Started importing cry code

I've started adding code for importing cries.
This commit is contained in:
Gamer2020 2016-09-27 23:04:22 -05:00
parent 4c7c0173a7
commit adad1bbceb
21 changed files with 439 additions and 82 deletions

Binary file not shown.

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@ -240,4 +240,218 @@ Module CryFunctions
End Using
End Sub
Public Function ImportCry(filename As String, CryToLoad As Cry) As Cry
'If Cry.Offset = 0 Then
' Return
'End If
' load a wave file
Using reader = New BinaryReader(File.OpenRead(filename))
' read RIFF header
If reader.ReadUInt32() <> &H46464952 Then
Throw New Exception("This is not a WAVE file!")
End If
If reader.ReadInt32() + 8 <> reader.BaseStream.Length Then
Throw New Exception("Invalid file length!")
End If
If reader.ReadUInt32() <> &H45564157 Then
Throw New Exception("This is not a WAVE file!")
End If
' read fmt chunk
If reader.ReadUInt32() <> &H20746D66 Then
Throw New Exception("Expected fmt chunk!")
End If
If reader.ReadInt32() <> 16 Then
Throw New Exception("Invalid fmt chunk!")
End If
If reader.ReadInt16() <> 1 Then
' only PCM format allowed
Throw New Exception("Cry must be in PCM format!")
End If
If reader.ReadInt16() <> 1 Then
' only 1 channel allowed
Throw New Exception("Cry cannot have more than one channel!")
End If
CryToLoad.SampleRate = reader.ReadInt32()
If reader.ReadInt32() <> CryToLoad.SampleRate Then
Throw New Exception("Invalid fmt chunk!")
End If
reader.ReadUInt16()
Dim bitsPerSample = reader.ReadUInt16()
If bitsPerSample <> 8 Then
' for now, only 8 bit PCM data
Throw New Exception("Cries must be 8-bit WAVE files! Got {bitsPerSample}-bit instead.")
End If
' data chunk
If reader.ReadUInt32() <> &H61746164 Then
Throw New Exception("Expected data chunk!!")
End If
Dim dataSize = reader.ReadInt32()
CryToLoad.Data = New SByte(dataSize - 1) {}
For i As Integer = 0 To dataSize - 1
' read 8-bit unsigned PCM and convert to GBA signed form
CryToLoad.Data(i) = CSByte(reader.ReadByte() - 128)
Next
End Using
' resetting some other properties just in case
CryToLoad.Looped = False
CryToLoad.LoopStart = 0
Return CryToLoad
End Function
Public Function SaveCry(crytosave As Cry, index As Integer, cryTable As Integer) As Boolean
If crytosave.Offset = 0 Then
Return False
End If
'var lookup = new byte[] { 0x0, 0x1, 0x4, 0x9, 0x10, 0x19, 0x24, 0x31, 0xC0, 0xCF, 0xDC, 0xE7, 0xF0, 0xF7, 0xFC, 0xFF };
Dim lookup = New SByte() {0, 1, 4, 9, 16, 25, _
36, 49, -64, -49, -36, -25, _
-16, -9, -4, -1}
' copy cry data to be written
Dim data = New List(Of Byte)()
If crytosave.Compressed Then
' data is compressed in blocks of 1 + 0x20 bytes at a time
' first byte is normal signed PCM data
' following 0x20 bytes are compressed based on previous value
' (for a value not in lookup table, closest value will be chosen instead)
'Console.WriteLine("compressed");
' each block has 0x40 samples
Dim blockCount = crytosave.Data.Length / &H40
If crytosave.Data.Length Mod &H40 > 0 Then
blockCount += 1
End If
' truncates the length of the last block
' so we don't waste space
Dim lastBlockSize = crytosave.Data.Length - crytosave.Data.Length / &H40 * &H40
