add turnobject alias for spriteface

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haven1433 2025-01-02 20:36:49 -06:00
parent e64a27d11f
commit e0b8675e88

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@ -258,6 +258,7 @@ double.battle.continue.silent 5C 08 trainer:data.trainers.stats 00 00 star
59 spriteinvisible npc: bank. map. # hides the sprite on the given map by setting its invisibility to true.
5A faceplayer # if the script was called by a person event, make that person face the player
5B spriteface npc: direction.directions
5B turnobject npc: direction.directions
5C trainerbattle 00 trainer:data.trainers.stats arg: start<""> playerwin<"">
5C trainerbattle 01 trainer:data.trainers.stats arg: start<""> playerwin<""> winscript<`xse`> # doesn't play encounter music, continues with winscript