Sam Lantinga
1899a26c04
Allow playing iPod music in the background of SDL applications.
...
You can always change your audio session category afterwards if you want custom behavior.
2012-11-01 19:08:12 -07:00
Sam Lantinga
017bece619
We might actually have PI
2012-11-01 00:12:57 -07:00
Ryan C. Gordon
5b49519cfa
Works better when you put it in the right file. :)
2012-10-30 23:11:03 -04:00
Ryan C. Gordon
beca5c0e69
One more OS X PowerPC build fix.
2012-10-30 23:03:23 -04:00
Ryan C. Gordon
be59f0e04d
Fix Mac OS X PowerPC builds, I think.
2012-10-30 22:44:01 -04:00
Sam Lantinga
b39392498f
Maybe fix PPC build error?
2012-10-30 19:26:30 -07:00
Sam Lantinga
4d5b6cd8b7
Updated the Visual Studio 2010 project with the new message box functionality.
2012-10-30 19:21:42 -07:00
Sam Lantinga
0040732a2a
Switched assert system to use new message box functionality
2012-10-30 19:00:43 -07:00
Sam Lantinga
913254a6e8
Added Windows message box implementation, but it needs a little work on layout.
2012-10-30 18:59:56 -07:00
Sam Lantinga
5cfb2a6c85
Added UIKit implementation of SDL messagebox
2012-10-30 13:44:59 -07:00
Sam Lantinga
d3db855b77
Added Cocoa messagebox implementation to the OSX Xcode project
2012-10-30 12:37:57 -07:00
Sam Lantinga
7d53636aad
Added Cocoa message box implementation
2012-10-30 12:31:26 -07:00
Sam Lantinga
4bbe3a7073
Added an assert log category, and NSLog support on Mac OS X and iOS
2012-10-30 12:30:02 -07:00
Sam Lantinga
d939c83566
Use the correct variable for the button spacing (even though they end up being the same thing)
2012-10-30 12:21:15 -07:00
Sam Lantinga
5af7f9c836
tree 46b4d59cbfb1
...
parent adac5aad395d
author Edward Rudd <urkle@outoforder.cc> 1351362890 14400
committer Edward Rudd <urkle@outoforder.cc> 1351362890 14400
revision 6611
branch default
add test to show off the new MessageBox API
2012-10-30 10:11:25 -07:00
Sam Lantinga
07f0419650
Added some documentation on the behavior of SDL_ShowMessageBox()
2012-10-30 10:07:32 -07:00
Sam Lantinga
7856d4a82d
Need to use the new UCS-2-INTERNAL encoding for windows strings
2012-10-28 19:28:44 -07:00
Sam Lantinga
60fb545fec
Don't try to create an OpenGL window if we can't load the OpenGL library.
2012-10-28 14:16:18 -07:00
Sam Lantinga
35feaaaf51
It turns out that UCS2 and UCS4 are defined as big-endian encodings
2012-10-28 13:03:45 -07:00
Sam Lantinga
e91fdd5b30
Turned off the install flag for the static library because we don't want it getting into application distribution packages.
...
Added SDL_x11messagebox.c to the static library target
2012-10-27 02:54:10 -07:00
Sam Lantinga
7c80d3d457
Added new message box API to Xcode projects
2012-10-24 00:13:50 -07:00
Sam Lantinga
38f1dd7b91
Needed to add SDL_messagebox.h to installed headers
2012-10-23 23:45:48 -07:00
Sam Lantinga
c84b38d3ba
Updated to newer autotools
2012-10-23 23:45:29 -07:00
Sam Lantinga
b89298c92c
Really fixed the Mac build this time.
2012-10-23 23:44:56 -07:00
Sam Lantinga
6d3b1f137c
Fixed Mac OS X build
2012-10-23 17:46:57 -07:00
Sam Lantinga
1ee24ff953
Fixed tab spacing
2012-10-23 17:40:19 -07:00
Sam Lantinga
82f91da2d0
Added API for simple messagebox, courtesy of Mike Sartain
2012-10-23 17:11:22 -07:00
Sam Lantinga
0fa9c6eac2
Fixed building testjoystick
2012-10-23 17:10:09 -07:00
Sam Lantinga
08f46b5fa5
Fixed running SDL on older versions of Mac OS X. pthread_setname_np() was introduced in 10.6.