If lastBlockSize = 0 Then
lastBlockSize = &H21
Else
lastBlockSize = 1 + (lastBlockSize / 2) + (If(lastBlockSize Mod 2 = 0, 0, 1))
End If
Dim blocks = New Byte(blockCount - 1)() {}
For n As Integer = 0 To blockCount - 1
' create new block
If n < blockCount - 1 Then
blocks(n) = New Byte(32) {}
Else
blocks(n) = New Byte(lastBlockSize - 1) {}
End If
Dim i As Integer = n * &H40
Dim k As Integer = 0
' set first value
blocks(n)(System.Math.Max(System.Threading.Interlocked.Increment(k), k - 1)) = CByte(crytosave.Data(i))
Dim pcm As SByte = crytosave.Data(System.Math.Max(System.Threading.Interlocked.Increment(i), i - 1))
Dim j As Integer = 1
While j < &H40 AndAlso i < crytosave.Data.Length
' get current sample
Dim sample = crytosave.Data(System.Math.Max(System.Threading.Interlocked.Increment(i), i - 1))
' difference between previous sample and this
Dim diff = sample - pcm
' check for a perfect match in lookup table
Dim lookupI = -1
For x As Integer = 0 To 15
If lookup(x) = diff Then
lookupI = x
Exit For
End If
Next
' search for the closest match in the table
If lookupI = -1 Then
Dim bestDiff = 255
For x As Integer = 0 To 15
If Math.Abs(lookup(x) - diff) < bestDiff Then
lookupI = x
bestDiff = Math.Abs(lookup(x) - diff)
End If
Next
End If
' set value in block
' on an odd value, increase position in block
If j Mod 2 = 0 Then
blocks(n)(k) = blocks(n)(k) Or CByte(lookupI << 4)
Else
blocks(n)(System.Math.Max(System.Threading.Interlocked.Increment(k), k - 1)) = blocks(n)(System.Math.Max(System.Threading.Interlocked.Increment(k), k - 1)) Or CByte(lookupI)
End If
' set previous
pcm = sample
j += 1
End While
Next
For n As Integer = 0 To blockCount - 1
data.AddRange(blocks(n))
Next
Else
' uncompressed, copy directly to data
'Console.WriteLine("uncompressed");
For Each s As SByte In crytosave.Data
data.Add(CByte(s))
Next
End If
' determine if cry requires repointing
If crytosave.Size < data.Count Then
' find a new offset for our cry
' overwrite old cry with FF bytes
'rom.Seek(Cry.Offset)
'For i As Integer = 0 To 15
' ' header
' rom.WriteByte(Byte.MaxValue)
'Next
'For i As Integer = 0 To Cry.Size - 1
' ' cry data
' rom.WriteByte(Byte.MaxValue)
'Next
' set new cry offset
crytosave.Offset = SearchFreeSpaceFourAligned(LoadedROM, &HFF, (((data.Count) / 2)), "&H" & GetString(GetINIFileLocation(), header, "StartSearchingForSpaceOffset", "800000"))
End If
'' write cry
'rom.Seek(Cry.Offset)
'rom.WriteUInt16(CUShort(If(Cry.Compressed, 1, 0)))
'rom.WriteUInt16(CUShort(If(Cry.Looped, &H4000, 0)))
'rom.WriteInt32(Cry.SampleRate << 10)
'rom.WriteInt32(Cry.LoopStart)
'rom.WriteInt32(Cry.Data.Length - 1)
'rom.WriteBytes(data.ToArray())
'' write cry table entry
'rom.Seek(cryTable + Cry.Index * 12)
'rom.WriteUInt32(If(Cry.Compressed, &H3C20UI, &H3C00UI))
'rom.WritePointer(Cry.Offset)
'rom.WriteUInt32(&HFF00FFUI)
'' write growl table entry
'rom.Seek(growlTable + Cry.Index * 12)
'rom.WriteUInt32(If(Cry.Compressed, &H3C30UI, &H3C00UI))
'' !!! not sure if 00 should be used for uncompressed
'rom.WritePointer(Cry.Offset)
'rom.WriteUInt32(&HFF00FFUI)
Return True
End Function
End Module

