Swap display pocket order

Second set of items is the main set, the first set is the expansion ones
This commit is contained in:
Kurt
2020-03-27 19:18:24 -07:00
parent fb13723b01
commit 63f17d4c6e

View File

@@ -48,16 +48,16 @@ private static InventorySet[] GetInventory(Player player)
{
return new[]
{
new InventorySet(InventoryType.Pocket1, player.Personal.Pocket1),
new InventorySet(InventoryType.Pocket2, player.Personal.Pocket2),
new InventorySet(InventoryType.Pocket1, player.Personal.Pocket2),
new InventorySet(InventoryType.Pocket2, player.Personal.Pocket1),
new InventorySet(InventoryType.Storage, player.Personal.Storage),
};
}
private void SetInventory(Player player)
{
player.Personal.Pocket1 = Inventory[0].Items;
player.Personal.Pocket2 = Inventory[1].Items;
player.Personal.Pocket2 = Inventory[0].Items;
player.Personal.Pocket1 = Inventory[1].Items;
player.Personal.Storage = Inventory[2].Items;
}