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# This workflow uses actions that are not certified by GitHub.
# They are provided by a third-party and are governed by
# separate terms of service, privacy policy, and support
# documentation.
# This workflow will build, test, sign and package a WPF or Windows Forms desktop application
# built on .NET Core.
# To learn how to migrate your existing application to .NET Core,
# refer to https://docs.microsoft.com/en-us/dotnet/desktop-wpf/migration/convert-project-from-net-framework
#
# To configure this workflow:
#
# 1. Configure environment variables
# GitHub sets default environment variables for every workflow run.
# Replace the variables relative to your project in the "env" section below.
#
# 2. Signing
# Generate a signing certificate in the Windows Application
# Packaging Project or add an existing signing certificate to the project.
# Next, use PowerShell to encode the .pfx file using Base64 encoding
# by running the following Powershell script to generate the output string:
#
# $pfx_cert = Get-Content '.\SigningCertificate.pfx' -Encoding Byte
# [System.Convert]::ToBase64String($pfx_cert) | Out-File 'SigningCertificate_Encoded.txt'
#
# Open the output file, SigningCertificate_Encoded.txt, and copy the
# string inside. Then, add the string to the repo as a GitHub secret
# and name it "Base64_Encoded_Pfx."
# For more information on how to configure your signing certificate for
# this workflow, refer to https://github.com/microsoft/github-actions-for-desktop-apps#signing
#
# Finally, add the signing certificate password to the repo as a secret and name it "Pfx_Key".
# See "Build the Windows Application Packaging project" below to see how the secret is used.
#
# For more information on GitHub Actions, refer to https://github.com/features/actions
# For a complete CI/CD sample to get started with GitHub Action workflows for Desktop Applications,
# refer to https://github.com/microsoft/github-actions-for-desktop-apps
name: .NET Core Desktop
on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
jobs:
build:
strategy:
matrix:
configuration: [Debug, Release]
runs-on: windows-latest # For a list of available runner types, refer to
# https://help.github.com/en/actions/reference/workflow-syntax-for-github-actions#jobsjob_idruns-on
env:
Solution_Name: GameShuffler.sln
steps:
- name: Checkout
uses: actions/checkout@v3
with:
fetch-depth: 0
# Install the .NET Core workload
- name: Install .NET Core
uses: actions/setup-dotnet@v3
with:
dotnet-version: 6.0.x
# Add MSBuild to the PATH: https://github.com/microsoft/setup-msbuild
- name: Setup MSBuild.exe
uses: microsoft/setup-msbuild@v1.0.2
# Publish the solution
- name: Build
run: dotnet publish
# Upload the MSIX package: https://github.com/marketplace/actions/upload-a-build-artifact
- name: Upload build artifacts
uses: actions/upload-artifact@v3
with:
name: GameShuffler
path: bin/Release/net6.0-windows/publish/win-x64

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# PCGameShuffler
# PCGameShuffler
A simple tool to shuffle PC games. Inspired by [Brossentia and Authorblues' Bizhawk Shuffler](https://github.com/authorblues/bizhawk-shuffler-2)
## Usage
* Download and launch the shuffler
* Start the games you want to shuffle
* Be aware that when you start shuffling, the games will be in whatever state you leave them, so you may wish to do save selection, character creation, etc.
* Click Refresh to populate the list of processes available for shuffling
* Select the games you want to shuffle and change the minimum and maximum time between shuffles, if desired
* Click Start Shuffle
* All but one of the games should become minimized and unresponsive, the other should be maximized
* The active game will change randomly within the limits set
* Press PageDown at any time to remove the current game from the shuffle, and force-quit it
* Click Stop Shuffle to resume all games, and stop the shuffler
<img width="403" alt="ShufflerImage" src="https://user-images.githubusercontent.com/125438356/218967334-0cd24cb3-2d0f-4191-9bad-2349586cf7e1.png">