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@ -409,6 +409,18 @@
<Content Include="icon.ico" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.VisualBasic.targets" />
<PropertyGroup>
<PostBuildEvent>copy /Y "$(TargetDir)$(TargetName).exe" "\\GAMER2020-PC\Users\Gamer2020\PGE\$(TargetName).exe"
copy /Y "$(TargetDir)img\BattlePreviewBackground.png" "\\GAMER2020-PC\Users\Gamer2020\PGE\img\BattlePreviewBackground.png"
copy /Y "$(TargetDir)img\BattlePreviewShadow.png" "\\GAMER2020-PC\Users\Gamer2020\PGE\img\BattlePreviewShadow.png"
copy /Y "$(TargetDir)img\EMPokedexSize.png" "\\GAMER2020-PC\Users\Gamer2020\PGE\img\EMPokedexSize.png"
copy /Y "$(TargetDir)img\FRPokedexSize.png" "\\GAMER2020-PC\Users\Gamer2020\PGE\img\FRPokedexSize.png"
copy /Y "$(TargetDir)ini\roms.ini" "\\GAMER2020-PC\Users\Gamer2020\PGE\ini\roms.ini"
copy /Y "$(TargetDir)txt\PGEAttackEffects.txt" "\\GAMER2020-PC\Users\Gamer2020\PGE\txt\PGEAttackEffects.txt"
copy /Y "$(TargetDir)txt\PGEHabitats.txt" "\\GAMER2020-PC\Users\Gamer2020\PGE\txt\PGEHabitats.txt"
copy /Y "$(TargetDir)txt\PGENatures.txt" "\\GAMER2020-PC\Users\Gamer2020\PGE\txt\PGENatures.txt"
copy /Y "$(TargetDir)txt\PGETypeList.txt" "\\GAMER2020-PC\Users\Gamer2020\PGE\txt\PGETypeList.txt"</PostBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">

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@ -4,7 +4,7 @@
<PublishUrlHistory>publish\|C:\Users\Gamer2020\Desktop\Test\|C:\Users\Gamer2020\Desktop\Pub\|http://gamer2020.0xrh.net/programs/GBAPokemonGameEditor/|C:\Users\Gamer2020\Desktop\</PublishUrlHistory>
<InstallUrlHistory />
<SupportUrlHistory />
<UpdateUrlHistory />
<UpdateUrlHistory>http://gamer2020.0xrh.net/programs/GBAPokemonGameEditor/</UpdateUrlHistory>
<BootstrapperUrlHistory />
<ErrorReportUrlHistory />
<FallbackCulture>en-US</FallbackCulture>

