Distinguish Z-Move Physical/Special category

move name string is revised to indicate which damage category
This commit is contained in:
Kurt
2017-01-17 17:37:26 -08:00
parent 469e0940c2
commit 390eb56f8a

View File

@@ -92,7 +92,12 @@ public GameStrings(string l)
natures = Util.getNaturesList(l);
types = get("types");
abilitylist = get("abilities");
movelist = get("moves");
string[] ps = {"P", "S"}; // Distinguish Physical/Special
for (int i = 622; i < 658; i++)
movelist[i] += $" ({ps[i%2]})";
itemlist = get("items");
characteristics = get("character");
specieslist = get("species");