using System.Runtime.InteropServices; namespace GameShuffler { partial class Form1 { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } if (disposing) { UnregisterHotKey(this.Handle, RemoveGameKeyId); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { runningProcessesSelectionList = new CheckedListBox(); label1 = new Label(); label2 = new Label(); startButton = new Button(); label3 = new Label(); minTimeTextBox = new TextBox(); maxTimeTextBox = new TextBox(); label4 = new Label(); label5 = new Label(); label6 = new Label(); refreshButton = new Button(); stopButton = new Button(); label7 = new Label(); SuspendLayout(); // // runningProcessesSelectionList // runningProcessesSelectionList.FormattingEnabled = true; runningProcessesSelectionList.Location = new Point(40, 40); runningProcessesSelectionList.Name = "runningProcessesSelectionList"; runningProcessesSelectionList.Size = new Size(720, 340); runningProcessesSelectionList.TabIndex = 0; // // label1 // label1.AutoSize = true; label1.Location = new Point(40, 9); label1.Name = "label1"; label1.Size = new Size(200, 25); label1.TabIndex = 1; label1.Text = "Select games to shuffle:"; // // label2 // label2.AutoSize = true; label2.Location = new Point(40, 502); label2.Name = "label2"; label2.Size = new Size(426, 25); label2.TabIndex = 2; label2.Text = "Press PageDown to remove a game from the shuffle"; // // startButton // startButton.Location = new Point(472, 497); startButton.Name = "startButton"; startButton.Size = new Size(133, 34); startButton.TabIndex = 3; startButton.Text = "Start Shuffling"; startButton.UseVisualStyleBackColor = true; startButton.Click += StartButton_Clicked; // // label3 // label3.AutoSize = true; label3.Location = new Point(40, 389); label3.Name = "label3"; label3.Size = new Size(263, 25); label3.TabIndex = 4; label3.Text = "Minimum time before shuffling:"; // // minTimeTextBox // minTimeTextBox.Location = new Point(309, 386); minTimeTextBox.Name = "minTimeTextBox"; minTimeTextBox.Size = new Size(150, 31); minTimeTextBox.TabIndex = 5; minTimeTextBox.Text = "60"; // // maxTimeTextBox // maxTimeTextBox.Location = new Point(309, 423); maxTimeTextBox.Name = "maxTimeTextBox"; maxTimeTextBox.Size = new Size(150, 31); maxTimeTextBox.TabIndex = 6; maxTimeTextBox.Text = "120"; // // label4 // label4.AutoSize = true; label4.Location = new Point(40, 426); label4.Name = "label4"; label4.Size = new Size(266, 25); label4.TabIndex = 7; label4.Text = "Maximum time before shuffling:"; // // label5 // label5.AutoSize = true; label5.Location = new Point(465, 389); label5.Name = "label5"; label5.Size = new Size(77, 25); label5.TabIndex = 8; label5.Text = "seconds"; // // label6 // label6.AutoSize = true; label6.Location = new Point(465, 426); label6.Name = "label6"; label6.Size = new Size(77, 25); label6.TabIndex = 9; label6.Text = "seconds"; // // refreshButton // refreshButton.Location = new Point(648, 4); refreshButton.Name = "refreshButton"; refreshButton.Size = new Size(112, 34); refreshButton.TabIndex = 10; refreshButton.Text = "Refresh"; refreshButton.UseVisualStyleBackColor = true; refreshButton.Click += Refresh_Clicked; // // stopButton // stopButton.Enabled = false; stopButton.Location = new Point(611, 497); stopButton.Name = "stopButton"; stopButton.Size = new Size(149, 34); stopButton.TabIndex = 11; stopButton.Text = "Stop Shuffling"; stopButton.UseVisualStyleBackColor = true; stopButton.Click += StopButton_Clicked; // // label7 // label7.AutoSize = true; label7.Location = new Point(40, 531); label7.Name = "label7"; label7.Size = new Size(331, 25); label7.TabIndex = 12; label7.Text = "Press PageUp to move to the next game"; // // Form1 // AutoScaleDimensions = new SizeF(10F, 25F); AutoScaleMode = AutoScaleMode.Font; ClientSize = new Size(800, 593); Controls.Add(label7); Controls.Add(stopButton); Controls.Add(refreshButton); Controls.Add(label6); Controls.Add(label5); Controls.Add(label4); Controls.Add(maxTimeTextBox); Controls.Add(minTimeTextBox); Controls.Add(label3); Controls.Add(startButton); Controls.Add(label2); Controls.Add(label1); Controls.Add(runningProcessesSelectionList); Name = "Form1"; Text = "Game Shuffler"; ResumeLayout(false); PerformLayout(); } #endregion private CheckedListBox runningProcessesSelectionList; private Label label1; private Label label2; private Button startButton; private Label label3; private TextBox minTimeTextBox; private TextBox maxTimeTextBox; private Label label4; private Label label5; private Label label6; private Button refreshButton; private Button stopButton; private Label label7; } }