2012-10-23 16:06:06 -07:00
Sam Lantinga
93902fa034
Updated the copyright date on the default config file
2012-10-23 15:59:07 -07:00
Sam Lantinga
58d0ddb75b
Fixed check for SDL_ttf with SDL 2.0
2012-10-23 15:28:27 -07:00
Sam Lantinga
2138d30098
Remember what finger was used for left button down and only send mouse events for that finger.
2012-10-21 22:38:09 -07:00
Sam Lantinga
73c7d679a0
Switch C++ comment to C comment
2012-10-21 22:18:36 -07:00
Sam Lantinga
49796bf2b6
Fixed another gcc <-> Visual C++ ABI issue
2012-10-20 00:49:08 -07:00
Sam Lantinga
9090fb9b4c
Make it possible to build a DLL with mingw that's ABI compatible with Visual C++ built applications
2012-10-20 00:14:58 -07:00
Sam Lantinga
9b4b8b20d0
We have to fix the DLL name convention on Windows every time...
2012-10-19 21:43:41 -07:00
Sam Lantinga
6df7eadc37
Added patchlevel to version number
2012-10-19 21:19:30 -07:00
Sam Lantinga
d74045da2a
tree fc1a744f184c
...
parent 88580fa6c549
author Edward Rudd <urkle@outoforder.cc> 1350500791 14400
committer Edward Rudd <urkle@outoforder.cc> 1350500791 14400
revision 6592
branch default
use different rpath so SDL2.framework will live in the bundle's Framework folder
2012-10-19 21:18:06 -07:00
Sam Lantinga
396cc73864
tree 451ddf291d85
...
parent 7925f0f43dc4
author Edward Rudd <urkle@outoforder.cc> 1350500747 14400
committer Edward Rudd <urkle@outoforder.cc> 1350500747 14400
revision 6591
branch default
A few fixes to the SDL framework plist
- correct version number
- remove CFBundleExecutable
- correct CFBundleIdentifier
2012-10-19 21:17:58 -07:00
Sam Lantinga
3f67e91e93
Updated the limitations and Game Center sections
2012-10-14 01:49:13 -07:00
Sam Lantinga
eaa80db90c
Allow events at startup so we don't lose important events like SDL_DROPFILE
2012-10-14 01:30:42 -07:00
Sam Lantinga
2f139909b4
Implemented drop events in iOS
2012-10-14 01:05:04 -07:00
Sam Lantinga
1f9c1c3528
Updated testjoystick for SDL 2.0 API - patch from simon
2012-10-14 00:24:07 -07:00
Sam Lantinga
e3c79c3a45
The logical size set for a render target is temporary and shouldn't conflict with the logical size set for a window.
2012-10-12 02:56:41 -07:00
Sam Lantinga
05b7b71074
Don't use the --no-undefined linker option yet, it doesn't build on OpenBSD and BeOS.
...
The OpenBSD case is puzzling - it's complaining about symbols in the C library. Do we need to explicitly link with -lc for shared libraries on OpenBSD?
The BeOS case is legitimate, it's calling back into the application code to initialize BeApp if it isn't already initialized.
2012-10-12 02:33:34 -07:00
Sam Lantinga
0ec818f3c0
Fixed a bug resetting the viewport with a render target.
2012-10-12 02:30:03 -07:00
Sam Lantinga
9a6b1c641a
Added SDL_GetRenderTarget() API function
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Also fixed a bug with setting logical size for a render target.
2012-10-12 02:20:10 -07:00
Sam Lantinga
5a6dc41726
Use the --no-undefined linker option if it's available, which will catch references to undefined functions which could fail at runtime.
2012-10-11 15:05:00 -07:00
Sam Lantinga
183b7313cd
Merged Ryan's changes
2012-10-11 14:44:27 -07:00
Sam Lantinga
06953b8c81
Only install/uninstall the colormap if we've created a DirectColor colormap.
2012-10-11 14:43:13 -07:00