Commit Graph

5197 Commits

Author SHA1 Message Date
Sam Lantinga
5cfb2a6c85 Added UIKit implementation of SDL messagebox 2012-10-30 13:44:59 -07:00
Sam Lantinga
d3db855b77 Added Cocoa messagebox implementation to the OSX Xcode project 2012-10-30 12:37:57 -07:00
Sam Lantinga
7d53636aad Added Cocoa message box implementation 2012-10-30 12:31:26 -07:00
Sam Lantinga
4bbe3a7073 Added an assert log category, and NSLog support on Mac OS X and iOS 2012-10-30 12:30:02 -07:00
Sam Lantinga
d939c83566 Use the correct variable for the button spacing (even though they end up being the same thing) 2012-10-30 12:21:15 -07:00
Sam Lantinga
5af7f9c836 tree 46b4d59cbfb1
parent adac5aad395d
author Edward Rudd <urkle@outoforder.cc> 1351362890 14400
committer Edward Rudd <urkle@outoforder.cc> 1351362890 14400
revision 6611
branch default

add test to show off the new MessageBox API
2012-10-30 10:11:25 -07:00
Sam Lantinga
07f0419650 Added some documentation on the behavior of SDL_ShowMessageBox() 2012-10-30 10:07:32 -07:00
Sam Lantinga
7856d4a82d Need to use the new UCS-2-INTERNAL encoding for windows strings 2012-10-28 19:28:44 -07:00
Sam Lantinga
60fb545fec Don't try to create an OpenGL window if we can't load the OpenGL library. 2012-10-28 14:16:18 -07:00
Sam Lantinga
35feaaaf51 It turns out that UCS2 and UCS4 are defined as big-endian encodings 2012-10-28 13:03:45 -07:00
Sam Lantinga
e91fdd5b30 Turned off the install flag for the static library because we don't want it getting into application distribution packages.
Added SDL_x11messagebox.c to the static library target
2012-10-27 02:54:10 -07:00
Sam Lantinga
7c80d3d457 Added new message box API to Xcode projects 2012-10-24 00:13:50 -07:00
Sam Lantinga
38f1dd7b91 Needed to add SDL_messagebox.h to installed headers 2012-10-23 23:45:48 -07:00
Sam Lantinga
c84b38d3ba Updated to newer autotools 2012-10-23 23:45:29 -07:00
Sam Lantinga
b89298c92c Really fixed the Mac build this time. 2012-10-23 23:44:56 -07:00
Sam Lantinga
6d3b1f137c Fixed Mac OS X build 2012-10-23 17:46:57 -07:00
Sam Lantinga
1ee24ff953 Fixed tab spacing 2012-10-23 17:40:19 -07:00
Sam Lantinga
82f91da2d0 Added API for simple messagebox, courtesy of Mike Sartain 2012-10-23 17:11:22 -07:00
Sam Lantinga
0fa9c6eac2 Fixed building testjoystick 2012-10-23 17:10:09 -07:00
Sam Lantinga
08f46b5fa5 Fixed running SDL on older versions of Mac OS X. pthread_setname_np() was introduced in 10.6. 2012-10-23 16:06:06 -07:00
Sam Lantinga
93902fa034 Updated the copyright date on the default config file 2012-10-23 15:59:07 -07:00
Sam Lantinga
58d0ddb75b Fixed check for SDL_ttf with SDL 2.0 2012-10-23 15:28:27 -07:00
Sam Lantinga
2138d30098 Remember what finger was used for left button down and only send mouse events for that finger. 2012-10-21 22:38:09 -07:00
Sam Lantinga
73c7d679a0 Switch C++ comment to C comment 2012-10-21 22:18:36 -07:00
Sam Lantinga
49796bf2b6 Fixed another gcc <-> Visual C++ ABI issue 2012-10-20 00:49:08 -07:00
Sam Lantinga
9090fb9b4c Make it possible to build a DLL with mingw that's ABI compatible with Visual C++ built applications 2012-10-20 00:14:58 -07:00
Sam Lantinga
9b4b8b20d0 We have to fix the DLL name convention on Windows every time... 2012-10-19 21:43:41 -07:00
Sam Lantinga
6df7eadc37 Added patchlevel to version number 2012-10-19 21:19:30 -07:00
Sam Lantinga
d74045da2a tree fc1a744f184c
parent 88580fa6c549
author Edward Rudd <urkle@outoforder.cc> 1350500791 14400
committer Edward Rudd <urkle@outoforder.cc> 1350500791 14400
revision 6592
branch default

use different rpath so SDL2.framework will live in the bundle's Framework folder
2012-10-19 21:18:06 -07:00
Sam Lantinga
396cc73864 tree 451ddf291d85
parent 7925f0f43dc4
author Edward Rudd <urkle@outoforder.cc> 1350500747 14400
committer Edward Rudd <urkle@outoforder.cc> 1350500747 14400
revision 6591
branch default

