From e0b8675e882b332733db9dfe8fe268a047763c10 Mon Sep 17 00:00:00 2001 From: haven1433 Date: Thu, 2 Jan 2025 20:36:49 -0600 Subject: [PATCH] add `turnobject` alias for `spriteface` --- src/HexManiac.Core/Models/Code/scriptReference.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/src/HexManiac.Core/Models/Code/scriptReference.txt b/src/HexManiac.Core/Models/Code/scriptReference.txt index a1dfcf23..7011f207 100644 --- a/src/HexManiac.Core/Models/Code/scriptReference.txt +++ b/src/HexManiac.Core/Models/Code/scriptReference.txt @@ -258,6 +258,7 @@ double.battle.continue.silent 5C 08 trainer:data.trainers.stats 00 00 star 59 spriteinvisible npc: bank. map. # hides the sprite on the given map by setting its invisibility to true. 5A faceplayer # if the script was called by a person event, make that person face the player 5B spriteface npc: direction.directions +5B turnobject npc: direction.directions 5C trainerbattle 00 trainer:data.trainers.stats arg: start<""> playerwin<""> 5C trainerbattle 01 trainer:data.trainers.stats arg: start<""> playerwin<""> winscript<`xse`> # doesn't play encounter music, continues with winscript