View File

@ -218,6 +218,9 @@ Partial Class Pokemonedit
Me.Clr1 = New System.Windows.Forms.ComboBox()
Me.TabPage5 = New System.Windows.Forms.TabPage()
Me.GroupBox35 = New System.Windows.Forms.GroupBox()
Me.Button35 = New System.Windows.Forms.Button()
Me.Button36 = New System.Windows.Forms.Button()
Me.Button37 = New System.Windows.Forms.Button()
Me.Panel2 = New System.Windows.Forms.Panel()
Me.pSample2 = New System.Windows.Forms.PictureBox()
Me.chkCompressed2 = New System.Windows.Forms.CheckBox()
@ -229,6 +232,8 @@ Partial Class Pokemonedit
Me.CryComp2 = New System.Windows.Forms.TextBox()
Me.CryPointer2 = New System.Windows.Forms.TextBox()
Me.GroupBox34 = New System.Windows.Forms.GroupBox()
Me.Button34 = New System.Windows.Forms.Button()
Me.Button33 = New System.Windows.Forms.Button()
Me.Button32 = New System.Windows.Forms.Button()
Me.chkCompressed1 = New System.Windows.Forms.CheckBox()
Me.panel1 = New System.Windows.Forms.Panel()
@ -267,11 +272,8 @@ Partial Class Pokemonedit
Me.Button28 = New System.Windows.Forms.Button()
Me.Button29 = New System.Windows.Forms.Button()
Me.Button30 = New System.Windows.Forms.Button()
Me.Button33 = New System.Windows.Forms.Button()
Me.Button34 = New System.Windows.Forms.Button()
Me.Button35 = New System.Windows.Forms.Button()
Me.Button36 = New System.Windows.Forms.Button()
Me.Button37 = New System.Windows.Forms.Button()
Me.Button38 = New System.Windows.Forms.Button()
Me.Button39 = New System.Windows.Forms.Button()
Me.TabControl1.SuspendLayout()
Me.TabPage1.SuspendLayout()
Me.GroupBox26.SuspendLayout()
@ -2482,6 +2484,33 @@ Partial Class Pokemonedit
Me.GroupBox35.TabStop = False
Me.GroupBox35.Text = "Growl Cry"
'
'Button35
'
Me.Button35.Location = New System.Drawing.Point(380, 212)
Me.Button35.Name = "Button35"
Me.Button35.Size = New System.Drawing.Size(75, 33)
Me.Button35.TabIndex = 30
Me.Button35.Text = "Export"
Me.Button35.UseVisualStyleBackColor = True
'
'Button36
'
Me.Button36.Location = New System.Drawing.Point(299, 211)
Me.Button36.Name = "Button36"
Me.Button36.Size = New System.Drawing.Size(75, 33)
Me.Button36.TabIndex = 29
Me.Button36.Text = "Import"
Me.Button36.UseVisualStyleBackColor = True
'
'Button37
'
Me.Button37.Location = New System.Drawing.Point(218, 212)
Me.Button37.Name = "Button37"
Me.Button37.Size = New System.Drawing.Size(75, 33)
Me.Button37.TabIndex = 28
Me.Button37.Text = "Play"
Me.Button37.UseVisualStyleBackColor = True
'
'Panel2
'
Me.Panel2.AutoScroll = True
@ -2595,6 +2624,24 @@ Partial Class Pokemonedit
Me.GroupBox34.TabStop = False
Me.GroupBox34.Text = "Normal Cry"
'
'Button34
'
Me.Button34.Location = New System.Drawing.Point(380, 211)
Me.Button34.Name = "Button34"
Me.Button34.Size = New System.Drawing.Size(75, 33)
Me.Button34.TabIndex = 27
Me.Button34.Text = "Export"
Me.Button34.UseVisualStyleBackColor = True
'
'Button33
'
Me.Button33.Location = New System.Drawing.Point(299, 211)
Me.Button33.Name = "Button33"
Me.Button33.Size = New System.Drawing.Size(75, 33)
Me.Button33.TabIndex = 26
Me.Button33.Text = "Import"
Me.Button33.UseVisualStyleBackColor = True
'
'Button32
'
Me.Button32.Location = New System.Drawing.Point(218, 211)
@ -2837,20 +2884,20 @@ Partial Class Pokemonedit
'
'Button7
'
Me.Button7.Location = New System.Drawing.Point(11, 320)
Me.Button7.Location = New System.Drawing.Point(11, 316)
Me.Button7.Margin = New System.Windows.Forms.Padding(4)
