Sam Lantinga
8809fa6756
Fixed crashes in new joystick code
2012-11-28 11:52:38 -08:00
Andreas Schiffler
2cfb6fbb8e
Add fuzzer to test lib
2012-11-27 21:40:46 -08:00
Sam Lantinga
b12e6d6d52
Alfred Reynolds - add scanning of XInput for controller connectedness so we can detect when the wireless controller turns on and off, the usb side doesn't change when the controller goes away
2012-11-27 09:19:09 -08:00
Sam Lantinga
7fc9083e33
Fixed compiler warnings
2012-11-27 01:09:18 -08:00
Sam Lantinga
104417201b
Fixed compiler warnings
2012-11-27 01:07:44 -08:00
Sam Lantinga
3f5fd55965
Organized joystick hotplug code a bit.
...
Cleaned up names, return types, etc.
2012-11-27 00:58:12 -08:00
Sam Lantinga
3d23fd0ac9
This should really fix it..
2012-11-26 23:58:53 -08:00
Sam Lantinga
e3e0c91336
Fixed building with joysticks disabled
2012-11-26 23:58:23 -08:00
Sam Lantinga
dd41953be8
Merge
2012-11-26 23:56:49 -08:00
Sam Lantinga
3fff75f8ba
Fixed Visual Studio 2008 build
2012-11-26 23:56:24 -08:00
Sam Lantinga
7763f4f5d8
Fixed unused variable warning
2012-11-26 23:53:18 -08:00
Sam Lantinga
01709a0df2
The XInput code is only available in the DirectInput joystick driver.
2012-11-26 23:50:12 -08:00
Sam Lantinga
fa71003e5e
Hopefully fixed BSD joystick code
2012-11-26 23:41:50 -08:00
Andreas Schiffler
8ee87a4da7
Add random module to test lib
2012-11-26 23:12:47 -08:00
Sam Lantinga
c8ec3dac8e
Completed adding new hotplug stubs for the joystick implementations
2012-11-26 22:27:49 -08:00
Sam Lantinga
1bce563dcf
Updated BSD joystick code for the new API
2012-11-26 22:09:58 -08:00
Sam Lantinga
a7eef9c98d
Return an error if the joystick index isn't 0 on Android
2012-11-26 22:09:34 -08:00
Sam Lantinga
376e84c815
Fixed building joystick code on Android
2012-11-26 22:02:01 -08:00
Sam Lantinga
f4c4c1e5d8
Fixed building new joystick code on Mac OS X
2012-11-26 21:55:59 -08:00
Sam Lantinga
1eb3ed9437
Fixed iOS joystick support for new API
2012-11-26 21:11:28 -08:00
Andreas Schiffler
b8a9bd3784
Revert incorrect change to automated_VS2010
2012-11-26 18:51:17 -08:00
Sam Lantinga
c40214eab9
Fixed joystick attached API call on Linux
2012-11-26 17:31:49 -08:00
Sam Lantinga
23950f0183
Added hotplug joystick support and simplified game controller API, courtesy of Alfred Reynolds
2012-11-26 16:37:54 -08:00
Sam Lantinga
d5bdfedf0d
Include all the test headers in the test library header install
2012-11-26 14:59:07 -08:00
Sam Lantinga
9c2cdf677b
Work in progress on an SDL test library
2012-11-26 07:53:56 -08:00
Andreas Schiffler
84047df68c
Fix VS2012 solution; remove accidentally submitted .patch file
2012-11-25 21:57:13 -08:00
Sam Lantinga
820889a756
Don't run the game loop while a messagebox is up
2012-11-25 10:03:22 -08:00
DavidLudwig
05ffb5035c
Fix for Game Center leaderboard screens not always responding to touch input in iOS apps that don't use SDL_iPhoneSetAnimationCallback
2012-07-23 00:14:07 -04:00
DavidLudwig
d14c5a2f67
Fix for UIScrollView instances not scrolling properly in iOS apps that don't use SDL_iPhoneSetAnimationCallback
2012-07-23 00:10:19 -04:00
Sam Lantinga
d4219579f2
Fixed clang -Weverything warnings
2012-11-22 11:55:11 -08:00
stopiccot
9333257e5f
SetWindowMinimumSize Windows implementation
2012-11-19 00:39:19 +03:00
stopiccot
0bb179ae8a
SetMinimumWindowSize for OS X
2012-11-18 15:45:12 +03:00
Ryan C. Gordon
b8d7fecdf7
Removed some tab chars.
2012-11-21 23:00:06 -05:00
Ryan C. Gordon
4380a1eacf
Removed commas at the end of enums, to make gcc's -pedantic happy.
...
Fixes Bugzilla #1647 .
2012-11-21 22:59:42 -05:00
Gabriel Jacobo
d968b810d8
README.android improvements by W. Boeke, bug #1637
2012-11-21 08:27:36 -03:00
Sam Lantinga
ee5bc4e7ab
Added code to testwm2 to test the system cursor support
2012-11-19 20:38:52 -08:00
Sam Lantinga
4eef7d2678
Added a Cocoa implementation of SDL_CreateSystemCursor()
2012-11-19 20:27:08 -08:00
Michael Sartain
f4161f1ea6
Add SDL_CreateSystemCursor for Windows and Linux.
2012-11-19 15:11:10 -08:00
Gabriel Jacobo
1995df04e8
Adds CMake build system by Marcus Von Appen (bug #1597 )
2012-11-16 09:23:18 -03:00
Sam Lantinga
105e4c7072
Nobody will EVER use more than 8 buttons. Oh wait... Nobody will EVER use more than 32 buttons...
2012-11-12 12:14:44 -08:00
Sam Lantinga
2c223c749f
Fixed command line parsing for applications defining UNICODE
2012-11-10 10:37:38 -08:00
Sam Lantinga
abe40261ce
Already fixed the Android/iOS event initialization
2012-11-09 08:48:23 -08:00
Sam Lantinga
4ae5f8a7f2
We can't check for the screen keyboard in the event code because the video system isn't fully initialized yet.
2012-11-09 02:18:27 -08:00
Andreas Schiffler
f70416e545
Added VS2012 project files
2012-11-08 21:53:57 -08:00
Sam Lantinga
8deae22cac
Leave text input enabled unless text input shows some on-screen UI elements
2012-11-08 11:18:21 -08:00
Sam Lantinga
8d286a8753
Neither Windows nor Linux allow dragging out of the window without some sort of mouse capture, so for now punt on that behavior.
2012-11-08 11:15:02 -08:00
Sam Lantinga
a27278b586
Reset the mouse button state when losing mouse focus.
...
Implemented mouse focus handling entirely using mouse motion events, with SetCapture() semantics, as long as the windowing system continues to provide mouse events.
2012-11-08 02:26:40 -08:00
Sam Lantinga
751efe6a64
Reset the keyboard before we lose focus so the correct window is listed in focus events.
2012-11-08 01:07:29 -08:00
Sam Lantinga
18ff9bf137
Improved default behavior for pause/resume on Android
2012-11-07 20:17:27 -08:00
Sam Lantinga
cd5514f0ff
Fixed bug 1635 - SDL_ConvertPixels - missing break
2012-11-07 20:17:07 -08:00