PCGameShuffler/GameShuffler/Form1.Designer.cs

212 lines
7.2 KiB
C#

using System.Runtime.InteropServices;
namespace GameShuffler
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
if (disposing)
{
UnregisterHotKey(this.Handle, RemoveGameKeyId);
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
runningProcessesSelectionList = new CheckedListBox();
label1 = new Label();
label2 = new Label();
startButton = new Button();
label3 = new Label();
minTimeTextBox = new TextBox();
maxTimeTextBox = new TextBox();
label4 = new Label();
label5 = new Label();
label6 = new Label();
refreshButton = new Button();
stopButton = new Button();
label7 = new Label();
SuspendLayout();
//
// runningProcessesSelectionList
//
runningProcessesSelectionList.FormattingEnabled = true;
runningProcessesSelectionList.Location = new Point(40, 40);
runningProcessesSelectionList.Name = "runningProcessesSelectionList";
runningProcessesSelectionList.Size = new Size(720, 340);
runningProcessesSelectionList.TabIndex = 0;
//
// label1
//
label1.AutoSize = true;
label1.Location = new Point(40, 9);
label1.Name = "label1";
label1.Size = new Size(200, 25);
label1.TabIndex = 1;
label1.Text = "Select games to shuffle:";
//
// label2
//
label2.AutoSize = true;
label2.Location = new Point(40, 502);
label2.Name = "label2";
label2.Size = new Size(426, 25);
label2.TabIndex = 2;
label2.Text = "Press PageDown to remove a game from the shuffle";
//
// startButton
//
startButton.Location = new Point(472, 497);
startButton.Name = "startButton";
startButton.Size = new Size(133, 34);
startButton.TabIndex = 3;
startButton.Text = "Start Shuffling";
startButton.UseVisualStyleBackColor = true;
startButton.Click += StartButton_Clicked;
//
// label3
//
label3.AutoSize = true;
label3.Location = new Point(40, 389);
label3.Name = "label3";
label3.Size = new Size(263, 25);
label3.TabIndex = 4;
label3.Text = "Minimum time before shuffling:";
//
// minTimeTextBox
//
minTimeTextBox.Location = new Point(309, 386);
minTimeTextBox.Name = "minTimeTextBox";
minTimeTextBox.Size = new Size(150, 31);
minTimeTextBox.TabIndex = 5;
minTimeTextBox.Text = "60";
//
// maxTimeTextBox
//
maxTimeTextBox.Location = new Point(309, 423);
maxTimeTextBox.Name = "maxTimeTextBox";
maxTimeTextBox.Size = new Size(150, 31);
maxTimeTextBox.TabIndex = 6;
maxTimeTextBox.Text = "120";
//
// label4
//
label4.AutoSize = true;
label4.Location = new Point(40, 426);
label4.Name = "label4";
label4.Size = new Size(266, 25);
label4.TabIndex = 7;
label4.Text = "Maximum time before shuffling:";
//
// label5
//
label5.AutoSize = true;
label5.Location = new Point(465, 389);
label5.Name = "label5";
label5.Size = new Size(77, 25);
label5.TabIndex = 8;
label5.Text = "seconds";
//
// label6
//
label6.AutoSize = true;
label6.Location = new Point(465, 426);
label6.Name = "label6";
label6.Size = new Size(77, 25);
label6.TabIndex = 9;
label6.Text = "seconds";
//
// refreshButton
//
refreshButton.Location = new Point(648, 4);
refreshButton.Name = "refreshButton";
refreshButton.Size = new Size(112, 34);
refreshButton.TabIndex = 10;
refreshButton.Text = "Refresh";
refreshButton.UseVisualStyleBackColor = true;
refreshButton.Click += Refresh_Clicked;
//
// stopButton
//
stopButton.Enabled = false;
stopButton.Location = new Point(611, 497);
stopButton.Name = "stopButton";
stopButton.Size = new Size(149, 34);
stopButton.TabIndex = 11;
stopButton.Text = "Stop Shuffling";
stopButton.UseVisualStyleBackColor = true;
stopButton.Click += StopButton_Clicked;
//
// label7
//
label7.AutoSize = true;
label7.Location = new Point(40, 531);
label7.Name = "label7";
label7.Size = new Size(331, 25);
label7.TabIndex = 12;
label7.Text = "Press PageUp to move to the next game";
//
// Form1
//
AutoScaleDimensions = new SizeF(10F, 25F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 593);
Controls.Add(label7);
Controls.Add(stopButton);
Controls.Add(refreshButton);
Controls.Add(label6);
Controls.Add(label5);
Controls.Add(label4);
Controls.Add(maxTimeTextBox);
Controls.Add(minTimeTextBox);
Controls.Add(label3);
Controls.Add(startButton);
Controls.Add(label2);
Controls.Add(label1);
Controls.Add(runningProcessesSelectionList);
Name = "Form1";
Text = "Game Shuffler";
ResumeLayout(false);
PerformLayout();
}
#endregion
private CheckedListBox runningProcessesSelectionList;
private Label label1;
private Label label2;
private Button startButton;
private Label label3;
private TextBox minTimeTextBox;
private TextBox maxTimeTextBox;
private Label label4;
private Label label5;
private Label label6;
private Button refreshButton;
private Button stopButton;
private Label label7;
}
}