A few fixes to the SDL framework plist

- correct version number
- remove CFBundleExecutable
- correct CFBundleIdentifier
2012-10-19 21:17:58 -07:00
Sam Lantinga
3f67e91e93 Updated the limitations and Game Center sections 2012-10-14 01:49:13 -07:00
Sam Lantinga
eaa80db90c Allow events at startup so we don't lose important events like SDL_DROPFILE 2012-10-14 01:30:42 -07:00
Sam Lantinga
2f139909b4 Implemented drop events in iOS 2012-10-14 01:05:04 -07:00
Sam Lantinga
1f9c1c3528 Updated testjoystick for SDL 2.0 API - patch from simon 2012-10-14 00:24:07 -07:00
Sam Lantinga
e3c79c3a45 The logical size set for a render target is temporary and shouldn't conflict with the logical size set for a window. 2012-10-12 02:56:41 -07:00
Sam Lantinga
05b7b71074 Don't use the --no-undefined linker option yet, it doesn't build on OpenBSD and BeOS.
The OpenBSD case is puzzling - it's complaining about symbols in the C library.  Do we need to explicitly link with -lc for shared libraries on OpenBSD?

The BeOS case is legitimate, it's calling back into the application code to initialize BeApp if it isn't already initialized.
2012-10-12 02:33:34 -07:00
Sam Lantinga
0ec818f3c0 Fixed a bug resetting the viewport with a render target. 2012-10-12 02:30:03 -07:00
Sam Lantinga
9a6b1c641a Added SDL_GetRenderTarget() API function
Also fixed a bug with setting logical size for a render target.
2012-10-12 02:20:10 -07:00
Sam Lantinga
5a6dc41726 Use the --no-undefined linker option if it's available, which will catch references to undefined functions which could fail at runtime. 2012-10-11 15:05:00 -07:00
Sam Lantinga
183b7313cd Merged Ryan's changes 2012-10-11 14:44:27 -07:00
Sam Lantinga
06953b8c81 Only install/uninstall the colormap if we've created a DirectColor colormap. 2012-10-11 14:43:13 -07:00
Sam Lantinga
547b5889c6 Added missing X11 call XUninstallColormap() 2012-10-11 14:42:49 -07:00
Ryan C. Gordon
39b14dda74 Added missing X11 symbol. 2012-10-11 17:20:43 -04:00
Michael Sartain
082afa789a Test commit. Adding space to TODO.. 2012-10-11 09:44:59 -07:00
Michael Sartain
325e9742c6 Add GLX_X_VISUAL_TYPE_EXT so created window will use DirectColor if available (instead of TrueColor).
Our new X11 window was being created with the TrueColor attribute, and trying to set the gamma
on that would fail. This change checks for the visual_info extension, and uses that to ask for
DirectColor if available.
2012-10-11 09:41:43 -07:00
Michael Sartain
635ebd967b Add XInitThreads to X11_CreateDevice.
The nVidia driver requires XInitThreads to be called for it to work in multithreaded mode. Sam also
says that the overhead for this is small enough that it should just be done by default at this point.
If this causes issues, we can add a hint later to enable / disable this call.
2012-10-11 09:37:38 -07:00
Michael Sartain
4e4ea5fb3a Fix Colormap when using X11_SetWindowFullscreenViaWM() path.
This was needed to get X11_SetWindowGammaRamp() working. Sam points out that there is an issue right now where
colormaps will only work with fullscreen windows, and we may want to set this when getting input focus for
windowed apps.
2012-10-11 09:34:13 -07:00
Ryan C. Gordon
d6da0196c1 Allow specifying of OpenGL 3.2 Core Profile on Mac OS X. 2012-10-10 23:10:04 -04:00
Sam Lantinga
0129aba6e7 Add flags to the vidmode debug output 2012-10-06 12:16:32 -07:00
Sam Lantinga
526c2679f9 When using Xinerama, XVidMode always works on screen 0. Otherwise use the real X11 screen. 2012-10-06 11:23:47 -07:00