Me.Button7.Name = "Button7"
Me.Button7.Size = New System.Drawing.Size(173, 25)
Me.Button7.Size = New System.Drawing.Size(173, 23)
Me.Button7.TabIndex = 9
Me.Button7.Text = "Import Pokemon"
Me.Button7.UseVisualStyleBackColor = True
'
'Button8
'
Me.Button8.Location = New System.Drawing.Point(11, 378)
Me.Button8.Location = New System.Drawing.Point(11, 368)
Me.Button8.Margin = New System.Windows.Forms.Padding(4)
Me.Button8.Name = "Button8"
Me.Button8.Size = New System.Drawing.Size(173, 25)
Me.Button8.Size = New System.Drawing.Size(173, 23)
Me.Button8.TabIndex = 10
Me.Button8.Text = "Export Pokemon"
Me.Button8.UseVisualStyleBackColor = True
@ -2861,10 +2908,10 @@ Partial Class Pokemonedit
'
'Button9
'
Me.Button9.Location = New System.Drawing.Point(11, 406)
Me.Button9.Location = New System.Drawing.Point(11, 395)
Me.Button9.Margin = New System.Windows.Forms.Padding(4)
Me.Button9.Name = "Button9"
Me.Button9.Size = New System.Drawing.Size(173, 25)
Me.Button9.Size = New System.Drawing.Size(173, 23)
Me.Button9.TabIndex = 11
Me.Button9.Text = "Export All Pokemon"
Me.Button9.UseVisualStyleBackColor = True
@ -2880,124 +2927,101 @@ Partial Class Pokemonedit
'
'Button14
'
Me.Button14.Location = New System.Drawing.Point(11, 348)
Me.Button14.Location = New System.Drawing.Point(11, 342)
Me.Button14.Margin = New System.Windows.Forms.Padding(4)
Me.Button14.Name = "Button14"
Me.Button14.Size = New System.Drawing.Size(173, 25)
Me.Button14.Size = New System.Drawing.Size(173, 23)
Me.Button14.TabIndex = 13
Me.Button14.Text = "Import All Pokemon"
Me.Button14.UseVisualStyleBackColor = True
'
'Button25
'
Me.Button25.Location = New System.Drawing.Point(11, 434)
Me.Button25.Location = New System.Drawing.Point(11, 422)
Me.Button25.Margin = New System.Windows.Forms.Padding(4)
Me.Button25.Name = "Button25"
Me.Button25.Size = New System.Drawing.Size(173, 25)
Me.Button25.Size = New System.Drawing.Size(173, 23)
Me.Button25.TabIndex = 14
Me.Button25.Text = "Import All Sprite sheets"
Me.Button25.UseVisualStyleBackColor = True
'
'Button26
'
Me.Button26.Location = New System.Drawing.Point(11, 463)
Me.Button26.Location = New System.Drawing.Point(11, 448)
Me.Button26.Margin = New System.Windows.Forms.Padding(4)
Me.Button26.Name = "Button26"
Me.Button26.Size = New System.Drawing.Size(173, 25)
Me.Button26.Size = New System.Drawing.Size(173, 23)
Me.Button26.TabIndex = 15
Me.Button26.Text = "Export All Sprite sheets"
Me.Button26.UseVisualStyleBackColor = True
'
'Button27
'
Me.Button27.Location = New System.Drawing.Point(11, 522)
Me.Button27.Location = New System.Drawing.Point(11, 500)
Me.Button27.Margin = New System.Windows.Forms.Padding(4)
Me.Button27.Name = "Button27"
Me.Button27.Size = New System.Drawing.Size(173, 25)
Me.Button27.Size = New System.Drawing.Size(173, 23)
Me.Button27.TabIndex = 17
Me.Button27.Text = "Export All Icons"
Me.Button27.UseVisualStyleBackColor = True
'
'Button28
'
Me.Button28.Location = New System.Drawing.Point(11, 492)
Me.Button28.Location = New System.Drawing.Point(11, 474)
Me.Button28.Margin = New System.Windows.Forms.Padding(4)
Me.Button28.Name = "Button28"
Me.Button28.Size = New System.Drawing.Size(173, 25)
Me.Button28.Size = New System.Drawing.Size(173, 23)
Me.Button28.TabIndex = 16
Me.Button28.Text = "Import All Icons"
Me.Button28.UseVisualStyleBackColor = True
'
'Button29
'
Me.Button29.Location = New System.Drawing.Point(11, 580)
