From 390eb56f8a22b6711014da0eef51a1771d052c0c Mon Sep 17 00:00:00 2001 From: Kurt Date: Tue, 17 Jan 2017 17:37:26 -0800 Subject: [PATCH] Distinguish Z-Move Physical/Special category move name string is revised to indicate which damage category --- PKHeX/Game/GameInfo.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/PKHeX/Game/GameInfo.cs b/PKHeX/Game/GameInfo.cs index 888576fb8..00f5a90e7 100644 --- a/PKHeX/Game/GameInfo.cs +++ b/PKHeX/Game/GameInfo.cs @@ -92,7 +92,12 @@ public GameStrings(string l) natures = Util.getNaturesList(l); types = get("types"); abilitylist = get("abilities"); + movelist = get("moves"); + string[] ps = {"P", "S"}; // Distinguish Physical/Special + for (int i = 622; i < 658; i++) + movelist[i] += $" ({ps[i%2]})"; + itemlist = get("items"); characteristics = get("character"); specieslist = get("species");