mirror of
https://github.com/4sval/FModel.git
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141 lines
7.1 KiB
Markdown
141 lines
7.1 KiB
Markdown
<h1 align="center">
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<br>
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<a href="https://github.com/iAmAsval/FModel"><img src="https://github.com/iAmAsval/FModel/blob/master/Images/Logo.png" alt="FModel" width="200"></a>
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<br>
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FModel
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<br>
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</h1>
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<h4 align="center">A powerful .PAK file explorer fully dedicated to Fortnite.</h4>
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<p align="center">
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<a href="https://github.com/iAmAsval/FModel/releases/latest">
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<img src="https://img.shields.io/github/v/release/iamasval/fmodel?label=Release"
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alt="Releases">
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</a>
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<a href="https://github.com/iAmAsval/FModel/releases/latest">
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<img src="https://img.shields.io/github/downloads/iAmAsval/FModel/latest/total.svg?label=v3.0.1%20Downloads"
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alt="Downloads">
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</a>
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<a href="https://twitter.com/AsvalFN"><img src="https://img.shields.io/badge/Twitter-@AsvalFN-1da1f2.svg?logo=twitter"></a>
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<a href="https://discord.gg/fdkNYYQ">
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<img src="https://img.shields.io/badge/Discord-Need%20Help%3F-778cd4.svg?logo=discord">
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</a>
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<a href="https://www.paypal.me/FModel">
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<img src="https://img.shields.io/badge/Paypal-Donate-00457C.svg?logo=paypal">
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</a>
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</p>
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------
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<p align="center">
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<a href="#key-features">Key Features</a> •
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<a href="#how-to-use">How To Use</a> •
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<a href="#download">Download</a> •
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<a href="#contributors">Contributors</a> •
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<a href="#credits">Credits</a> •
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<a href="#license">License</a>
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</p>
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## Key Features
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* .PAK Files
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- Load one or all of them
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- Load the difference between 2 Fortnite versions
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- Load difference and auto generate & save icons for you
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- Backup your current files
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* Assets
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- Extract and show the deserialized json string
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- Save JSON string
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- Export RAW data
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- Copy asset path
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- Get asset properties
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* Filter & Search assets by their name
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* Icon Generation
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- Battle Royale Cosmetics
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- Battle Royale Challenges
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- Save The World Heroes
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- Save The World Defenders
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- Weapons
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- Schematics
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- Other various assets
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- Supports for 15 different languages
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* Save images
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* Merge images
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* Hex Viewer
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* Sound Player
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* Night Mode
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## How To Use
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To run this program, you'll need [.NET Framework 4.7.2](https://dotnet.microsoft.com/download/dotnet-framework/net472) or newer installed on your computer. Once it's done, you can download the latest release [here](https://github.com/iAmAsval/FModel/releases/latest/download/FModel.zip).
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1. Extract `FModel.exe` and `libSkiaSharp.dll` somewhere - __double click on FModel.exe__
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2. The path to your Fortnite .PAK files should be automatically detected but you can still set it manually - __click on Load and then on Settings__
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3. You'll need the AES key in order to read the files - __click on AES Manager and enter the key under Static Key__
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4. You can now load one or all .PAK files
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5. Navigate through the tree to find the Asset you want
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### Difference Mode
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The difference mode can check new files between 2 different Fortnite versions. You'll need at least one backup file to be able to compare your current .PAK files and the backup file.
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1. You can target file size check on the settings window if you want - __click on Load, Settings, and then check Diff w/ File Size__
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2. Enable the difference mode - __click on Load and then on Difference Mode__
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3. Compare files - __click on Load and then on Load Difference__
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4. It's gonna check you current .PAK files and then ask you for the backup file - __choose the backup file__
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5. You can now see the difference between your backup file and you current files
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### Update Mode
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The update mode can check new files between 2 different Fortnite versions and auto extract assets of your choice. You'll need at least one backup file to be able to compare your current .PAK files and the backup file.