Me.Button29.Location = New System.Drawing.Point(11, 551)
Me.Button29.Margin = New System.Windows.Forms.Padding(4)
Me.Button29.Name = "Button29"
Me.Button29.Size = New System.Drawing.Size(173, 25)
Me.Button29.Size = New System.Drawing.Size(173, 23)
Me.Button29.TabIndex = 19
Me.Button29.Text = "Export All Footprints"
Me.Button29.UseVisualStyleBackColor = True
'
'Button30
'
Me.Button30.Location = New System.Drawing.Point(11, 551)
Me.Button30.Location = New System.Drawing.Point(11, 525)
Me.Button30.Margin = New System.Windows.Forms.Padding(4)
Me.Button30.Name = "Button30"
Me.Button30.Size = New System.Drawing.Size(173, 25)
Me.Button30.Size = New System.Drawing.Size(173, 23)
Me.Button30.TabIndex = 18
Me.Button30.Text = "Import All Footprints"
Me.Button30.UseVisualStyleBackColor = True
'
'Button33
'Button38
'
Me.Button33.Location = New System.Drawing.Point(299, 211)
Me.Button33.Name = "Button33"
Me.Button33.Size = New System.Drawing.Size(75, 33)
Me.Button33.TabIndex = 26
Me.Button33.Text = "Import"
Me.Button33.UseVisualStyleBackColor = True
Me.Button38.Location = New System.Drawing.Point(11, 602)
Me.Button38.Margin = New System.Windows.Forms.Padding(4)
Me.Button38.Name = "Button38"
Me.Button38.Size = New System.Drawing.Size(173, 23)
Me.Button38.TabIndex = 21
Me.Button38.Text = "Export All Cries"
Me.Button38.UseVisualStyleBackColor = True
'
'Button34
'Button39
'
Me.Button34.Location = New System.Drawing.Point(380, 211)
Me.Button34.Name = "Button34"
Me.Button34.Size = New System.Drawing.Size(75, 33)
Me.Button34.TabIndex = 27
Me.Button34.Text = "Export"
Me.Button34.UseVisualStyleBackColor = True
'
'Button35
'
Me.Button35.Location = New System.Drawing.Point(380, 212)
Me.Button35.Name = "Button35"
Me.Button35.Size = New System.Drawing.Size(75, 33)
Me.Button35.TabIndex = 30
Me.Button35.Text = "Export"
Me.Button35.UseVisualStyleBackColor = True
'
'Button36
'
Me.Button36.Location = New System.Drawing.Point(299, 211)
Me.Button36.Name = "Button36"
Me.Button36.Size = New System.Drawing.Size(75, 33)
Me.Button36.TabIndex = 29
Me.Button36.Text = "Import"
Me.Button36.UseVisualStyleBackColor = True
'
'Button37
'
Me.Button37.Location = New System.Drawing.Point(218, 212)
Me.Button37.Name = "Button37"
Me.Button37.Size = New System.Drawing.Size(75, 33)
Me.Button37.TabIndex = 28
Me.Button37.Text = "Play"
Me.Button37.UseVisualStyleBackColor = True
Me.Button39.Location = New System.Drawing.Point(11, 576)
Me.Button39.Margin = New System.Windows.Forms.Padding(4)
Me.Button39.Name = "Button39"
Me.Button39.Size = New System.Drawing.Size(173, 23)
Me.Button39.TabIndex = 20
Me.Button39.Text = "Import All Cries"
Me.Button39.UseVisualStyleBackColor = True
'
'Pokemonedit
'
Me.AutoScaleDimensions = New System.Drawing.SizeF(8.0!, 16.0!)
Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font
Me.ClientSize = New System.Drawing.Size(1043, 690)
Me.Controls.Add(Me.Button38)
Me.Controls.Add(Me.Button39)
Me.Controls.Add(Me.Button29)
Me.Controls.Add(Me.Button30)
Me.Controls.Add(Me.Button27)
@ -3365,4 +3389,6 @@ Partial Class Pokemonedit
Friend WithEvents Button37 As System.Windows.Forms.Button
Friend WithEvents Button34 As System.Windows.Forms.Button
Friend WithEvents Button33 As System.Windows.Forms.Button
Friend WithEvents Button38 As System.Windows.Forms.Button
Friend WithEvents Button39 As System.Windows.Forms.Button
End Class

