Commit Graph

48 Commits

Author SHA1 Message Date
Kurt
1172bcc950 Swap color channels
byte images now display correctly
2020-03-30 16:29:42 -07:00
Kurt
6acc02a3ac Update text_item_en.txt
Credit to @imthe666st for the list, & @Cuyler36 for the adaptation to text resource
6ad5adcbf3
Closes #15
2020-03-30 14:41:32 -07:00
Kurt
4943bb07ad Add GUI for design pattern dump/load
same behavior as villager options; hold shift to dump all patterns instead of just the current

hover over the image to see transparent pixels (lime green appearance)
2020-03-30 14:01:53 -07:00
Kurt
772da26a04 Add design pattern read/write
Looks like they might be indexing into the palette differently...
2020-03-30 13:59:41 -07:00
Kurt
447916e120 Only replace occurrences if different sequences 2020-03-30 13:55:29 -07:00
Kurt
c56ff63354 Extract some logic 2020-03-30 13:55:12 -07:00
Kurt
dc0b2e2fe4 Add dropdown for jumping to specific items 2020-03-30 11:31:12 -07:00
Kurt
4259564162 Relocate item string logic 2020-03-30 11:30:58 -07:00
Kurt
ce631ae722 Add received items list
has button to fill Bugs and Fish list in the Critterpedia
2020-03-29 23:31:29 -07:00
Kurt
db4bba31f0 Suggest items via drop down while typing in
ez search
2020-03-29 18:44:48 -07:00
Kurt
bb417bd798 Make item editor generic for all item types 2020-03-29 18:44:34 -07:00
Kurt
533b9a914c Reload villager display when importing 2020-03-29 17:33:24 -07:00
Kurt
61a7fa2dbf Add xunit test project
ensures item sizes are correctly marshalling
2020-03-29 17:18:36 -07:00
Kurt
da4b292588 Add villager item editing
Furniture array is inside the villager's item list; there's another list of a different format in the offsets below

probably just a struct within another struct, like

struct villagerItem {
item; (0x08 bytes)
metadata; (0x24 bytes)
}
2020-03-29 17:12:41 -07:00
Kurt
39398b4f66 Sort item list drop-down 2020-03-29 15:31:09 -07:00
Kurt
b28d999596 Widen dropdown for longer item names 2020-03-29 15:12:32 -07:00
Kurt
b9ef2eb314 Fix town & town => town & player
Split things up for a little more verbosity
2020-03-29 15:10:46 -07:00
Kurt
d0a77f4d3f Fix saving town name
big oops
Closes #10
2020-03-29 14:46:02 -07:00
Kurt
2bbfc86525
Update README.md
Closes #7 ; screenshots are now located on the wiki for easier editing (not needing a commit).
2020-03-29 14:40:22 -07:00
Kurt
4225ee6b72 Update text_item_en.txt
Sourced from MyHorizons
7bc18bf276

From the above commit's message:
- NOTE: Item Lists have incorrect names for color variants of certain shirts and furniture. This WILL be fixed.

Closes #9 (implements all)
2020-03-29 14:25:43 -07:00
Kurt
7391be7e56 Add origin updating for villager imports 2020-03-29 13:40:31 -07:00
Kurt
b85b69308b Add villager import button 2020-03-29 13:28:26 -07:00
Kurt
7005e31d2a Add decrypted load all (from folder)
If hex editing is your jam, then dump -> manually edit -> import

pls don't mismatch lengths (different patches), it'll silently fail
2020-03-29 13:17:39 -07:00
Kurt
65fca3cbba Replace player/town name on edit
Replaces a byte sequence with the updated sequence of data, using the player/town ID as a prefix to ensure that short names can be changed correctly without affecting other game data (hopefully).
2020-03-29 12:41:27 -07:00
Kurt
786aad69f0 Clamp shift max 2020-03-29 12:33:27 -07:00
Kurt
8428f5955b Minor clean 2020-03-28 23:48:25 -07:00
Kurt
4bb451736d Fix storage write
wrong property to set to!
2020-03-28 23:41:56 -07:00
Kurt
8db30c02da Simplify purpose of inventory editor
Edits an array of items
Add editing for the Recycle Bin -- main save (map).
2020-03-28 23:28:47 -07:00
Kurt
f26a5d3e80 Add learned recipe editing
bitflags bitflags bitflags

RecipeCraftParam.csv
0x54706054 => recipe index
0x89A3482C => crafted item ID
2020-03-28 22:10:17 -07:00
Kurt
b493b44914 Add dump/load for inventory, add dump for villager 2020-03-28 18:25:24 -07:00
Kurt
d4a2a3a480 Show tooltip on item hover 2020-03-28 16:18:49 -07:00
Kurt
3f27d593f5 Fix r/w empty items 2020-03-28 16:08:38 -07:00
Kurt
a25a77d9a1 Add settings for quick reload last path
Hold shift and click the open button
2020-03-28 15:31:55 -07:00
Kurt
20f2a655b1 Add menu hotkeys
Hide icon images for context menus
2020-03-28 14:54:45 -07:00
Kurt
4c12ba7f09 Hide item name on mouse leave 2020-03-28 14:52:34 -07:00
Kurt
f860b67653 5x4 => 10x4 2020-03-28 14:44:03 -07:00
Kurt
314ce165a6 Merge pocket1/2 for GUI editing 2020-03-28 14:41:29 -07:00
Kurt
dfb099bcca Add clear button, arrange controls in flowlayoutpanel 2020-03-28 14:41:11 -07:00
Kurt
4929fcf2de Add enhanced inventory editor
Decouple itemgrid, itemgrid editor, and item editor as separate user controls
Visualize items with fake icons based on item ID and values
Paged editing for large arrays
add fallback for people wanting old editor (hold control when clicking Edit Items from main editor window)
2020-03-28 12:46:25 -07:00
Kurt
aedf388992 Copy flag3 on cheat button 2020-03-27 21:01:46 -07:00
Kurt
88b6776393 Add some xmldoc 2020-03-27 21:01:24 -07:00
Kurt
e0821eb9ba Update FileHashRegion.cs 2020-03-27 19:27:09 -07:00
Kurt
104f38fb30 Add hash validation 2020-03-27 19:19:20 -07:00
Kurt
380f019d40 Merge branch 'master' of https://github.com/kwsch/NHSE 2020-03-27 19:19:01 -07:00
Kurt
63f17d4c6e Swap display pocket order
Second set of items is the main set, the first set is the expansion ones
2020-03-27 19:18:24 -07:00
Kurt
15b9988ea5 Set up CI with Azure Pipelines
[skip ci]
2020-03-27 18:09:04 -07:00
Kurt
336e45ab2f
Update README.md 2020-03-27 18:00:20 -07:00
Kurt
fb13723b01 Initial commit 2020-03-27 17:54:17 -07:00