Updated Getting Started (markdown)

Valentin 2022-08-17 20:17:56 +02:00
parent 30b5b4f9c7
commit 4a479c816f

@ -41,7 +41,7 @@ We've spent a lot of time engineering the UX of this window in order to make the
![image](https://user-images.githubusercontent.com/26126862/184534306-7a618be2-2330-4279-a9ee-675c9a1a733d.png)
## Navigation
As said before, not to waste space, we bundled all navigation-related views into a single panel. Each view has its own information area to show stuff like archive's GUID, folder's package count, or package compression used. You can easily switch between views thanks to the shortcuts set under your [settings]().
As said before, not to waste space, we bundled all navigation-related views into a single panel. Each view has its own information area to show stuff like archive's GUID, folder's package count, or package compression used. You can easily switch between views thanks to the shortcuts set under your [settings](https://github.com/4sval/FModel/wiki/Settings-Explanation#keybindings).
### Archives
This view will display your game archives, whether they are encrypted or not. **FModel doesn't allow you to load exported game packages, but you can use [CUE4Parse](https://github.com/FabianFG/CUE4Parse)** to do so. If your game archives are encrypted, you will need an [AES encryption key]() in order to decrypt them. If done correctly, your archives able to be loaded will have <img src="https://github.com/4sval/FModel/blob/dev/FModel/Resources/archive_enabled.png" alt="archive_enabled" width="20"/> next to them, otherwise it will be <img src="https://github.com/4sval/FModel/blob/dev/FModel/Resources/archive_disabled.png" alt="archive_disabled" width="20"/>.