View File

@ -716,8 +716,8 @@ Public Class Pokemonedit
chkCompressed1.Checked = False
chkCompressed2.Checked = False
pSample.Image.Dispose()
pSample2.Image.Dispose()
'pSample.Image.Dispose()
'pSample2.Image.Dispose()
End If
@ -3828,4 +3828,110 @@ Public Class Pokemonedit
End If
End Sub
Private Sub Button33_Click(sender As Object, e As EventArgs) Handles Button33.Click
fileOpenDialog.FileName = ""
fileOpenDialog.CheckFileExists = True
' Check to ensure that the selected path exists. Dialog box displays
' a warning otherwise.
fileOpenDialog.CheckPathExists = True
' Get or set default extension. Doesn't include the leading ".".
fileOpenDialog.DefaultExt = "wav"
' Return the file referenced by a link? If False, simply returns the selected link
' file. If True, returns the file linked to the LNK file.
fileOpenDialog.DereferenceLinks = True
' Just as in VB6, use a set of pairs of filters, separated with "|". Each
' pair consists of a description|file spec. Use a "|" between pairs. No need to put a
' trailing "|". You can set the FilterIndex property as well, to select the default
' filter. The first filter is numbered 1 (not 0). The default is 1.
fileOpenDialog.Filter =
"(*.wav)|*.wav*"
fileOpenDialog.Multiselect = False
' Restore the original directory when done selecting
' a file? If False, the current directory changes
' to the directory in which you selected the file.
' Set this to True to put the current folder back
' where it was when you started.
' The default is False.
'.RestoreDirectory = False
' Show the Help button and Read-Only checkbox?
fileOpenDialog.ShowHelp = False
fileOpenDialog.ShowReadOnly = False
' Start out with the read-only check box checked?
' This only make sense if ShowReadOnly is True.
fileOpenDialog.ReadOnlyChecked = False
fileOpenDialog.Title = "Select Cry to import"
' Only accept valid Win32 file names?
fileOpenDialog.ValidateNames = True
If fileOpenDialog.ShowDialog = Windows.Forms.DialogResult.OK Then
Me.Text = "Please wait..."
Me.Enabled = False
crynorm = ImportCry(fileOpenDialog.FileName, crynorm)
'ImportPokemonFootPrint(fileOpenDialog.FileName, PKMNames.SelectedIndex + 1)
'GetAndDrawPokemonFootPrint(PictureBox1, PKMNames.SelectedIndex + 1)
Me.Text = "Pokemon Editor"
Me.Enabled = True
End If
End Sub
Private Sub Button38_Click(sender As Object, e As EventArgs) Handles Button38.Click
FolderBrowserDialog.Description = "Select folder to export all Cries to:"
If FolderBrowserDialog.ShowDialog = Windows.Forms.DialogResult.OK Then
Me.Text = "Please wait..."
Me.UseWaitCursor = True
ProgressBar.Value = 0
ProgressBar.Visible = True
If System.IO.Directory.Exists(FolderBrowserDialog.SelectedPath & "\Cries") = False Then
CreateDirectory(FolderBrowserDialog.SelectedPath & "\Cries")
End If
Dim LoopVar As Integer
LoopVar = 0
Me.Enabled = False
While LoopVar < (GetString(GetINIFileLocation(), header, "NumberOfPokemon", "")) - 1 = True
PKMNames.SelectedIndex = LoopVar
LoopVar = LoopVar + 1
ExportCry(FolderBrowserDialog.SelectedPath & "\Cries\" & LoopVar & ".wav", crynorm)
ProgressBar.Value = (LoopVar / (GetString(GetINIFileLocation(), header, "NumberOfPokemon", ""))) * 100
Me.Refresh()
End While
Me.Text = "Pokemon Editor"
Me.UseWaitCursor = False
Me.Enabled = True
ProgressBar.Visible = False
Me.BringToFront()
End If
End Sub
Private Sub Button36_Click(sender As Object, e As EventArgs) Handles Button36.Click
End Sub
Private Sub chkCompressed1_CheckedChanged(sender As Object, e As EventArgs) Handles chkCompressed1.CheckedChanged
End Sub
End Class

View File

@ -16,7 +16,7 @@
<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
</dsig:Transforms>
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha256" />
<dsig:DigestValue>SBrRbZ8u/DVQqIBKdscjmLSX83CHGmDm8MT7Nzknq/4=</dsig:DigestValue>
<dsig:DigestValue>Yl/TSKg/G5+JnMnfoHwoYd7IRcDKJUyNJdMrtZKRSmk=</dsig:DigestValue>
</hash>
</dependentAssembly>
</dependency>

