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Already fixed the Android/iOS event initialization
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@@ -2842,12 +2842,7 @@ SDL_HasScreenKeyboardSupport(void)
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if (_this && _this->SDL_HasScreenKeyboardSupport) {
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return _this->SDL_HasScreenKeyboardSupport(_this);
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}
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/* FIXME: The event system queries this before we initialize our video driver */
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#if __IPHONEOS__ || __ANDROID__
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return SDL_TRUE;
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#else
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return SDL_FALSE;
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#endif
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}
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SDL_bool
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