mirror of
https://github.com/kwsch/NHSE.git
synced 2026-03-25 19:24:11 -05:00
Closes #190 I checked one of my more recent save files and noticed that bits for remake indexes 2,000+ were set. Not sure why there's 8000 remake sets allocated... Maybe they're using the data there for other unlocks / values. Dunno! Replace '8' with ItemRemakeInfo.BodyColorCountMax for documentation clarity |
||
|---|---|---|
| .. | ||
| AchievementEditor.cs | ||
| AchievementEditor.Designer.cs | ||
| AchievementEditor.resx | ||
| FlagEditor.cs | ||
| FlagEditor.Designer.cs | ||
| FlagEditor.resx | ||
| ItemReceivedEditor.cs | ||
| ItemReceivedEditor.Designer.cs | ||
| ItemReceivedEditor.resx | ||
| MiscPlayerEditor.cs | ||
| MiscPlayerEditor.Designer.cs | ||
| MiscPlayerEditor.resx | ||
| ReactionEditor.cs | ||
| ReactionEditor.Designer.cs | ||
| ReactionEditor.resx | ||
| RecipeListEditor.cs | ||
| RecipeListEditor.Designer.cs | ||
| RecipeListEditor.resx | ||