View File

@ -43,14 +43,14 @@
</dependentAssembly>
</dependency>
<dependency>
<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="PokemonGameEditor.exe" size="2022400">
<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="PokemonGameEditor.exe" size="2026496">
<assemblyIdentity name="PokemonGameEditor" version="3.7.0.0" language="neutral" processorArchitecture="msil" />
<hash>
<dsig:Transforms>
<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
</dsig:Transforms>
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha256" />
<dsig:DigestValue>ytlUc7etDRo6JcZECVTvZje22CeYY2nX3QpMB/xaPZY=</dsig:DigestValue>
<dsig:DigestValue>SgtvSUVRnm3JFoeP2ND79oI8uLUWRc7MQo+2mwipSts=</dsig:DigestValue>
</hash>
</dependentAssembly>
</dependency>

View File

@ -16,7 +16,7 @@
<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
</dsig:Transforms>
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha256" />
<dsig:DigestValue>SBrRbZ8u/DVQqIBKdscjmLSX83CHGmDm8MT7Nzknq/4=</dsig:DigestValue>
<dsig:DigestValue>Yl/TSKg/G5+JnMnfoHwoYd7IRcDKJUyNJdMrtZKRSmk=</dsig:DigestValue>
</hash>
</dependentAssembly>
</dependency>

View File

@ -43,14 +43,14 @@
</dependentAssembly>
</dependency>
<dependency>
<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="PokemonGameEditor.exe" size="2022400">
<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="PokemonGameEditor.exe" size="2026496">
<assemblyIdentity name="PokemonGameEditor" version="3.7.0.0" language="neutral" processorArchitecture="msil" />
<hash>
<dsig:Transforms>
<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
</dsig:Transforms>
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha256" />
<dsig:DigestValue>ytlUc7etDRo6JcZECVTvZje22CeYY2nX3QpMB/xaPZY=</dsig:DigestValue>
<dsig:DigestValue>SgtvSUVRnm3JFoeP2ND79oI8uLUWRc7MQo+2mwipSts=</dsig:DigestValue>
</hash>
</dependentAssembly>
</dependency>

View File

@ -184,15 +184,11 @@ C:\Users\Gamer2020\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x
C:\Users\Gamer2020\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.TradeEditor.resources
C:\Users\Gamer2020\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.PokedexListEditor.resources
D:\Github\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\PokemonGameEditor.exe.config
D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.exe
D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.xml
D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.pdb
D:\Github\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\PokemonGameEditor.exe.manifest
D:\Github\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\PokemonGameEditor.application
D:\Github\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\PokemonGameEditor.exe
D:\Github\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\PokemonGameEditor.pdb
D:\Github\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\PokemonGameEditor.xml
D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.vbprojResolveAssemblyReference.cache
D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.AbilityAdder.resources
D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.AbilityEdit.resources
D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.AboutBox1.resources
@ -221,3 +217,6 @@ D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEdi
D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.TrustInfo.xml
D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.exe.manifest
D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.application
D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.exe
D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.xml
D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.pdb

View File

@ -16,7 +16,7 @@
<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
</dsig:Transforms>
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha256" />
<dsig:DigestValue>SBrRbZ8u/DVQqIBKdscjmLSX83CHGmDm8MT7Nzknq/4=</dsig:DigestValue>
<dsig:DigestValue>Yl/TSKg/G5+JnMnfoHwoYd7IRcDKJUyNJdMrtZKRSmk=</dsig:DigestValue>
</hash>
</dependentAssembly>
</dependency>

View File

@ -43,14 +43,14 @@
</dependentAssembly>
</dependency>
<dependency>
<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="PokemonGameEditor.exe" size="2022400">
<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="PokemonGameEditor.exe" size="2026496">
<assemblyIdentity name="PokemonGameEditor" version="3.7.0.0" language="neutral" processorArchitecture="msil" />
<hash>
<dsig:Transforms>
<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
</dsig:Transforms>
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha256" />
<dsig:DigestValue>ytlUc7etDRo6JcZECVTvZje22CeYY2nX3QpMB/xaPZY=</dsig:DigestValue>
<dsig:DigestValue>SgtvSUVRnm3JFoeP2ND79oI8uLUWRc7MQo+2mwipSts=</dsig:DigestValue>
</hash>
</dependentAssembly>
</dependency>