mirror of
https://github.com/Gamer2020/PokemonGameEditor.git
synced 2026-07-16 08:20:55 -05:00
Remove Post build events
I removed some post build events I added because it will error on other PCs. I need to figure out a better way to auto copy the files to my server for linux testing.
This commit is contained in:
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@ -410,16 +410,8 @@
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.VisualBasic.targets" />
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<PropertyGroup>
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<PostBuildEvent>copy /Y "$(TargetDir)$(TargetName).exe" "\\GAMER2020-PC\Users\Gamer2020\PGE\$(TargetName).exe"
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copy /Y "$(TargetDir)img\BattlePreviewBackground.png" "\\GAMER2020-PC\Users\Gamer2020\PGE\img\BattlePreviewBackground.png"
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copy /Y "$(TargetDir)img\BattlePreviewShadow.png" "\\GAMER2020-PC\Users\Gamer2020\PGE\img\BattlePreviewShadow.png"
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copy /Y "$(TargetDir)img\EMPokedexSize.png" "\\GAMER2020-PC\Users\Gamer2020\PGE\img\EMPokedexSize.png"
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copy /Y "$(TargetDir)img\FRPokedexSize.png" "\\GAMER2020-PC\Users\Gamer2020\PGE\img\FRPokedexSize.png"
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copy /Y "$(TargetDir)ini\roms.ini" "\\GAMER2020-PC\Users\Gamer2020\PGE\ini\roms.ini"
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copy /Y "$(TargetDir)txt\PGEAttackEffects.txt" "\\GAMER2020-PC\Users\Gamer2020\PGE\txt\PGEAttackEffects.txt"
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copy /Y "$(TargetDir)txt\PGEHabitats.txt" "\\GAMER2020-PC\Users\Gamer2020\PGE\txt\PGEHabitats.txt"
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copy /Y "$(TargetDir)txt\PGENatures.txt" "\\GAMER2020-PC\Users\Gamer2020\PGE\txt\PGENatures.txt"
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copy /Y "$(TargetDir)txt\PGETypeList.txt" "\\GAMER2020-PC\Users\Gamer2020\PGE\txt\PGETypeList.txt"</PostBuildEvent>
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<PostBuildEvent>
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</PostBuildEvent>
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</PropertyGroup>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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@ -16,7 +16,7 @@
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<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
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</dsig:Transforms>
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<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha256" />
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<dsig:DigestValue>Yl/TSKg/G5+JnMnfoHwoYd7IRcDKJUyNJdMrtZKRSmk=</dsig:DigestValue>
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<dsig:DigestValue>PzuW1Yf69rOcJ8z24bF+KeDYYN5TABZB5T+gZFSQI9c=</dsig:DigestValue>
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</hash>
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</dependentAssembly>
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</dependency>
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@ -43,14 +43,14 @@
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</dependentAssembly>
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</dependency>
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<dependency>
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<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="PokemonGameEditor.exe" size="2026496">
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<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="PokemonGameEditor.exe" size="1984512">
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<assemblyIdentity name="PokemonGameEditor" version="3.7.0.0" language="neutral" processorArchitecture="msil" />
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<hash>
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<dsig:Transforms>
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<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
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</dsig:Transforms>
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<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha256" />
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<dsig:DigestValue>SgtvSUVRnm3JFoeP2ND79oI8uLUWRc7MQo+2mwipSts=</dsig:DigestValue>
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<dsig:DigestValue>2NV2tTtUMAljCKQqMTC3tvFKfh/Gz/cJFgmv/+s3Kz0=</dsig:DigestValue>
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</hash>
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</dependentAssembly>
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</dependency>
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@ -16,7 +16,7 @@
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<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
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</dsig:Transforms>
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<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha256" />
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<dsig:DigestValue>Yl/TSKg/G5+JnMnfoHwoYd7IRcDKJUyNJdMrtZKRSmk=</dsig:DigestValue>
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<dsig:DigestValue>PzuW1Yf69rOcJ8z24bF+KeDYYN5TABZB5T+gZFSQI9c=</dsig:DigestValue>
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</hash>
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</dependentAssembly>
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</dependency>
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@ -43,14 +43,14 @@
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</dependentAssembly>
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</dependency>
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<dependency>
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<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="PokemonGameEditor.exe" size="2026496">
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<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="PokemonGameEditor.exe" size="1984512">
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<assemblyIdentity name="PokemonGameEditor" version="3.7.0.0" language="neutral" processorArchitecture="msil" />
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<hash>
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<dsig:Transforms>
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<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
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</dsig:Transforms>
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<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha256" />
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<dsig:DigestValue>SgtvSUVRnm3JFoeP2ND79oI8uLUWRc7MQo+2mwipSts=</dsig:DigestValue>
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<dsig:DigestValue>2NV2tTtUMAljCKQqMTC3tvFKfh/Gz/cJFgmv/+s3Kz0=</dsig:DigestValue>
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</hash>
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</dependentAssembly>
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</dependency>
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@ -6,19 +6,21 @@ PokemonGameEditor
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</name>
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</assembly>
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<members>
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<member name="P:PokemonGameEditor.My.Resources.Resources.ResourceManager">
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<summary>
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Returns the cached ResourceManager instance used by this class.