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1. You can target file size check on the settings window if you want - __click on Load, Settings, and then check Diff w/ File Size__
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2. Enable the difference mode - __click on Load and then on Difference Mode__
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3. Enable the update mode - __click on Load and then on Update Mode__
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4. Choose assets to extract - __click on the asset type you wanna auto extract and then on OK__
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5. Compare files - __click on Load and then on Load And Extract Difference__
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6. It's gonna check you current .PAK files and then ask you for the backup file - __choose the backup file__
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7. You can see the difference between your backup file and you current files and it's also gonna auto extract the assets you selected
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## Download
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You can download the latest version of FModel for Windows x64 [here](https://github.com/iAmAsval/FModel/releases/latest/download/FModel.zip).
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For x32 users, you just have to clone or download the repository and build FModel on Visual Studio, make sure to target x32 Platforms in the solution properties. __THERE WILL BE NO SUPPORT FOR x32 USERS AT ALL BECAUSE I WON'T HELP USERS THAT CAN'T EVEN PLAY THE GAME__. It's a waste of time for those who have real issues.
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## Contributors
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<table><tr><td align="center"><a href="https://github.com/SirWaddles"><img src="https://avatars1.githubusercontent.com/u/769399?s=200&v=4" width="100px;" alt="Waddlesworth"/><br /><sub><b>Waddlesworth</b></sub></a><br><a href="https://github.com/SirWaddles" title="Github">🔧</a></td><td align="center"><a href="https://github.com/MaikyM"><img src="https://avatars3.githubusercontent.com/u/51415805?s=200&v=4" width="100px;" alt="Maiky"/><br /><sub><b>Maiky</b></sub></a><br /><a href="https://github.com/MaikyM" title="Github">🔧</a><a href="https://twitter.com/MaikyMOficial" title="Twitter">🐦</a></td><td align="center"><a href="https://github.com/WorkingRobot"><img src="https://avatars1.githubusercontent.com/u/16126912?s=200&v=4" width="100px;" alt="Asriel"/><br><sub><b>Asriel</b></sub></a><br><a href="https://github.com/WorkingRobot" title="Github">🔧</a><a href="https://twitter.com/Asriel_Dev" title="Twitter">🐦</a></td><td align="center"><a href="https://github.com/ItsFireMonkey"><img src="https://avatars2.githubusercontent.com/u/38590471?s=200&v=4" width="100px;" alt="FireMonkey"/><br /><sub><b>FireMonkey</b></sub></a><br><a href="https://github.com/ItsFireMonkey" title="Github">🔧</a><a href="https://twitter.com/iFireMonkey" title="Twitter">🐦</a></td></tr></table>
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## Credits
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This software uses the following open source packages:
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- [AutoUpdater.NET](https://github.com/ravibpatel/AutoUpdater.NET)
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- [Avalon Edit](http://avalonedit.net/)
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- [Color Picker](https://github.com/drogoganor/ColorPickerWPF)
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- [Hex Editor](https://github.com/abbaye/WpfHexEditorControl)
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- [Html Agility Pack (HAP)](https://html-agility-pack.net/)
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- [Newtonsoft Json.NET](https://www.newtonsoft.com/json)
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- [Ookii Dialogs](https://github.com/caioproiete/ookii-dialogs-wpf)
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- [RestSharp](http://http://restsharp.org//)
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- [SkiaSharp](https://github.com/mono/SkiaSharp)
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- [WPFThemes DarkBlend](https://github.com/DanPristupov/WpfExpressionBlendTheme)
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- [Writeable Bitmap Extensions](https://github.com/reneschulte/WriteableBitmapEx)
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## Support
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<a href="https://www.paypal.me/FModel">
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<img src="https://img.shields.io/badge/Paypal-Donate-00457C.svg?logo=paypal">
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</a>
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## You may also like...
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- [UModel](https://github.com/gildor2/UEViewer) - **THE** Unreal Engine Viewer
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## License
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MIT
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