2012-10-23 17:40:19 -07:00
Sam Lantinga
82f91da2d0 Added API for simple messagebox, courtesy of Mike Sartain 2012-10-23 17:11:22 -07:00
Sam Lantinga
0fa9c6eac2 Fixed building testjoystick 2012-10-23 17:10:09 -07:00
Sam Lantinga
08f46b5fa5 Fixed running SDL on older versions of Mac OS X. pthread_setname_np() was introduced in 10.6. 2012-10-23 16:06:06 -07:00
Sam Lantinga
93902fa034 Updated the copyright date on the default config file 2012-10-23 15:59:07 -07:00
Sam Lantinga
58d0ddb75b Fixed check for SDL_ttf with SDL 2.0 2012-10-23 15:28:27 -07:00
Sam Lantinga
2138d30098 Remember what finger was used for left button down and only send mouse events for that finger. 2012-10-21 22:38:09 -07:00
Sam Lantinga
73c7d679a0 Switch C++ comment to C comment 2012-10-21 22:18:36 -07:00
Sam Lantinga
49796bf2b6 Fixed another gcc <-> Visual C++ ABI issue 2012-10-20 00:49:08 -07:00
Sam Lantinga
9090fb9b4c Make it possible to build a DLL with mingw that's ABI compatible with Visual C++ built applications 2012-10-20 00:14:58 -07:00
Sam Lantinga
9b4b8b20d0 We have to fix the DLL name convention on Windows every time... 2012-10-19 21:43:41 -07:00
Sam Lantinga
6df7eadc37 Added patchlevel to version number 2012-10-19 21:19:30 -07:00
Sam Lantinga
d74045da2a tree fc1a744f184c
parent 88580fa6c549
author Edward Rudd <urkle@outoforder.cc> 1350500791 14400
committer Edward Rudd <urkle@outoforder.cc> 1350500791 14400
revision 6592
branch default

use different rpath so SDL2.framework will live in the bundle's Framework folder
2012-10-19 21:18:06 -07:00
Sam Lantinga
396cc73864 tree 451ddf291d85
parent 7925f0f43dc4
author Edward Rudd <urkle@outoforder.cc> 1350500747 14400
committer Edward Rudd <urkle@outoforder.cc> 1350500747 14400
revision 6591
branch default

A few fixes to the SDL framework plist

- correct version number
- remove CFBundleExecutable
- correct CFBundleIdentifier
2012-10-19 21:17:58 -07:00
Sam Lantinga
3f67e91e93 Updated the limitations and Game Center sections 2012-10-14 01:49:13 -07:00
Sam Lantinga
eaa80db90c Allow events at startup so we don't lose important events like SDL_DROPFILE 2012-10-14 01:30:42 -07:00
Sam Lantinga
2f139909b4 Implemented drop events in iOS 2012-10-14 01:05:04 -07:00
Sam Lantinga
1f9c1c3528 Updated testjoystick for SDL 2.0 API - patch from simon 2012-10-14 00:24:07 -07:00
Sam Lantinga
e3c79c3a45 The logical size set for a render target is temporary and shouldn't conflict with the logical size set for a window. 2012-10-12 02:56:41 -07:00
Sam Lantinga
05b7b71074 Don't use the --no-undefined linker option yet, it doesn't build on OpenBSD and BeOS.
The OpenBSD case is puzzling - it's complaining about symbols in the C library.  Do we need to explicitly link with -lc for shared libraries on OpenBSD?

The BeOS case is legitimate, it's calling back into the application code to initialize BeApp if it isn't already initialized.
2012-10-12 02:33:34 -07:00
Sam Lantinga
0ec818f3c0 Fixed a bug resetting the viewport with a render target. 2012-10-12 02:30:03 -07:00
Sam Lantinga
9a6b1c641a Added SDL_GetRenderTarget() API function
Also fixed a bug with setting logical size for a render target.
2012-10-12 02:20:10 -07:00