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</summary>
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</member><member name="P:PokemonGameEditor.My.Resources.Resources.Culture">
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<summary>
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Overrides the current thread's CurrentUICulture property for all
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resource lookups using this strongly typed resource class.
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</summary>
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</member><member name="T:PokemonGameEditor.My.Resources.Resources">
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<summary>
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<member name="T:PokemonGameEditor.My.Resources.Resources">
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<summary>
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A strongly-typed resource class, for looking up localized strings, etc.
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</summary>
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</member>
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<member name="P:PokemonGameEditor.My.Resources.Resources.ResourceManager">
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<summary>
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Returns the cached ResourceManager instance used by this class.
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</summary>
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</member>
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<member name="P:PokemonGameEditor.My.Resources.Resources.Culture">
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<summary>
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Overrides the current thread's CurrentUICulture property for all
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resource lookups using this strongly typed resource class.
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</summary>
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</member>
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</members>
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</doc>
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</doc>
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BIN
GBAPokemonGameEditor/bin/Debug/app.publish/PokemonGameEditor.exe
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BIN
GBAPokemonGameEditor/bin/Debug/app.publish/PokemonGameEditor.exe
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@ -16,7 +16,7 @@
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<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
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</dsig:Transforms>
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<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha256" />
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<dsig:DigestValue>Yl/TSKg/G5+JnMnfoHwoYd7IRcDKJUyNJdMrtZKRSmk=</dsig:DigestValue>
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<dsig:DigestValue>PzuW1Yf69rOcJ8z24bF+KeDYYN5TABZB5T+gZFSQI9c=</dsig:DigestValue>
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</hash>
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</dependentAssembly>
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</dependency>
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@ -43,14 +43,14 @@
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</dependentAssembly>
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</dependency>
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<dependency>
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<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="PokemonGameEditor.exe" size="2026496">
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<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="PokemonGameEditor.exe" size="1984512">
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<assemblyIdentity name="PokemonGameEditor" version="3.7.0.0" language="neutral" processorArchitecture="msil" />
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<hash>
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<dsig:Transforms>
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<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
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</dsig:Transforms>
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<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha256" />
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<dsig:DigestValue>SgtvSUVRnm3JFoeP2ND79oI8uLUWRc7MQo+2mwipSts=</dsig:DigestValue>
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<dsig:DigestValue>2NV2tTtUMAljCKQqMTC3tvFKfh/Gz/cJFgmv/+s3Kz0=</dsig:DigestValue>
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</hash>
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</dependentAssembly>
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</dependency>
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@ -6,19 +6,21 @@ PokemonGameEditor
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</name>
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</assembly>
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<members>
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<member name="P:PokemonGameEditor.My.Resources.Resources.ResourceManager">
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<summary>
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Returns the cached ResourceManager instance used by this class.
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</summary>
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</member><member name="P:PokemonGameEditor.My.Resources.Resources.Culture">
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<summary>
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Overrides the current thread's CurrentUICulture property for all
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resource lookups using this strongly typed resource class.
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</summary>
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</member><member name="T:PokemonGameEditor.My.Resources.Resources">
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<summary>
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<member name="T:PokemonGameEditor.My.Resources.Resources">
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<summary>
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A strongly-typed resource class, for looking up localized strings, etc.
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</summary>
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</member>
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<member name="P:PokemonGameEditor.My.Resources.Resources.ResourceManager">
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<summary>
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Returns the cached ResourceManager instance used by this class.
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</summary>
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</member>
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<member name="P:PokemonGameEditor.My.Resources.Resources.Culture">
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<summary>
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Overrides the current thread's CurrentUICulture property for all
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resource lookups using this strongly typed resource class.
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</summary>
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</member>
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</members>
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</doc>
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</doc>
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